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10
forge-gui/res/cardsfolder/upcoming/eagle_of_deliverance.txt
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forge-gui/res/cardsfolder/upcoming/eagle_of_deliverance.txt
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Name:Eagle of Deliverance
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ManaCost:4 W W
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Types:Creature Bird Soldier
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PT:5/5
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K:Flying
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPut | TriggerDescription$ When CARDNAME enters the battlefield, put an indestructible counter on another target creature you control. Draw a card if that creature's power is 2 or less.
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SVar:TrigPut:DB$ PutCounter | ValidTgts$ Creature.Other+YouCtrl | TgtPrompt$ Select another target Creature you control | CounterType$ Indestructible | SubAbility$ DBDraw
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SVar:DBDraw:DB$ Draw | ConditionDefined$ Targeted | ConditionPresent$ Creature.powerLE2
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DeckHas:Ability$Counters
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Oracle:Flying\nWhen Eagle of Deliverance enters the battlefield, put an indestructible counter on another target creature you control. Draw a card if that creature's power is 2 or less.
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forge-gui/res/cardsfolder/upcoming/minas_tirith_garrison.txt
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forge-gui/res/cardsfolder/upcoming/minas_tirith_garrison.txt
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Name:Minas Tirith Garrison
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ManaCost:3 U
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Types:Creature Human Soldier
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PT:*/5
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S:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | Description$ CARDNAME's power is each equal to the number of cards in your hand.
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T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigTap | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks, you may tap any number of untapped Humans you control. Draw a card for each Human tapped this way.
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SVar:TrigTap:DB$ Tap | CardChoices$ Human.YouCtrl+untapped | AnyNumber$ True | ChoiceAmount$ Count$Valid Human.YouCtrl+untapped | RememberTapped$ True | SubAbility$ DBDraw
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SVar:DBDraw:DB$ Draw | NumCards$ Y | SubAbility$ DBCleanup
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SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
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SVar:X:Count$InYourHand
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SVar:Y:Remembered$Amount
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DeckHints:Type$Human
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SVar:HasAttackEffect:TRUE
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Oracle:Minas Tirith Garrison's power is equal to the number of cards in your hand.\nWhenever Minas Tirith Garrison attacks, you may tap any number of untapped Humans you control. Draw a card for each Human tapped this way.
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forge-gui/res/cardsfolder/upcoming/mirkwood_channeler.txt
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forge-gui/res/cardsfolder/upcoming/mirkwood_channeler.txt
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Name:Mirkwood Channeler
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ManaCost:3 G
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Types:Creature Elf Druid
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PT:3/3
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T:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ At the beginning of combat on your turn, target Elf you control gains trample and gets +X/+X until end of turn, where X is the number of Forests you control.
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SVar:TrigPump:DB$ Pump | ValidTgts$ Elf.YouCtrl | TgtPrompt$ Select target Elf you control | NumAtt$ X | NumDef$ X | KW$ Trample
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SVar:X:Count$Valid Forest.YouCtrl
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SVar:BuffedBy:Forest
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DeckHints:Type$Elf
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Oracle:At the beginning of combat on your turn, target Elf you control gains trample and gets +X/+X until end of turn, where X is the number of Forests you control.
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forge-gui/res/cardsfolder/upcoming/riders_of_the_mark.txt
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forge-gui/res/cardsfolder/upcoming/riders_of_the_mark.txt
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Name:Riders of the Mark
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ManaCost:6 R
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Types:Creature Human Knight
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PT:7/4
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K:Trample
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K:Haste
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S:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ X | EffectZone$ All | Description$ This spell costs {1} less to cast for each Human you control.
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SVar:X:Count$TypeYouCtrl.Human
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T:Mode$ Phase | TriggerZones$ Battlefield | Phase$ End of Turn | ValidPlayer$ You | IsPresent$ Card.Self+attackedThisTurn | Execute$ TrigChangeZone | TriggerDescription$ At the beginning of your end step, if CARDNAME attacked this turn, return it to its owner's hand. If you do, create a number of 1/1 white Human Soldier creature tokens equal to its toughness.
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SVar:TrigChangeZone:DB$ ChangeZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Hand | RememberChanged$ True | SubAbility$ DBToken
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SVar:DBToken:DB$ Token | TokenScript$ w_1_1_human_soldier | TokenOwner$ You | TokenAmount$ Y | ConditionDefined$ Remembered | ConditionPresent$ Card | SubAbility$ DBCleanup
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SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
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SVar:Y:RememberedLKI$CardToughness
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DeckHints:Type$Human
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DeckHas:Ability$Token & Type$Soldier
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Oracle:This spell costs {1} less to cast for each Human you control.\nTrample, haste\nAt the beginning of your end step, if Riders of the Mark attacked this turn, return it to its owner's hand. If you do, create a number of 1/1 white Human Soldier creature tokens equal to its toughness.
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forge-gui/res/cardsfolder/upcoming/warg_rider.txt
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forge-gui/res/cardsfolder/upcoming/warg_rider.txt
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Name:Warg Rider
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ManaCost:4 B
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Types:Creature Orc Warrior
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PT:4/3
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K:Menace
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S:Mode$ Continuous | Affected$ Goblin.YouCtrl+Other,Orc.YouCtrl+Other | AddKeyword$ Menace | Description$ Other Orcs and Goblins you control have menace.
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T:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigAmass | TriggerDescription$ At the beginning of combat on your turn, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
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SVar:TrigAmass:DB$ Amass | Type$ Orc | Num$ 2
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DeckHas:Ability$Token|Counters & Type$Orc|Army
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DeckHints:Type$Goblin|Orc
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Oracle:Menace\nOther Orcs and Goblins you control have menace.\nAt the beginning of combat on your turn, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It’s also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
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