mirror of
https://github.com/Card-Forge/forge.git
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- Triadasoul added Moroii, Duskmantle, House of Shadow, Nemesis of Reason, Vampire Lacerator, Ambassador Laquatus, Raven Guild Master, Vedalken Entrancer, Forced Fruition, Memory Erosion, Glimpse the Unthinkable, Tome Scour.
- Changed token image name: br_1_1_demon.jpg => br_1_1_minor_demon.jpg.
This commit is contained in:
@@ -18,6 +18,17 @@ forest.jpg http://resources.wizards.com/magic/cards/unh/en-us/card73946.jpg
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forest1.jpg http://gatherer.wizards.com/handlers/image.ashx?type=card&multiverseid=2748
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forest2.jpg http://gatherer.wizards.com/handlers/image.ashx?type=card&multiverseid=587
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forest3.jpg http://gatherer.wizards.com/handlers/image.ashx?type=card&multiverseid=586
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glimpse_the_unthinkable.jpg http://www.wizards.com/global/images/magic/general/glimpse_the_unthinkable.jpg
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tome_scour.jpg http://www.wizards.com/global/images/magic/general/tome_scour.jpg
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memory_erosion.jpg http://www.wizards.com/global/images/magic/general/memory_erosion.jpg
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forced_fruition.jpg http://www.wizards.com/global/images/magic/general/Forced_Fruition.jpg
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vedalken_entrancer.jpg http://www.wizards.com/global/images/magic/general/vedalken_entrancer.jpg
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raven_guild_master.jpg http://www.wizards.com/global/images/magic/general/raven_guild_master.jpg
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ambassador_laquatus.jpg http://www.wizards.com/global/images/magic/general/ambassador_laquatus.jpg
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vampire_lacerator.jpg http://www.wizards.com/global/images/magic/general/vampire_lacerator.jpg
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nemesis_of_reason.jpg http://www.wizards.com/global/images/magic/general/nemesis_of_reason.jpg
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duskmantle_house_of_shadow.jpg http://www.wizards.com/global/images/magic/general/Duskmantle_House_of_Shadow.jpg
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moroii.jpg http://www.wizards.com/global/images/magic/general/moroii.jpg
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laquatuss_champion.jpg http://www.wizards.com/global/images/magic/general/laquatuss_champion.jpg
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identity_crisis.jpg http://www.wizards.com/global/images/magic/general/identity_crisis.jpg
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lobotomy.jpg http://www.wizards.com/global/images/magic/general/lobotomy.jpg
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@@ -1,3 +1,67 @@
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Glimpse the Unthinkable
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U B
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Sorcery
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Target player puts the top ten cards of his or her library into his or her graveyard.
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Tome Scour
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U
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Sorcery
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Target player puts the top five cards of his or her library into his or her graveyard.
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Memory Erosion
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1 U U
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Enchantment
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Whenever an opponent casts a spell, that player puts the top two cards of his or her library into his or her graveyard.
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Forced Fruition
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4 U U
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Enchantment
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Whenever an opponent casts a spell, that player draws seven cards.
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Vedalken Entrancer
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3 U
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Creature Vedalken Wizard
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no text
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1/4
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Raven Guild Master
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1 U U
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Creature Wizard Mutant
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Whenever Raven Guild Master deals combat damage to a player, that player removes the top ten cards of his or her library from the game.
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1/1
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Morph:2 U U
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Ambassador Laquatus
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1 U U
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Legendary Creature Merfolk Wizard
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no text
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1/3
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Vampire Lacerator
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B
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Creature Vampire Warrior
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At the beginning of your upkeep, you lose 1 life unless an opponent has 10 or less life.
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2/2
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Nemesis of Reason
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3 U B
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Creature Leviathan Horror
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Whenever Nemesis of Reason attacks, defending player puts the top ten cards of his or her library into his or her graveyard.
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3/7
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Duskmantle, House of Shadow
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no cost
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Land
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no text
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tap: add 1
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Moroii
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2 U B
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Creature Vampire
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At the beginning of your upkeep, you lose 1 life.
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4/4
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Flying
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Identity Crisis
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2 W W B B
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Sorcery
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@@ -1631,7 +1631,6 @@ public class CardFactory implements NewConstants {
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}
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}
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}
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if (results.size() > 0)
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{
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@@ -17345,6 +17344,48 @@ return land.size() > 1 && CardFactoryUtil.AI_isMainPhase();
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}//*************** END ************ END **************************
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//*************** START *********** START **************************
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if (cardName.equals("Glimpse the Unthinkable") || cardName.equals("Tome Scour"))
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{
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final SpellAbility spell = new Spell(card)
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{
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private static final long serialVersionUID = 42470566751344693L;
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public boolean canPlayAI()
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{
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String player = getTargetPlayer();
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PlayerZone lib = AllZone.getZone(Constant.Zone.Library, player);
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CardList libList = new CardList(lib.getCards());
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return libList.size() > 0;
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}
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public void resolve()
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{
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String player = getTargetPlayer();
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PlayerZone lib = AllZone.getZone(Constant.Zone.Library, player);
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PlayerZone grave = AllZone.getZone(Constant.Zone.Graveyard, player);
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CardList libList = new CardList(lib.getCards());
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int max = 0;
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if (cardName.equals("Glimpse the Unthinkable")) max = 10; else max = 5;
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if (libList.size() < max)
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max = libList.size();
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for (int i=0;i<max;i++)
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{
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Card c = libList.get(i);
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lib.remove(c);
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grave.add(c);
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}
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}
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};//SpellAbility
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spell.setBeforePayMana(CardFactoryUtil.input_targetPlayer(spell));
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card.clearSpellAbility();
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card.addSpellAbility(spell);
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}//*************** END ************ END **************************
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//*************** START *********** START **************************
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if (cardName.equals("Traumatize"))
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{
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@@ -17512,7 +17553,8 @@ return land.size() > 1 && CardFactoryUtil.AI_isMainPhase();
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CardList grvList = new CardList(grave.getCards());
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CardList fullHand = new CardList(hand.getCards());
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Card[] handChoices = removeLand(hand.getCards());
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if (fullHand.size() > 0 && card.getController().equals(Constant.Player.Human))
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AllZone.Display.getChoice("Revealing hand", fullHand.toArray());
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if(card.getController().equals(Constant.Player.Human))
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{
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choice = (Card) AllZone.Display.getChoice("Choose", handChoices);
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@@ -17578,7 +17620,7 @@ return land.size() > 1 && CardFactoryUtil.AI_isMainPhase();
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card.addSpellAbility(spell);
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spell.setBeforePayMana(CardFactoryUtil.input_targetPlayer(spell));
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}//*************** END ************ END **************************
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}//*************** END ************ END **************************
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//*************** START *********** START **************************
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@@ -10299,7 +10299,7 @@ public class CardFactory_Creatures {
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c.setController(card.getController());
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c.setName("Minor Demon");
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c.setImageName("BR 1 1 Demon");
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c.setImageName("BR 1 1 Minor Demon");
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c.setManaCost("B R");
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c.setToken(true);
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@@ -17499,6 +17499,95 @@ public class CardFactory_Creatures {
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};
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card.addComesIntoPlayCommand(intoPlay);
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}//*************** END ************ END **************************
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//*************** START *********** START **************************
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else if(cardName.equals("Ambassador Laquatus"))
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{
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final SpellAbility a1 = new Ability(card, "3")
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{
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public void resolve()
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{
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String player = getTargetPlayer();
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PlayerZone lib = AllZone.getZone(Constant.Zone.Library, player);
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PlayerZone grave = AllZone.getZone(Constant.Zone.Graveyard, player);
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CardList libList = new CardList(lib.getCards());
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int max = 3;
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if (libList.size() < 3)
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max = libList.size();
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for (int i=0;i<max;i++)
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{
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Card c = libList.get(i);
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lib.remove(c);
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grave.add(c);
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}
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}
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public boolean canPlayAI()
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{
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String player = getTargetPlayer();
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PlayerZone lib = AllZone.getZone(Constant.Zone.Library, player);
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CardList libList = new CardList(lib.getCards());
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return libList.size() > 0;
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}
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};//SpellAbility
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card.addSpellAbility(a1);
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a1.setDescription("3: Target player puts the top three cards of his or her library into his or her graveyard.");
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a1.setStackDescription("Player puts the top three cards of his or her library into his or her graveyard");
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a1.setBeforePayMana(new Input_PayManaCost(a1));
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a1.setBeforePayMana(CardFactoryUtil.input_targetPlayer(a1));
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}//*************** END ************ END **************************
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//*************** START *********** START **************************
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else if(cardName.equals("Vedalken Entrancer"))
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{
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final SpellAbility a1 = new Ability_Tap(card, "U")
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{
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private static final long serialVersionUID = 2359247592519063187L;
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public void resolve()
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{
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String player = getTargetPlayer();
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PlayerZone lib = AllZone.getZone(Constant.Zone.Library, player);
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PlayerZone grave = AllZone.getZone(Constant.Zone.Graveyard, player);
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CardList libList = new CardList(lib.getCards());
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int max = 2;
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if (libList.size() < 2)
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max = libList.size();
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for (int i=0;i<max;i++)
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{
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Card c = libList.get(i);
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lib.remove(c);
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grave.add(c);
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}
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}
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public boolean canPlayAI()
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{
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String player = getTargetPlayer();
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PlayerZone lib = AllZone.getZone(Constant.Zone.Library, player);
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CardList libList = new CardList(lib.getCards());
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return libList.size() > 0;
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}
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};//SpellAbility
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card.addSpellAbility(a1);
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a1.setDescription("3, tap: Target player puts the top two cards of his or her library into his or her graveyard.");
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a1.setStackDescription("Player puts the top two cards of his or her library into his or her graveyard");
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a1.setBeforePayMana(new Input_PayManaCost(a1));
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a1.setBeforePayMana(CardFactoryUtil.input_targetPlayer(a1));
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}//*************** END ************ END **************************
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// Cards with Cycling abilities
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// -1 means keyword "Cycling" not found
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@@ -2620,6 +2620,50 @@ class CardFactory_Lands {
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}//*************** END ************ END **************************
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//*************** START *********** START **************************
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if(cardName.equals("Duskmantle, House of Shadow"))
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{
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card.clearSpellKeepManaAbility();
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Ability_Tap ability = new Ability_Tap(card,"U B")
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{
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private static final long serialVersionUID = 42470566751344693L;
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public boolean canPlayAI()
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{
|
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String player = getTargetPlayer();
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PlayerZone lib = AllZone.getZone(Constant.Zone.Library, player);
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CardList libList = new CardList(lib.getCards());
|
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return libList.size() > 0;
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}
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public void resolve()
|
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{
|
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String player = getTargetPlayer();
|
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|
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PlayerZone lib = AllZone.getZone(Constant.Zone.Library, player);
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PlayerZone grave = AllZone.getZone(Constant.Zone.Graveyard, player);
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CardList libList = new CardList(lib.getCards());
|
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|
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int max = 1;
|
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if (libList.size() < 1)
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max = libList.size();
|
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for (int i=0;i<max;i++)
|
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{
|
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Card c = libList.get(i);
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lib.remove(c);
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grave.add(c);
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}
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}
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};
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ability.setBeforePayMana(CardFactoryUtil.input_targetPlayer(ability));
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ability.setDescription("tap U B: Target player puts the top card of his or her library into his or her graveyard.");
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ability.setStackDescription("Target player puts the top card of his or her library into his or her graveyard.");
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card.addSpellAbility(ability);
|
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}
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//*************** END ************ END **************************
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|
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return card;
|
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}
|
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|
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|
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@@ -1122,6 +1122,31 @@ public class CombatUtil
|
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} //if (creatures.size() > 0)
|
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}//Preeminent Captain
|
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|
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else if(c.getName().equals("Nemesis of Reason") && !c.getCreatureAttackedThisTurn())
|
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{
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String player = AllZone.GameAction.getOpponent(c.getController());
|
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//if (c.getController().equals(Constant.Player.Human))
|
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//player="Human";
|
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//else if (c.getController().equals(Constant.Player.Computer))
|
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//player="Computer";
|
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|
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PlayerZone lib = AllZone.getZone(Constant.Zone.Library, player);
|
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PlayerZone grave = AllZone.getZone(Constant.Zone.Graveyard, player);
|
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CardList libList = new CardList(lib.getCards());
|
||||
|
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int max = 10;
|
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if (libList.size() < 10)
|
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max = libList.size();
|
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|
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for (int i=0;i<max;i++)
|
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{
|
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Card c1 = libList.get(i);
|
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lib.remove(c1);
|
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grave.add(c1);
|
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}
|
||||
|
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}//Nemesis of Reason
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|
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c.setCreatureAttackedThisTurn(true);
|
||||
|
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}//if Phase = declare attackers
|
||||
|
||||
@@ -37,6 +37,8 @@ public class GameActionUtil
|
||||
upkeep_Fledgling_Djinn();
|
||||
upkeep_Juzam_Djinn();
|
||||
upkeep_Grinning_Demon();
|
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upkeep_Moroii();
|
||||
upkeep_Vampire_Lacerator();
|
||||
upkeep_Seizan_Perverter_of_Truth();
|
||||
upkeep_Serendib_Efreet();
|
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upkeep_Sleeper_Agent();
|
||||
@@ -82,7 +84,9 @@ public class GameActionUtil
|
||||
// (called in MagicStack.java)
|
||||
Card c = sa.getSourceCard();
|
||||
|
||||
playCard_Forced_Fruition(c);
|
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playCard_Standstill(c);
|
||||
playCard_Memory_Erosion(c);
|
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playCard_SolKanar(c);
|
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playCard_Gilt_Leaf_Archdruid(c);
|
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playCard_Reki(c);
|
||||
@@ -95,6 +99,50 @@ public class GameActionUtil
|
||||
playCard_Mold_Adder(c);
|
||||
playCard_Fable_of_Wolf_and_Owl(c);
|
||||
}
|
||||
|
||||
public static void playCard_Forced_Fruition(Card c)
|
||||
{
|
||||
PlayerZone hplay = AllZone.getZone(Constant.Zone.Play,
|
||||
Constant.Player.Human);
|
||||
PlayerZone cplay = AllZone.getZone(Constant.Zone.Play,
|
||||
Constant.Player.Computer);
|
||||
|
||||
CardList list = new CardList();
|
||||
list.addAll(hplay.getCards());
|
||||
list.addAll(cplay.getCards());
|
||||
|
||||
list = list.getName("Forced Fruition");
|
||||
|
||||
for (int i = 0; i < list.size(); i++)
|
||||
{
|
||||
final Card card = list.get(i);
|
||||
final String drawer = AllZone.GameAction.getOpponent(card
|
||||
.getController());
|
||||
|
||||
|
||||
Ability ability2 = new Ability(card, "0")
|
||||
{
|
||||
public void resolve()
|
||||
{
|
||||
AllZone.GameAction.drawCard(drawer);
|
||||
AllZone.GameAction.drawCard(drawer);
|
||||
AllZone.GameAction.drawCard(drawer);
|
||||
AllZone.GameAction.drawCard(drawer);
|
||||
AllZone.GameAction.drawCard(drawer);
|
||||
AllZone.GameAction.drawCard(drawer);
|
||||
AllZone.GameAction.drawCard(drawer);
|
||||
|
||||
}
|
||||
}; // ability2
|
||||
if (!(card.getController() == c.getController())) {
|
||||
ability2.setStackDescription(card.getName() + " - "
|
||||
+ c.getController() + " played a spell, " + drawer
|
||||
+ " draws seven cards.");
|
||||
AllZone.Stack.add(ability2);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public static void playCard_Standstill(Card c)
|
||||
{
|
||||
@@ -136,6 +184,60 @@ public class GameActionUtil
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public static void playCard_Memory_Erosion(Card c)
|
||||
{
|
||||
PlayerZone hplay = AllZone.getZone(Constant.Zone.Play,
|
||||
Constant.Player.Human);
|
||||
PlayerZone cplay = AllZone.getZone(Constant.Zone.Play,
|
||||
Constant.Player.Computer);
|
||||
|
||||
CardList list = new CardList();
|
||||
list.addAll(hplay.getCards());
|
||||
list.addAll(cplay.getCards());
|
||||
|
||||
list = list.getName("Memory Erosion");
|
||||
|
||||
for (int i = 0; i < list.size(); i++)
|
||||
{
|
||||
final Card card = list.get(i);
|
||||
final String drawer = AllZone.GameAction.getOpponent(card
|
||||
.getController());
|
||||
|
||||
|
||||
Ability ability2 = new Ability(card, "0")
|
||||
{
|
||||
public void resolve()
|
||||
{
|
||||
// sac standstill
|
||||
// AllZone.GameAction.sacrifice(card);
|
||||
// player who didn't play spell, draws 3 cards
|
||||
PlayerZone lib = AllZone.getZone(Constant.Zone.Library, drawer);
|
||||
PlayerZone grave = AllZone.getZone(Constant.Zone.Graveyard, drawer);
|
||||
CardList libList = new CardList(lib.getCards());
|
||||
|
||||
int max = 2;
|
||||
if (libList.size() < 2)
|
||||
max = libList.size();
|
||||
|
||||
for (int i=0;i<max;i++)
|
||||
{
|
||||
Card c = libList.get(i);
|
||||
lib.remove(c);
|
||||
grave.add(c);
|
||||
}
|
||||
|
||||
}
|
||||
}; // ability2
|
||||
if (!(card.getController() == c.getController())) {
|
||||
ability2.setStackDescription(card.getName() + " - "
|
||||
+ c.getController() + " played a spell, " + drawer
|
||||
+ " puts the top two cards of his or her library into his or her graveyard.");
|
||||
AllZone.Stack.add(ability2);
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void playCard_SolKanar(Card c)
|
||||
{
|
||||
@@ -1829,6 +1931,8 @@ public class GameActionUtil
|
||||
playerCombatDamage_Glint_Eye_Nephilim(c);
|
||||
else if (c.getName().equals("Hystrodon") && !c.isFaceDown())
|
||||
playerCombatDamage_Hystrodon(c);
|
||||
else if (c.getName().equals("Raven Guild Master") && !c.isFaceDown())
|
||||
playerCombatDamage_Raven_Guild_Master(c);
|
||||
else if (c.getName().equals("Slith Strider") || c.getName().equals("Slith Ascendant") ||
|
||||
c.getName().equals("Slith Bloodletter") || c.getName().equals("Slith Firewalker") ||
|
||||
c.getName().equals("Slith Predator"))
|
||||
@@ -1850,7 +1954,6 @@ public class GameActionUtil
|
||||
Card jitte = list.get(0);
|
||||
}
|
||||
*/
|
||||
|
||||
if (c.getNetAttack() > 0)
|
||||
c.setDealtCombatDmgToOppThisTurn(true);
|
||||
|
||||
@@ -1963,6 +2066,45 @@ public class GameActionUtil
|
||||
} // if
|
||||
}
|
||||
|
||||
private static void playerCombatDamage_Raven_Guild_Master(Card c)
|
||||
{
|
||||
final String player = c.getController();
|
||||
final String opponent = AllZone.GameAction.getOpponent(player);
|
||||
|
||||
if (c.getNetAttack() > 0)
|
||||
{
|
||||
Ability ability = new Ability(c, "0")
|
||||
{
|
||||
public void resolve()
|
||||
{
|
||||
AllZone.GameAction.discardRandom(opponent);
|
||||
|
||||
////////////
|
||||
|
||||
|
||||
PlayerZone lib = AllZone.getZone(Constant.Zone.Library, opponent);
|
||||
PlayerZone exiled = AllZone.getZone(Constant.Zone.Removed_From_Play, opponent);
|
||||
CardList libList = new CardList(lib.getCards());
|
||||
|
||||
int max = 10;
|
||||
if (libList.size() < 10)
|
||||
max = libList.size();
|
||||
|
||||
for (int i=0;i<max;i++)
|
||||
{
|
||||
Card c = libList.get(i);
|
||||
lib.remove(c);
|
||||
exiled.add(c);
|
||||
}
|
||||
}
|
||||
};// ability
|
||||
|
||||
ability.setStackDescription("Raven Guild Master - " + opponent
|
||||
+ " removes the top ten cards of his or her library from the game");
|
||||
AllZone.Stack.add(ability);
|
||||
}
|
||||
}
|
||||
|
||||
private static void playerCombatDamage_Hystrodon(Card c)
|
||||
{
|
||||
final String player = c.getController();
|
||||
@@ -4854,6 +4996,39 @@ public class GameActionUtil
|
||||
AllZone.GameAction.drawCard(player);
|
||||
}// upkeep_Seizan_Perverter_of_Truth()
|
||||
|
||||
private static void upkeep_Moroii()
|
||||
{
|
||||
final String player = AllZone.Phase.getActivePlayer();
|
||||
PlayerZone play = AllZone.getZone(Constant.Zone.Play, player);
|
||||
|
||||
CardList list = new CardList();
|
||||
list.addAll(play.getCards());
|
||||
|
||||
list = list.getName("Moroii");
|
||||
|
||||
for (int i = 0; i < list.size(); i++) {
|
||||
AllZone.GameAction.getPlayerLife(player).subtractLife(1);
|
||||
}
|
||||
}// upkeep_Moroii
|
||||
|
||||
private static void upkeep_Vampire_Lacerator()
|
||||
{
|
||||
final String player = AllZone.Phase.getActivePlayer();
|
||||
PlayerZone play = AllZone.getZone(Constant.Zone.Play, player);
|
||||
|
||||
CardList list = new CardList();
|
||||
list.addAll(play.getCards());
|
||||
|
||||
list = list.getName("Vampire Lacerator");
|
||||
|
||||
for (int i = 0; i < list.size(); i++) {
|
||||
if (player == "Human" && AllZone.Computer_Life.getLife() > 10)
|
||||
{AllZone.GameAction.getPlayerLife(player).subtractLife(1);}
|
||||
else{ if (player == "Computer" && AllZone.Computer_Life.getLife() > 10)
|
||||
{AllZone.GameAction.getPlayerLife(player).subtractLife(1);}}
|
||||
}
|
||||
}// upkeep_Vampire_Lacerator
|
||||
|
||||
private static void upkeep_Grinning_Demon()
|
||||
{
|
||||
final String player = AllZone.Phase.getActivePlayer();
|
||||
@@ -4879,7 +5054,7 @@ public class GameActionUtil
|
||||
AllZone.Stack.add(ability);
|
||||
}
|
||||
}// for
|
||||
}// upkeep_Juzam_Djinn()
|
||||
}// upkeep_Grinning_Demon()
|
||||
|
||||
private static void upkeep_Juzam_Djinn()
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user