- Cleanup comments in DeckEditorQuest.

This commit is contained in:
Chris
2011-12-26 17:36:55 +00:00
parent 048462176b
commit 9f7020237b

View File

@@ -208,18 +208,10 @@ public final class DeckEditorQuest extends DeckEditorBase {
// labelSortHint.setText("Click on the column name (like name or color) to sort the cards");
// labelSortHint.setBounds(new Rectangle(20, 27, 400, 19));
// Lower filters and make them taller since the bottom part is cut off.
// this.filterNameTypeSet.setBounds(new Rectangle(19, 10, 726, 25));
this.filterNameTypeSet.setBounds(new Rectangle(19, 55, 726, 31));
// Need to lower the top table and lessen the total height.
// this.getTopTableWithCards().getTableDecorated().setBounds(new Rectangle(19, 40, 726, 316));
this.getTopTableWithCards().getTableDecorated().setBounds(new Rectangle(19, 96, 726, 283));
// Raise the bottom table.
// this.getBottomTableWithCards().getTableDecorated().setBounds(new Rectangle(19, 458, 726, 218));
this.getBottomTableWithCards().getTableDecorated().setBounds(new Rectangle(19, 444, 726, 219));
// Lower the remove button and make it not as tall.
// this.removeButton.setBounds(new Rectangle(180, 403, 146, 49));
this.removeButton.setBounds(new Rectangle(180, 408, 146, 25));
// removeButton.setIcon(upIcon);
this.removeButton.setFont(new java.awt.Font("Dialog", 0, 13));
@@ -239,8 +231,6 @@ public final class DeckEditorQuest extends DeckEditorBase {
});
// addButton.setIcon(downIcon);
this.addButton.setFont(new java.awt.Font("Dialog", 0, 13));
// Lower the add button and make it not as tall.
// this.addButton.setBounds(new Rectangle(23, 403, 146, 49));
this.addButton.setBounds(new Rectangle(23, 408, 146, 25));
this.analysisButton.setText("Deck Analysis");
@@ -251,21 +241,13 @@ public final class DeckEditorQuest extends DeckEditorBase {
}
});
this.analysisButton.setFont(new java.awt.Font("Dialog", 0, 13));
// Raise the analysis button and move slightly to the right.
// this.analysisButton.setBounds(new Rectangle(578, 426, 166, 25));
this.analysisButton.setBounds(new Rectangle(582, 408, 166, 25));
/**
* Type filtering
*/
// Raise the filter boxes to top of window and move to the left.
// this.getFilterBoxes().getLand().setBounds(340, 400, 48, 20);
// this.getFilterBoxes().getCreature().setBounds(385, 400, 65, 20);
// this.getFilterBoxes().getSorcery().setBounds(447, 400, 62, 20);
// this.getFilterBoxes().getInstant().setBounds(505, 400, 60, 20);
// this.getFilterBoxes().getPlaneswalker().setBounds(558, 400, 85, 20);
// this.getFilterBoxes().getArtifact().setBounds(638, 400, 58, 20);
// this.getFilterBoxes().getEnchantment().setBounds(692, 400, 80, 20);
// Need to replace the text based filters with the graphic version
this.getFilterBoxes().getLand().setBounds(17, 35, 62, 20);
this.getFilterBoxes().getCreature().setBounds(88, 35, 87, 20);
this.getFilterBoxes().getSorcery().setBounds(183, 35, 80, 20);
@@ -274,8 +256,6 @@ public final class DeckEditorQuest extends DeckEditorBase {
this.getFilterBoxes().getArtifact().setBounds(479, 35, 80, 20);
this.getFilterBoxes().getEnchantment().setBounds(570, 35, 115, 20);
// We can now use default font as the filters have more room.
// final Font f = new Font("Tahoma", Font.PLAIN, 10);
for (final JCheckBox box : this.getFilterBoxes().getAllTypes()) {
// box.setFont(f);
box.setOpaque(false);
@@ -286,12 +266,6 @@ public final class DeckEditorQuest extends DeckEditorBase {
* Color filtering
*/
// Raise the color filtering boxes to top of window and move to the left.
// this.getFilterBoxes().getWhite().setBounds(340, 430, 40, 20);
// this.getFilterBoxes().getBlue().setBounds(380, 430, 40, 20);
// this.getFilterBoxes().getBlack().setBounds(420, 430, 40, 20);
// this.getFilterBoxes().getRed().setBounds(460, 430, 40, 20);
// this.getFilterBoxes().getGreen().setBounds(500, 430, 40, 20);
// this.getFilterBoxes().getColorless().setBounds(540, 430, 40, 20);
this.getFilterBoxes().getWhite().setBounds(17, 10, 67, 20);
this.getFilterBoxes().getBlue().setBounds(94, 10, 60, 20);
this.getFilterBoxes().getBlack().setBounds(162, 10, 65, 20);
@@ -306,18 +280,10 @@ public final class DeckEditorQuest extends DeckEditorBase {
/**
* Other
*/
// The card view needs to be moved up and can not be as tall as it was.
// this.getCardView().setBounds(new Rectangle(765, 23, 239, 687));
this.getCardView().setBounds(new Rectangle(765, 16, 239, 662));
// Lower the label for the top table.
// this.getTopTableWithCards().getLabel().setBounds(new Rectangle(19, 365, 720, 31));
this.getTopTableWithCards().getLabel().setBounds(new Rectangle(19, 375, 720, 31));
// Raise the label for the bottom table.
// this.getBottomTableWithCards().getLabel().setBounds(new Rectangle(19, 672, 720, 31));
this.getBottomTableWithCards().getLabel().setBounds(new Rectangle(19, 660, 720, 31));
// Do not lower statsLabel any lower, we want this to be visible at 1024
// x 768 screen size
this.setTitle("Deck Editor");
this.getContentPane().add(this.filterNameTypeSet, null);