Add fog of war support and planar portal image

This commit is contained in:
drdev
2015-11-29 18:12:18 +00:00
parent 3541c36cf1
commit 9f445b0a38
8 changed files with 82 additions and 74 deletions

1
.gitattributes vendored
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@@ -18291,7 +18291,6 @@ forge-gui/src/main/java/forge/planarconquest/ConquestData.java -text
forge-gui/src/main/java/forge/planarconquest/ConquestDataIO.java -text
forge-gui/src/main/java/forge/planarconquest/ConquestDeckMap.java -text
forge-gui/src/main/java/forge/planarconquest/ConquestEvent.java -text
forge-gui/src/main/java/forge/planarconquest/ConquestEventRecord.java -text
forge-gui/src/main/java/forge/planarconquest/ConquestLocation.java -text
forge-gui/src/main/java/forge/planarconquest/ConquestOpponent.java -text
forge-gui/src/main/java/forge/planarconquest/ConquestPlane.java -text

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@@ -116,14 +116,8 @@ public enum FSkinImage implements FImage {
TROPHY_CASE_TOP (FSkinProp.IMG_TROPHY_CASE_TOP, SourceFile.TROPHIES),
TROPHY_SHELF (FSkinProp.IMG_TROPHY_SHELF, SourceFile.TROPHIES),
//Planar Conquest Tiles
HEXAGON_TILE (FSkinProp.IMG_HEXAGON_TILE, SourceFile.PLANAR_CONQUEST),
COLORLESS_TILE (FSkinProp.IMG_COLORLESS_TILE, SourceFile.PLANAR_CONQUEST),
WHITE_TILE (FSkinProp.IMG_WHITE_TILE, SourceFile.PLANAR_CONQUEST),
BLUE_TILE (FSkinProp.IMG_BLUE_TILE, SourceFile.PLANAR_CONQUEST),
BLACK_TILE (FSkinProp.IMG_BLACK_TILE, SourceFile.PLANAR_CONQUEST),
RED_TILE (FSkinProp.IMG_RED_TILE, SourceFile.PLANAR_CONQUEST),
GREEN_TILE (FSkinProp.IMG_GREEN_TILE, SourceFile.PLANAR_CONQUEST),
//Planar Conquest Images
PLANAR_PORTAL (FSkinProp.IMG_PLANAR_PORTAL, SourceFile.PLANAR_CONQUEST),
//Quest Icons
QUEST_ZEP (FSkinProp.ICO_QUEST_ZEP, SourceFile.ICONS),

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@@ -7,12 +7,12 @@ import com.badlogic.gdx.graphics.Color;
import forge.Graphics;
import forge.assets.FImage;
import forge.assets.FSkinColor;
import forge.assets.FSkinImage;
import forge.card.CardDetailUtil;
import forge.card.CardRenderer;
import forge.card.CardDetailUtil.DetailColors;
import forge.model.FModel;
import forge.planarconquest.ConquestData;
import forge.planarconquest.ConquestEventRecord;
import forge.planarconquest.ConquestLocation;
import forge.planarconquest.ConquestPlane.Region;
import forge.planarconquest.ConquestPlaneData;
@@ -86,17 +86,31 @@ public class ConquestMapScreen extends FScreen {
g.startClip(0, 0, w, h);
Color color;
float x = 0;
float y = -getScrollTop();
float colLineStartY = 0;
float colLineEndY = h;
FCollectionView<Region> regions = model.getCurrentPlane().getRegions();
int regionCount = regions.size();
//draw top portal row
if (y + rowHeight > 0) {
g.fillRect(Color.MAGENTA, 0, y, w, rowHeight);
g.drawImage(FSkinImage.PLANAR_PORTAL, 0, y, w, rowHeight);
if (planeData.getBossResult() == 0) { //draw overlay if boss hasn't been beaten yet
if (planeData.getEventResult(regionCount - 1, rows - 1, (cols - 1) / 2) > 0) {
color = UNCONQUERED_COLOR;
}
else {
color = FOG_OF_WAR_COLOR;
}
g.fillRect(color, 0, y, w, rowHeight);
}
colLineStartY = y + rowHeight;
}
y += rowHeight;
FCollectionView<Region> regions = model.getCurrentPlane().getRegions();
for (int i = regions.size() - 1; i >= 0; i--) {
for (int i = regionCount - 1; i >= 0; i--) {
if (y + regionHeight <= 0) {
y += regionHeight;
continue;
@@ -129,25 +143,19 @@ public class ConquestMapScreen extends FScreen {
//draw event icon and overlay based on event record for each event in the region
for (int r = 0; r < rows; r++) {
for (int c = 0; c < cols; c++) {
ConquestEventRecord record = planeData.getRecord(i, r, c);
if (record == null || record.getWins() == 0) {
if (planeData.getEventResult(i, r, c) == 0) {
//draw fog of war by default if area hasn't been conquered
Color color = FOG_OF_WAR_COLOR;
color = FOG_OF_WAR_COLOR;
//if any bordering grid square has been conquered, instead show unconquered color
for (ConquestLocation loc : currentLocation.getNeighbors(i, r, c)) {
if (loc.getRegion() == null) {
color = UNCONQUERED_COLOR;
break;
}
record = planeData.getRecord(loc.getRegionIndex(), loc.getRow(), loc.getCol());
if (record != null && record.getWins() > 0) {
if (planeData.getEventResult(loc.getRegionIndex(), loc.getRow(), loc.getCol()) > 0) {
color = UNCONQUERED_COLOR;
break;
}
}
g.fillRect(color, x + c * colWidth, y + r * rowHeight, colWidth, rowHeight);
g.fillRect(color, x + c * colWidth, y + (rows - r - 1) * rowHeight, colWidth, rowHeight);
}
}
}
@@ -164,14 +172,15 @@ public class ConquestMapScreen extends FScreen {
//draw bottom portal row
if (y <= h) {
g.fillRect(Color.MAGENTA, 0, y, w, rowHeight);
g.drawImage(FSkinImage.PLANAR_PORTAL, 0, y, w, rowHeight);
g.drawLine(1, Color.BLACK, 0, y, w, y);
colLineEndY = y;
}
//draw column lines
float x0 = x + colWidth;
for (int c = 1; c < cols; c++) {
g.drawLine(1, Color.BLACK, x0, 0, x0, h);
g.drawLine(1, Color.BLACK, x0, colLineStartY, x0, colLineEndY);
x0 += colWidth;
}

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@@ -243,13 +243,7 @@ public enum FSkinProp {
IMG_TROPHY_SHELF (new int[] {0, 223, 798, 257}, PropType.TROPHY),
//planar conquest images
IMG_HEXAGON_TILE (new int[] {354, 0, 151, 173}, PropType.PLANAR_CONQUEST),
IMG_COLORLESS_TILE (new int[] {0, 354, 151, 173}, PropType.PLANAR_CONQUEST),
IMG_WHITE_TILE (new int[] {0, 0, 151, 173}, PropType.PLANAR_CONQUEST),
IMG_BLUE_TILE (new int[] {89, 177, 151, 173}, PropType.PLANAR_CONQUEST),
IMG_BLACK_TILE (new int[] {177, 0, 151, 173}, PropType.PLANAR_CONQUEST),
IMG_RED_TILE (new int[] {266, 177, 151, 173}, PropType.PLANAR_CONQUEST),
IMG_GREEN_TILE (new int[] {177, 354, 151, 173}, PropType.PLANAR_CONQUEST),
IMG_PLANAR_PORTAL (new int[] {0, 0, 293, 75}, PropType.PLANAR_CONQUEST),
//button images
IMG_BTN_START_UP (new int[] {480, 200, 160, 80}, PropType.ICON),

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@@ -1,36 +0,0 @@
package forge.planarconquest;
public class ConquestEventRecord {
private int wins, losses;
private int winStreakBest = 0;
private int winStreakCurrent = 0;
public void addWin() {
wins++;
winStreakCurrent++;
if (winStreakCurrent > winStreakBest) {
winStreakBest = winStreakCurrent;
}
}
public void addLoss(ConquestCommander opponent) {
losses++;
winStreakCurrent = 0;
}
public int getWins() {
return wins;
}
public int getLosses() {
return losses;
}
public int getWinStreakBest() {
return winStreakBest;
}
public int getWinStreakCurrent() {
return winStreakCurrent;
}
}

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@@ -14,6 +14,13 @@ public class ConquestLocation {
public ConquestLocation() {
}
private ConquestLocation(ConquestPlane plane0, int regionIndex0, int row0, int col0) {
plane = plane0;
regionIndex = regionIndex0;
row = row0;
col = col0;
}
public ConquestPlane getPlane() {
return plane;
}
@@ -52,13 +59,43 @@ public class ConquestLocation {
return getNeighbors(regionIndex, row, col);
}
public List<ConquestLocation> getNeighbors(int regionIndex0, int row0, int col0) {
int regionCount = plane.getRegions().size();
List<ConquestLocation> locations = new ArrayList<ConquestLocation>();
if (row0 > 0) {
//add location above
if (row0 < Region.ROWS_PER_REGION - 1) {
locations.add(new ConquestLocation(plane, regionIndex0, row0 + 1, col0));
}
else if (regionIndex0 < regionCount - 1) {
locations.add(new ConquestLocation(plane, regionIndex0 + 1, 0, col0));
}
else if (regionIndex0 == regionCount - 1 && col0 == (Region.COLS_PER_REGION - 1) / 2) {
//top portal only available from center column of topmost row
locations.add(new ConquestLocation(plane, regionCount, 0, col0));
}
//add location below
if (row0 > 0) {
locations.add(new ConquestLocation(plane, regionIndex0, row0 - 1, col0));
}
else if (regionIndex0 > 0) {
locations.add(new ConquestLocation(plane, regionIndex0 - 1, Region.ROWS_PER_REGION - 1, col0));
}
else if (regionIndex0 == 0 && col0 == (Region.COLS_PER_REGION - 1) / 2) {
//bottom portal only available from center column of bottommost row
locations.add(new ConquestLocation(plane, -1, 0, col0));
}
//add locations left and right
if (regionIndex0 >= 0 && regionIndex0 < regionCount) { //not options in portal row
if (col0 > 0) {
locations.add(new ConquestLocation(plane, regionIndex0, row0, col0 - 1));
}
if (col0 < Region.COLS_PER_REGION - 1) {
locations.add(new ConquestLocation(plane, regionIndex0, row0, col0 + 1));
}
}
return locations;
}
}

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@@ -7,7 +7,8 @@ import forge.planarconquest.ConquestPlane.Region;
public class ConquestPlaneData {
private final ConquestPlane plane;
private final ConquestEventRecord[][][] records;
private final int[][][] eventResults;
private int bossResult;
private int wins, losses;
private int winStreakBest = 0;
@@ -15,11 +16,21 @@ public class ConquestPlaneData {
public ConquestPlaneData(ConquestPlane plane0) {
plane = plane0;
records = new ConquestEventRecord[plane.getRegions().size()][Region.ROWS_PER_REGION][Region.COLS_PER_REGION];
eventResults = new int[plane.getRegions().size()][Region.ROWS_PER_REGION][Region.COLS_PER_REGION];
}
public ConquestEventRecord getRecord(int regionIndex, int row, int col) {
return records[regionIndex][row][col];
public int getEventResult(int regionIndex, int row, int col) {
if (regionIndex == -1) {
return 1; //bottom portal is always conquered
}
if (regionIndex == plane.getRegions().size()) {
return bossResult;
}
return eventResults[regionIndex][row][col];
}
public int getBossResult() {
return bossResult;
}
public void addWin(ConquestCommander opponent) {