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Add fog of war support and planar portal image
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@@ -18291,7 +18291,6 @@ forge-gui/src/main/java/forge/planarconquest/ConquestData.java -text
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forge-gui/src/main/java/forge/planarconquest/ConquestDataIO.java -text
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forge-gui/src/main/java/forge/planarconquest/ConquestDeckMap.java -text
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forge-gui/src/main/java/forge/planarconquest/ConquestEvent.java -text
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forge-gui/src/main/java/forge/planarconquest/ConquestEventRecord.java -text
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forge-gui/src/main/java/forge/planarconquest/ConquestLocation.java -text
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forge-gui/src/main/java/forge/planarconquest/ConquestOpponent.java -text
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forge-gui/src/main/java/forge/planarconquest/ConquestPlane.java -text
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@@ -116,14 +116,8 @@ public enum FSkinImage implements FImage {
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TROPHY_CASE_TOP (FSkinProp.IMG_TROPHY_CASE_TOP, SourceFile.TROPHIES),
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TROPHY_SHELF (FSkinProp.IMG_TROPHY_SHELF, SourceFile.TROPHIES),
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//Planar Conquest Tiles
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HEXAGON_TILE (FSkinProp.IMG_HEXAGON_TILE, SourceFile.PLANAR_CONQUEST),
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COLORLESS_TILE (FSkinProp.IMG_COLORLESS_TILE, SourceFile.PLANAR_CONQUEST),
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WHITE_TILE (FSkinProp.IMG_WHITE_TILE, SourceFile.PLANAR_CONQUEST),
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BLUE_TILE (FSkinProp.IMG_BLUE_TILE, SourceFile.PLANAR_CONQUEST),
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BLACK_TILE (FSkinProp.IMG_BLACK_TILE, SourceFile.PLANAR_CONQUEST),
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RED_TILE (FSkinProp.IMG_RED_TILE, SourceFile.PLANAR_CONQUEST),
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GREEN_TILE (FSkinProp.IMG_GREEN_TILE, SourceFile.PLANAR_CONQUEST),
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//Planar Conquest Images
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PLANAR_PORTAL (FSkinProp.IMG_PLANAR_PORTAL, SourceFile.PLANAR_CONQUEST),
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//Quest Icons
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QUEST_ZEP (FSkinProp.ICO_QUEST_ZEP, SourceFile.ICONS),
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@@ -7,12 +7,12 @@ import com.badlogic.gdx.graphics.Color;
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import forge.Graphics;
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import forge.assets.FImage;
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import forge.assets.FSkinColor;
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import forge.assets.FSkinImage;
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import forge.card.CardDetailUtil;
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import forge.card.CardRenderer;
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import forge.card.CardDetailUtil.DetailColors;
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import forge.model.FModel;
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import forge.planarconquest.ConquestData;
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import forge.planarconquest.ConquestEventRecord;
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import forge.planarconquest.ConquestLocation;
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import forge.planarconquest.ConquestPlane.Region;
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import forge.planarconquest.ConquestPlaneData;
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@@ -86,17 +86,31 @@ public class ConquestMapScreen extends FScreen {
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g.startClip(0, 0, w, h);
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Color color;
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float x = 0;
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float y = -getScrollTop();
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float colLineStartY = 0;
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float colLineEndY = h;
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FCollectionView<Region> regions = model.getCurrentPlane().getRegions();
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int regionCount = regions.size();
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//draw top portal row
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if (y + rowHeight > 0) {
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g.fillRect(Color.MAGENTA, 0, y, w, rowHeight);
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g.drawImage(FSkinImage.PLANAR_PORTAL, 0, y, w, rowHeight);
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if (planeData.getBossResult() == 0) { //draw overlay if boss hasn't been beaten yet
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if (planeData.getEventResult(regionCount - 1, rows - 1, (cols - 1) / 2) > 0) {
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color = UNCONQUERED_COLOR;
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}
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else {
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color = FOG_OF_WAR_COLOR;
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}
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g.fillRect(color, 0, y, w, rowHeight);
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}
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colLineStartY = y + rowHeight;
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}
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y += rowHeight;
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FCollectionView<Region> regions = model.getCurrentPlane().getRegions();
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for (int i = regions.size() - 1; i >= 0; i--) {
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for (int i = regionCount - 1; i >= 0; i--) {
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if (y + regionHeight <= 0) {
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y += regionHeight;
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continue;
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@@ -129,25 +143,19 @@ public class ConquestMapScreen extends FScreen {
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//draw event icon and overlay based on event record for each event in the region
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for (int r = 0; r < rows; r++) {
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for (int c = 0; c < cols; c++) {
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ConquestEventRecord record = planeData.getRecord(i, r, c);
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if (record == null || record.getWins() == 0) {
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if (planeData.getEventResult(i, r, c) == 0) {
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//draw fog of war by default if area hasn't been conquered
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Color color = FOG_OF_WAR_COLOR;
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color = FOG_OF_WAR_COLOR;
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//if any bordering grid square has been conquered, instead show unconquered color
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for (ConquestLocation loc : currentLocation.getNeighbors(i, r, c)) {
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if (loc.getRegion() == null) {
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color = UNCONQUERED_COLOR;
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break;
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}
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record = planeData.getRecord(loc.getRegionIndex(), loc.getRow(), loc.getCol());
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if (record != null && record.getWins() > 0) {
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if (planeData.getEventResult(loc.getRegionIndex(), loc.getRow(), loc.getCol()) > 0) {
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color = UNCONQUERED_COLOR;
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break;
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}
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}
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g.fillRect(color, x + c * colWidth, y + r * rowHeight, colWidth, rowHeight);
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g.fillRect(color, x + c * colWidth, y + (rows - r - 1) * rowHeight, colWidth, rowHeight);
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}
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}
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}
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@@ -164,14 +172,15 @@ public class ConquestMapScreen extends FScreen {
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//draw bottom portal row
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if (y <= h) {
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g.fillRect(Color.MAGENTA, 0, y, w, rowHeight);
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g.drawImage(FSkinImage.PLANAR_PORTAL, 0, y, w, rowHeight);
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g.drawLine(1, Color.BLACK, 0, y, w, y);
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colLineEndY = y;
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}
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//draw column lines
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float x0 = x + colWidth;
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for (int c = 1; c < cols; c++) {
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g.drawLine(1, Color.BLACK, x0, 0, x0, h);
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g.drawLine(1, Color.BLACK, x0, colLineStartY, x0, colLineEndY);
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x0 += colWidth;
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}
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Binary file not shown.
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Before Width: | Height: | Size: 172 KiB After Width: | Height: | Size: 40 KiB |
@@ -243,13 +243,7 @@ public enum FSkinProp {
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IMG_TROPHY_SHELF (new int[] {0, 223, 798, 257}, PropType.TROPHY),
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//planar conquest images
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IMG_HEXAGON_TILE (new int[] {354, 0, 151, 173}, PropType.PLANAR_CONQUEST),
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IMG_COLORLESS_TILE (new int[] {0, 354, 151, 173}, PropType.PLANAR_CONQUEST),
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IMG_WHITE_TILE (new int[] {0, 0, 151, 173}, PropType.PLANAR_CONQUEST),
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IMG_BLUE_TILE (new int[] {89, 177, 151, 173}, PropType.PLANAR_CONQUEST),
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IMG_BLACK_TILE (new int[] {177, 0, 151, 173}, PropType.PLANAR_CONQUEST),
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IMG_RED_TILE (new int[] {266, 177, 151, 173}, PropType.PLANAR_CONQUEST),
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IMG_GREEN_TILE (new int[] {177, 354, 151, 173}, PropType.PLANAR_CONQUEST),
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IMG_PLANAR_PORTAL (new int[] {0, 0, 293, 75}, PropType.PLANAR_CONQUEST),
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//button images
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IMG_BTN_START_UP (new int[] {480, 200, 160, 80}, PropType.ICON),
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@@ -1,36 +0,0 @@
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package forge.planarconquest;
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public class ConquestEventRecord {
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private int wins, losses;
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private int winStreakBest = 0;
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private int winStreakCurrent = 0;
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public void addWin() {
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wins++;
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winStreakCurrent++;
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if (winStreakCurrent > winStreakBest) {
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winStreakBest = winStreakCurrent;
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}
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}
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public void addLoss(ConquestCommander opponent) {
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losses++;
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winStreakCurrent = 0;
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}
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public int getWins() {
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return wins;
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}
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public int getLosses() {
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return losses;
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}
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public int getWinStreakBest() {
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return winStreakBest;
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}
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public int getWinStreakCurrent() {
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return winStreakCurrent;
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}
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}
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@@ -14,6 +14,13 @@ public class ConquestLocation {
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public ConquestLocation() {
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}
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private ConquestLocation(ConquestPlane plane0, int regionIndex0, int row0, int col0) {
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plane = plane0;
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regionIndex = regionIndex0;
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row = row0;
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col = col0;
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}
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public ConquestPlane getPlane() {
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return plane;
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}
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@@ -52,13 +59,43 @@ public class ConquestLocation {
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return getNeighbors(regionIndex, row, col);
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}
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public List<ConquestLocation> getNeighbors(int regionIndex0, int row0, int col0) {
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int regionCount = plane.getRegions().size();
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List<ConquestLocation> locations = new ArrayList<ConquestLocation>();
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//add location above
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if (row0 < Region.ROWS_PER_REGION - 1) {
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locations.add(new ConquestLocation(plane, regionIndex0, row0 + 1, col0));
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}
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else if (regionIndex0 < regionCount - 1) {
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locations.add(new ConquestLocation(plane, regionIndex0 + 1, 0, col0));
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}
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else if (regionIndex0 == regionCount - 1 && col0 == (Region.COLS_PER_REGION - 1) / 2) {
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//top portal only available from center column of topmost row
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locations.add(new ConquestLocation(plane, regionCount, 0, col0));
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}
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//add location below
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if (row0 > 0) {
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locations.add(new ConquestLocation(plane, regionIndex0, row0 - 1, col0));
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}
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else if (regionIndex0 > 0) {
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locations.add(new ConquestLocation(plane, regionIndex0 - 1, Region.ROWS_PER_REGION - 1, col0));
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}
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else if (regionIndex0 == 0 && col0 == (Region.COLS_PER_REGION - 1) / 2) {
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//bottom portal only available from center column of bottommost row
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locations.add(new ConquestLocation(plane, -1, 0, col0));
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}
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//add locations left and right
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if (regionIndex0 >= 0 && regionIndex0 < regionCount) { //not options in portal row
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if (col0 > 0) {
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locations.add(new ConquestLocation(plane, regionIndex0, row0, col0 - 1));
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}
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if (col0 < Region.COLS_PER_REGION - 1) {
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locations.add(new ConquestLocation(plane, regionIndex0, row0, col0 + 1));
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}
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}
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return locations;
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}
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}
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@@ -7,7 +7,8 @@ import forge.planarconquest.ConquestPlane.Region;
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public class ConquestPlaneData {
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private final ConquestPlane plane;
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private final ConquestEventRecord[][][] records;
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private final int[][][] eventResults;
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private int bossResult;
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private int wins, losses;
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private int winStreakBest = 0;
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@@ -15,11 +16,21 @@ public class ConquestPlaneData {
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public ConquestPlaneData(ConquestPlane plane0) {
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plane = plane0;
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records = new ConquestEventRecord[plane.getRegions().size()][Region.ROWS_PER_REGION][Region.COLS_PER_REGION];
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eventResults = new int[plane.getRegions().size()][Region.ROWS_PER_REGION][Region.COLS_PER_REGION];
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}
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public ConquestEventRecord getRecord(int regionIndex, int row, int col) {
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return records[regionIndex][row][col];
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public int getEventResult(int regionIndex, int row, int col) {
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if (regionIndex == -1) {
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return 1; //bottom portal is always conquered
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}
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if (regionIndex == plane.getRegions().size()) {
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return bossResult;
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}
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return eventResults[regionIndex][row][col];
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}
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public int getBossResult() {
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return bossResult;
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}
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public void addWin(ConquestCommander opponent) {
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