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TriggeredNewCardLKICopy -> Remembered (#479)
* TriggeredNewCardLKICopy -> Remembered for ConditionDefined
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@@ -5,11 +5,10 @@ PT:4/5
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S:Mode$ Continuous | Affected$ Spirit.YouCtrl | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Trample & Haste | Description$ Spirits you control get +1/+1 and have trample and haste.
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S:Mode$ Continuous | Affected$ Spirit.YouCtrl | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Trample & Haste | Description$ Spirits you control get +1/+1 and have trample and haste.
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.Other+nonToken+YouCtrl | Execute$ TrigChange | TriggerDescription$ Whenever another nontoken creature you control dies, exile it. If you do, create a token that's a copy of that creature, except it's a Spirit in addition to its other types and it has "When this creature leaves the battlefield, return the exiled card to its owner's graveyard."
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.Other+nonToken+YouCtrl | Execute$ TrigChange | TriggerDescription$ Whenever another nontoken creature you control dies, exile it. If you do, create a token that's a copy of that creature, except it's a Spirit in addition to its other types and it has "When this creature leaves the battlefield, return the exiled card to its owner's graveyard."
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SVar:TrigChange:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | Defined$ TriggeredNewCardLKICopy | RememberChanged$ True | SubAbility$ DBCopy
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SVar:TrigChange:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | Defined$ TriggeredNewCardLKICopy | RememberChanged$ True | SubAbility$ DBCopy
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SVar:DBCopy:DB$ CopyPermanent | Defined$ TriggeredCardLKICopy | AddTypes$ Spirit | AddSVars$ HofriTrigReturn | AddTriggers$ TrigLeavesBattlefield | ConditionDefined$ TriggeredNewCardLKICopy | ConditionPresent$ Card | ConditionCompare$ EQExiledCount | TokenRemembered$ Remembered | SubAbility$ DBCleanup
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SVar:DBCopy:DB$ CopyPermanent | Defined$ TriggeredCardLKICopy | AddTypes$ Spirit | AddSVars$ HofriTrigReturn | AddTriggers$ TrigLeavesBattlefield | ConditionDefined$ Remembered | ConditionPresent$ Card | TokenRemembered$ Remembered | SubAbility$ DBCleanup
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SVar:TrigLeavesBattlefield:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ HofriTrigReturn | TriggerDescription$ When this creature leaves the battlefield, return the exiled card to your graveyard.
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SVar:TrigLeavesBattlefield:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ HofriTrigReturn | TriggerDescription$ When this creature leaves the battlefield, return the exiled card to your graveyard.
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SVar:HofriTrigReturn:DB$ ChangeZone | Origin$ Exile | Destination$ Graveyard | Defined$ Remembered
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SVar:HofriTrigReturn:DB$ ChangeZone | Origin$ Exile | Destination$ Graveyard | Defined$ Remembered
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SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
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SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
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SVar:ExiledCount:Count$RememberedSize
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DeckHas:Ability$Token
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DeckHas:Ability$Token
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DeckHints:Type$Spirit
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DeckHints:Type$Spirit
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Oracle:Spirits you control get +1/+1 and have trample and haste.\nWhenever another nontoken creature you control dies, exile it. If you do, create a token that's a copy of that creature, except it's a Spirit in addition to its other types and it has "When this creature leaves the battlefield, return the exiled card to its owner's graveyard."
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Oracle:Spirits you control get +1/+1 and have trample and haste.\nWhenever another nontoken creature you control dies, exile it. If you do, create a token that's a copy of that creature, except it's a Spirit in addition to its other types and it has "When this creature leaves the battlefield, return the exiled card to its owner's graveyard."
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@@ -5,8 +5,7 @@ PT:4/4
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K:Flying
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K:Flying
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T:Mode$ ChangesZone | ValidCard$ Creature.nonToken+Other+YouCtrl | Origin$ Battlefield | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigExile | OptionalDecider$ You | TriggerDescription$ Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that creature, except it's 1/1 and it's Nightmare in addition to its other types.
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T:Mode$ ChangesZone | ValidCard$ Creature.nonToken+Other+YouCtrl | Origin$ Battlefield | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigExile | OptionalDecider$ You | TriggerDescription$ Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that creature, except it's 1/1 and it's Nightmare in addition to its other types.
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SVar:TrigExile:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Exile | RememberChanged$ True | SubAbility$ DBCopy
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SVar:TrigExile:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Exile | RememberChanged$ True | SubAbility$ DBCopy
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SVar:DBCopy:DB$ CopyPermanent | Defined$ TriggeredCardLKICopy | SetPower$ 1 | SetToughness$ 1 | AddTypes$ Nightmare | ConditionDefined$ TriggeredNewCardLKICopy | ConditionPresent$ Card | ConditionCompare$ EQExiledCount | SubAbility$ DBCleanup
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SVar:DBCopy:DB$ CopyPermanent | Defined$ TriggeredCardLKICopy | SetPower$ 1 | SetToughness$ 1 | AddTypes$ Nightmare | ConditionDefined$ Remembered | ConditionPresent$ Card | SubAbility$ DBCleanup
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SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
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SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
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SVar:ExiledCount:Count$RememberedSize
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DeckHas:Ability$Token
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DeckHas:Ability$Token
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Oracle:Flying\nWhenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that creature, except it's 1/1 and it's a Nightmare in addition to its other types.
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Oracle:Flying\nWhenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that creature, except it's 1/1 and it's a Nightmare in addition to its other types.
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@@ -7,8 +7,7 @@ SVar:X:Count$YourLifeTotal/Times.2
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SVar:Y:Count$YourStartingLife
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SVar:Y:Count$YourStartingLife
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T:Mode$ ChangesZone | ValidCard$ Creature.nonToken+Other+YouCtrl | Origin$ Battlefield | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigExile | OptionalDecider$ You | TriggerDescription$ Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that card, except it's an enchantment and loses all other card types.
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T:Mode$ ChangesZone | ValidCard$ Creature.nonToken+Other+YouCtrl | Origin$ Battlefield | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigExile | OptionalDecider$ You | TriggerDescription$ Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that card, except it's an enchantment and loses all other card types.
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SVar:TrigExile:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Exile | RememberChanged$ True | SubAbility$ DBCopy
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SVar:TrigExile:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Exile | RememberChanged$ True | SubAbility$ DBCopy
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SVar:DBCopy:DB$ CopyPermanent | Defined$ TriggeredCardLKICopy | AddTypes$ Enchantment | RemoveCardTypes$ True | ConditionDefined$ TriggeredNewCardLKICopy | ConditionPresent$ Card | ConditionCompare$ EQExiledCount | SubAbility$ DBCleanup
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SVar:DBCopy:DB$ CopyPermanent | Defined$ TriggeredCardLKICopy | AddTypes$ Enchantment | RemoveCardTypes$ True | ConditionDefined$ Remembered | ConditionPresent$ Card | SubAbility$ DBCleanup
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SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
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SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
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SVar:ExiledCount:Count$RememberedSize
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DeckHas:Ability$Token
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DeckHas:Ability$Token
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Oracle:As long as your life total is less than or equal to half your starting life total, Myrkul, Lord of Bones has indestructible.\nWhenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that card, except it's an enchantment and loses all other card types.
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Oracle:As long as your life total is less than or equal to half your starting life total, Myrkul, Lord of Bones has indestructible.\nWhenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that card, except it's an enchantment and loses all other card types.
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