From 9c9cbf5bd37107ad60a913d700f4010e20e2b2d0 Mon Sep 17 00:00:00 2001 From: Northmoc <103371817+Northmoc@users.noreply.github.com> Date: Tue, 24 May 2022 11:51:17 -0400 Subject: [PATCH] TriggeredNewCardLKICopy -> Remembered (#479) * TriggeredNewCardLKICopy -> Remembered for ConditionDefined --- forge-gui/res/cardsfolder/h/hofri_ghostforge.txt | 3 +-- forge-gui/res/cardsfolder/n/nightmare_shepherd.txt | 3 +-- forge-gui/res/cardsfolder/upcoming/myrkul_lord_of_bones.txt | 3 +-- 3 files changed, 3 insertions(+), 6 deletions(-) diff --git a/forge-gui/res/cardsfolder/h/hofri_ghostforge.txt b/forge-gui/res/cardsfolder/h/hofri_ghostforge.txt index 7fa597e592a..0b2f92bf2a9 100644 --- a/forge-gui/res/cardsfolder/h/hofri_ghostforge.txt +++ b/forge-gui/res/cardsfolder/h/hofri_ghostforge.txt @@ -5,11 +5,10 @@ PT:4/5 S:Mode$ Continuous | Affected$ Spirit.YouCtrl | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Trample & Haste | Description$ Spirits you control get +1/+1 and have trample and haste. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.Other+nonToken+YouCtrl | Execute$ TrigChange | TriggerDescription$ Whenever another nontoken creature you control dies, exile it. If you do, create a token that's a copy of that creature, except it's a Spirit in addition to its other types and it has "When this creature leaves the battlefield, return the exiled card to its owner's graveyard." SVar:TrigChange:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | Defined$ TriggeredNewCardLKICopy | RememberChanged$ True | SubAbility$ DBCopy -SVar:DBCopy:DB$ CopyPermanent | Defined$ TriggeredCardLKICopy | AddTypes$ Spirit | AddSVars$ HofriTrigReturn | AddTriggers$ TrigLeavesBattlefield | ConditionDefined$ TriggeredNewCardLKICopy | ConditionPresent$ Card | ConditionCompare$ EQExiledCount | TokenRemembered$ Remembered | SubAbility$ DBCleanup +SVar:DBCopy:DB$ CopyPermanent | Defined$ TriggeredCardLKICopy | AddTypes$ Spirit | AddSVars$ HofriTrigReturn | AddTriggers$ TrigLeavesBattlefield | ConditionDefined$ Remembered | ConditionPresent$ Card | TokenRemembered$ Remembered | SubAbility$ DBCleanup SVar:TrigLeavesBattlefield:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ HofriTrigReturn | TriggerDescription$ When this creature leaves the battlefield, return the exiled card to your graveyard. SVar:HofriTrigReturn:DB$ ChangeZone | Origin$ Exile | Destination$ Graveyard | Defined$ Remembered SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True -SVar:ExiledCount:Count$RememberedSize DeckHas:Ability$Token DeckHints:Type$Spirit Oracle:Spirits you control get +1/+1 and have trample and haste.\nWhenever another nontoken creature you control dies, exile it. If you do, create a token that's a copy of that creature, except it's a Spirit in addition to its other types and it has "When this creature leaves the battlefield, return the exiled card to its owner's graveyard." diff --git a/forge-gui/res/cardsfolder/n/nightmare_shepherd.txt b/forge-gui/res/cardsfolder/n/nightmare_shepherd.txt index f320316b2ab..7e639faedab 100644 --- a/forge-gui/res/cardsfolder/n/nightmare_shepherd.txt +++ b/forge-gui/res/cardsfolder/n/nightmare_shepherd.txt @@ -5,8 +5,7 @@ PT:4/4 K:Flying T:Mode$ ChangesZone | ValidCard$ Creature.nonToken+Other+YouCtrl | Origin$ Battlefield | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigExile | OptionalDecider$ You | TriggerDescription$ Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that creature, except it's 1/1 and it's Nightmare in addition to its other types. SVar:TrigExile:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Exile | RememberChanged$ True | SubAbility$ DBCopy -SVar:DBCopy:DB$ CopyPermanent | Defined$ TriggeredCardLKICopy | SetPower$ 1 | SetToughness$ 1 | AddTypes$ Nightmare | ConditionDefined$ TriggeredNewCardLKICopy | ConditionPresent$ Card | ConditionCompare$ EQExiledCount | SubAbility$ DBCleanup +SVar:DBCopy:DB$ CopyPermanent | Defined$ TriggeredCardLKICopy | SetPower$ 1 | SetToughness$ 1 | AddTypes$ Nightmare | ConditionDefined$ Remembered | ConditionPresent$ Card | SubAbility$ DBCleanup SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True -SVar:ExiledCount:Count$RememberedSize DeckHas:Ability$Token Oracle:Flying\nWhenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that creature, except it's 1/1 and it's a Nightmare in addition to its other types. diff --git a/forge-gui/res/cardsfolder/upcoming/myrkul_lord_of_bones.txt b/forge-gui/res/cardsfolder/upcoming/myrkul_lord_of_bones.txt index 1729e5bfe7c..ae51f6399fd 100644 --- a/forge-gui/res/cardsfolder/upcoming/myrkul_lord_of_bones.txt +++ b/forge-gui/res/cardsfolder/upcoming/myrkul_lord_of_bones.txt @@ -7,8 +7,7 @@ SVar:X:Count$YourLifeTotal/Times.2 SVar:Y:Count$YourStartingLife T:Mode$ ChangesZone | ValidCard$ Creature.nonToken+Other+YouCtrl | Origin$ Battlefield | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigExile | OptionalDecider$ You | TriggerDescription$ Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that card, except it's an enchantment and loses all other card types. SVar:TrigExile:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Exile | RememberChanged$ True | SubAbility$ DBCopy -SVar:DBCopy:DB$ CopyPermanent | Defined$ TriggeredCardLKICopy | AddTypes$ Enchantment | RemoveCardTypes$ True | ConditionDefined$ TriggeredNewCardLKICopy | ConditionPresent$ Card | ConditionCompare$ EQExiledCount | SubAbility$ DBCleanup +SVar:DBCopy:DB$ CopyPermanent | Defined$ TriggeredCardLKICopy | AddTypes$ Enchantment | RemoveCardTypes$ True | ConditionDefined$ Remembered | ConditionPresent$ Card | SubAbility$ DBCleanup SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True -SVar:ExiledCount:Count$RememberedSize DeckHas:Ability$Token Oracle:As long as your life total is less than or equal to half your starting life total, Myrkul, Lord of Bones has indestructible.\nWhenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that card, except it's an enchantment and loses all other card types.