- Tree of Redemption should check if it's present on the battlefield as it resolves

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Sol
2016-06-29 14:20:12 +00:00
parent 76197d851d
commit 99517fad5e

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@@ -3,9 +3,9 @@ ManaCost:3 G
Types:Creature Plant
PT:0/13
K:Defender
A:AB$ StoreSVar | Cost$ T | SVar$ OldToughness | Type$ Count | Expression$ CardToughness | SubAbility$ TreeRedemption | SpellDescription$ Exchange your life total with CARDNAME's toughness. | StackDescription$ Exchange your life total with CARDNAME's toughness.
SVar:TreeRedemption:DB$ Animate | Toughness$ X | References$ X | Permanent$ True | SubAbility$ SetLife
SVar:SetLife:DB$ SetLife | Defined$ You | LifeAmount$ OldToughness | References$ OldToughness
A:AB$ StoreSVar | Cost$ T | SVar$ OldToughness | Type$ Count | Expression$ CardToughness | SubAbility$ TreeRedemption | ConditionPresent$ Card.Self | SpellDescription$ Exchange your life total with CARDNAME's toughness. | StackDescription$ Exchange your life total with CARDNAME's toughness.
SVar:TreeRedemption:DB$ Animate | Toughness$ X | References$ X | Permanent$ True | SubAbility$ SetLife | ConditionPresent$ Card.Self
SVar:SetLife:DB$ SetLife | Defined$ You | LifeAmount$ OldToughness | References$ OldToughness | ConditionPresent$ Card.Self
SVar:OldToughness:Number$13
SVar:X:Count$YourLifeTotal
SVar:Picture:http://www.wizards.com/global/images/magic/general/tree_of_redemption.jpg