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- Changed the way foil rate in booster packs is represented in edition definition files (now it's an integer that represents a chance of a foil appearing in a booster pack out of 100%).
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@@ -98,7 +98,7 @@ public final class CardEdition implements Comparable<CardEdition> { // immutable
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private String alias = null;
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private boolean whiteBorder = false;
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private FoilType foilType = FoilType.NOT_SUPPORTED;
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private boolean foilInBoosters = true;
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private int foilRateInBooster = 0;
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private final CardInSet[] cards;
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@@ -148,7 +148,7 @@ public final class CardEdition implements Comparable<CardEdition> { // immutable
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public Type getType() { return type; }
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public String getName() { return name; }
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public String getAlias() { return alias; }
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public boolean getFoilInBoosters() { return foilInBoosters; }
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public int getFoilRateInBooster() { return foilRateInBooster; }
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public CardInSet[] getCards() { return cards; }
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/** The Constant fnGetName. */
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@@ -338,7 +338,7 @@ public final class CardEdition implements Comparable<CardEdition> { // immutable
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res.foilType = FoilType.NOT_SUPPORTED;
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break;
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}
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res.foilInBoosters = section.getBoolean("FoilInBoosters", true);
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res.foilRateInBooster = section.getInt("FoilRateInBooster", 0);
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return res;
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}
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