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- Added Scattering Stroke and Sworn Defender
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2
.gitattributes
vendored
2
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vendored
@@ -8650,6 +8650,7 @@ res/cardsfolder/s/scarwood_hag.txt svneol=native#text/plain
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res/cardsfolder/s/scarwood_treefolk.txt svneol=native#text/plain
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res/cardsfolder/s/scarwood_treefolk.txt svneol=native#text/plain
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res/cardsfolder/s/scathe_zombies.txt svneol=native#text/plain
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res/cardsfolder/s/scathe_zombies.txt svneol=native#text/plain
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res/cardsfolder/s/scatter_the_seeds.txt -text
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res/cardsfolder/s/scatter_the_seeds.txt -text
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res/cardsfolder/s/scattering_stroke.txt -text
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res/cardsfolder/s/scattershot.txt svneol=native#text/plain
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res/cardsfolder/s/scattershot.txt svneol=native#text/plain
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res/cardsfolder/s/scattershot_archer.txt svneol=native#text/plain
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res/cardsfolder/s/scattershot_archer.txt svneol=native#text/plain
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res/cardsfolder/s/scavenged_weaponry.txt svneol=native#text/plain
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res/cardsfolder/s/scavenged_weaponry.txt svneol=native#text/plain
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@@ -10114,6 +10115,7 @@ res/cardsfolder/s/sword_of_the_paruns.txt svneol=native#text/plain
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res/cardsfolder/s/sword_of_vengeance.txt svneol=native#text/plain
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res/cardsfolder/s/sword_of_vengeance.txt svneol=native#text/plain
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res/cardsfolder/s/sword_of_war_and_peace.txt svneol=native#text/plain
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res/cardsfolder/s/sword_of_war_and_peace.txt svneol=native#text/plain
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res/cardsfolder/s/swords_to_plowshares.txt svneol=native#text/plain
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res/cardsfolder/s/swords_to_plowshares.txt svneol=native#text/plain
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res/cardsfolder/s/sworn_defender.txt -text
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res/cardsfolder/s/sygg_river_cutthroat.txt -text
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res/cardsfolder/s/sygg_river_cutthroat.txt -text
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res/cardsfolder/s/sygg_river_guide.txt svneol=native#text/plain
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res/cardsfolder/s/sygg_river_guide.txt svneol=native#text/plain
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res/cardsfolder/s/sylvan_basilisk.txt svneol=native#text/plain
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res/cardsfolder/s/sylvan_basilisk.txt svneol=native#text/plain
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res/cardsfolder/s/scattering_stroke.txt
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res/cardsfolder/s/scattering_stroke.txt
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Name:Scattering Stroke
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ManaCost:2 U U
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Types:Instant
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Text:no text
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A:SP$ Counter | Cost$ 2 U U | TargetType$ Spell | ValidTgts$ Card | RememberTargets$ True | ForgetOtherTargets$ True | SubAbility$ DBClash | SpellDescription$ Counter target spell. Clash with an opponent. If you win, at the beginning of your next main phase, you may add {X} to your mana pool, where X is that spell's converted mana cost. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
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SVar:DBClash:DB$ Clash | WinSubAbility$ DBDelTrig
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SVar:DBDelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ Main1,Main2 | ValidPlayer$ You | Execute$ AddMana | TriggerDescription$ CARDNAME - At the beginning of your next main phase, add X to your mana pool, where X is the countered spell's converted mana cost.
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SVar:AddMana:DB$ Mana | Cost$ 0 | Produced$ 1 | Amount$ X | References$ X
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SVar:X:Remembered$CardManaCost
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SVar:Rarity:Uncommon
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SVar:Picture:http://www.wizards.com/global/images/magic/general/scattering_stroke.jpg
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SetInfo:COM|Uncommon|http://magiccards.info/scans/en/cmd/60.jpg
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SetInfo:LRW|Uncommon|http://magiccards.info/scans/en/lw/82.jpg
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Oracle:Counter target spell. Clash with an opponent. If you win, at the beginning of your next main phase, you may add {X} to your mana pool, where X is that spell's converted mana cost. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
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End
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res/cardsfolder/s/sworn_defender.txt
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res/cardsfolder/s/sworn_defender.txt
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Name:Sworn Defender
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ManaCost:2 W W
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Types:Creature Human Knight
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Text:no text
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PT:1/3
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A:AB$ Pump | Cost$ 1 | ValidTgts$ Creature.blockedbySource,Creature.blockingSource | TgtPrompt$ Select target creature blocking or being blocked by this creature | SubAbility$ DBAnimate | StackDescription$ None | SpellDescription$ CARDNAME's power becomes the toughness of target creature blocking or being blocked by CARDNAME minus 1 until end of turn, and CARDNAME's toughness becomes 1 plus the power of that creature until end of turn.
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SVar:DBAnimate:DB$ Animate | Defined$ Self | Power$ X | Toughness$ Y
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SVar:X:Targeted$CardToughness/Minus.1
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SVar:Y:Targeted$CardPower/Plus.1
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SVar:RemAIDeck:True
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SVar:Rarity:Rare
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SVar:Picture:http://www.wizards.com/global/images/magic/general/sworn_defender.jpg
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SetInfo:ALL|Rare|http://magiccards.info/scans/en/ai/152.jpg
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Oracle:{1}: Sworn Defender's power becomes the toughness of target creature blocking or being blocked by Sworn Defender minus 1 until end of turn, and Sworn Defender's toughness becomes 1 plus the power of that creature until end of turn.
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End
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