Added cards with manifest dread (#6057)

* Added cards with manifest dread

* Add files via upload

* Update disturbing_mirth.txt

* Update zimone_mystery_unraveler.txt

* Update turn_inside_out.txt
This commit is contained in:
Fulgur14
2024-09-04 15:01:58 +02:00
committed by GitHub
parent 4a0a4c110a
commit 959bfe8d31
6 changed files with 46 additions and 1 deletions

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@@ -13,5 +13,5 @@ Name:Bustle
ManaCost:4 RG RG
Types:Sorcery
A:SP$ PumpAll | ValidCards$ Creature.YouCtrl | NumAtt$ +2 | NumDef$ +2 | KW$ Trample | SubAbility$ DBTurnFaceUp | SpellDescription$ Creatures you control get +2/+2 and gain trample until end of turn.
SVar:DBTurnFaceUp:DB$ SetState | Optional$ True | Choices$ Creature.faceDown+YouCtrl | ChoiceTitle$ Select target facedown creature you control | Mode$ TurnFaceUp | SpellDescription$ You may turn a face-down creature you control face up.
SVar:DBTurnFaceUp:DB$ SetState | Optional$ True | Choices$ Creature.faceDown+YouCtrl | ChoiceTitle$ Select a face-down creature you control | Mode$ TurnFaceUp | SpellDescription$ You may turn a face-down creature you control face up.
Oracle:Creatures you control get +2/+2 and gain trample until end of turn. You may turn a face-down creature you control face up.

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Name:Disturbing Mirth
ManaCost:B R
Types:Enchantment
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters, you may sacrifice another enchantment or creature. If you do, draw two cards.
SVar:TrigDraw:AB$ Draw | Cost$ Sac<1/Enchantment.Other,Creature.Other/another enchantment or creature> | NumCards$ 2
T:Mode$ Sacrificed | ValidPlayer$ You | ValidCard$ Card.Self | Execute$ TrigDread | TriggerZones$ Battlefield | TriggerDescription$ When you sacrifice CARDNAME, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
SVar:TrigDread:DB$ Manifest | Dread$ True | Defined$ You
DeckHas:Ability$Sacrifice
Oracle:When Disturbing Mirth enters, you may sacrifice another enchantment or creature. If you do, draw two cards.\nWhen you sacrifice Disturbing Mirth, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)

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Name:Fear of Impostors
ManaCost:1 U U
Types:Enchantment Creature Nightmare
PT:3/2
K:Flash
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigCounter | TriggerDescription$ When CARDNAME enters, counter target spell. Its controller manifests dread. (That player looks at the top two cards of their library, then puts one onto the battlefield face down as a 2/2 creature and the other into their graveyard. If it's a creature card, it can be turned face up any time for its mana cost.)
SVar:TrigCounter:DB$ Counter | TargetType$ Spell | ValidTgts$ Card | SubAbility$ DBDread | TgtPrompt$ Select target spell
SVar:DBDread:DB$ Manifest | Dread$ True | Defined$ TargetedController
Oracle:Flash\nWhen Fear of Impostors enters, counter target spell. Its controller manifests dread. (That player looks at the top two cards of their library, then puts one onto the battlefield face down as a 2/2 creature and the other into their graveyard. If it's a creature card, it can be turned face up any time for its mana cost.)

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Name:Stay Hidden, Stay Silent
ManaCost:1 U
Types:Enchantment Aura
A:SP$ Attach | Cost$ 1 U | ValidTgts$ Creature | AILogic$ KeepTapped
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigTap | TriggerDescription$ When CARDNAME enters, tap enchanted creature.
SVar:TrigTap:DB$ Tap | Defined$ Enchanted
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step. | Description$ Enchanted creature doesn't untap during its controller's untap step.
A:AB$ ChangeZone | Cost$ 4 U U | Origin$ Battlefield | Destination$ Library | Shuffle$ True | Defined$ Enchanted | SorcerySpeed$ True | SubAbility$ DBDread | SpellDescription$ Shuffle enchanted creature into its owner's library, then manifest dread. Activate only as a sorcery.
SVar:DBDread:DB$ Manifest | Dread$ True | Defined$ You
Oracle:Enchant creature\nWhen Stay Hidden, Stay Silent enters, tap enchanted creature.\nEnchanted creature doesn't untap during its controller's untap step.\n{4}{U}{U}: Shuffle enchanted creature into its owner's library, then manifest dread. Activate only as a sorcery.

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Name:Turn Inside Out
ManaCost:R
Types:Instant
A:SP$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +3 | SubAbility$ DBDelayedTrigger | SpellDescription$ Target creature gets +3/+0 until end of turn.
SVar:DBDelayedTrigger:DB$ DelayedTrigger | Mode$ ChangesZone | RememberObjects$ Targeted | ValidCard$ Card.IsTriggerRemembered | Origin$ Battlefield | Destination$ Graveyard | ThisTurn$ True | Execute$ DBDread | SpellDescription$ When it dies this turn, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
SVar:DBDread:DB$ Manifest | Dread$ True | Defined$ You
Oracle:Target creature gets +3/+0 until end of turn. When it dies this turn, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)

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Name:Zimone, Mystery Unraveler
ManaCost:2 G U
Types:Legendary Creature Human Wizard
PT:3/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigDread | TriggerDescription$ Landfall — Whenever a land you control enters, manifest dread if this is the first time this ability has resolved this turn. Otherwise, you may turn a permanent you control face up. (To manifest dread, look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
SVar:TrigDread:DB$ Manifest | Dread$ True | Defined$ You | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ1 | SubAbility$ DBSetState
SVar:DBTurnFaceUp:DB$ SetState | Optional$ True | Choices$ Permanent.faceDown+YouCtrl | ChoiceTitle$ Select a face-down permanent you control | ConditionCheckSVar$ X | ConditionSVarCompare$ GT1 | Mode$ TurnFaceUp
SVar:X:Count$ResolvedThisTurn
SVar:BuffedBy:Land
Oracle:Landfall — Whenever a land you control enters, manifest dread if this is the first time this ability has resolved this turn. Otherwise, you may turn a permanent you control face up. (To manifest dread, look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)