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- Fixed token image names for Magic 2015
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@@ -3,8 +3,8 @@ ManaCost:3 R
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Types:Creature Human Shaman
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Types:Creature Human Shaman
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PT:2/3
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PT:2/3
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T:Mode$ Attached | ValidSource$ Aura | ValidTarget$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever an Aura becomes attached to CARDNAME, put a 2/2 red Dragon creature token with flying onto the battlefield. It has "{R}: This creature gets +1/+0 until end of turn."
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T:Mode$ Attached | ValidSource$ Aura | ValidTarget$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever an Aura becomes attached to CARDNAME, put a 2/2 red Dragon creature token with flying onto the battlefield. It has "{R}: This creature gets +1/+0 until end of turn."
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SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Dragon | TokenTypes$ Creature,Dragon | TokenOwner$ You | TokenColors$ Red | TokenPower$ 2 | TokenToughness$ 2 | TokenKeywords$ Flying | TokenAbilities$ BroodPump
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SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Dragon | TokenTypes$ Creature,Dragon | TokenOwner$ You | TokenColors$ Red | TokenPower$ 2 | TokenToughness$ 2 | TokenImage$ r 2 2 dragon M15 | TokenKeywords$ Flying | TokenAbilities$ BroodPump
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SVar:BroodPump:AB$ Pump | Cost$ R | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn.
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SVar:BroodPump:AB$ Pump | Cost$ R | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn.
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SVar:EnchantMe:Multiple
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SVar:EnchantMe:Multiple
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SVar:Picture:http://www.wizards.com/global/images/magic/general/brood_keeper.jpg
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SVar:Picture:http://www.wizards.com/global/images/magic/general/brood_keeper.jpg
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Oracle:Whenever an Aura becomes attached to Brood Keeper, put a 2/2 red Dragon creature token with flying onto the battlefield. It has "{R}: This creature gets +1/+0 until end of turn."
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Oracle:Whenever an Aura becomes attached to Brood Keeper, put a 2/2 red Dragon creature token with flying onto the battlefield. It has "{R}: This creature gets +1/+0 until end of turn."
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@@ -2,6 +2,6 @@ Name:Feral Incarnation
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ManaCost:8 G
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ManaCost:8 G
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Types:Sorcery
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Types:Sorcery
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K:Convoke
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K:Convoke
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A:SP$ Token | Cost$ 8 G | TokenAmount$ 3 | TokenName$ Beast | TokenTypes$ Creature,Beast | TokenOwner$ You | TokenColors$ Green | TokenPower$ 3 | TokenToughness$ 3 | SpellDescription$ Put three 3/3 green Beast creature tokens onto the battlefield.
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A:SP$ Token | Cost$ 8 G | TokenAmount$ 3 | TokenName$ Beast | TokenTypes$ Creature,Beast | TokenOwner$ You | TokenColors$ Green | TokenPower$ 3 | TokenToughness$ 3 | TokenImage$ g 3 3 beast M15 | SpellDescription$ Put three 3/3 green Beast creature tokens onto the battlefield.
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SVar:Picture:http://www.wizards.com/global/images/magic/general/feral_incarnation.jpg
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SVar:Picture:http://www.wizards.com/global/images/magic/general/feral_incarnation.jpg
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Oracle:Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nPut three 3/3 green Beast creature tokens onto the battlefield.
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Oracle:Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nPut three 3/3 green Beast creature tokens onto the battlefield.
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@@ -2,7 +2,7 @@ Name:First Response
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ManaCost:3 W
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ManaCost:3 W
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Types:Enchantment
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Types:Enchantment
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T:Mode$ Phase | Phase$ Upkeep | CheckSVar$ X | References$ X | SVarCompare$ GE1 | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ At the beginning of each upkeep, if you lost life last turn, put a 1/1 white Soldier creature token onto the battlefield.
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T:Mode$ Phase | Phase$ Upkeep | CheckSVar$ X | References$ X | SVarCompare$ GE1 | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ At the beginning of each upkeep, if you lost life last turn, put a 1/1 white Soldier creature token onto the battlefield.
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SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Soldier | TokenTypes$ Creature,Soldier | TokenOwner$ You | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1
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SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Soldier | TokenTypes$ Creature,Soldier | TokenOwner$ You | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 | TokenImage$ w 1 1 soldier M15
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SVar:X:Count$Controller$LifeLostLastTurn
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SVar:X:Count$Controller$LifeLostLastTurn
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SVar:Picture:http://www.wizards.com/global/images/magic/general/first_response.jpg
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SVar:Picture:http://www.wizards.com/global/images/magic/general/first_response.jpg
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Oracle:At the beginning of each upkeep, if you lost life last turn, put a 1/1 white Soldier creature token onto the battlefield.
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Oracle:At the beginning of each upkeep, if you lost life last turn, put a 1/1 white Soldier creature token onto the battlefield.
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@@ -1,13 +1,13 @@
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Name:Goblin Rabblemaster
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Name:Goblin Rabblemaster
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ManaCost:2 R
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ManaCost:2 R
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Types:Creature Goblin Warrior
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Types:Creature Goblin Warrior
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PT:2/2
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PT:2/2
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S:Mode$ Continuous | Affected$ Creature.Goblin+Other+YouCtrl | AddHiddenKeyword$ CARDNAME attacks each turn if able. | Description$ Other Goblin creatures you control attack each turn if able.
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S:Mode$ Continuous | Affected$ Creature.Goblin+Other+YouCtrl | AddHiddenKeyword$ CARDNAME attacks each turn if able. | Description$ Other Goblin creatures you control attack each turn if able.
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T:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | Execute$ TrigToken | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of combat on your turn, put a 1/1 red Goblin creature token with haste onto the battlefield.
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T:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | Execute$ TrigToken | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of combat on your turn, put a 1/1 red Goblin creature token with haste onto the battlefield.
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SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 1 | TokenOwner$ You | TokenName$ Goblin | TokenTypes$ Creature,Goblin | TokenColors$ Red | TokenPower$ 1 | TokenToughness$ 1 | TokenKeywords$ Haste
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SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 1 | TokenOwner$ You | TokenName$ Goblin | TokenTypes$ Creature,Goblin | TokenColors$ Red | TokenPower$ 1 | TokenToughness$ 1 | TokenImage$ r 1 1 goblin M15 | TokenKeywords$ Haste
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T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, it gets +1/+0 until end of turn for each other attacking Goblin.
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T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, it gets +1/+0 until end of turn for each other attacking Goblin.
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SVar:TrigPump:AB$ Pump | Cost$ 0 | Defined$ Self | NumAtt$ X | References$ X
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SVar:TrigPump:AB$ Pump | Cost$ 0 | Defined$ Self | NumAtt$ X | References$ X
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SVar:X:Count$Valid Goblin.attacking+Other
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SVar:X:Count$Valid Goblin.attacking+Other
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SVar:PlayMain1:TRUE
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SVar:PlayMain1:TRUE
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SVar:Picture:http://www.wizards.com/global/images/magic/general/goblin_rabblemaster.jpg
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SVar:Picture:http://www.wizards.com/global/images/magic/general/goblin_rabblemaster.jpg
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Oracle:Other Goblin creatures you control attack each turn if able.\nAt the beginning of combat on your turn, put a 1/1 red Goblin creature token with haste onto the battlefield.\nWhenever Goblin Rabblemaster attacks, it gets +1/+0 until end of turn for each other attacking Goblin.
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Oracle:Other Goblin creatures you control attack each turn if able.\nAt the beginning of combat on your turn, put a 1/1 red Goblin creature token with haste onto the battlefield.\nWhenever Goblin Rabblemaster attacks, it gets +1/+0 until end of turn for each other attacking Goblin.
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@@ -4,8 +4,8 @@ Types:Creature Insect
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PT:0/2
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PT:0/2
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K:Defender
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K:Defender
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T:Mode$ DamageDone | Execute$ TrigToken | ValidTarget$ Card.Self | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME is dealt damage, put that many 1/1 green Insect creature tokens with flying and deathtouch onto the battlefield.
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T:Mode$ DamageDone | Execute$ TrigToken | ValidTarget$ Card.Self | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME is dealt damage, put that many 1/1 green Insect creature tokens with flying and deathtouch onto the battlefield.
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SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ X | TokenName$ Insect | TokenTypes$ Creature,Insect | TokenOwner$ You | TokenColors$ Green | TokenPower$ 1 | TokenToughness$ 1 | TokenKeywords$ Flying<>Deathtouch | References$ X
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SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ X | TokenName$ Insect | TokenTypes$ Creature,Insect | TokenOwner$ You | TokenColors$ Green | TokenPower$ 1 | TokenToughness$ 1 | TokenImage$ g 1 1 insect M15 | TokenKeywords$ Flying<>Deathtouch | References$ X
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SVar:X:TriggerCount$DamageAmount
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SVar:X:TriggerCount$DamageAmount
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SVar:HasCombatEffect:TRUE
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SVar:HasCombatEffect:TRUE
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SVar:Picture:http://www.wizards.com/global/images/magic/general/hornet_nest.jpg
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SVar:Picture:http://www.wizards.com/global/images/magic/general/hornet_nest.jpg
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Oracle:Defender (This creature can't attack.)\nWhenever Hornet Nest is dealt damage, put that many 1/1 green Insect creature tokens with flying and deathtouch onto the battlefield. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)
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Oracle:Defender (This creature can't attack.)\nWhenever Hornet Nest is dealt damage, put that many 1/1 green Insect creature tokens with flying and deathtouch onto the battlefield. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)
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@@ -5,6 +5,6 @@ PT:2/2
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K:Flying
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K:Flying
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K:Deathtouch
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K:Deathtouch
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, put four 1/1 green Insect creature tokens with flying and deathtouch onto the battlefield.
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, put four 1/1 green Insect creature tokens with flying and deathtouch onto the battlefield.
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SVar:TrigToken:AB$Token | Cost$ 0 | TokenAmount$ 4 | TokenName$ Insect | TokenImage$ G 1 1 Insect Deathtouch | TokenTypes$ Creature,Insect | TokenOwner$ You | TokenColors$ Green | TokenPower$ 1 | TokenToughness$ 1 | TokenKeywords$ Flying<>Deathtouch
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SVar:TrigToken:AB$Token | Cost$ 0 | TokenAmount$ 4 | TokenName$ Insect | TokenImage$ G 1 1 Insect M15 | TokenTypes$ Creature,Insect | TokenOwner$ You | TokenColors$ Green | TokenPower$ 1 | TokenToughness$ 1 | TokenKeywords$ Flying<>Deathtouch
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SVar:Picture:http://www.wizards.com/global/images/magic/general/hornet_queen.jpg
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SVar:Picture:http://www.wizards.com/global/images/magic/general/hornet_queen.jpg
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Oracle:Flying\nDeathtouch (Any amount of damage this deals to a creature is enough to destroy it.)\nWhen Hornet Queen enters the battlefield, put four 1/1 green Insect creature tokens with flying and deathtouch onto the battlefield.
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Oracle:Flying\nDeathtouch (Any amount of damage this deals to a creature is enough to destroy it.)\nWhen Hornet Queen enters the battlefield, put four 1/1 green Insect creature tokens with flying and deathtouch onto the battlefield.
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@@ -2,9 +2,9 @@ Name:Necromancer's Stockpile
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ManaCost:1 B
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ManaCost:1 B
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Types:Enchantment
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Types:Enchantment
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A:AB$ Draw | Cost$ 1 B Discard<1/Creature> | NumCards$ 1 | SubAbility$ DBToken | SpellDescription$ Draw a card. If the discarded card was a Zombie card, put a 2/2 black Zombie creature token onto the battlefield tapped.
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A:AB$ Draw | Cost$ 1 B Discard<1/Creature> | NumCards$ 1 | SubAbility$ DBToken | SpellDescription$ Draw a card. If the discarded card was a Zombie card, put a 2/2 black Zombie creature token onto the battlefield tapped.
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SVar:DBToken:DB$ Token | TokenName$ Zombie | TokenColors$ Black | TokenTypes$ Creature,Zombie | TokenPower$ 2 | TokenToughness$ 2 | TokenOwner$ You | TokenAmount$ 1 | TokenTapped$ True | ConditionCheckSVar$ X | ConditionSVarCompare$ GE1 | References$ X
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SVar:DBToken:DB$ Token | TokenName$ Zombie | TokenColors$ Black | TokenTypes$ Creature,Zombie | TokenPower$ 2 | TokenToughness$ 2 | TokenImage$ b 2 2 zombie M15 | TokenOwner$ You | TokenAmount$ 1 | TokenTapped$ True | ConditionCheckSVar$ X | ConditionSVarCompare$ GE1 | References$ X
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SVar:X:Discarded$Valid Card.Zombie
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SVar:X:Discarded$Valid Card.Zombie
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SVar:RemRandomDeck:True
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SVar:RemRandomDeck:True
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SVar:RemAIDeck:True
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SVar:RemAIDeck:True
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SVar:Picture:http://www.wizards.com/global/images/magic/general/necromancers_stockpile.jpg
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SVar:Picture:http://www.wizards.com/global/images/magic/general/necromancers_stockpile.jpg
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Oracle:{1}{B}, Discard a creature card: Draw a card. If the discarded card was a Zombie card, put a 2/2 black Zombie creature token onto the battlefield tapped.
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Oracle:{1}{B}, Discard a creature card: Draw a card. If the discarded card was a Zombie card, put a 2/2 black Zombie creature token onto the battlefield tapped.
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@@ -1,6 +1,6 @@
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Name:Raise the Alarm
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Name:Raise the Alarm
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ManaCost:1 W
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ManaCost:1 W
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Types:Instant
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Types:Instant
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A:SP$ Token | Cost$ 1 W | TokenAmount$ 2 | TokenName$ Soldier | TokenTypes$ Creature,Soldier | TokenOwner$ You | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 | TokenImage$ w 1 1 soldier MRD | SpellDescription$ Put two 1/1 white Soldier creature tokens onto the battlefield.
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A:SP$ Token | Cost$ 1 W | TokenAmount$ 2 | TokenName$ Soldier | TokenTypes$ Creature,Soldier | TokenOwner$ You | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 | TokenImage$ w 1 1 soldier M15 | SpellDescription$ Put two 1/1 white Soldier creature tokens onto the battlefield.
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SVar:Picture:http://resources.wizards.com/magic/cards/mrd/en-us/card48103.jpg
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SVar:Picture:http://resources.wizards.com/magic/cards/mrd/en-us/card48103.jpg
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Oracle:Put two 1/1 white Soldier creature tokens onto the battlefield.
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Oracle:Put two 1/1 white Soldier creature tokens onto the battlefield.
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@@ -3,7 +3,7 @@ ManaCost:no cost
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Types:Land
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Types:Land
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A:AB$ Mana | Cost$ T | Produced$ 1 | SpellDescription$ Add {1} to your mana pool.
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A:AB$ Mana | Cost$ T | Produced$ 1 | SpellDescription$ Add {1} to your mana pool.
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A:AB$ Mana | Cost$ T | Produced$ Any | Amount$ 1 | RestrictValid$ Card.Sliver | SpellDescription$ Add one mana of any color to your mana pool. Spend this mana only to cast a Sliver spell.
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A:AB$ Mana | Cost$ T | Produced$ Any | Amount$ 1 | RestrictValid$ Card.Sliver | SpellDescription$ Add one mana of any color to your mana pool. Spend this mana only to cast a Sliver spell.
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A:AB$ Token | Cost$ 5 T | IsPresent$ Sliver.YouCtrl | TokenAmount$ 1 | TokenName$ Sliver | TokenTypes$ Creature,Sliver | TokenOwner$ You | TokenColors$ Colorless | TokenPower$ 1 | TokenToughness$ 1 | SpellDescription$ Put a 1/1 colorless Sliver creature token onto the battlefield. Activate this ability only if you control a Sliver.
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A:AB$ Token | Cost$ 5 T | IsPresent$ Sliver.YouCtrl | TokenAmount$ 1 | TokenName$ Sliver | TokenTypes$ Creature,Sliver | TokenOwner$ You | TokenColors$ Colorless | TokenPower$ 1 | TokenToughness$ 1 | TokenImage$ c 1 1 sliver M15 | SpellDescription$ Put a 1/1 colorless Sliver creature token onto the battlefield. Activate this ability only if you control a Sliver.
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SVar:BuffedBy:Sliver
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SVar:BuffedBy:Sliver
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SVar:Picture:http://www.wizards.com/global/images/magic/general/sliver_hive.jpg
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SVar:Picture:http://www.wizards.com/global/images/magic/general/sliver_hive.jpg
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Oracle:{T}: Add {1} to your mana pool.\n{T}: Add one mana of any color to your mana pool. Spend this mana only to cast a Sliver spell.\n{5}, {T}: Put a 1/1 colorless Sliver creature token onto the battlefield. Activate this ability only if you control a Sliver.
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Oracle:{T}: Add {1} to your mana pool.\n{T}: Add one mana of any color to your mana pool. Spend this mana only to cast a Sliver spell.\n{5}, {T}: Put a 1/1 colorless Sliver creature token onto the battlefield. Activate this ability only if you control a Sliver.
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@@ -3,7 +3,7 @@ ManaCost:4 G G
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Types:Creature Avatar
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Types:Creature Avatar
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PT:6/6
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PT:6/6
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K:Reach
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K:Reach
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A:AB$ Token | Cost$ 3 G G | TokenAmount$ 1 | TokenName$ Beast | TokenTypes$ Creature,Beast | TokenOwner$ You | TokenColors$ Green | TokenPower$ 3 | TokenToughness$ 3 | SpellDescription$ Put a 3/3 green Beast creature token onto the battlefield.
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A:AB$ Token | Cost$ 3 G G | TokenAmount$ 1 | TokenName$ Beast | TokenTypes$ Creature,Beast | TokenOwner$ You | TokenColors$ Green | TokenPower$ 3 | TokenToughness$ 3 | TokenImage$ g 3 3 beast M15 | SpellDescription$ Put a 3/3 green Beast creature token onto the battlefield.
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A:AB$ Token | Cost$ 3 G G ExileFromGrave<1/CARDNAME> | ActivationZone$ Graveyard | TokenAmount$ 1 | TokenName$ Beast | TokenTypes$ Creature,Beast | TokenOwner$ You | TokenColors$ Green | TokenPower$ 3| TokenToughness$ 3 | SpellDescription$ Put a 3/3 green Beast creature token onto the battlefield.
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A:AB$ Token | Cost$ 3 G G ExileFromGrave<1/CARDNAME> | ActivationZone$ Graveyard | TokenAmount$ 1 | TokenName$ Beast | TokenTypes$ Creature,Beast | TokenOwner$ You | TokenColors$ Green | TokenPower$ 3| TokenToughness$ 3 | TokenImage$ g 3 3 beast M15 | SpellDescription$ Put a 3/3 green Beast creature token onto the battlefield.
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SVar:Picture:http://www.wizards.com/global/images/magic/general/soul_of_zendikar.jpg
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SVar:Picture:http://www.wizards.com/global/images/magic/general/soul_of_zendikar.jpg
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Oracle:Reach\n{3}{G}{G}: Put a 3/3 green Beast creature token onto the battlefield.\n{3}{G}{G}, Exile Soul of Zendikar from your graveyard: Put a 3/3 green Beast creature token onto the battlefield.
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Oracle:Reach\n{3}{G}{G}: Put a 3/3 green Beast creature token onto the battlefield.\n{3}{G}{G}, Exile Soul of Zendikar from your graveyard: Put a 3/3 green Beast creature token onto the battlefield.
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@@ -2,8 +2,8 @@ Name:Spirit Bonds
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ManaCost:1 W
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ManaCost:1 W
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Types:Enchantment
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Types:Enchantment
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T:Mode$ ChangesZone | ValidCard$ Creature.nonToken+YouCtrl | Origin$ Any | Destination$ Battlefield | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever a nontoken creature enters the battlefield under your control, you may pay {W}. If you do, put a 1/1 white Spirit creature token with flying onto the battlefield.
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T:Mode$ ChangesZone | ValidCard$ Creature.nonToken+YouCtrl | Origin$ Any | Destination$ Battlefield | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever a nontoken creature enters the battlefield under your control, you may pay {W}. If you do, put a 1/1 white Spirit creature token with flying onto the battlefield.
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SVar:TrigToken:AB$ Token | Cost$ W | TokenAmount$ 1 | TokenName$ Spirit | TokenTypes$ Creature,Spirit | TokenOwner$ You | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 | TokenKeywords$ Flying
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SVar:TrigToken:AB$ Token | Cost$ W | TokenAmount$ 1 | TokenName$ Spirit | TokenTypes$ Creature,Spirit | TokenOwner$ You | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 | TokenImage$ w 1 1 spirit M15 | TokenKeywords$ Flying
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A:AB$ Pump | Cost$ 1 W Sac<1/Spirit> | ValidTgts$ Creature.nonSpirit+YouCtrl | TgtPrompt$ Select target non-Spirit creature you control | KW$ Indestructible | SpellDescription$ Target non-Spirit creature you control gains indestructible until end of turn.
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A:AB$ Pump | Cost$ 1 W Sac<1/Spirit> | ValidTgts$ Creature.nonSpirit+YouCtrl | TgtPrompt$ Select target non-Spirit creature you control | KW$ Indestructible | SpellDescription$ Target non-Spirit creature you control gains indestructible until end of turn.
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SVar:BuffedBy:Creature
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SVar:BuffedBy:Creature
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SVar:Picture:http://www.wizards.com/global/images/magic/general/spirit_bonds.jpg
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SVar:Picture:http://www.wizards.com/global/images/magic/general/spirit_bonds.jpg
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Oracle:Whenever a nontoken creature enters the battlefield under your control, you may pay {W}. If you do, put a 1/1 white Spirit creature token with flying onto the battlefield.\n{1}{W}, Sacrifice a Spirit: Target non-Spirit creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
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Oracle:Whenever a nontoken creature enters the battlefield under your control, you may pay {W}. If you do, put a 1/1 white Spirit creature token with flying onto the battlefield.\n{1}{W}, Sacrifice a Spirit: Target non-Spirit creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
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@@ -2,6 +2,6 @@ Name:Triplicate Spirits
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ManaCost:4 W W
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ManaCost:4 W W
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Types:Sorcery
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Types:Sorcery
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K:Convoke
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K:Convoke
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A:SP$ Token | Cost$ 4 W W | TokenAmount$ 3 | TokenName$ Spirit | TokenTypes$ Creature,Spirit | TokenOwner$ You | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 | TokenKeywords$ Flying | SpellDescription$ Put three 1/1 white Spirit creature tokens with flying onto the battlefield.
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A:SP$ Token | Cost$ 4 W W | TokenAmount$ 3 | TokenImage$ w 1 1 spirit M15 | TokenName$ Spirit | TokenTypes$ Creature,Spirit | TokenOwner$ You | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 | TokenKeywords$ Flying | SpellDescription$ Put three 1/1 white Spirit creature tokens with flying onto the battlefield.
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SVar:Picture:http://www.wizards.com/global/images/magic/general/triplicate_spirits.jpg
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SVar:Picture:http://www.wizards.com/global/images/magic/general/triplicate_spirits.jpg
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Oracle:Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nPut three 1/1 white Spirit creature tokens with flying onto the battlefield. (They can't be blocked except by creatures with flying or reach.)
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Oracle:Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nPut three 1/1 white Spirit creature tokens with flying onto the battlefield. (They can't be blocked except by creatures with flying or reach.)
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@@ -2,11 +2,11 @@ Name:Waste Not
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ManaCost:1 B
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ManaCost:1 B
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Types:Enchantment
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Types:Enchantment
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T:Mode$ Discarded | ValidCard$ Creature.OppOwn | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever an opponent discards a creature card, put a 2/2 black Zombie creature token onto the battlefield.
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T:Mode$ Discarded | ValidCard$ Creature.OppOwn | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever an opponent discards a creature card, put a 2/2 black Zombie creature token onto the battlefield.
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SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Zombie | TokenTypes$ Creature,Zombie | TokenOwner$ You | TokenColors$ Black | TokenPower$ 2 | TokenToughness$ 2
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SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Zombie | TokenTypes$ Creature,Zombie | TokenOwner$ You | TokenColors$ Black | TokenPower$ 2 | TokenToughness$ 2 | TokenImage$ b 2 2 zombie M15 |
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T:Mode$ Discarded | ValidCard$ Land.OppOwn | TriggerZones$ Battlefield | Execute$ TrigMana | TriggerDescription$ Whenever an opponent discards a land card, add {B}{B} to your mana pool.
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T:Mode$ Discarded | ValidCard$ Land.OppOwn | TriggerZones$ Battlefield | Execute$ TrigMana | TriggerDescription$ Whenever an opponent discards a land card, add {B}{B} to your mana pool.
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SVar:TrigMana:DB$ Mana | Produced$ B | Amount$ 2 | Defined$ You
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SVar:TrigMana:DB$ Mana | Produced$ B | Amount$ 2 | Defined$ You
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T:Mode$ Discarded | ValidCard$ Card.nonLand+nonCreature+OppOwn | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever an opponent discards a noncreature, nonland card, draw a card.
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T:Mode$ Discarded | ValidCard$ Card.nonLand+nonCreature+OppOwn | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever an opponent discards a noncreature, nonland card, draw a card.
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SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1
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SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1
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SVar:RemRandomDeck:True
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SVar:RemRandomDeck:True
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SVar:Picture:http://www.wizards.com/global/images/magic/general/waste_not.jpg
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SVar:Picture:http://www.wizards.com/global/images/magic/general/waste_not.jpg
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Oracle:Whenever an opponent discards a creature card, put a 2/2 black Zombie creature token onto the battlefield.\nWhenever an opponent discards a land card, add {B}{B} to your mana pool.\nWhenever an opponent discards a noncreature, nonland card, draw a card.
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Oracle:Whenever an opponent discards a creature card, put a 2/2 black Zombie creature token onto the battlefield.\nWhenever an opponent discards a land card, add {B}{B} to your mana pool.\nWhenever an opponent discards a noncreature, nonland card, draw a card.
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Reference in New Issue
Block a user