diff --git a/forge-gui/res/cardsfolder/b/brood_keeper.txt b/forge-gui/res/cardsfolder/b/brood_keeper.txt index 3852e68c249..54b950bb5ad 100644 --- a/forge-gui/res/cardsfolder/b/brood_keeper.txt +++ b/forge-gui/res/cardsfolder/b/brood_keeper.txt @@ -3,8 +3,8 @@ ManaCost:3 R Types:Creature Human Shaman PT:2/3 T:Mode$ Attached | ValidSource$ Aura | ValidTarget$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever an Aura becomes attached to CARDNAME, put a 2/2 red Dragon creature token with flying onto the battlefield. It has "{R}: This creature gets +1/+0 until end of turn." -SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Dragon | TokenTypes$ Creature,Dragon | TokenOwner$ You | TokenColors$ Red | TokenPower$ 2 | TokenToughness$ 2 | TokenKeywords$ Flying | TokenAbilities$ BroodPump +SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Dragon | TokenTypes$ Creature,Dragon | TokenOwner$ You | TokenColors$ Red | TokenPower$ 2 | TokenToughness$ 2 | TokenImage$ r 2 2 dragon M15 | TokenKeywords$ Flying | TokenAbilities$ BroodPump SVar:BroodPump:AB$ Pump | Cost$ R | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn. SVar:EnchantMe:Multiple SVar:Picture:http://www.wizards.com/global/images/magic/general/brood_keeper.jpg -Oracle:Whenever an Aura becomes attached to Brood Keeper, put a 2/2 red Dragon creature token with flying onto the battlefield. It has "{R}: This creature gets +1/+0 until end of turn." +Oracle:Whenever an Aura becomes attached to Brood Keeper, put a 2/2 red Dragon creature token with flying onto the battlefield. It has "{R}: This creature gets +1/+0 until end of turn." \ No newline at end of file diff --git a/forge-gui/res/cardsfolder/f/feral_incarnation.txt b/forge-gui/res/cardsfolder/f/feral_incarnation.txt index 3efcf1a7f03..5bec22d1928 100644 --- a/forge-gui/res/cardsfolder/f/feral_incarnation.txt +++ b/forge-gui/res/cardsfolder/f/feral_incarnation.txt @@ -2,6 +2,6 @@ Name:Feral Incarnation ManaCost:8 G Types:Sorcery K:Convoke -A:SP$ Token | Cost$ 8 G | TokenAmount$ 3 | TokenName$ Beast | TokenTypes$ Creature,Beast | TokenOwner$ You | TokenColors$ Green | TokenPower$ 3 | TokenToughness$ 3 | SpellDescription$ Put three 3/3 green Beast creature tokens onto the battlefield. +A:SP$ Token | Cost$ 8 G | TokenAmount$ 3 | TokenName$ Beast | TokenTypes$ Creature,Beast | TokenOwner$ You | TokenColors$ Green | TokenPower$ 3 | TokenToughness$ 3 | TokenImage$ g 3 3 beast M15 | SpellDescription$ Put three 3/3 green Beast creature tokens onto the battlefield. SVar:Picture:http://www.wizards.com/global/images/magic/general/feral_incarnation.jpg -Oracle:Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nPut three 3/3 green Beast creature tokens onto the battlefield. +Oracle:Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nPut three 3/3 green Beast creature tokens onto the battlefield. \ No newline at end of file diff --git a/forge-gui/res/cardsfolder/f/first_response.txt b/forge-gui/res/cardsfolder/f/first_response.txt index a3d135bf49b..a97143c9acf 100644 --- a/forge-gui/res/cardsfolder/f/first_response.txt +++ b/forge-gui/res/cardsfolder/f/first_response.txt @@ -2,7 +2,7 @@ Name:First Response ManaCost:3 W Types:Enchantment T:Mode$ Phase | Phase$ Upkeep | CheckSVar$ X | References$ X | SVarCompare$ GE1 | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ At the beginning of each upkeep, if you lost life last turn, put a 1/1 white Soldier creature token onto the battlefield. -SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Soldier | TokenTypes$ Creature,Soldier | TokenOwner$ You | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 +SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Soldier | TokenTypes$ Creature,Soldier | TokenOwner$ You | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 | TokenImage$ w 1 1 soldier M15 SVar:X:Count$Controller$LifeLostLastTurn SVar:Picture:http://www.wizards.com/global/images/magic/general/first_response.jpg -Oracle:At the beginning of each upkeep, if you lost life last turn, put a 1/1 white Soldier creature token onto the battlefield. +Oracle:At the beginning of each upkeep, if you lost life last turn, put a 1/1 white Soldier creature token onto the battlefield. \ No newline at end of file diff --git a/forge-gui/res/cardsfolder/g/goblin_rabblemaster.txt b/forge-gui/res/cardsfolder/g/goblin_rabblemaster.txt index 88b95d012fe..2bd6ad813b9 100644 --- a/forge-gui/res/cardsfolder/g/goblin_rabblemaster.txt +++ b/forge-gui/res/cardsfolder/g/goblin_rabblemaster.txt @@ -1,13 +1,13 @@ -Name:Goblin Rabblemaster -ManaCost:2 R -Types:Creature Goblin Warrior -PT:2/2 -S:Mode$ Continuous | Affected$ Creature.Goblin+Other+YouCtrl | AddHiddenKeyword$ CARDNAME attacks each turn if able. | Description$ Other Goblin creatures you control attack each turn if able. -T:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | Execute$ TrigToken | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of combat on your turn, put a 1/1 red Goblin creature token with haste onto the battlefield. -SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 1 | TokenOwner$ You | TokenName$ Goblin | TokenTypes$ Creature,Goblin | TokenColors$ Red | TokenPower$ 1 | TokenToughness$ 1 | TokenKeywords$ Haste -T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, it gets +1/+0 until end of turn for each other attacking Goblin. -SVar:TrigPump:AB$ Pump | Cost$ 0 | Defined$ Self | NumAtt$ X | References$ X -SVar:X:Count$Valid Goblin.attacking+Other -SVar:PlayMain1:TRUE -SVar:Picture:http://www.wizards.com/global/images/magic/general/goblin_rabblemaster.jpg -Oracle:Other Goblin creatures you control attack each turn if able.\nAt the beginning of combat on your turn, put a 1/1 red Goblin creature token with haste onto the battlefield.\nWhenever Goblin Rabblemaster attacks, it gets +1/+0 until end of turn for each other attacking Goblin. +Name:Goblin Rabblemaster +ManaCost:2 R +Types:Creature Goblin Warrior +PT:2/2 +S:Mode$ Continuous | Affected$ Creature.Goblin+Other+YouCtrl | AddHiddenKeyword$ CARDNAME attacks each turn if able. | Description$ Other Goblin creatures you control attack each turn if able. +T:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | Execute$ TrigToken | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of combat on your turn, put a 1/1 red Goblin creature token with haste onto the battlefield. +SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 1 | TokenOwner$ You | TokenName$ Goblin | TokenTypes$ Creature,Goblin | TokenColors$ Red | TokenPower$ 1 | TokenToughness$ 1 | TokenImage$ r 1 1 goblin M15 | TokenKeywords$ Haste +T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, it gets +1/+0 until end of turn for each other attacking Goblin. +SVar:TrigPump:AB$ Pump | Cost$ 0 | Defined$ Self | NumAtt$ X | References$ X +SVar:X:Count$Valid Goblin.attacking+Other +SVar:PlayMain1:TRUE +SVar:Picture:http://www.wizards.com/global/images/magic/general/goblin_rabblemaster.jpg +Oracle:Other Goblin creatures you control attack each turn if able.\nAt the beginning of combat on your turn, put a 1/1 red Goblin creature token with haste onto the battlefield.\nWhenever Goblin Rabblemaster attacks, it gets +1/+0 until end of turn for each other attacking Goblin. \ No newline at end of file diff --git a/forge-gui/res/cardsfolder/h/hornet_nest.txt b/forge-gui/res/cardsfolder/h/hornet_nest.txt index e4508833742..6204615da85 100644 --- a/forge-gui/res/cardsfolder/h/hornet_nest.txt +++ b/forge-gui/res/cardsfolder/h/hornet_nest.txt @@ -4,8 +4,8 @@ Types:Creature Insect PT:0/2 K:Defender T:Mode$ DamageDone | Execute$ TrigToken | ValidTarget$ Card.Self | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME is dealt damage, put that many 1/1 green Insect creature tokens with flying and deathtouch onto the battlefield. -SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ X | TokenName$ Insect | TokenTypes$ Creature,Insect | TokenOwner$ You | TokenColors$ Green | TokenPower$ 1 | TokenToughness$ 1 | TokenKeywords$ Flying<>Deathtouch | References$ X +SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ X | TokenName$ Insect | TokenTypes$ Creature,Insect | TokenOwner$ You | TokenColors$ Green | TokenPower$ 1 | TokenToughness$ 1 | TokenImage$ g 1 1 insect M15 | TokenKeywords$ Flying<>Deathtouch | References$ X SVar:X:TriggerCount$DamageAmount SVar:HasCombatEffect:TRUE SVar:Picture:http://www.wizards.com/global/images/magic/general/hornet_nest.jpg -Oracle:Defender (This creature can't attack.)\nWhenever Hornet Nest is dealt damage, put that many 1/1 green Insect creature tokens with flying and deathtouch onto the battlefield. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.) +Oracle:Defender (This creature can't attack.)\nWhenever Hornet Nest is dealt damage, put that many 1/1 green Insect creature tokens with flying and deathtouch onto the battlefield. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.) \ No newline at end of file diff --git a/forge-gui/res/cardsfolder/h/hornet_queen.txt b/forge-gui/res/cardsfolder/h/hornet_queen.txt index 7f91289c2cf..455b90150a3 100644 --- a/forge-gui/res/cardsfolder/h/hornet_queen.txt +++ b/forge-gui/res/cardsfolder/h/hornet_queen.txt @@ -5,6 +5,6 @@ PT:2/2 K:Flying K:Deathtouch T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, put four 1/1 green Insect creature tokens with flying and deathtouch onto the battlefield. -SVar:TrigToken:AB$Token | Cost$ 0 | TokenAmount$ 4 | TokenName$ Insect | TokenImage$ G 1 1 Insect Deathtouch | TokenTypes$ Creature,Insect | TokenOwner$ You | TokenColors$ Green | TokenPower$ 1 | TokenToughness$ 1 | TokenKeywords$ Flying<>Deathtouch +SVar:TrigToken:AB$Token | Cost$ 0 | TokenAmount$ 4 | TokenName$ Insect | TokenImage$ G 1 1 Insect M15 | TokenTypes$ Creature,Insect | TokenOwner$ You | TokenColors$ Green | TokenPower$ 1 | TokenToughness$ 1 | TokenKeywords$ Flying<>Deathtouch SVar:Picture:http://www.wizards.com/global/images/magic/general/hornet_queen.jpg -Oracle:Flying\nDeathtouch (Any amount of damage this deals to a creature is enough to destroy it.)\nWhen Hornet Queen enters the battlefield, put four 1/1 green Insect creature tokens with flying and deathtouch onto the battlefield. +Oracle:Flying\nDeathtouch (Any amount of damage this deals to a creature is enough to destroy it.)\nWhen Hornet Queen enters the battlefield, put four 1/1 green Insect creature tokens with flying and deathtouch onto the battlefield. \ No newline at end of file diff --git a/forge-gui/res/cardsfolder/n/necromancers_stockpile.txt b/forge-gui/res/cardsfolder/n/necromancers_stockpile.txt index 6f41a233c7a..eb588d05b1d 100644 --- a/forge-gui/res/cardsfolder/n/necromancers_stockpile.txt +++ b/forge-gui/res/cardsfolder/n/necromancers_stockpile.txt @@ -2,9 +2,9 @@ Name:Necromancer's Stockpile ManaCost:1 B Types:Enchantment A:AB$ Draw | Cost$ 1 B Discard<1/Creature> | NumCards$ 1 | SubAbility$ DBToken | SpellDescription$ Draw a card. If the discarded card was a Zombie card, put a 2/2 black Zombie creature token onto the battlefield tapped. -SVar:DBToken:DB$ Token | TokenName$ Zombie | TokenColors$ Black | TokenTypes$ Creature,Zombie | TokenPower$ 2 | TokenToughness$ 2 | TokenOwner$ You | TokenAmount$ 1 | TokenTapped$ True | ConditionCheckSVar$ X | ConditionSVarCompare$ GE1 | References$ X +SVar:DBToken:DB$ Token | TokenName$ Zombie | TokenColors$ Black | TokenTypes$ Creature,Zombie | TokenPower$ 2 | TokenToughness$ 2 | TokenImage$ b 2 2 zombie M15 | TokenOwner$ You | TokenAmount$ 1 | TokenTapped$ True | ConditionCheckSVar$ X | ConditionSVarCompare$ GE1 | References$ X SVar:X:Discarded$Valid Card.Zombie SVar:RemRandomDeck:True SVar:RemAIDeck:True SVar:Picture:http://www.wizards.com/global/images/magic/general/necromancers_stockpile.jpg -Oracle:{1}{B}, Discard a creature card: Draw a card. If the discarded card was a Zombie card, put a 2/2 black Zombie creature token onto the battlefield tapped. +Oracle:{1}{B}, Discard a creature card: Draw a card. If the discarded card was a Zombie card, put a 2/2 black Zombie creature token onto the battlefield tapped. \ No newline at end of file diff --git a/forge-gui/res/cardsfolder/r/raise_the_alarm.txt b/forge-gui/res/cardsfolder/r/raise_the_alarm.txt index 82982d67e80..b70addb1ba9 100644 --- a/forge-gui/res/cardsfolder/r/raise_the_alarm.txt +++ b/forge-gui/res/cardsfolder/r/raise_the_alarm.txt @@ -1,6 +1,6 @@ Name:Raise the Alarm ManaCost:1 W Types:Instant -A:SP$ Token | Cost$ 1 W | TokenAmount$ 2 | TokenName$ Soldier | TokenTypes$ Creature,Soldier | TokenOwner$ You | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 | TokenImage$ w 1 1 soldier MRD | SpellDescription$ Put two 1/1 white Soldier creature tokens onto the battlefield. +A:SP$ Token | Cost$ 1 W | TokenAmount$ 2 | TokenName$ Soldier | TokenTypes$ Creature,Soldier | TokenOwner$ You | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 | TokenImage$ w 1 1 soldier M15 | SpellDescription$ Put two 1/1 white Soldier creature tokens onto the battlefield. SVar:Picture:http://resources.wizards.com/magic/cards/mrd/en-us/card48103.jpg -Oracle:Put two 1/1 white Soldier creature tokens onto the battlefield. +Oracle:Put two 1/1 white Soldier creature tokens onto the battlefield. \ No newline at end of file diff --git a/forge-gui/res/cardsfolder/s/sliver_hive.txt b/forge-gui/res/cardsfolder/s/sliver_hive.txt index 731914c3a5e..60c44f005d3 100644 --- a/forge-gui/res/cardsfolder/s/sliver_hive.txt +++ b/forge-gui/res/cardsfolder/s/sliver_hive.txt @@ -3,7 +3,7 @@ ManaCost:no cost Types:Land A:AB$ Mana | Cost$ T | Produced$ 1 | SpellDescription$ Add {1} to your mana pool. A:AB$ Mana | Cost$ T | Produced$ Any | Amount$ 1 | RestrictValid$ Card.Sliver | SpellDescription$ Add one mana of any color to your mana pool. Spend this mana only to cast a Sliver spell. -A:AB$ Token | Cost$ 5 T | IsPresent$ Sliver.YouCtrl | TokenAmount$ 1 | TokenName$ Sliver | TokenTypes$ Creature,Sliver | TokenOwner$ You | TokenColors$ Colorless | TokenPower$ 1 | TokenToughness$ 1 | SpellDescription$ Put a 1/1 colorless Sliver creature token onto the battlefield. Activate this ability only if you control a Sliver. +A:AB$ Token | Cost$ 5 T | IsPresent$ Sliver.YouCtrl | TokenAmount$ 1 | TokenName$ Sliver | TokenTypes$ Creature,Sliver | TokenOwner$ You | TokenColors$ Colorless | TokenPower$ 1 | TokenToughness$ 1 | TokenImage$ c 1 1 sliver M15 | SpellDescription$ Put a 1/1 colorless Sliver creature token onto the battlefield. Activate this ability only if you control a Sliver. SVar:BuffedBy:Sliver SVar:Picture:http://www.wizards.com/global/images/magic/general/sliver_hive.jpg -Oracle:{T}: Add {1} to your mana pool.\n{T}: Add one mana of any color to your mana pool. Spend this mana only to cast a Sliver spell.\n{5}, {T}: Put a 1/1 colorless Sliver creature token onto the battlefield. Activate this ability only if you control a Sliver. +Oracle:{T}: Add {1} to your mana pool.\n{T}: Add one mana of any color to your mana pool. Spend this mana only to cast a Sliver spell.\n{5}, {T}: Put a 1/1 colorless Sliver creature token onto the battlefield. Activate this ability only if you control a Sliver. \ No newline at end of file diff --git a/forge-gui/res/cardsfolder/s/soul_of_zendikar.txt b/forge-gui/res/cardsfolder/s/soul_of_zendikar.txt index 6d369826699..d28f4a18bae 100644 --- a/forge-gui/res/cardsfolder/s/soul_of_zendikar.txt +++ b/forge-gui/res/cardsfolder/s/soul_of_zendikar.txt @@ -3,7 +3,7 @@ ManaCost:4 G G Types:Creature Avatar PT:6/6 K:Reach -A:AB$ Token | Cost$ 3 G G | TokenAmount$ 1 | TokenName$ Beast | TokenTypes$ Creature,Beast | TokenOwner$ You | TokenColors$ Green | TokenPower$ 3 | TokenToughness$ 3 | SpellDescription$ Put a 3/3 green Beast creature token onto the battlefield. -A:AB$ Token | Cost$ 3 G G ExileFromGrave<1/CARDNAME> | ActivationZone$ Graveyard | TokenAmount$ 1 | TokenName$ Beast | TokenTypes$ Creature,Beast | TokenOwner$ You | TokenColors$ Green | TokenPower$ 3| TokenToughness$ 3 | SpellDescription$ Put a 3/3 green Beast creature token onto the battlefield. +A:AB$ Token | Cost$ 3 G G | TokenAmount$ 1 | TokenName$ Beast | TokenTypes$ Creature,Beast | TokenOwner$ You | TokenColors$ Green | TokenPower$ 3 | TokenToughness$ 3 | TokenImage$ g 3 3 beast M15 | SpellDescription$ Put a 3/3 green Beast creature token onto the battlefield. +A:AB$ Token | Cost$ 3 G G ExileFromGrave<1/CARDNAME> | ActivationZone$ Graveyard | TokenAmount$ 1 | TokenName$ Beast | TokenTypes$ Creature,Beast | TokenOwner$ You | TokenColors$ Green | TokenPower$ 3| TokenToughness$ 3 | TokenImage$ g 3 3 beast M15 | SpellDescription$ Put a 3/3 green Beast creature token onto the battlefield. SVar:Picture:http://www.wizards.com/global/images/magic/general/soul_of_zendikar.jpg -Oracle:Reach\n{3}{G}{G}: Put a 3/3 green Beast creature token onto the battlefield.\n{3}{G}{G}, Exile Soul of Zendikar from your graveyard: Put a 3/3 green Beast creature token onto the battlefield. +Oracle:Reach\n{3}{G}{G}: Put a 3/3 green Beast creature token onto the battlefield.\n{3}{G}{G}, Exile Soul of Zendikar from your graveyard: Put a 3/3 green Beast creature token onto the battlefield. \ No newline at end of file diff --git a/forge-gui/res/cardsfolder/s/spirit_bonds.txt b/forge-gui/res/cardsfolder/s/spirit_bonds.txt index b002db93aa2..b23925a8785 100644 --- a/forge-gui/res/cardsfolder/s/spirit_bonds.txt +++ b/forge-gui/res/cardsfolder/s/spirit_bonds.txt @@ -2,8 +2,8 @@ Name:Spirit Bonds ManaCost:1 W Types:Enchantment T:Mode$ ChangesZone | ValidCard$ Creature.nonToken+YouCtrl | Origin$ Any | Destination$ Battlefield | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever a nontoken creature enters the battlefield under your control, you may pay {W}. If you do, put a 1/1 white Spirit creature token with flying onto the battlefield. -SVar:TrigToken:AB$ Token | Cost$ W | TokenAmount$ 1 | TokenName$ Spirit | TokenTypes$ Creature,Spirit | TokenOwner$ You | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 | TokenKeywords$ Flying +SVar:TrigToken:AB$ Token | Cost$ W | TokenAmount$ 1 | TokenName$ Spirit | TokenTypes$ Creature,Spirit | TokenOwner$ You | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 | TokenImage$ w 1 1 spirit M15 | TokenKeywords$ Flying A:AB$ Pump | Cost$ 1 W Sac<1/Spirit> | ValidTgts$ Creature.nonSpirit+YouCtrl | TgtPrompt$ Select target non-Spirit creature you control | KW$ Indestructible | SpellDescription$ Target non-Spirit creature you control gains indestructible until end of turn. SVar:BuffedBy:Creature SVar:Picture:http://www.wizards.com/global/images/magic/general/spirit_bonds.jpg -Oracle:Whenever a nontoken creature enters the battlefield under your control, you may pay {W}. If you do, put a 1/1 white Spirit creature token with flying onto the battlefield.\n{1}{W}, Sacrifice a Spirit: Target non-Spirit creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) +Oracle:Whenever a nontoken creature enters the battlefield under your control, you may pay {W}. If you do, put a 1/1 white Spirit creature token with flying onto the battlefield.\n{1}{W}, Sacrifice a Spirit: Target non-Spirit creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) \ No newline at end of file diff --git a/forge-gui/res/cardsfolder/t/triplicate_spirits.txt b/forge-gui/res/cardsfolder/t/triplicate_spirits.txt index 46ea6c4febc..5f750d74a0c 100644 --- a/forge-gui/res/cardsfolder/t/triplicate_spirits.txt +++ b/forge-gui/res/cardsfolder/t/triplicate_spirits.txt @@ -2,6 +2,6 @@ Name:Triplicate Spirits ManaCost:4 W W Types:Sorcery K:Convoke -A:SP$ Token | Cost$ 4 W W | TokenAmount$ 3 | TokenName$ Spirit | TokenTypes$ Creature,Spirit | TokenOwner$ You | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 | TokenKeywords$ Flying | SpellDescription$ Put three 1/1 white Spirit creature tokens with flying onto the battlefield. +A:SP$ Token | Cost$ 4 W W | TokenAmount$ 3 | TokenImage$ w 1 1 spirit M15 | TokenName$ Spirit | TokenTypes$ Creature,Spirit | TokenOwner$ You | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 | TokenKeywords$ Flying | SpellDescription$ Put three 1/1 white Spirit creature tokens with flying onto the battlefield. SVar:Picture:http://www.wizards.com/global/images/magic/general/triplicate_spirits.jpg -Oracle:Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nPut three 1/1 white Spirit creature tokens with flying onto the battlefield. (They can't be blocked except by creatures with flying or reach.) +Oracle:Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nPut three 1/1 white Spirit creature tokens with flying onto the battlefield. (They can't be blocked except by creatures with flying or reach.) \ No newline at end of file diff --git a/forge-gui/res/cardsfolder/w/waste_not.txt b/forge-gui/res/cardsfolder/w/waste_not.txt index fb677351af6..6c0a018723d 100644 --- a/forge-gui/res/cardsfolder/w/waste_not.txt +++ b/forge-gui/res/cardsfolder/w/waste_not.txt @@ -2,11 +2,11 @@ Name:Waste Not ManaCost:1 B Types:Enchantment T:Mode$ Discarded | ValidCard$ Creature.OppOwn | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever an opponent discards a creature card, put a 2/2 black Zombie creature token onto the battlefield. -SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Zombie | TokenTypes$ Creature,Zombie | TokenOwner$ You | TokenColors$ Black | TokenPower$ 2 | TokenToughness$ 2 +SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Zombie | TokenTypes$ Creature,Zombie | TokenOwner$ You | TokenColors$ Black | TokenPower$ 2 | TokenToughness$ 2 | TokenImage$ b 2 2 zombie M15 | T:Mode$ Discarded | ValidCard$ Land.OppOwn | TriggerZones$ Battlefield | Execute$ TrigMana | TriggerDescription$ Whenever an opponent discards a land card, add {B}{B} to your mana pool. SVar:TrigMana:DB$ Mana | Produced$ B | Amount$ 2 | Defined$ You T:Mode$ Discarded | ValidCard$ Card.nonLand+nonCreature+OppOwn | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever an opponent discards a noncreature, nonland card, draw a card. SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1 SVar:RemRandomDeck:True SVar:Picture:http://www.wizards.com/global/images/magic/general/waste_not.jpg -Oracle:Whenever an opponent discards a creature card, put a 2/2 black Zombie creature token onto the battlefield.\nWhenever an opponent discards a land card, add {B}{B} to your mana pool.\nWhenever an opponent discards a noncreature, nonland card, draw a card. +Oracle:Whenever an opponent discards a creature card, put a 2/2 black Zombie creature token onto the battlefield.\nWhenever an opponent discards a land card, add {B}{B} to your mana pool.\nWhenever an opponent discards a noncreature, nonland card, draw a card. \ No newline at end of file