Merge branch 'Card-Forge:master' into master

This commit is contained in:
Agetian
2022-06-12 09:07:51 +03:00
committed by GitHub
44 changed files with 107 additions and 185 deletions

View File

@@ -185,7 +185,6 @@ public enum SpellApiToAi {
.put(ApiType.WinsGame, GameWinAi.class)
.put(ApiType.DamageResolve, AlwaysPlayAi.class)
.put(ApiType.InternalEtbReplacement, CanPlayAsDrawbackAi.class)
.put(ApiType.InternalLegendaryRule, LegendaryRuleAi.class)
.put(ApiType.InternalIgnoreEffect, CannotPlayAi.class)
.build());

View File

@@ -1,35 +0,0 @@
package forge.ai.ability;
import forge.ai.SpellAbilityAi;
import forge.game.player.Player;
import forge.game.spellability.SpellAbility;
public class CanPlayAsDrawbackAi extends SpellAbilityAi {
/* (non-Javadoc)
* @see forge.card.abilityfactory.SpellAiLogic#canPlayAI(forge.game.player.Player, java.util.Map, forge.card.spellability.SpellAbility)
*/
@Override
protected boolean canPlayAI(Player aiPlayer, SpellAbility sa) {
return false;
}
/**
* <p>
* copySpellTriggerAI.
* </p>
* @param sa
* a {@link forge.game.spellability.SpellAbility} object.
* @param mandatory
* a boolean.
* @param af
* a {@link forge.game.ability.AbilityFactory} object.
*
* @return a boolean.
*/
@Override
protected boolean doTriggerAINoCost(Player aiPlayer, SpellAbility sa, boolean mandatory) {
return false;
}
}

View File

@@ -434,6 +434,16 @@ public abstract class CardTraitBase extends GameObject implements IHasCardView,
if (!Expressions.compare(sVar, svarOperator, operandValue)) {
return false;
}
if (hasParam("CheckSecondSVar")) {
final int sVar2 = AbilityUtils.calculateAmount(this.hostCard, getParam("CheckSecondSVar"), this);
final String comparator2 = getParamOrDefault("SecondSVarCompare", "GE1");
final String svarOperator2 = comparator2.substring(0, 2);
final String svarOperand2 = comparator2.substring(2);
final int operandValue2 = AbilityUtils.calculateAmount(this.hostCard, svarOperand2, this);
if (!Expressions.compare(sVar2, svarOperator2, operandValue2)) {
return false;
}
}
}
if (params.containsKey("ManaSpent")) {

View File

@@ -365,7 +365,7 @@ public class GameAction {
}
ReplacementResult repres = game.getReplacementHandler().run(ReplacementType.Moved, repParams);
if (repres != ReplacementResult.NotReplaced) {
if (repres != ReplacementResult.NotReplaced && repres != ReplacementResult.Updated) {
// reset failed manifested Cards back to original
if (c.isManifested() && !c.isInPlay()) {
c.forceTurnFaceUp();

View File

@@ -677,13 +677,12 @@ public final class GameActionUtil {
if (!StringUtils.isNumeric(amount)) {
sa.setSVar(amount, sourceCard.getSVar(amount));
}
CardFactoryUtil.setupETBReplacementAbility(sa);
String desc = "It enters the battlefield with ";
desc += Lang.nounWithNumeral(amount, CounterType.getType(counter).getName() + " counter");
desc += " on it.";
String repeffstr = "Event$ Moved | ValidCard$ Card.IsRemembered | Destination$ Battlefield | Description$ " + desc;
String repeffstr = "Event$ Moved | ValidCard$ Card.IsRemembered | Destination$ Battlefield | ReplacementResult$ Updated | Description$ " + desc;
ReplacementEffect re = ReplacementHandler.parseReplacement(repeffstr, eff, true);
re.setLayer(ReplacementLayer.Other);

View File

@@ -55,6 +55,7 @@ import forge.game.phase.PhaseHandler;
import forge.game.player.Player;
import forge.game.player.PlayerCollection;
import forge.game.player.PlayerPredicates;
import forge.game.replacement.ReplacementType;
import forge.game.spellability.AbilitySub;
import forge.game.spellability.LandAbility;
import forge.game.spellability.OptionalCost;
@@ -217,10 +218,15 @@ public class AbilityUtils {
else if (defined.startsWith("Replaced") && sa instanceof SpellAbility) {
final SpellAbility root = ((SpellAbility)sa).getRootAbility();
AbilityKey type = AbilityKey.fromString(defined.substring(8));
// for Moved Effects, if it wants to know the affected Card, it might need to return the LKI
// or otherwise the timestamp does match
if (type == AbilityKey.Card && root.isReplacementAbility() && root.getReplacementEffect().getMode() == ReplacementType.Moved) {
type = AbilityKey.CardLKI;
}
final Object crd = root.getReplacingObject(type);
if (crd instanceof Card) {
c = game.getCardState((Card) crd);
c = (Card) crd;
} else if (crd instanceof Iterable<?>) {
cards.addAll(Iterables.filter((Iterable<?>) crd, Card.class));
}
@@ -1415,11 +1421,7 @@ public class AbilityUtils {
// Needed - Equip an untapped creature with Sword of the Paruns then cast Deadshot on it. Should deal 2 more damage.
game.getAction().checkStaticAbilities(); // this will refresh continuous abilities for players and permanents.
if (sa.isReplacementAbility() && abSub.getApi() == ApiType.InternalEtbReplacement) {
game.getTriggerHandler().resetActiveTriggers(false);
} else {
game.getTriggerHandler().resetActiveTriggers();
}
game.getTriggerHandler().resetActiveTriggers(!sa.isReplacementAbility());
AbilityUtils.resolveApiAbility(abSub, game);
}

View File

@@ -189,7 +189,6 @@ public enum ApiType {
DamageResolve (DamageResolveEffect.class),
ChangeZoneResolve (ChangeZoneResolveEffect.class),
InternalEtbReplacement (ETBReplacementEffect.class),
InternalLegendaryRule (CharmEffect.class),
InternalIgnoreEffect (CharmEffect.class),
UpdateRemember (UpdateRememberEffect.class);

View File

@@ -21,7 +21,7 @@ import forge.game.spellability.SpellAbilityStackInstance;
import forge.game.spellability.TargetRestrictions;
import forge.util.CardTranslation;
import forge.util.Localizer;
import forge.util.collect.FCollectionView;
import forge.util.collect.FCollection;
public class ChangeCombatantsEffect extends SpellAbilityEffect {
@@ -47,7 +47,8 @@ public class ChangeCombatantsEffect extends SpellAbilityEffect {
if ((tgt == null) || c.canBeTargetedBy(sa)) {
final Combat combat = game.getCombat();
final GameEntity originalDefender = combat.getDefenderByAttacker(c);
final FCollectionView<GameEntity> defs = combat.getDefenders();
final FCollection<GameEntity> defs = new FCollection<>();
defs.addAll(sa.hasParam("PlayerOnly") ? combat.getDefendingPlayers() : combat.getDefenders());
String title = Localizer.getInstance().getMessage("lblChooseDefenderToAttackWithCard", CardTranslation.getTranslatedName(c.getName()));
Map<String, Object> params = Maps.newHashMap();

View File

@@ -1,32 +0,0 @@
package forge.game.ability.effects;
import java.util.Map;
import forge.game.Game;
import forge.game.ability.AbilityKey;
import forge.game.ability.SpellAbilityEffect;
import forge.game.card.Card;
import forge.game.spellability.SpellAbility;
/**
* TODO: Write javadoc for this type.
*
*/
public class ETBReplacementEffect extends SpellAbilityEffect {
@Override
public void resolve(SpellAbility sa) {
final Game game = sa.getActivatingPlayer().getGame();
final Card card = (Card) sa.getReplacingObject(AbilityKey.Card);
Map<AbilityKey, Object> params = AbilityKey.newMap();
params.put(AbilityKey.CardLKI, sa.getReplacingObject(AbilityKey.CardLKI));
params.put(AbilityKey.ReplacementEffect, sa.getReplacementEffect());
params.put(AbilityKey.LastStateBattlefield, sa.getReplacingObject(AbilityKey.LastStateBattlefield));
params.put(AbilityKey.LastStateGraveyard, sa.getReplacingObject(AbilityKey.LastStateGraveyard));
final SpellAbility root = sa.getRootAbility();
SpellAbility cause = (SpellAbility) root.getReplacingObject(AbilityKey.Cause);
game.getAction().moveToPlay(card, card.getController(), cause, params);
}
}

View File

@@ -52,7 +52,6 @@ import forge.game.GameLogEntryType;
import forge.game.ability.AbilityFactory;
import forge.game.ability.AbilityKey;
import forge.game.ability.AbilityUtils;
import forge.game.ability.ApiType;
import forge.game.cost.Cost;
import forge.game.keyword.Keyword;
import forge.game.keyword.KeywordInterface;
@@ -651,14 +650,13 @@ public class CardFactoryUtil {
final boolean intrinsic, final String valid, final String zone) {
Card host = card.getCard();
String desc = repAb.getDescription();
setupETBReplacementAbility(repAb);
if (!intrinsic) {
repAb.setIntrinsic(false);
}
StringBuilder repEffsb = new StringBuilder();
repEffsb.append("Event$ Moved | ValidCard$ ").append(valid);
repEffsb.append(" | Destination$ Battlefield | Description$ ").append(desc);
repEffsb.append(" | Destination$ Battlefield | ReplacementResult$ Updated | Description$ ").append(desc);
if (optional) {
repEffsb.append(" | Optional$ True");
}
@@ -751,13 +749,12 @@ public class CardFactoryUtil {
}
SpellAbility sa = AbilityFactory.getAbility(abStr, card);
setupETBReplacementAbility(sa);
if (!intrinsic) {
sa.setIntrinsic(false);
}
String repeffstr = "Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield "
+ "| Secondary$ True | Description$ " + desc + (!extraparams.equals("") ? " | " + extraparams : "");
+ "| Secondary$ True | ReplacementResult$ Updated | Description$ " + desc + (!extraparams.equals("") ? " | " + extraparams : "");
ReplacementEffect re = ReplacementHandler.parseReplacement(repeffstr, card.getCard(), intrinsic, card);
@@ -2055,7 +2052,7 @@ public class CardFactoryUtil {
// Setup ETB replacement effects
final String actualRep = "Event$ Moved | Destination$ Battlefield | ValidCard$ Card.Self |"
+ " | Description$ Amplify " + amplifyMagnitude + " ("
+ " | ReplacementResult$ Updated | Description$ Amplify " + amplifyMagnitude + " ("
+ inst.getReminderText() + ")";
final String abString = "DB$ Reveal | AnyNumber$ True | RevealValid$ "
@@ -2075,7 +2072,6 @@ public class CardFactoryUtil {
AbilitySub saCleanup = (AbilitySub) AbilityFactory.getAbility(dbClean, card);
saPut.setSubAbility(saCleanup);
setupETBReplacementAbility(saCleanup);
saReveal.setSubAbility(saPut);
@@ -2168,13 +2164,12 @@ public class CardFactoryUtil {
inst.addReplacement(re);
} else if (keyword.equals("Daybound")) {
final String actualRep = "Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | DayTime$ Night | Secondary$ True | Layer$ Transform | Description$ If it is night, this permanent enters the battlefield transformed.";
final String actualRep = "Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | DayTime$ Night | Secondary$ True | Layer$ Transform | ReplacementResult$ Updated | Description$ If it is night, this permanent enters the battlefield transformed.";
final String abTransform = "DB$ SetState | Defined$ ReplacedCard | Mode$ Transform | ETB$ True | Daybound$ True";
ReplacementEffect re = ReplacementHandler.parseReplacement(actualRep, host, intrinsic, card);
SpellAbility saTransform = AbilityFactory.getAbility(abTransform, card);
setupETBReplacementAbility(saTransform);
re.setOverridingAbility(saTransform);
inst.addReplacement(re);
@@ -2206,11 +2201,10 @@ public class CardFactoryUtil {
AbilitySub cleanupSA = (AbilitySub) AbilityFactory.getAbility(cleanupStr, card);
counterSA.setSubAbility(cleanupSA);
String repeffstr = "Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | Secondary$ True | Description$ Devour " + magnitude + " ("+ inst.getReminderText() + ")";
String repeffstr = "Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | Secondary$ True | ReplacementResult$ Updated | Description$ Devour " + magnitude + " ("+ inst.getReminderText() + ")";
ReplacementEffect re = ReplacementHandler.parseReplacement(repeffstr, host, intrinsic, card);
setupETBReplacementAbility(cleanupSA);
re.setOverridingAbility(sacrificeSA);
inst.addReplacement(re);
@@ -3693,14 +3687,6 @@ public class CardFactoryUtil {
return altCostSA;
}
private static final Map<String,String> emptyMap = Maps.newTreeMap();
public static SpellAbility setupETBReplacementAbility(SpellAbility sa) {
AbilitySub as = new AbilitySub(ApiType.InternalEtbReplacement, sa.getHostCard(), null, emptyMap);
sa.appendSubAbility(as);
return as;
// ETBReplacementMove(sa.getHostCard(), null));
}
public static void setupAdventureAbility(Card card) {
if (card.getCurrentStateName() != CardStateName.Adventure) {
return;

View File

@@ -3206,7 +3206,7 @@ public class Player extends GameEntity implements Comparable<Player> {
final String damageTrig = "Mode$ DamageDoneOnceByController | ValidSource$ Player | ValidTarget$ You | " +
"CombatDamage$ True | TriggerZones$ Command | TriggerDescription$ Whenever one or more " +
"creatures a player controls deal combat damage to you, that player takes the initiative.";
final String damageEff = "DB$ TakeInitiative | Defined$ TriggeredAttackingPlayer";
final String damageEff = "DB$ TakeInitiative | Defined$ TriggeredSource";
final Trigger damageTrigger = TriggerHandler.parseTrigger(damageTrig, initiativeEffect, true);

View File

@@ -96,7 +96,7 @@ public class ReplaceMoved extends ReplacementEffect {
@Override
public void setReplacingObjects(Map<AbilityKey, Object> runParams, SpellAbility sa) {
sa.setReplacingObject(AbilityKey.Card, runParams.get(AbilityKey.Affected));
sa.setReplacingObjectsFrom(runParams, AbilityKey.CardLKI, AbilityKey.Cause, AbilityKey.LastStateBattlefield, AbilityKey.LastStateGraveyard);
sa.setReplacingObjectsFrom(runParams, AbilityKey.NewCard, AbilityKey.CardLKI, AbilityKey.Cause, AbilityKey.LastStateBattlefield, AbilityKey.LastStateGraveyard);
}
}

View File

@@ -211,6 +211,7 @@ public class ReplacementHandler {
re.setHostCard(affectedCard);
}
runParams.put(AbilityKey.Affected, affectedCard);
runParams.put(AbilityKey.NewCard, CardUtil.getLKICopy(affectedLKI));
}
game.getAction().checkStaticAbilities(false);
}
@@ -418,8 +419,8 @@ public class ReplacementHandler {
}
}
if ("Replaced".equals(replacementEffect.getParam("ReplacementResult"))) {
return ReplacementResult.Replaced; // Event is replaced without SA.
if (replacementEffect.hasParam("ReplacementResult")) {
return ReplacementResult.valueOf(replacementEffect.getParam("ReplacementResult")); // Event is replaced without SA.
}
// if the spellability is a replace effect then its some new logic

View File

@@ -109,7 +109,7 @@ public class StaticAbilityCantBeCast {
return false;
}
if (stAb.hasParam("OnlySorcerySpeed") && (activator != null) && activator.canCastSorcery()) {
if (stAb.hasParam("OnlySorcerySpeed") && activator != null && activator.canCastSorcery()) {
return false;
}
@@ -120,12 +120,12 @@ public class StaticAbilityCantBeCast {
}
}
if (stAb.hasParam("NonCasterTurn") && (activator != null)
if (stAb.hasParam("NonCasterTurn") && activator != null
&& activator.getGame().getPhaseHandler().isPlayerTurn(activator)) {
return false;
}
if (stAb.hasParam("cmcGT") && (activator != null)) {
if (stAb.hasParam("cmcGT") && activator != null) {
if (stAb.getParam("cmcGT").equals("Turns")) {
if (card.getCMC() <= activator.getTurn()) {
return false;
@@ -176,7 +176,7 @@ public class StaticAbilityCantBeCast {
return false;
}
if (stAb.hasParam("NonActivatorTurn") && (activator != null)
if (stAb.hasParam("NonActivatorTurn") && activator != null
&& activator.getGame().getPhaseHandler().isPlayerTurn(activator)) {
return false;
}

View File

@@ -36,7 +36,6 @@ public class TriggerDamageDoneOnceByController extends Trigger {
@Override
public void setTriggeringObjects(SpellAbility sa, Map<AbilityKey, Object> runParams) {
Object target = runParams.get(AbilityKey.DamageTarget);
if (target instanceof Card) {
target = CardUtil.getLKICopy((Card)runParams.get(AbilityKey.DamageTarget));

View File

@@ -403,8 +403,12 @@ public class Forge implements ApplicationListener {
} else if (selector.equals("Adventure")) {
openAdventure();
clearSplashScreen();
} else
} else if (splashScreen != null) {
splashScreen.setShowModeSelector(true);
} else {//default mode in case splashscreen is null at some point as seen on resume..
openHomeDefault();
clearSplashScreen();
}
//start background music
SoundSystem.instance.setBackgroundMusic(MusicPlaylist.MENUS);
safeToClose = true;

View File

@@ -4,9 +4,8 @@ Types:Snow Creature Elf Warrior
PT:3/2
T:Mode$ SpellCast | ValidCard$ Creature | ValidActivatingPlayer$ You | Execute$ TrigEffect | TriggerZones$ Battlefield | SnowSpentForCardsColor$ True | TriggerDescription$ Whenever you cast a creature spell, if {S} of any of that spell's colors was spent to cast it, that creature enters the battlefield with an additional +1/+1 counter on it. ({S} is mana from a snow source.)
SVar:TrigEffect:DB$ Effect | RememberObjects$ TriggeredCard | ReplacementEffects$ ETBCreat
SVar:ETBCreat:Event$ Moved | ValidCard$ Card.IsRemembered | Destination$ Battlefield | ReplaceWith$ DBPutP1P1 | Description$ That creature enters the battlefield with an additional +1/+1 counter on it.
SVar:DBPutP1P1:DB$ PutCounter | Defined$ ReplacedCard | CounterType$ P1P1 | ETB$ True | CounterNum$ 1 | SubAbility$ ToBattlefield
SVar:ToBattlefield:DB$ InternalEtbReplacement | SubAbility$ DBExile
SVar:ETBCreat:Event$ Moved | ValidCard$ Card.IsRemembered | Destination$ Battlefield | ReplaceWith$ DBPutP1P1 | ReplacementResult$ Updated | Description$ That creature enters the battlefield with an additional +1/+1 counter on it.
SVar:DBPutP1P1:DB$ PutCounter | Defined$ ReplacedCard | CounterType$ P1P1 | ETB$ True | CounterNum$ 1 | SubAbility$ DBExile
SVar:DBExile:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile
DeckHints:Type$Snow
DeckHas:Ability$Counters

View File

@@ -1,7 +1,7 @@
Name:Breath of the Sleepless
ManaCost:3 U
Types:Enchantment
S:Mode$ Continuous | EffectZone$ Battlefield | Affected$ Spirit.nonToken+YouCtrl | MayPlay$ True | MayPlayPlayer$ CardOwner | MayPlayWithFlash$ True | MayPlayDontGrantZonePermissions$ True | AffectedZone$ Hand,Graveyard,Library,Exile | Description$ You may cast Spirit spells as though they had flash.
S:Mode$ CastWithFlash | ValidCard$ Spirit | ValidSA$ Spell | EffectZone$ Battlefield | Caster$ You | Description$ You may cast Spirit spells as though they had flash.
T:Mode$ SpellCast | ValidCard$ Creature | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | OpponentTurn$ True | Execute$ TrigTap | TriggerDescription$ Whenever you cast a creature spell during an opponent's turn, tap up to one target creature.
SVar:TrigTap:DB$ Tap | TargetMin$ 0 | TargetMax$ 1 | ValidTgts$ Creature | TgtPrompt$ Select up to one target creature
DeckHints:Type$Spirit

View File

@@ -3,9 +3,8 @@ ManaCost:2 R
Types:Creature Devil
PT:2/3
K:Menace
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | DayTime$ Neither | ReplaceWith$ DoDay | Description$ If it's neither day nor night, it becomes day as CARDNAME enters the battlefield.
SVar:DoDay:DB$ DayTime | Value$ Day | SubAbility$ ETB
SVar:ETB:DB$ InternalEtbReplacement
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | DayTime$ Neither | ReplaceWith$ DoDay | ReplacementResult$ Updated | Description$ If it's neither day nor night, it becomes day as CARDNAME enters the battlefield.
SVar:DoDay:DB$ DayTime | Value$ Day
T:Mode$ DayTimeChanges | Execute$ TrigDamage | TriggerZones$ Battlefield | TriggerDescription$ Whenever day becomes night or night becomes day, CARDNAME deals 1 damage to each opponent.
SVar:TrigDamage:DB$ DealDamage | Defined$ Player.Opponent | NumDmg$ 1
Oracle:Menace (This creature can't be blocked except by two or more creatures.)\nIf it's neither day nor night, it becomes day as Brimstone Vandal enters the battlefield.\nWhenever day becomes night or night becomes day, Brimstone Vandal deals 1 damage to each opponent.

View File

@@ -4,7 +4,7 @@ Types:Creature Goat Hydra
PT:0/0
K:etbCounter:P1P1:X
SVar:X:Count$xPaid
A:AB$ PutCounter | Cost$ 2 | Activator$ Player.attackedBySourceThisCombat | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBReselect | ActivationPhases$ Declare Attackers | AILogic$ AlwaysWithNoTgt | SpellDescription$ Put a +1/+1 counter on CARDNAME, then you may reselect which player CARDNAME is attacking. Only the player CARDNAME is attacking may activate this ability and only during the declare attackers step. (It can't attack its controller.)
SVar:DBReselect:DB$ ChangeCombatants | Defined$ Self | AILogic$ WeakestOppExceptCtrl
A:AB$ PutCounter | Cost$ 2 | Activator$ Player | IsPresent$ Card.Self+attackingYou | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBReselect | ActivationPhases$ Declare Attackers | AILogic$ AlwaysWithNoTgt | SpellDescription$ Put a +1/+1 counter on CARDNAME, then you may reselect which player CARDNAME is attacking. Only the player CARDNAME is attacking may activate this ability and only during the declare attackers step. (It can't attack its controller.)
SVar:DBReselect:DB$ ChangeCombatants | Defined$ Self | AILogic$ WeakestOppExceptCtrl | PlayerOnly$ True
DeckHas:Ability$Counters
Oracle:Capricopian enters the battlefield with X +1/+1 counters on it.\n{2}: Put a +1/+1 counter on Capricopian, then you may reselect which player Capricopian is attacking. Only the player Capricopian is attacking may activate this ability and only during the declare attackers step. (It can't attack its controller.)

View File

@@ -2,9 +2,8 @@ Name:Celestus Sanctifier
ManaCost:2 W
Types:Creature Human Cleric
PT:3/2
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | DayTime$ Neither | ReplaceWith$ DoDay | Description$ If it's neither day nor night, it becomes day as CARDNAME enters the battlefield.
SVar:DoDay:DB$ DayTime | Value$ Day | SubAbility$ ETB
SVar:ETB:DB$ InternalEtbReplacement
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | DayTime$ Neither | ReplaceWith$ DoDay | ReplacementResult$ Updated | Description$ If it's neither day nor night, it becomes day as CARDNAME enters the battlefield.
SVar:DoDay:DB$ DayTime | Value$ Day
T:Mode$ DayTimeChanges | Execute$ DBDig | TriggerZones$ Battlefield | TriggerDescription$ Whenever day becomes night or night becomes day, look at the top two cards of your library. Put one of them into your graveyard.
SVar:DBDig:DB$ Dig | DigNum$ 2 | DestinationZone$ Graveyard | LibraryPosition2$ 0
DeckHas:Ability$Graveyard

View File

@@ -4,7 +4,7 @@ Types:Creature Dinosaur
PT:2/1
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigEffect | TriggerDescription$ When CARDNAME dies, you may cast Dinosaur spells this turn as though they had flash, and whenever you cast a Dinosaur spell this turn, it gains "When this creature enters the battlefield, you may have it fight another target creature."
SVar:TrigEffect:DB$ Effect | Name$ Cherished Hatchling Effect | StaticAbilities$ STFlash | Triggers$ HatchlingCast
SVar:STFlash:Mode$ Continuous | EffectZone$ Command | Affected$ Dinosaur.nonToken+YouCtrl | MayPlay$ True | MayPlayPlayer$ CardOwner | MayPlayWithFlash$ True | MayPlayDontGrantZonePermissions$ True | AffectedZone$ Hand,Graveyard,Library,Exile | Description$ You may cast Dinosaur spells this turn as though they had flash.
SVar:STFlash:Mode$ CastWithFlash | ValidCard$ Dinosaur | ValidSA$ Spell | EffectZone$ Command | Caster$ You | Description$ You may cast Dinosaur spells this turn as though they had flash.
SVar:HatchlingCast:Mode$ SpellCast | ValidCard$ Dinosaur | ValidActivatingPlayer$ You | Execute$ TrigHatchlingAnimate | TriggerZones$ Command | TriggerDescription$ Whenever you cast a Dinosaur spell this turn, it gains "When this creature enters the battlefield, you may have it fight another target creature."
SVar:TrigHatchlingAnimate:DB$ Animate | Defined$ TriggeredCard | Duration$ Permanent | Triggers$ TrigETBHatchling | sVars$ HatchlingFight
SVar:TrigETBHatchling:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ HatchlingFight | OptionalDecider$ You | TriggerDescription$ When this creature enters the battlefield, you may have it fight another target creature.

View File

@@ -4,7 +4,6 @@ Types:Creature Illusion
PT:3/3
K:Flying
K:Vanishing:3
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigCopyPermanent | TriggerDescription$ When CARDNAME dies, if it had no time counters on it, create two tokens that are copies of it.
SVar:TrigCopyPermanent:DB$ CopyPermanent | Defined$ TriggeredCard | NumCopies$ 2 | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ0
SVar:X:TriggeredCard$CardCounters.TIME
T:Mode$ ChangesZone | ValidCard$ Card.Self+counters_EQ0_TIME | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigCopyPermanent | TriggerDescription$ When CARDNAME dies, if it had no time counters on it, create two tokens that are copies of it.
SVar:TrigCopyPermanent:DB$ CopyPermanent | Defined$ TriggeredCard | NumCopies$ 2
Oracle:Flying\nVanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)\nWhen Chronozoa dies, if it had no time counters on it, create two tokens that are copies of it.

View File

@@ -2,9 +2,8 @@ Name:Component Collector
ManaCost:2 U
Types:Creature Homunculus
PT:1/4
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | DayTime$ Neither | ReplaceWith$ DoDay | Description$ If it's neither day nor night, it becomes day as CARDNAME enters the battlefield.
SVar:DoDay:DB$ DayTime | Value$ Day | SubAbility$ ETB
SVar:ETB:DB$ InternalEtbReplacement
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | DayTime$ Neither | ReplaceWith$ DoDay | ReplacementResult$ Updated | Description$ If it's neither day nor night, it becomes day as CARDNAME enters the battlefield.
SVar:DoDay:DB$ DayTime | Value$ Day
T:Mode$ DayTimeChanges | Execute$ TrigTapOrUntap | TriggerZones$ Battlefield | TriggerDescription$ Whenever day becomes night or night becomes day, you may tap or untap target nonland permanent.
SVar:TrigTapOrUntap:DB$ TapOrUntap | ValidTgts$ Permanent.nonLand | TgtPrompt$ Select target nonland permanent
Oracle:If it's neither day nor night, it becomes day as Component Collector enters the battlefield.\nWhenever day becomes night or night becomes day, you may tap or untap target nonland permanent.

View File

@@ -2,7 +2,7 @@ Name:Epic Experiment
ManaCost:X U R
Types:Sorcery
A:SP$ Dig | Cost$ X U R | Defined$ You | DigNum$ X | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBPlay | SpellDescription$ Exile the top X cards of your library. You may cast instant and sorcery spells with mana value X or less from among them without paying their mana costs. Then put all cards exiled this way that weren't cast into your graveyard.
SVar:DBPlay:DB$ Play | Valid$ Instant.cmcLEX+IsRemembered+YouOwn,Sorcery.cmcLEX+IsRemembered+YouOwn | ValidZone$ Exile | ValidSA$ Spell | Controller$ You | WithoutManaCost$ True | Optional$ True | Amount$ All | SubAbility$ DBGrave
SVar:DBPlay:DB$ Play | Valid$ Card.IsRemembered+YouOwn | ValidZone$ Exile | ValidSA$ Instant.cmcLEX,Sorcery.cmcLEX | Controller$ You | WithoutManaCost$ True | Optional$ True | Amount$ All | SubAbility$ DBGrave
SVar:DBGrave:DB$ ChangeZoneAll | Origin$ Exile | Destination$ Graveyard | ChangeType$ Card.IsRemembered+YouOwn | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:X:Count$xPaid

View File

@@ -2,9 +2,8 @@ Name:Firmament Sage
ManaCost:3 U
Types:Creature Human Wizard
PT:2/3
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | DayTime$ Neither | ReplaceWith$ DoDay | Description$ If it's neither day nor night, it becomes day as CARDNAME enters the battlefield.
SVar:DoDay:DB$ DayTime | Value$ Day | SubAbility$ ETB
SVar:ETB:DB$ InternalEtbReplacement
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | DayTime$ Neither | ReplaceWith$ DoDay | ReplacementResult$ Updated | Description$ If it's neither day nor night, it becomes day as CARDNAME enters the battlefield.
SVar:DoDay:DB$ DayTime | Value$ Day
T:Mode$ DayTimeChanges | Execute$ DBDraw | TriggerZones$ Battlefield | TriggerDescription$ Whenever day becomes night or night becomes day, draw a card.
SVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 1
Oracle:If it's neither day nor night, it becomes day as Firmament Sage enters the battlefield.\nWhenever day becomes night or night becomes day, draw a card.

View File

@@ -3,9 +3,8 @@ ManaCost:1 W W
Types:Creature Human Soldier
PT:3/3
K:Ward:1
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | DayTime$ Neither | ReplaceWith$ DoDay | Description$ If it's neither day nor night, it becomes day as CARDNAME enters the battlefield.
SVar:DoDay:DB$ DayTime | Value$ Day | SubAbility$ ETB
SVar:ETB:DB$ InternalEtbReplacement
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | DayTime$ Neither | ReplaceWith$ DoDay | ReplacementResult$ Updated | Description$ If it's neither day nor night, it becomes day as CARDNAME enters the battlefield.
SVar:DoDay:DB$ DayTime | Value$ Day
T:Mode$ DayTimeChanges | Execute$ TrigDig | TriggerZones$ Battlefield | TriggerDescription$ Whenever day becomes night or night becomes day, look at the top four cards of your library. You may reveal a creature card with mana value 3 or less from among them and put it into your hand. Put the rest on the bottom of your library in any order.
SVar:TrigDig:DB$ Dig | ForceRevealToController$ True | DigNum$ 4 | ChangeNum$ 1 | Optional$ True | ChangeValid$ Creature.cmcLE3
Oracle:Ward {1}\nIf it's neither day nor night, it becomes day as Gavony Dawnguard enters the battlefield.\nWhenever day becomes night or night becomes day, look at the top four cards of your library. You may reveal a creature card with mana value 3 or less from among them and put it into your hand. Put the rest on the bottom of your library in any order.

View File

@@ -18,9 +18,7 @@ Types:Legendary Snow Artifact
A:AB$ Effect | Cost$ T | TgtZone$ Graveyard | ValidTgts$ Permanent.Snow+YouCtrl | TgtPrompt$ Choose target snow permanent card in your graveyard | StaticAbilities$ STPlay | RememberObjects$ Targeted | ForgetOnMoved$ Graveyard | SubAbility$ DBEffect | SpellDescription$ You may play target snow permanent card from your graveyard this turn. If you do, it enters the battlefield tapped.
SVar:STPlay:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Graveyard | Description$ You may play target snow permanent card from your graveyard this turn.
SVar:DBEffect:DB$ Effect | RememberObjects$ ParentTarget | ForgetOnMoved$ Stack | ReplacementEffects$ ETBCreat
SVar:ETBCreat:Event$ Moved | ValidCard$ Card.IsRemembered | Destination$ Battlefield | ReplaceWith$ DBTap | Description$ If you do, it enters the battlefield tapped.
SVar:DBTap:DB$ Tap | Defined$ ReplacedCard | ETB$ True | SubAbility$ ToBattlefield
SVar:ToBattlefield:DB$ InternalEtbReplacement | SubAbility$ DBExile
SVar:ETBCreat:Event$ Moved | ValidCard$ Card.IsRemembered | Destination$ Battlefield | ReplaceWith$ DBTap | ReplacementResult$ Updated | Description$ If you do, it enters the battlefield tapped.
SVar:DBTap:DB$ Tap | Defined$ ReplacedCard | ETB$ True | SubAbility$ DBExile
SVar:DBExile:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile
SVar:STTapped:Mode$ Continuous | Affected$ Card.IsRemembered | AddKeyword$ CARDNAME enters the battlefield tapped.
Oracle:{T}: You may play target snow permanent card from your graveyard this turn. If you do, it enters the battlefield tapped.

View File

@@ -5,5 +5,5 @@ K:Enchant creature
A:SP$ Attach | Cost$ 2 W | ValidTgts$ Creature | AILogic$ Pump
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | AddToughness$ 1 | Goad$ True | Description$ Enchanted creature gets +1/+1 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
T:Mode$ Attacks | ValidCard$ Card.AttachedBy | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever enchanted creature attacks, each other creature that's attacking one of your opponents gets +1/+1 until end of turn.
SVar:TrigPump:DB$ PumpAll | ValidCards$ Creature.NotEnchantedBy+attackingOpponent | NumAtt$ +1 | NumDef$ +1
SVar:TrigPump:DB$ PumpAll | ValidCards$ Creature.NotEnchantedBy+attacking Opponent | NumAtt$ +1 | NumDef$ +1
Oracle:Enchant creature\nEnchanted creature gets +1/+1 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)\nWhenever enchanted creature attacks, each other creature that's attacking one of your opponents gets +1/+1 until end of turn.

View File

@@ -6,9 +6,8 @@ K:Changeling
K:ETBReplacement:Copy:DBCopy:Optional
SVar:DBCopy:DB$ Clone | Choices$ Permanent.Other+YouCtrl | AddTypes$ Legendary & Snow | SubAbility$ DBConditionEffect | AddKeywords$ Changeling | SpellDescription$ You may have Moritte of the Frost enter the battlefield as a copy of a permanent you control, except it's legendary and snow in addition to its other types and, if it's a creature, it enters with two additional +1/+1 counters on it and has changeling.
SVar:DBConditionEffect:DB$ Effect | RememberObjects$ Self | Name$ Moritte of the Frost Effect | ReplacementEffects$ ETBCreat
SVar:ETBCreat:Event$ Moved | ValidCard$ Creature.IsRemembered | Destination$ Battlefield | ReplaceWith$ DBPutP1P1 | Description$ If it's a creature, it enters with two additional +1/+1 counters on it.
SVar:DBPutP1P1:DB$ PutCounter | Defined$ ReplacedCard | CounterType$ P1P1 | ETB$ True | CounterNum$ 2 | SubAbility$ ToBattlefield
SVar:ToBattlefield:DB$ InternalEtbReplacement | SubAbility$ DBExile
SVar:ETBCreat:Event$ Moved | ValidCard$ Creature.IsRemembered | Destination$ Battlefield | ReplaceWith$ DBPutP1P1 | ReplacementResult$ Updated | Description$ If it's a creature, it enters with two additional +1/+1 counters on it.
SVar:DBPutP1P1:DB$ PutCounter | Defined$ ReplacedCard | CounterType$ P1P1 | ETB$ True | CounterNum$ 2 | SubAbility$ DBExile
SVar:DBExile:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile
DeckHas:Ability$Counters
Oracle:Changeling (This card is every creature type.)\nYou may have Moritte of the Frost enter the battlefield as a copy of a permanent you control, except it's legendary and snow in addition to its other types and, if it's a creature, it enters with two additional +1/+1 counters on it and has changeling.

View File

@@ -2,9 +2,8 @@ Name:Mystic Reflection
ManaCost:1 U
Types:Instant
A:SP$ Effect | ValidTgts$ Creature.nonLegendary | TgtPrompt$ Choose target nonlegendary creature | RememberObjects$ Targeted | ReplacementEffects$ ReplaceETB | Triggers$ TrigRemove | SpellDescription$ Choose target nonlegendary creature. The next time one or more creatures or planeswalkers enter the battlefield this turn, they enter as copies of the chosen creature.
SVar:ReplaceETB:Event$ Moved | Destination$ Battlefield | ValidCard$ Creature,Planeswalker | ReplaceWith$ EnterAsCopy | Description$ The next time one or more creatures or planeswalkers enter the battlefield this turn, they enter as copies of the chosen creature.
SVar:EnterAsCopy:DB$ Clone | Defined$ Remembered | CloneTarget$ ReplacedCard | SubAbility$ MoveToBattlefield
SVar:MoveToBattlefield:DB$ InternalEtbReplacement | SubAbility$ DBImprint
SVar:ReplaceETB:Event$ Moved | Destination$ Battlefield | ValidCard$ Creature,Planeswalker | ReplaceWith$ EnterAsCopy | ReplacementResult$ Updated | Description$ The next time one or more creatures or planeswalkers enter the battlefield this turn, they enter as copies of the chosen creature.
SVar:EnterAsCopy:DB$ Clone | Defined$ Remembered | CloneTarget$ ReplacedCard | SubAbility$ DBImprint
SVar:DBImprint:DB$ Pump | ImprintCards$ ReplacedCard
SVar:TrigRemove:Mode$ ChangesZoneAll | CheckSVar$ Z | Execute$ ExileSelf | Static$ True
SVar:ExileSelf:DB$ ChangeZone | Origin$ Command | Destination$ Exile | Defined$ Self

View File

@@ -2,9 +2,8 @@ Name:Obsessive Astronomer
ManaCost:1 R
Types:Creature Human Wizard
PT:2/2
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | DayTime$ Neither | ReplaceWith$ DoDay | Description$ If it's neither day nor night, it becomes day as CARDNAME enters the battlefield.
SVar:DoDay:DB$ DayTime | Value$ Day | SubAbility$ ETB
SVar:ETB:DB$ InternalEtbReplacement
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | DayTime$ Neither | ReplaceWith$ DoDay | ReplacementResult$ Updated | Description$ If it's neither day nor night, it becomes day as CARDNAME enters the battlefield.
SVar:DoDay:DB$ DayTime | Value$ Day
T:Mode$ DayTimeChanges | Execute$ TrigDiscard | TriggerZones$ Battlefield | TriggerDescription$ Whenever day becomes night or night becomes day, discard up to two cards, then draw that many cards.
SVar:TrigDiscard:DB$ Discard | Defined$ You | NumCards$ 2 | Optional$ True | Mode$ TgtChoose | RememberDiscarded$ True | SubAbility$ DBDraw
SVar:DBDraw:DB$ Draw | NumCards$ Y | SubAbility$ DBCleanup

View File

@@ -5,12 +5,10 @@ A:SP$ ChangeZone | Cost$ 3 W | ValidTgts$ Creature.YouCtrl,Planeswalker.YouCtrl
SVar:DelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | Execute$ TrigReturn | RememberObjects$ RememberedLKI | TriggerDescription$ Return each of them to the battlefield under its owner's control. Each of them enters the battlefield with an additional +1/+1 counter on it if it's a creature and an additional loyalty counter on it if it's a planeswalker. | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:TrigReturn:DB$ ChangeZone | Origin$ Exile | Destination$ Battlefield | Defined$ DelayTriggerRememberedLKI | AnimateSubAbility$ DBConditionEffect
SVar:DBConditionEffect:DB$ Effect | RememberObjects$ Remembered | Name$ Semester's End Effect | ReplacementEffects$ ETBCreat,ETBPlans
SVar:ETBCreat:Event$ Moved | ValidCard$ Creature.IsRemembered | Destination$ Battlefield | ReplaceWith$ DBPutP1P1 | Description$ It enters with an additional +1/+1 counter on it if it's a creature.
SVar:DBPutP1P1:DB$ PutCounter | Defined$ ReplacedCard | CounterType$ P1P1 | ETB$ True | CounterNum$ 1 | SubAbility$ ToBattlefield
SVar:ETBPlans:Event$ Moved | ValidCard$ Planeswalker.IsRemembered | Destination$ Battlefield | ReplaceWith$ DBPutLOYALTY | Description$ It enters with an additional loyalty counter on it if it's a planeswalker.
SVar:DBPutLOYALTY:DB$ PutCounter | Defined$ ReplacedCard | CounterType$ LOYALTY | ETB$ True | CounterNum$ 1 | SubAbility$ ToBattlefield
SVar:ToBattlefield:DB$ InternalEtbReplacement | SubAbility$ DBExile
SVar:DBConditionEffect:DB$ Effect | RememberObjects$ Remembered | Name$ Semester's End Effect | ReplacementEffects$ ETBCreatPlans
SVar:ETBCreatPlans:Event$ Moved | ValidCard$ Creature.IsRemembered,Planeswalker.IsRemembered | Destination$ Battlefield | ReplaceWith$ DBPutP1P1 | ReplacementResult$ Updated | Description$ It enters with an additional +1/+1 counter on it if it's a creature, it enters with an additional loyalty counter on it if it's a planeswalker.
SVar:DBPutP1P1:DB$ PutCounter | Defined$ ReplacedNewCard.Creature | CounterType$ P1P1 | ETB$ True | CounterNum$ 1 | SubAbility$ DBPutLOYALTY
SVar:DBPutLOYALTY:DB$ PutCounter | Defined$ ReplacedNewCard.Planeswalker | CounterType$ LOYALTY | ETB$ True | CounterNum$ 1 | SubAbility$ DBExile
SVar:DBExile:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile
SVar:X:Count$Valid Permanent.YouCtrl
DeckHas:Ability$Counters

View File

@@ -4,12 +4,10 @@ Types:Creature Illusion
PT:0/0
K:ETBReplacement:Copy:DBCopy:Optional
SVar:DBCopy:DB$ Clone | Choices$ Creature.Other+YouCtrl,Planeswalker.Other+YouCtrl | NonLegendary$ True | SubAbility$ DBConditionEffect | SpellDescription$ You may have CARDNAME enter the battlefield as a copy of a creature or planeswalker you control, except it enters with an additional +1/+1 counter on it if it's a creature, it enters with an additional loyalty counter on it if it's a planeswalker, and it isn't legendary if that permanent is legendary.
SVar:DBConditionEffect:DB$ Effect | RememberObjects$ Self | Name$ Spark Double Effect | ReplacementEffects$ ETBCreat,ETBPlans
SVar:ETBCreat:Event$ Moved | ValidCard$ Creature.IsRemembered | Destination$ Battlefield | ReplaceWith$ DBPutP1P1 | Description$ It enters with an additional +1/+1 counter on it if it's a creature.
SVar:DBPutP1P1:DB$ PutCounter | Defined$ ReplacedCard | CounterType$ P1P1 | ETB$ True | CounterNum$ 1 | SubAbility$ ToBattlefield
SVar:ETBPlans:Event$ Moved | ValidCard$ Planeswalker.IsRemembered | Destination$ Battlefield | ReplaceWith$ DBPutLOYALTY | Description$ It enters with an additional loyalty counter on it if it's a planeswalker.
SVar:DBPutLOYALTY:DB$ PutCounter | Defined$ ReplacedCard | CounterType$ LOYALTY | ETB$ True | CounterNum$ 1 | SubAbility$ ToBattlefield
SVar:ToBattlefield:DB$ InternalEtbReplacement | SubAbility$ DBExile
SVar:DBConditionEffect:DB$ Effect | RememberObjects$ Self | Name$ Spark Double Effect | ReplacementEffects$ ETBCreatPlans
SVar:ETBCreatPlans:Event$ Moved | ValidCard$ Creature.IsRemembered,Planeswalker.IsRemembered | Destination$ Battlefield | ReplaceWith$ DBPutP1P1 | ReplacementResult$ Updated | Description$ It enters with an additional +1/+1 counter on it if it's a creature, it enters with an additional loyalty counter on it if it's a planeswalker.
SVar:DBPutP1P1:DB$ PutCounter | Defined$ ReplacedNewCard.Creature | CounterType$ P1P1 | ETB$ True | CounterNum$ 1 | SubAbility$ DBPutLOYALTY
SVar:DBPutLOYALTY:DB$ PutCounter | Defined$ ReplacedNewCard.Planeswalker | CounterType$ LOYALTY | ETB$ True | CounterNum$ 1 | SubAbility$ DBExile
SVar:DBExile:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile
DeckHas:Ability$Counters
SVar:NeedsToPlayVar:Z GE1

View File

@@ -6,8 +6,7 @@ SVar:P1P1:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select targe
SVar:Lore:DB$ PutCounter | ValidTgts$ Saga.YouCtrl | TgtPrompt$ Select target Saga you control | CounterType$ LORE | CounterNum$ 2 | SubAbility$ DBEffect | SpellDescription$ Put two lore counters on target Saga you control. The next time one or more enchantment creatures enter the battlefield under your control this turn, each enters with two additional +1/+1 counters on it.
SVar:DBEffect:DB$ Effect | ReplacementEffects$ ReplaceETB | Triggers$ TrigRemove
SVar:ReplaceETB:Event$ Moved | Destination$ Battlefield | ValidCard$ Creature.Enchantment | ReplaceWith$ DBPutP1P1
SVar:DBPutP1P1:DB$ PutCounter | Defined$ ReplacedCard | CounterType$ P1P1 | ETB$ True | CounterNum$ 2 | SubAbility$ MoveToBattlefield
SVar:MoveToBattlefield:DB$ InternalEtbReplacement | SubAbility$ DBImprint
SVar:DBPutP1P1:DB$ PutCounter | Defined$ ReplacedCard | CounterType$ P1P1 | ETB$ True | CounterNum$ 2 | SubAbility$ DBImprint
SVar:DBImprint:DB$ Pump | ImprintCards$ ReplacedCard
SVar:TrigRemove:Mode$ ChangesZoneAll | CheckSVar$ Z | Execute$ ExileSelf | Static$ True
SVar:ExileSelf:DB$ ChangeZone | Origin$ Command | Destination$ Exile | Defined$ Self

View File

@@ -4,9 +4,8 @@ Types:Creature Human Knight
PT:3/3
K:Trample
K:Haste
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | DayTime$ Neither | ReplaceWith$ DoDay | Description$ If it's neither day nor night, it becomes day as CARDNAME enters the battlefield.
SVar:DoDay:DB$ DayTime | Value$ Day | SubAbility$ ETB
SVar:ETB:DB$ InternalEtbReplacement
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | DayTime$ Neither | ReplaceWith$ DoDay | ReplacementResult$ Updated | Description$ If it's neither day nor night, it becomes day as CARDNAME enters the battlefield.
SVar:DoDay:DB$ DayTime | Value$ Day
T:Mode$ DayTimeChanges | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever day becomes night or night becomes day, put a +1/+1 counter on target creature you control.
SVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ 1
DeckHas:Ability$Counters

View File

@@ -3,9 +3,8 @@ ManaCost:2 R R
Types:Creature Phoenix
PT:4/2
K:Flying
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | DayTime$ Neither | ReplaceWith$ DoDay | Description$ If it's neither day nor night, it becomes day as CARDNAME enters the battlefield.
SVar:DoDay:DB$ DayTime | Value$ Day | SubAbility$ ETB
SVar:ETB:DB$ InternalEtbReplacement
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | DayTime$ Neither | ReplaceWith$ DoDay | ReplacementResult$ Updated | Description$ If it's neither day nor night, it becomes day as CARDNAME enters the battlefield.
SVar:DoDay:DB$ DayTime | Value$ Day
T:Mode$ DayTimeChanges | Execute$ TrigReturn | TriggerZones$ Graveyard | TriggerDescription$ Whenever day becomes night or night becomes day, you may pay {1}{R}. If you do, return CARDNAME from your graveyard to the battlefield tapped.
SVar:TrigReturn:AB$ ChangeZone | Cost$ 1 R | Origin$ Graveyard | Destination$ Battlefield | Tapped$ True
DeckHas:Ability$Graveyard

View File

@@ -5,9 +5,8 @@ A:SP$ ChangeZone | ValidTgts$ Permanent.YouCtrl | TgtPrompt$ Select target perma
SVar:DBEffect:DB$ Effect | RememberObjects$ Remembered | Triggers$ ReturnEOT | ReplacementEffects$ EntersAsCreature | SubAbility$ DBCleanup | SpellDescription$ Return that card to the battlefield under its owner's control at the beginning of the next end step. If it enters the battlefield as a creature, it enters with an additional +1/+1 counter on it.
SVar:ReturnEOT:Mode$ Phase | Phase$ End of Turn | Execute$ TrigReturn | TriggerDescription$ Return that card to the battlefield under its owner's control at the beginning of the next end step. If it enters the battlefield as a creature, it enters with an additional +1/+1 counter on it.
SVar:TrigReturn:DB$ ChangeZone | Origin$ Exile | Destination$ Battlefield | Defined$ RememberedLKI
SVar:EntersAsCreature:Event$ Moved | ValidCard$ Creature.IsRemembered | Destination$ Battlefield | ReplaceWith$ PutP1P1 | Secondary$ True
SVar:PutP1P1:DB$ PutCounter | Defined$ ReplacedCard | CounterType$ P1P1 | ETB$ True | SubAbility$ ToBattlefield
SVar:ToBattlefield:DB$ InternalEtbReplacement | SubAbility$ DBExile
SVar:EntersAsCreature:Event$ Moved | ValidCard$ Creature.IsRemembered | Destination$ Battlefield | ReplaceWith$ PutP1P1 | Secondary$ True | ReplacementResult$ Updated
SVar:PutP1P1:DB$ PutCounter | Defined$ ReplacedCard | CounterType$ P1P1 | ETB$ True | SubAbility$ DBExile
SVar:DBExile:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
DeckHas:Ability$Counters

View File

@@ -1,9 +1,8 @@
Name:The Celestus
ManaCost:3
Types:Legendary Artifact
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | DayTime$ Neither | ReplaceWith$ DoDay | Description$ If it's neither day nor night, it becomes day as CARDNAME enters the battlefield.
SVar:DoDay:DB$ DayTime | Value$ Day | SubAbility$ ETB
SVar:ETB:DB$ InternalEtbReplacement
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | DayTime$ Neither | ReplaceWith$ DoDay | ReplacementResult$ Updated | Description$ If it's neither day nor night, it becomes day as CARDNAME enters the battlefield.
SVar:DoDay:DB$ DayTime | Value$ Day
A:AB$ Mana | Cost$ T | Produced$ Any | SpellDescription$ Add one mana of any color.
A:AB$ DayTime | Cost$ 3 T | Value$ Switch | SorcerySpeed$ True | SpellDescription$ If it's night, it becomes day. Otherwise, it becomes night. Activate only as a sorcery.
T:Mode$ DayTimeChanges | Execute$ DBGainLife | TriggerZones$ Battlefield | TriggerDescription$ Whenever day becomes night or night becomes day, you gain 1 life. You may draw a card. If you do, discard a card.

View File

@@ -0,0 +1,12 @@
Name:Artificer Class
ManaCost:1 U
Types:Enchantment Class
S:Mode$ ReduceCost | EffectZone$ Battlefield | ValidCard$ Card.Artifact | Activator$ You | Type$ Spell | OnlyFirstSpell$ True | Amount$ 1 | Description$ The first artifact spell you cast each turn costs {1} less to cast.
K:Class:2:1 U:AddTrigger$ TriggerClassLevel
SVar:TriggerClassLevel:Mode$ ClassLevelGained | ClassLevel$ 2 | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigDigUntil | Secondary$ True | TriggerDescription$ When this Class becomes level 2, reveal cards from the top of your library until you reveal an artifact card. Put that card into your hand and the rest on the bottom of your library in a random order.
SVar:TrigDigUntil:DB$ DigUntil | Valid$ Artifact | FoundDestination$ Hand | RevealedDestination$ Library | RevealedLibraryPosition$ -1 | RevealRandomOrder$ True
K:Class:3:5 U:AddTrigger$ TriggerEndTurn
SVar:TriggerEndTurn:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ CopyArtifact | Secondary$ True | TriggerDescription$ At the beginning of your end step, create a token that's a copy of target artifact you control.
SVar:CopyArtifact:DB$ CopyPermanent | ValidTgts$ Artifact.YouCtrl | TgtPrompt$ Select target artifact you control to copy
DeckNeeds:Type$Artifact
Oracle:(Gain the next level as a sorcery to add its ability.)\nThe first artifact spell you cast each turn costs {1} less to cast.\n{1}{U}: Level 2\nWhen this Class becomes level 2, reveal cards from the top of your library until you reveal an artifact card. Put that card into your hand and the rest on the bottom of your library in a random order.\n{5}{U}: Level 3\nAt the beginning of your end step, create a token that's a copy of target artifact you control.

View File

@@ -2,10 +2,9 @@ Name:Master Chef
ManaCost:2 G
Types:Legendary Enchantment Background
S:Mode$ Continuous | Affected$ Creature.IsCommander+YouOwn | AddReplacementEffects$ This & Other | Description$ Commander creatures you own have "This creature enters the battlefield with an additional +1/+1 counter on it" and "Other creatures you control enter with an additional +1/+1 counter on them."
SVar:This:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplaceWith$ ExtraCounter | Description$ This creature enters the battlefield with an additional +1/+1 counter on it.
SVar:Other:Event$ Moved | ValidCard$ Creature.Other+YouCtrl | Destination$ Battlefield | ReplaceWith$ ExtraCounter | Description$ Other creatures you control enter with an additional +1/+1 counter on them.
SVar:ExtraCounter:DB$ PutCounter | ETB$ True | Defined$ ReplacedCard | CounterType$ P1P1 | SubAbility$ ETB
SVar:ETB:DB$ InternalEtbReplacement
SVar:This:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplaceWith$ ExtraCounter | ReplacementResult$ Updated | Description$ This creature enters the battlefield with an additional +1/+1 counter on it.
SVar:Other:Event$ Moved | ValidCard$ Creature.Other+YouCtrl | Destination$ Battlefield | ReplaceWith$ ExtraCounter | ReplacementResult$ Updated | Description$ Other creatures you control enter with an additional +1/+1 counter on them.
SVar:ExtraCounter:DB$ PutCounter | ETB$ True | Defined$ ReplacedCard | CounterType$ P1P1
AI:RemoveDeck:NonCommander
DeckHas:Ability$Counters
Oracle:Commander creatures you own have "This creature enters the battlefield with an additional +1/+1 counter on it" and "Other creatures you control enter with an additional +1/+1 counter on them."

View File

@@ -2,7 +2,7 @@ Name:Renari, Merchant of Marvels
ManaCost:3 U
Types:Legendary Creature Dragon Artificer
PT:2/4
S:Mode$ Continuous | EffectZone$ Battlefield | Affected$ Dragon.nonToken+YouCtrl,Artifact.nonToken+YouCtrl | MayPlay$ True | MayPlayPlayer$ CardOwner | MayPlayWithFlash$ True | MayPlayDontGrantZonePermissions$ True | AffectedZone$ Hand,Graveyard,Library,Exile | Description$ You may cast Dragon spells and artifact spells as though they had flash.
S:Mode$ CastWithFlash | ValidCard$ Dragon,Artifact | ValidSA$ Spell | EffectZone$ Battlefield | Caster$ You | Description$ You may cast Dragon spells and artifact spells as though they had flash.
DeckHints:Type$Dragon|Artifact
K:Choose a Background
Oracle:You may cast Dragon spells and artifact spells as though they had flash.\nChoose a Background (You can have a Background as a second commander.)

View File

@@ -3,11 +3,11 @@ ManaCost:1 B
Types:Legendary Enchantment Background
S:Mode$ Continuous | Affected$ Creature.IsCommander+YouOwn | AddReplacementEffects$ Draw | Description$ Commander creatures you own have "The first time you would draw a card each turn, instead look at the top two cards of your library. Put one of them into your graveyard and the other back on top of your library. Then draw a card."
SVar:Draw:Event$ Draw | ValidPlayer$ You | ReplaceWith$ DBDig | CheckSVar$ X | SVarCompare$ EQ0 | CheckSecondSVar$ Y | SecondSVarCompare$ EQ0 | Description$ The first time you would draw a card each turn, instead look at the top two cards of your library. Put one of them into your graveyard and the other back on top of your library. Then draw a card.
SVar:DBDig:DB$ Dig | DigNum$ 2 | AnyNumber$ | DestinationZone$ Graveyard | LibraryPosition2$ 0 | SubAbility$ AllowDraw
SVar:DBDig:DB$ Dig | DigNum$ 2 | DestinationZone$ Graveyard | LibraryPosition2$ 0 | SubAbility$ AllowDraw
SVar:AllowDraw:DB$ StoreSVar | SVar$ Y | Type$ Number | Expression$ 1 | SubAbility$ DBDraw
SVar:DBDraw:DB$ Draw | SubAbility$ Reset
SVar:Reset:DB$ StoreSVar | SVar$ Y | Type$ Number | Expression$ 0
SVar:X:PlayerCountYou$CardsDrawn
SVar:X:Count$YouDrewThisTurn
SVar:Y:Number$0
DeckHas:Ability$Graveyard
AI:RemoveDeck:NonCommander

View File

@@ -2,9 +2,8 @@ Name:Vadrik, Astral Archmage
ManaCost:1 U R
Types:Legendary Creature Human Wizard
PT:1/2
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | DayTime$ Neither | ReplaceWith$ DoDay | Description$ If it's neither day nor night, it becomes day as CARDNAME enters the battlefield.
SVar:DoDay:DB$ DayTime | Value$ Day | SubAbility$ ETB
SVar:ETB:DB$ InternalEtbReplacement
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | DayTime$ Neither | ReplaceWith$ DoDay | ReplacementResult$ Updated | Description$ If it's neither day nor night, it becomes day as CARDNAME enters the battlefield.
SVar:DoDay:DB$ DayTime | Value$ Day
S:Mode$ ReduceCost | ValidCard$ Instant,Sorcery | Type$ Spell | Activator$ You | Amount$ X | Description$ Instant and sorcery spells you cast cost {X} less to cast, where X is NICKNAME's power.
SVar:X:Count$CardPower
T:Mode$ DayTimeChanges | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever day becomes night or night becomes day, put a +1/+1 counter on NICKNAME.