- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.

This commit is contained in:
Chris
2011-11-29 11:41:35 +00:00
parent b519c773b5
commit 920bda51ea

View File

@@ -60,6 +60,27 @@ Fixes/Features:
- Ran set info script.
- Ran oracle script.
- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
- Checkstyle.
- Add License header to each file
- Add Braids license header to her code.
- Fix for Apathy giving errors (it's not scriptable correctly at the moment and the card is so AI unfriendly it shouldn't be in the game anyway).
- Add GPL header for code grabbed from the Arcane project
- Put headers into TreePropery files
- Fix license headers
- update all dependencies to latest versions
- make the Combat text more readable (new GUI)
- Cards in selection windows (getChoice(...), etc...) will now update the card picture in the top-right panel. (New GUI)
- fix Human battlefield so creatures are above lands (New GUI)
- (new GUI) The player detail panel will now also show poison counters and damage prevention.
- Win/lose screen: continue/restart bug fixed.
- Fixed phase indicator bug in old UI.
- Updated two cards text files for AI reasons.
- Fixed Morph of Skirk Commando.
- The AI will now only retrieve his own cards from the graveyard to hand.
- Fixed closing frame no concede bug.
- Ran set info script.
- Ran oracle script.
- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
Many people helped with this version. A special thank you goes out to them. (Attempted to list names alphabetically):
@@ -80,6 +101,8 @@ Samite Censer-Bearer
Balm of Restoration
Halls of Mist
Sundering Titan
Corrupted Resolve
Kirtar's Wrath
end