diff --git a/CHANGES.txt b/CHANGES.txt index 1cc4d79e687..e7485bccfc0 100644 --- a/CHANGES.txt +++ b/CHANGES.txt @@ -60,6 +60,27 @@ Fixes/Features: - Ran set info script. - Ran oracle script. - Added the recent commit logs to changes.txt. Preparing for the snapshot build release. +- Checkstyle. +- Add License header to each file +- Add Braids license header to her code. +- Fix for Apathy giving errors (it's not scriptable correctly at the moment and the card is so AI unfriendly it shouldn't be in the game anyway). +- Add GPL header for code grabbed from the Arcane project +- Put headers into TreePropery files +- Fix license headers +- update all dependencies to latest versions +- make the Combat text more readable (new GUI) +- Cards in selection windows (getChoice(...), etc...) will now update the card picture in the top-right panel. (New GUI) +- fix Human battlefield so creatures are above lands (New GUI) +- (new GUI) The player detail panel will now also show poison counters and damage prevention. +- Win/lose screen: continue/restart bug fixed. +- Fixed phase indicator bug in old UI. +- Updated two cards text files for AI reasons. +- Fixed Morph of Skirk Commando. +- The AI will now only retrieve his own cards from the graveyard to hand. +- Fixed closing frame no concede bug. +- Ran set info script. +- Ran oracle script. +- Added the recent commit logs to changes.txt. Preparing for the snapshot build release. Many people helped with this version. A special thank you goes out to them. (Attempted to list names alphabetically): @@ -80,6 +101,8 @@ Samite Censer-Bearer Balm of Restoration Halls of Mist Sundering Titan +Corrupted Resolve +Kirtar's Wrath end