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Make AI start their engine in Main1 (#7033)
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@@ -1099,6 +1099,11 @@ public class ComputerUtil {
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}
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}
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// if AI has no speed, play start your engines on Main1
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if (ai.noSpeed() && cardState.hasKeyword(Keyword.START_YOUR_ENGINES)) {
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return true;
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}
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// cast Blitz in main 1 if the creature attacks
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if (sa.isBlitz() && ComputerUtilCard.doesSpecifiedCreatureAttackAI(ai, card)) {
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return true;
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