- Equipment will now fall off if the equipped permanent is no longer a creature.

This commit is contained in:
Sloth
2011-11-17 09:24:25 +00:00
parent 96f45aeb42
commit 8cb3ffd0e7

View File

@@ -868,7 +868,7 @@ public class GameAction {
if (c.isEquipping()) {
final Card equippedCreature = c.getEquipping().get(0);
if (!AllZoneUtil.isCardInPlay(equippedCreature)) {
if (!equippedCreature.isCreature() || !AllZoneUtil.isCardInPlay(equippedCreature)) {
c.unEquipCard(equippedCreature);
checkAgain = true;
}