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- Equipment will now fall off if the equipped permanent is no longer a creature.
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@@ -868,7 +868,7 @@ public class GameAction {
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if (c.isEquipping()) {
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final Card equippedCreature = c.getEquipping().get(0);
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if (!AllZoneUtil.isCardInPlay(equippedCreature)) {
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if (!equippedCreature.isCreature() || !AllZoneUtil.isCardInPlay(equippedCreature)) {
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c.unEquipCard(equippedCreature);
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checkAgain = true;
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}
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