From 8cb3ffd0e74b1b04fa0be21d2e4bc22122aa5f0e Mon Sep 17 00:00:00 2001 From: Sloth Date: Thu, 17 Nov 2011 09:24:25 +0000 Subject: [PATCH] - Equipment will now fall off if the equipped permanent is no longer a creature. --- src/main/java/forge/GameAction.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/forge/GameAction.java b/src/main/java/forge/GameAction.java index 48071e1378b..f7396f8623b 100644 --- a/src/main/java/forge/GameAction.java +++ b/src/main/java/forge/GameAction.java @@ -868,7 +868,7 @@ public class GameAction { if (c.isEquipping()) { final Card equippedCreature = c.getEquipping().get(0); - if (!AllZoneUtil.isCardInPlay(equippedCreature)) { + if (!equippedCreature.isCreature() || !AllZoneUtil.isCardInPlay(equippedCreature)) { c.unEquipCard(equippedCreature); checkAgain = true; }