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Merge branch 'wc' into 'master'
wintermoor_commander.txt add AI logic - by Xyx See merge request core-developers/forge!5187
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@@ -6,6 +6,7 @@ K:Deathtouch
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S:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetToughness$ X | Description$ CARDNAME's toughness is equal to the number of Knights you control.
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S:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetToughness$ X | Description$ CARDNAME's toughness is equal to the number of Knights you control.
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SVar:X:Count$Valid Knight.YouCtrl
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SVar:X:Count$Valid Knight.YouCtrl
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SVar:BuffedBy:Knight
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SVar:BuffedBy:Knight
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SVar:NoZeroToughnessAI:True
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T:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, another target Knight you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
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T:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, another target Knight you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
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SVar:TrigPump:DB$ Pump | ValidTgts$ Knight.YouCtrl+Other | TgtPrompt$ Select another target Knight you control | KW$ Indestructible
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SVar:TrigPump:DB$ Pump | ValidTgts$ Knight.YouCtrl+Other | TgtPrompt$ Select another target Knight you control | KW$ Indestructible
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DeckHints:Type$Knight
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DeckHints:Type$Knight
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