card layout code was leaving too big gaps between cards

This commit is contained in:
Maxmtg
2013-03-02 15:23:04 +00:00
parent 050df94e49
commit 888ab412f7

View File

@@ -214,6 +214,7 @@ public class PlayArea extends CardPanelContainer implements CardPanelMouseListen
while (deltaCardWidth > 0) {
List<CardStackRow> template = tryArrangePilesOfWidth(lands, tokens, creatures, others);
//System.out.println(template == null ? "won't fit" : "Fits @ " + cardWidth + " !!! " + template.toString());
deltaCardWidth = (getCardWidth() - lastGoodCardWidth) / 2;
if (template != null) {
@@ -258,6 +259,7 @@ public class PlayArea extends CardPanelContainer implements CardPanelMouseListen
int x = 0;
int y = PlayArea.GUTTER_Y;
//System.out.println("-------- " + (mirror ? "^" : "_") + " (Positioning ) Card width = " + cardWidth + ". Playarea = " + playAreaWidth + " x " + playAreaHeight );
for (final CardStackRow row : template) {
int rowBottom = 0;
x = PlayArea.GUTTER_X;
@@ -277,10 +279,11 @@ public class PlayArea extends CardPanelContainer implements CardPanelMouseListen
this.setComponentZOrder(panel, panelIndex);
final int panelX = x + (stackPosition * this.stackSpacingX);
final int panelY = y + (stackPosition * this.stackSpacingY);
//System.out.println("... placinng " + panel.getCard() + " @ (" + panelX + ", " + panelY + ")" );
panel.setCardBounds(panelX, panelY, this.getCardWidth(), this.cardHeight);
}
rowBottom = Math.max(rowBottom, y + stack.getHeight());
x += stack.getWidth() + cardSpacingX;
x += stack.getWidth();
}
y = rowBottom;
}
@@ -291,6 +294,7 @@ public class PlayArea extends CardPanelContainer implements CardPanelMouseListen
int afterFirstRow;
//System.out.println( "======== " + ( mirror ? "^" : "_" ) + " (try arrange) Card width = " + cardWidth + ". PlayArea = " + playAreaWidth + " x " + playAreaHeight + " ========");
boolean landsFit, tokensFit, creaturesFit;
if (this.mirror) {
// Wrap all creatures and lands.
@@ -354,13 +358,13 @@ public class PlayArea extends CardPanelContainer implements CardPanelMouseListen
// card width.
final boolean isMinimalSize = this.getCardWidth() == this.getCardWidthMin();
// System.err.format("[%d] @ %d - Repaint playarea - %s %n", new Date().getTime(), cntRepaints++, mirror ? "MIRROR" : "DIRECT");
CardStackRow currentRow = new CardStackRow();
for (final CardStack stack : sourceRow) {
final int rowWidth = currentRow.getWidth();
final int stackWidth = stack.getWidth();
//System.out.printf("Adding %s (+%dpx), current row is %dpx and has %s \n", stack, stackWidth, rowWidth, currentRow );
// If the row is not empty and this stack doesn't fit, add the row.
if (rowWidth + stack.getWidth() > this.playAreaWidth && !currentRow.isEmpty() ) {
if (rowWidth + stackWidth > this.playAreaWidth && !currentRow.isEmpty() ) {
// Stop processing if the row is too wide or tall.
if (rowWidth > this.playAreaWidth || this.getRowsHeight(template) + sourceRow.getHeight() > this.playAreaHeight) {
@@ -388,6 +392,7 @@ public class PlayArea extends CardPanelContainer implements CardPanelMouseListen
template.add(insertIndex, currentRow);
} else return false;
}
//System.out.println("... row complete! " + currentRow.getWidth() + "px");
return true;
}
@@ -409,6 +414,7 @@ public class PlayArea extends CardPanelContainer implements CardPanelMouseListen
private int planOthersRow(final List<CardStack> sourceRow, final int firstPile, final List<CardStackRow> template, final CardStackRow rowToFill) {
int rowWidth = rowToFill.getWidth();
// System.out.println("This row has:" + rowToFill + "; want to add:" + sourceRow );
for (int i = firstPile; i < sourceRow.size(); i++ ) {
CardStack stack = sourceRow.get(i);