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multiple_choice.txt
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forge-gui/res/cardsfolder/upcoming/multiple_choice.txt
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forge-gui/res/cardsfolder/upcoming/multiple_choice.txt
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Name:Multiple Choice
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ManaCost:X U
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Types:Sorcery
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A:SP$ Scry | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ1 | OrOtherConditionSVarCompare$ GE4 | SubAbility$ DBDraw | StackDescription$ SpellDescription | SpellDescription$ If X is 1, scry 1,
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SVar:DBDraw:DB$ Draw | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ1 | OrOtherConditionSVarCompare$ GE4 | SubAbility$ DBChoosePlayer | StackDescription$ SpellDescription | SpellDescription$ then draw a card.
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SVar:DBChoosePlayer:DB$ ChoosePlayer | Defined$ You | Choices$ Player | AILogic$ Curse | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ2 | OrOtherConditionSVarCompare$ GE4 | SubAbility$ DBChangeZone | StackDescription$ SpellDescription | SpellDescription$ If X is 2, you may choose a player.
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SVar:DBChangeZone:DB$ ChangeZone | DefinedPlayer$ ChosenPlayer | Chooser$ ChosenPlayer | Origin$ Battlefield | Destination$ Hand | Hidden$ True | Mandatory$ True | ChangeType$ Creature.ChosenCtrl | ChangeNum$ 1 | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ2 | OrOtherConditionSVarCompare$ GE4 | SubAbility$ DBToken | StackDescription$ SpellDescription | SpellDescription$ They return a creature they control to its owner's hand.
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SVar:DBToken:DB$ Token | TokenScript$ ur_4_4_elemental | ConditionCheckSVar$ X | ConditionSVarCompare$ GE3 | SpellDescription$ If X is 3, create a 4/4 blue and red Elemental creature token. If X is 4 or more, do all of the above.
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SVar:X:Count$xPaid
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Oracle:If X is 1, scry 1, then draw a card.\nIf X is 2, you may choose a player. They return a creature they control to its owner's hand.\nIf X is 3, create a 4/4 blue and red Elemental creature token.\nIf X is 4 or more, do all of the above.
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