TileMapScene: use common maps (dungeons, cities, etc)

This commit is contained in:
Rob Schnautz
2023-06-22 13:55:15 -05:00
parent 545b8486db
commit 8877780b60
325 changed files with 5 additions and 20307 deletions

View File

@@ -106,7 +106,7 @@ public class TileMapScene extends HudScene {
AdventureQuestController.instance().mostRecentPOI = point;
rootPoint = point;
oldMap = point.getData().map;
map = new TemplateTmxMapLoader().load(Config.instance().getFilePath(point.getData().map));
map = new TemplateTmxMapLoader().load(Config.instance().getCommonFilePath(point.getData().map));
((MapStage) stage).setPointOfInterest(WorldSave.getCurrentSave().getPointOfInterestChanges(point.getID() + oldMap));
stage.getPlayerSprite().setPosition(0, 0);
WorldSave.getCurrentSave().getWorld().setSeed(point.getSeedOffset());

View File

@@ -1,12 +0,0 @@
{
"automappingRulesFile": "",
"commands": [
],
"compatibilityVersion": 1100,
"extensionsPath": "extensions",
"folders": [
"."
],
"propertyTypes": [
]
}

View File

@@ -1,54 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<template>
<tileset firstgid="1" source="../tileset/buildings.tsx"/>
<object name="Arena" type="arena" gid="1419" width="16" height="16">
<properties>
<property name="arena">{
&quot;enemyPool&quot;:[
&quot;Adventurer&quot;,
&quot;Archer&quot;,
&quot;Cat&quot;,
&quot;Cathar&quot;,
&quot;Cleric&quot;,
&quot;Dawnhart Witch&quot;,
&quot;Eldraine Knight&quot;,
&quot;Griffin&quot;,
&quot;Horseman&quot;,
&quot;Human&quot;,
&quot;Human elite&quot;,
&quot;Human guard&quot;,
&quot;Knight&quot;,
&quot;Monk&quot;,
&quot;White Dwarf&quot;,
&quot;White Wiz1&quot;,
&quot;White Wiz2&quot;,
&quot;White Wiz3&quot;
],
&quot;rounds&quot;:3,
&quot;entryFee&quot;:100,
&quot;rewards&quot;: [
{
&quot;type&quot;: &quot;item&quot;,
&quot;probability&quot;: 1,
&quot;count&quot;: 1,
&quot;itemName&quot;: &quot;Bronze Sword&quot;
},
{
&quot;type&quot;: &quot;item&quot;,
&quot;probability&quot;: 1,
&quot;count&quot;: 1,
&quot;itemName&quot;: &quot;Steel Sword&quot;
},
{
&quot;type&quot;: &quot;item&quot;,
&quot;probability&quot;: 1,
&quot;count&quot;: 1,
&quot;itemName&quot;: &quot;Gold Shield&quot;
}
]
}</property>
</properties>
</object>
</template>

View File

@@ -1,12 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<template>
<tileset firstgid="1" source="../tileset/buildings.tsx"/>
<object name="Enemy" type="enemy" gid="1307" width="16" height="16">
<properties>
<property name="enemy" value=""/>
<property name="spawn.Easy" type="bool" value="true"/>
<property name="spawn.Hard" type="bool" value="true"/>
<property name="spawn.Normal" type="bool" value="true"/>
</properties>
</object>
</template>

View File

@@ -1,10 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<template>
<tileset firstgid="1" source="../tileset/buildings.tsx"/>
<object name="entryRight" type="entry" gid="1232" width="16" height="16">
<properties>
<property name="direction" value="right"/>
<property name="teleport" value=""/>
</properties>
</object>
</template>

View File

@@ -1,594 +0,0 @@
buildings.png
size: 448,800
format: RGBA8888
filter: Nearest,Nearest
repeat: none
IslandTown
xy: 144, 0
size: 48, 48
MountainTown
xy: 48, 0
size: 48, 48
SwampTown
xy: 0, 0
size: 48, 48
ForestTown
xy: 352, 496
size: 32, 32
PlainsTown
xy: 96, 0
size: 48, 48
PirateShop
xy: 384, 704
size: 16, 16
WasteTown
xy: 272, 128
size: 48, 48
IslandCapital
xy: 128, 592
size: 64, 64
MountainCapital
xy: 128, 720
size: 64, 64
SwampCapital
xy: 128, 464
size: 64, 64
ForestCapital
xy: 64, 656
size: 64, 64
PlainsCapital
xy: 0, 464
size: 64, 64
Spawn
xy: 304, 288
size: 16, 16
Gate
xy: 384, 128
size: 64, 48
InstantShop
xy: 304, 704
size: 16, 16
CreatureShop
xy: 320, 704
size: 16, 16
GreenShop
xy: 336, 704
size: 16, 16
RedShop
xy: 352, 704
size: 16, 16
WhiteShop
xy: 368, 704
size: 16, 16
LandShop
xy: 304, 720
size: 16, 16
ColorlessShop
xy: 320, 720
size: 16, 16
BlackShop
xy: 336, 720
size: 16, 16
BlueShop
xy: 352, 720
size: 16, 16
MultiColorShop
xy: 368, 720
size: 16, 16
SelesnyaShop
xy: 304, 736
size: 16, 16
AzoriusShop
xy: 320, 736
size: 16, 16
DimirShop
xy: 336, 736
size: 16, 16
RakdosShop
xy: 352, 736
size: 16, 16
GruulShop
xy: 368, 736
size: 16, 16
SimicShop
xy: 304, 752
size: 16, 16
OrzhovShop
xy: 320, 752
size: 16, 16
IzzetShop
xy: 336, 752
size: 16, 16
GolgariShop
xy: 352, 752
size: 16, 16
BorosShop
xy: 368, 752
size: 16, 16
GoblinShop
xy: 304, 768
size: 16, 16
ZombieShop
xy: 320, 768
size: 16, 16
HumanShop
xy: 336, 768
size: 16, 16
ElfShop
xy: 352, 768
size: 16, 16
MerfolkShop
xy: 368, 768
size: 16, 16
EquipmentShop
xy: 304, 784
size: 16, 16
ItemShop
xy: 288, 912
size: 16, 16
CapitalShop
xy: 304, 816
size: 16, 16
ArtifactShop
xy: 320, 784
size: 16, 16
AngelShop
xy: 336, 784
size: 16, 16
GolemShop
xy: 352, 784
size: 16, 16
SliverShop
xy: 368, 784
size: 16, 16
RWBShop
xy: 304, 800
size: 16, 16
RWUShop
xy: 320, 800
size: 16, 16
RWGShop
xy: 336, 800
size: 16, 16
EnchantmentShop
xy: 352, 800
size: 16, 16
WUBRGShop
xy: 368, 800
size: 16, 16
RogueShop
xy: 288, 816
size: 16, 16
NonbasicLandShop
xy: 304, 816
size: 16, 16
SpaceMarineShop
xy: 320, 816
size: 16, 16
NecronShop
xy: 336, 816
size: 16, 16
ChaosShop
xy: 352, 816
size: 16, 16
TyranidShop
xy: 368, 816
size: 16, 16
M22Shop
xy: 384, 720
size: 16, 16
M21Shop
xy: 384, 750
size: 16, 16
M20Shop
xy: 384, 766
size: 16, 16
AssassinShop
xy: 384, 784
size: 16, 16
SquirrelShop
xy: 384, 800
size: 16, 16
DragonShop
xy: 384, 816
size: 16, 16
AssemblyShop
xy: 288, 832
size: 16, 16
VampireShop
xy: 304, 832
size: 16, 16
VehicleShop
xy: 320, 832
size: 16, 16
RUBShop
xy: 336, 832
size: 16, 16
RGBShop
xy: 352, 832
size: 16, 16
RGUShop
xy: 368, 832
size: 16, 16
MinotaurShop
xy: 384, 832
size: 16, 16
DinosaurShop
xy: 288, 848
size: 16, 16
UWBShop
xy: 304, 848
size: 16, 16
UGBShop
xy: 320, 848
size: 16, 16
UWGShop
xy: 336, 848
size: 16, 16
GWBShop
xy: 352, 848
size: 16, 16
DwarfShop
xy: 368, 848
size: 16, 16
DevilShop
xy: 384, 848
size: 16, 16
OgreShop
xy: 288, 864
size: 16, 16
EquipShop
xy: 320, 864
size: 16, 16
SoldierShop
xy: 336, 864
size: 16, 16
CardShop
xy: 352, 864
size: 16, 16
DnDShop
xy: 368, 864
size: 16, 16
DemonShop
xy: 384, 864
size: 16, 16
RotatingShop
xy: 288, 880
size: 16, 16
DruidShop
xy: 304, 880
size: 16, 16
WandShop
xy: 320, 880
size: 16, 16
BirdShop
xy: 336, 880
size: 16, 16
WolfShop
xy: 352, 880
size: 16, 16
KnightShop
xy: 368, 880
size: 16, 16
WallShop
xy: 384, 880
size: 16, 16
PlaneswalkerShop
xy: 304, 896
size: 16, 16
SkeletonShop
xy: 320, 896
size: 16, 16
SpiritShop
xy: 336, 896
size: 16, 16
ShamanShop
xy: 352, 896
size: 16, 16
WizardShop
xy: 368, 896
size: 16, 16
LegendShop
xy: 384, 896
size: 16, 16
ShardTrader
xy: 288, 896
size: 16, 16
Waypoint
xy: 288, 912
size: 16, 16
Overlay8Black
xy: 400, 704
size: 5, 16
Overlay6Black
xy: 405, 704
size: 5, 16
Overlay4Black
xy: 400, 800
size: 5,16
Overlay2Black
xy: 405, 800
size: 5, 16
Overlay8Green
xy: 400, 768
size: 5, 16
Overlay6Green
xy: 405, 768
size: 5, 16
Overlay4Green
xy: 405, 864
size: 5, 16
Overlay2Green
xy: 405, 864
size: 5, 16
Overlay8Colorless
xy: 400, 784
size: 5, 16
Overlay6Colorless
xy: 405, 784
size: 5, 16
Overlay4Colorless
xy: 400, 880
size: 5, 16
Overlay2Colorless
xy: 405, 880
size: 5, 16
Overlay8Blue
xy: 400, 720
size: 5, 16
Overlay6Blue
xy: 405, 720
size: 5, 16
Overlay4Blue
xy: 400, 816
size: 5, 16
Overlay2Blue
xy: 405, 816
size: 5, 16
Overlay8Red
xy: 400, 736
size: 5, 16
Overlay6Red
xy: 405, 736
size: 5, 16
Overlay4Red
xy: 400, 832
size: 5, 16
Overlay2Red
xy: 405, 832
size: 5, 16
Overlay8White
xy: 400, 752
size: 5, 16
Overlay6White
xy: 405, 752
size: 5, 16
Overlay4White
xy: 400, 848
size: 5, 16
Overlay2White
xy: 405, 848
size: 5, 16
Test
xy: 128, 48
size: 32, 32
Cave
xy: 192, 272
size: 32, 32
Cave
xy: 192, 272
size: 32, 32
Cave
xy: 192, 272
size: 32, 32
Cave
xy: 288, 0
size: 32, 32
Cave
xy: 256, 704
size: 32, 32
Cave
xy: 256, 768
size: 32, 32
Cave
xy: 288, 465
size: 32, 32
Nest
xy: 256, 304
size: 32, 32
Nest
xy: 321, 400
size: 32, 32
Aerie
xy: 289, 368
size: 32, 32
Factory
xy: 288, 433
size: 32, 32
Factory
xy: 0, 146
size: 32, 30
Factory
xy: 192, 240
size: 32, 32
Fort
xy: 160, 274
size: 32, 32
Fort
xy: 224, 368
size: 32, 32
Fort
xy: 320, 368
size: 32, 32
Monastery
xy: 352, 367
size: 32, 32
Castle
xy: 160, 274
size: 32, 32
Castle
xy: 224, 368
size: 32, 32
Castle
xy: 320, 368
size: 32, 32
CatLair
xy: 161, 49
size: 32, 32
CatLair
xy: 351, 209
size: 32, 16
CatLair
xy: 351, 209
size: 32, 16
CatLair
xy: 96, 81
size: 32, 32
CatLair
xy: 96, 81
size: 32, 32
MageTower
xy: 289, 32
size: 32, 32
MageTower
xy: 32, 304
size: 32, 32
MageTower
xy: 0, 240
size: 32, 32
MageTower
xy: 64, 304
size: 32, 32
Portal
xy: 96, 48
size: 32, 32
DjinnPalace
xy: 128, 272
size: 32, 32
DjinnPalace
xy: 320, 432
size: 32, 32
MerfolkPool
xy: 320, 208
size: 32, 16
MerfolkPool
xy: 64, 112
size: 32, 32
MerfolkPool
xy: 352, 32
size: 32, 32
BlueOrb
xy: 129, 48
size: 32, 32
Graveyard
xy: 368, 96
size: 48, 32
Graveyard
xy: 256, 464
size: 32, 32
Graveyard
xy: 192, 400
size: 32, 32
Graveyard
xy: 32, 272
size: 32, 32
EvilGrove
xy: 256, 768
size: 32, 32
EvilGrove
xy: 96, 274
size: 32, 32
VampireCastle
xy: 416, 336
size: 32, 32
VampireCastle
xy: 416, 464
size: 32, 32
SkullCave
xy: 64, 272
size: 32, 32
SkullCave
xy: 240, 0
size: 48, 48
SkullCave
xy: 256, 336
size: 32, 32
SkullCave
xy: 352, 336
size: 32, 32
BarbarianCamp
xy: 351, 209
size: 32, 16
BarbarianCamp
xy: 96, 81
size: 32, 32
BarbarianCamp
xy: 320, 304
size: 32, 32
Maze
xy: 0, 336
size: 32, 32
Maze
xy: 272, 96
size: 48, 32
Maze
xy: 320, 336
size: 32, 32
YuleTown
xy: 352, 592
size: 32, 32
SnowAbbey
xy: 384, 528
size: 64, 64
Grove
xy: 416, 496
size: 32, 32
Grove
xy: 256, 768
size: 32, 32
Grove
xy: 224, 208
size: 32, 16
Grove
xy: 256, 208
size: 32, 16
WurmPond
xy: 224, 400
size: 32, 32
StonePyramid
xy: 384, 464
size: 32, 32
Mine
xy: 96, 144
size: 32, 32
LavaForge
xy: 384, 336
size: 32, 32
black_castle
xy: 0, 800
size: 64, 64
green_castle
xy: 64, 800
size: 64, 64
blue_castle
xy: 128, 800
size: 64, 64
colorless_castle
xy: 192, 800
size: 64, 64
white_castle
xy: 0, 864
size: 64, 64
red_castle
xy: 64, 864
size: 64, 64
final_castle
xy: 128, 864
size: 64, 64
farm
xy:351, 0
size: 33,33
hall_of_flame
xy: 194, 864
size: 32, 32

Binary file not shown.

Before

Width:  |  Height:  |  Size: 241 KiB

File diff suppressed because it is too large Load Diff

View File

@@ -1,13 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<template>
<tileset firstgid="1" source="../tileset/buildings.tsx"/>
<object name="RotatingShop" class="RotatingShop" gid="1251" width="16" height="16">
<properties>
<property name="hasSign" type="bool" value="true"/>
<property name="rotation" value=""/>
<property name="signXOffset" type="float" value="16"/>
<property name="signYOffset" type="float" value="-16"/>
<property name="type" value="Rotating"/>
</properties>
</object>
</template>

View File

@@ -1,9 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<template>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<object name="Dummy" type="dummy" gid="4120" width="16" height="16">
<properties>
<property name="sprite" value=""/>
</properties>
</object>
</template>

View File

@@ -1,33 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<template>
<tileset firstgid="1" source="../tileset/buildings.tsx"/>
<object name="Booster Pack" type="reward" gid="909" width="16" height="16">
<properties>
<property name="reward">[
{
&quot;editions&quot;: [ &quot;M22&quot;, &quot;M21&quot; ],
&quot;type&quot;: &quot;card&quot;,
&quot;count&quot;: 10,
&quot;rarity&quot;: [ &quot;Common&quot; ]
},
{
&quot;editions&quot;: [ &quot;M22&quot;, &quot;M21&quot; ],
&quot;type&quot;: &quot;card&quot;,
&quot;count&quot;: 3,
&quot;rarity&quot;: [ &quot;Uncommon&quot; ]
},
{
&quot;editions&quot;: [ &quot;M22&quot;, &quot;M21&quot; ],
&quot;type&quot;: &quot;card&quot;,
&quot;count&quot;: 1,
&quot;rarity&quot;: [ &quot;Rare&quot;, &quot;Mythic Rare&quot; ]
}
]
</property>
<property name="spawn.Easy" type="bool" value="true"/>
<property name="spawn.Hard" type="bool" value="true"/>
<property name="spawn.Normal" type="bool" value="true"/>
<property name="sprite" value="sprites/booster.atlas"/>
</properties>
</object>
</template>

View File

@@ -1,8 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<template>
<object name="collsion" class="collision" width="21.5" height="290.5">
<properties>
<property name="type" value="collision"/>
</properties>
</object>
</template>

View File

@@ -1,11 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<template>
<tileset firstgid="1" source="../tileset/buildings.tsx"/>
<object name="DoorDown" type="entry" gid="1073743055" width="16" height="16">
<properties>
<property name="direction" value="down"/>
<property name="teleportObjectId" value=""/>
<property name="teleport" value=""/>
</properties>
</object>
</template>

View File

@@ -1,11 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<template>
<tileset firstgid="1" source="../tileset/buildings.tsx"/>
<object name="DoorLeft" type="entry" gid="1232" width="16" height="16">
<properties>
<property name="direction" value="right"/>
<property name="teleportObjectId" value=""/>
<property name="teleport" value=""/>
</properties>
</object>
</template>

View File

@@ -1,11 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<template>
<tileset firstgid="1" source="../tileset/buildings.tsx"/>
<object name="DoorRight" type="entry" gid="1073743056" width="16" height="16">
<properties>
<property name="direction" value="left"/>
<property name="teleportObjectId" value=""/>
<property name="teleport" value=""/>
</properties>
</object>
</template>

View File

@@ -1,11 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<template>
<tileset firstgid="1" source="../tileset/buildings.tsx"/>
<object name="DoorUp" type="entry" gid="1231" width="16" height="16">
<properties>
<property name="direction" value="up"/>
<property name="teleportObjectId" value=""/>
<property name="teleport" value=""/>
</properties>
</object>
</template>

View File

@@ -1,6 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<template>
<object name="Entry" type="entry">
<point/>
</object>
</template>

View File

@@ -1,10 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<template>
<tileset firstgid="1" source="../tileset/buildings.tsx"/>
<object name="entryDown" type="entry" gid="1073743055" width="16" height="16">
<properties>
<property name="direction" value="down"/>
<property name="teleport" value=""/>
</properties>
</object>
</template>

View File

@@ -1,10 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<template>
<tileset firstgid="1" source="../tileset/buildings.tsx"/>
<object name="entryLeft" type="entry" gid="1232" width="16" height="16">
<properties>
<property name="direction" value="left"/>
<property name="teleport" value=""/>
</properties>
</object>
</template>

View File

@@ -1,10 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<template>
<tileset firstgid="1" source="../tileset/buildings.tsx"/>
<object name="entryUp" type="entry" gid="1231" width="16" height="16">
<properties>
<property name="direction" value="up"/>
<property name="teleport" value=""/>
</properties>
</object>
</template>

View File

@@ -1,4 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<template>
<object type="exit" width="16" height="16"/>
</template>

View File

@@ -1,18 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<template>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<object name="Gate" type="dialog" gid="4125" width="16" height="16">
<properties>
<property name="dialog">[
{
&quot;effect&quot;:[],
&quot;name&quot;:&quot;ABC&quot;,
&quot;text&quot;:&quot;I am a big gate. Greetings.&quot;,
&quot;loctext&quot;:&quot;&quot;,
&quot;condition&quot;:[],
&quot;options&quot;:[ { &quot;name&quot;:&quot;Okay...&quot; } ]
}
]</property>
</properties>
</object>
</template>

View File

@@ -1,19 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<template>
<tileset firstgid="1" source="../tileset/buildings.tsx"/>
<object name="Gold" type="reward" gid="501" width="16" height="16">
<properties>
<property name="reward">[
{
&quot;type&quot;: &quot;gold&quot;,
&quot;count&quot;: 80,
&quot;addMaxCount&quot;: 40
}
]</property>
<property name="spawn.Easy" type="bool" value="true"/>
<property name="spawn.Hard" type="bool" value="true"/>
<property name="spawn.Normal" type="bool" value="true"/>
<property name="sprite" value="sprites/gold.atlas"/>
</properties>
</object>
</template>

View File

@@ -1,5 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<template>
<tileset firstgid="1" source="../tileset/buildings.tsx"/>
<object name="Inn" type="inn" gid="1335" width="16" height="16"/>
</template>

View File

@@ -1,9 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<template>
<tileset firstgid="1" source="../tileset/buildings.tsx"/>
<object name="Treasure" type="enemy" gid="504" width="16" height="16">
<properties>
<property name="enemy" value="Treasure"/>
</properties>
</object>
</template>

View File

@@ -1,20 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<template>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<object name="Shards" class="reward" gid="3139" width="16" height="16">
<properties>
<property name="reward">[
{
&quot;type&quot;: &quot;shards&quot;,
&quot;count&quot;: 2,
&quot;addMaxCount&quot;: 5
}
]</property>
<property name="spawn.Easy" type="bool" value="true"/>
<property name="spawn.Hard" type="bool" value="true"/>
<property name="spawn.Normal" type="bool" value="true"/>
<property name="sprite" value="sprites/manashards.atlas"/>
<property name="type" value="reward"/>
</properties>
</object>
</template>

View File

@@ -1,13 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<template>
<tileset firstgid="1" source="../tileset/buildings-nocollide.tsx"/>
<object name="portal" type="portal" gid="532" width="16" height="16">
<properties>
<property name="direction" value="down"/>
<property name="portalState" value="inactive"/>
<property name="sprite" value="sprites/portal.atlas"/>
<property name="teleport" value=""/>
<property name="teleportObjectId" value=""/>
</properties>
</object>
</template>

View File

@@ -1,10 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<template>
<tileset firstgid="1" source="../tileset/buildings.tsx"/>
<object name="Quest" class="quest" gid="1418" width="16" height="16">
<properties>
<property name="questtype" value=""/>
<property name="type" value="quest"/>
</properties>
</object>
</template>

View File

@@ -1,13 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<template>
<tileset firstgid="1" source="../tileset/buildings.tsx"/>
<object name="Scroll" type="reward" gid="1363" width="16" height="16">
<properties>
<property name="reward" value="[ { &quot;type&quot;: &quot;card&quot;, &quot;cardName&quot;: &quot;Black Lotus&quot;, &quot;count&quot;: 1 } ]"/>
<property name="spawn.Easy" type="bool" value="true"/>
<property name="spawn.Hard" type="bool" value="true"/>
<property name="spawn.Normal" type="bool" value="true"/>
<property name="sprite" value="sprites/scroll.atlas"/>
</properties>
</object>
</template>

View File

@@ -1,12 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<template>
<tileset firstgid="1" source="../tileset/buildings.tsx"/>
<object name="Shardtrader" class="shardtrader" gid="1446" width="16" height="16">
<properties>
<property name="hasSign" type="bool" value="true"/>
<property name="signXOffset" type="float" value="16"/>
<property name="signYOffset" type="float" value="-16"/>
<property name="type" value="shardtrader"/>
</properties>
</object>
</template>

View File

@@ -1,17 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<template>
<tileset firstgid="1" source="../tileset/buildings.tsx"/>
<object name="Shop" class="shop" gid="1251" width="16" height="16">
<properties>
<property name="commonShopList" value=""/>
<property name="hasSign" type="bool" value="true"/>
<property name="mythicShopList" value=""/>
<property name="noRestock" type="bool" value="false"/>
<property name="rareShopList" value=""/>
<property name="signXOffset" type="float" value="16"/>
<property name="signYOffset" type="float" value="-16"/>
<property name="type" value="shop"/>
<property name="uncommonShopList" value=""/>
</properties>
</object>
</template>

View File

@@ -1,12 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<template>
<tileset firstgid="1" source="../tileset/buildings.tsx"/>
<object name="Spellsmith" class="spellsmith" gid="1391" width="16" height="16">
<properties>
<property name="hasSign" type="bool" value="true"/>
<property name="signXOffset" type="float" value="16"/>
<property name="signYOffset" type="float" value="-16"/>
<property name="type" value="spellsmith"/>
</properties>
</object>
</template>

View File

@@ -1,6 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<template>
<object name="townCenter" type="townCenter">
<point/>
</object>
</template>

View File

@@ -1,27 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<template>
<tileset firstgid="1" source="../tileset/buildings.tsx"/>
<object name="Treasure" type="reward" gid="504" width="16" height="16">
<properties>
<property name="reward">[{
&quot;type&quot;: &quot;randomCard&quot;,
&quot;count&quot;: 2,
&quot;colors&quot;: [ &quot;colorID&quot; ]
},{
&quot;type&quot;: &quot;randomCard&quot;,
&quot;count&quot;: 1,
&quot;probability&quot;: 0.5,
&quot;rarity&quot;: [ &quot;rare&quot; ],
&quot;colors&quot;: [ &quot;colorID&quot; ]
},{
&quot;type&quot;: &quot;randomCard&quot;,
&quot;count&quot;: 3,
&quot;addMaxCount&quot;: 2
}]</property>
<property name="spawn.Easy" type="bool" value="true"/>
<property name="spawn.Hard" type="bool" value="true"/>
<property name="spawn.Normal" type="bool" value="true"/>
<property name="sprite" value="sprites/treasure.atlas"/>
</properties>
</object>
</template>

View File

@@ -1,9 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<template>
<tileset firstgid="1" source="../tileset/buildings.tsx"/>
<object name="waypoint" class="waypoint" gid="1474" width="16" height="16">
<properties>
<property name="type" value="waypoint"/>
</properties>
</object>
</template>

View File

@@ -1,4 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<tileset version="1.9" tiledversion="1.9.2" name="buildings-nocollide" tilewidth="16" tileheight="16" tilecount="1792" columns="28">
<image source="buildings.png" width="448" height="1024"/>
</tileset>

View File

@@ -1,18 +0,0 @@
compass.png
size: 50,50
format: RGBA8888
filter: Nearest,Nearest
repeat: none
right3
xy: 9,0
size: 50,50
right2
xy: 6,0
size: 50,50
right1
xy: 3,0
size: 50,50
right0
xy: 0,0
size: 50,50

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.1 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 754 KiB

File diff suppressed because it is too large Load Diff

Some files were not shown because too many files have changed in this diff Show More