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@@ -57,7 +57,8 @@ public class SurveilAi extends SpellAbilityAi {
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&& !isSorcerySpeed(sa, ai)) {
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return ph.getNextTurn() == ai && ph.is(PhaseType.END_OF_TURN);
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}
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if (sa.getHostCard() != null && !sa.getHostCard().isPermanent() && !isSorcerySpeed(sa, ai))
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return ph.getNextTurn() == ai && ph.is(PhaseType.END_OF_TURN);
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// in the player's turn Surveil should only be done in Main1 or in Upkeep if able
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if (ph.isPlayerTurn(ai)) {
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if (isSorcerySpeed(sa, ai)) {
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