GameAction: fixed unlikey equals

This commit is contained in:
Hanmac
2017-07-04 08:57:16 +00:00
parent e0270495a6
commit 8802eea032

View File

@@ -419,7 +419,7 @@ public class GameAction {
//c.setMeldedWith(null); //c.setMeldedWith(null);
((PlayerZoneBattlefield)zoneFrom).removeFromMelded(unmeld); ((PlayerZoneBattlefield)zoneFrom).removeFromMelded(unmeld);
Integer unmeldPosition = position; Integer unmeldPosition = position;
if (unmeldPosition != null && (zoneTo.equals(ZoneType.Library) || zoneTo.equals(ZoneType.Graveyard))) { if (unmeldPosition != null && (zoneTo.is(ZoneType.Library) || zoneTo.is(ZoneType.Graveyard))) {
// Ask controller if it wants to be on top or bottom of other meld. // Ask controller if it wants to be on top or bottom of other meld.
unmeldPosition++; unmeldPosition++;
} }