diff --git a/forge-game/src/main/java/forge/game/GameAction.java b/forge-game/src/main/java/forge/game/GameAction.java index 87275ab7ed3..40886f68a47 100644 --- a/forge-game/src/main/java/forge/game/GameAction.java +++ b/forge-game/src/main/java/forge/game/GameAction.java @@ -419,7 +419,7 @@ public class GameAction { //c.setMeldedWith(null); ((PlayerZoneBattlefield)zoneFrom).removeFromMelded(unmeld); Integer unmeldPosition = position; - if (unmeldPosition != null && (zoneTo.equals(ZoneType.Library) || zoneTo.equals(ZoneType.Graveyard))) { + if (unmeldPosition != null && (zoneTo.is(ZoneType.Library) || zoneTo.is(ZoneType.Graveyard))) { // Ask controller if it wants to be on top or bottom of other meld. unmeldPosition++; }