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Update wolverine_best_there_is.txt
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@@ -2,11 +2,11 @@ Name:Wolverine, Best There Is
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ManaCost:1 R G
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Types:Legendary Creature Mutant Berserker Hero
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PT:2/2
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R:Event$ DamageDone | ActiveZones$ Battlefield | ValidSource$ Card.Self | ValidTarget$ Permanent,Player | ReplaceWith$ DmgTwice | Description$ Unrivaled Lethality - Double all damage NICKNAME would deal.
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R:Event$ DamageDone | ActiveZones$ Battlefield | ValidSource$ Card.Self | ValidTarget$ Permanent,Player | ReplaceWith$ DmgTwice | Description$ Unrivaled Lethality — Double all damage NICKNAME would deal.
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SVar:DmgTwice:DB$ ReplaceEffect | VarName$ DamageAmount | VarValue$ X
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SVar:X:ReplaceCount$DamageAmount/Twice
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T:Mode$ Phase | Phase$ End of Turn | TriggerZones$ Battlefield | CheckSVar$ Y | SVarCompare$ GE1 | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of each end step, if NICKNAME dealt damage to another creature this turn, put a +1/+1 counter on him.
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SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1
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SVar:Y:Count$NumDamageThisTurn Card.Self Creature.Other
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A:AB$ Regenerate | Cost$ 1 G | SpellDescription$ Regenerate NICKNAME. (The next time he would be destroyed this turn, instead tap him, remove him from combat, and heal all damage on him.)
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Oracle:Unrivaled Lethality - Double all damage Wolverine would deal.\nAt the beginning of each end step, if Wolverine dealt damage to another creature this turn, put a +1/+1 counter on him.\n{1}{G}: Regenerate Wolverine. (The next time he would be destroyed this turn, instead tap him, remove him from combat, and heal all damage on him.)
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Oracle:Unrivaled Lethality — Double all damage Wolverine would deal.\nAt the beginning of each end step, if Wolverine dealt damage to another creature this turn, put a +1/+1 counter on him.\n{1}{G}: Regenerate Wolverine. (The next time he would be destroyed this turn, instead tap him, remove him from combat, and heal all damage on him.)
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