Add missing trigger to Skalla Wolf

This commit is contained in:
Rob Schnautz
2018-10-22 00:53:47 +00:00
parent c50edc2139
commit 7e62fd42fb

View File

@@ -1,6 +1,7 @@
Name:Skalla Wolf
ManaCost:3 G G
Types:Creature Wolf Spirit
SVar:DBDig:DB$ Dig | DigNum$ 5 | ChangeNum$ 1 | Optional$ True | ForceRevealToController$ True | ChangeValid$ Card.Green | RestRandomOrder$ True
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDig | TriggerDescription$ When CARDNAME enters the battlefield, look at the top five cards of your library. You may reveal a green card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
SVar:TrigDig:DB$ Dig | DigNum$ 5 | ChangeNum$ 1 | Optional$ True | ForceRevealToController$ True | ChangeValid$ Card.Green | RestRandomOrder$ True
Oracle:When Skalla Wolf enters the battlefield, look at the top five cards of your library. You may reveal a green card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
PT:3/3