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try to fix ConcurrentModificationException on FCollection -> addAll
cause: tapped.addAll(tappedForMana) on AiCardMemory
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@@ -18,8 +18,8 @@
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package forge.ai;
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import java.util.HashSet;
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import java.util.Set;
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import java.util.concurrent.ConcurrentHashMap;
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import forge.game.card.Card;
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import forge.game.player.Player;
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@@ -79,21 +79,21 @@ public class AiCardMemory {
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private final Set<Card> memRevealedCards;
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public AiCardMemory() {
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this.memMandatoryAttackers = new HashSet<>();
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this.memHeldManaSources = new HashSet<>();
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this.memHeldManaSourcesForCombat = new HashSet<>();
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this.memHeldManaSourcesForEnemyCombat = new HashSet<>();
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this.memAttachedThisTurn = new HashSet<>();
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this.memAnimatedThisTurn = new HashSet<>();
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this.memBouncedThisTurn = new HashSet<>();
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this.memActivatedThisTurn = new HashSet<>();
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this.memTrickAttackers = new HashSet<>();
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this.memChosenFogEffect = new HashSet<>();
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this.memMarkedToAvoidReentry = new HashSet<>();
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this.memHeldManaSourcesForNextSpell = new HashSet<>();
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this.memPaysTapCost = new HashSet<>();
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this.memPaysSacCost = new HashSet<>();
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this.memRevealedCards = new HashSet<>();
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this.memMandatoryAttackers = ConcurrentHashMap.newKeySet();
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this.memHeldManaSources = ConcurrentHashMap.newKeySet();
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this.memHeldManaSourcesForCombat = ConcurrentHashMap.newKeySet();
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this.memHeldManaSourcesForEnemyCombat = ConcurrentHashMap.newKeySet();
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this.memAttachedThisTurn = ConcurrentHashMap.newKeySet();
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this.memAnimatedThisTurn = ConcurrentHashMap.newKeySet();
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this.memBouncedThisTurn = ConcurrentHashMap.newKeySet();
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this.memActivatedThisTurn = ConcurrentHashMap.newKeySet();
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this.memTrickAttackers = ConcurrentHashMap.newKeySet();
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this.memChosenFogEffect = ConcurrentHashMap.newKeySet();
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this.memMarkedToAvoidReentry = ConcurrentHashMap.newKeySet();
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this.memHeldManaSourcesForNextSpell = ConcurrentHashMap.newKeySet();
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this.memPaysTapCost = ConcurrentHashMap.newKeySet();
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this.memPaysSacCost = ConcurrentHashMap.newKeySet();
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this.memRevealedCards = ConcurrentHashMap.newKeySet();
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}
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private Set<Card> getMemorySet(MemorySet set) {
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