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- Added "reveal" for Sylvan Messenger and Goblin Ringleader when the AI casts one.
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@@ -2801,6 +2801,18 @@ public class CardFactory_Creatures {
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for(int i = 0; i < goblin.size(); i++)
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AllZone.GameAction.moveTo(hand, goblin.get(i));
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if (card.getController().equals(Constant.Player.Computer))
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{
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StringBuilder sb = new StringBuilder();
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sb.append("<html><b>");
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for (Card c:top) {
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sb.append(c.getName());
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sb.append("<br>");
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}
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sb.append("</b></html>");
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JOptionPane.showMessageDialog(null, sb.toString(), "Computer reveals:", JOptionPane.INFORMATION_MESSAGE);
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}
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}//resolve()
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};//SpellAbility
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Command intoPlay = new Command() {
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@@ -2882,10 +2894,22 @@ public class CardFactory_Creatures {
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libraryZone.add(top.get(i));
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}
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CardList goblin = top.getType("Elf");
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CardList elf = top.getType("Elf");
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for(int i = 0; i < goblin.size(); i++)
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AllZone.GameAction.moveTo(hand, goblin.get(i));
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for(int i = 0; i < elf.size(); i++)
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AllZone.GameAction.moveTo(hand, elf.get(i));
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if (card.getController().equals(Constant.Player.Computer))
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{
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StringBuilder sb = new StringBuilder();
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sb.append("<html><b>");
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for (Card c:top) {
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sb.append(c.getName());
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sb.append("<br>");
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}
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sb.append("</b></html>");
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JOptionPane.showMessageDialog(null, sb.toString(), "Computer reveals:", JOptionPane.INFORMATION_MESSAGE);
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}
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}//resolve()
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};//SpellAbility
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Command intoPlay = new Command() {
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