- Converted all cards with "When CARDNAME dies,..." to use TriggerController.

This commit is contained in:
Sloth
2012-04-02 14:15:15 +00:00
parent 8df85456bd
commit 7c152bc374
37 changed files with 167 additions and 167 deletions

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@@ -3,7 +3,7 @@ ManaCost:W
Types:Creature Human
Text:no text
PT:0/1
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ When CARDNAME dies, destroy all creatures blocking or blocked by it. They can't be regenerated.
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, destroy all creatures blocking or blocked by it. They can't be regenerated.
SVar:TrigDestroy:AB$ DestroyAll | Cost$ 0 | ValidCards$ Creature.blockingSource,Creature.blockedBySource | NoRegen$ True
SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/abu_jafar.jpg

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@@ -3,7 +3,7 @@ ManaCost:5
Types:Artifact Creature Construct
Text:no text
PT:3/3
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigSac | TriggerDescription$ When CARDNAME dies, you gain 3 life.
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigSac | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, you gain 3 life.
SVar:TrigSac:AB$GainLife | Cost$ 0 | Defined$ TriggeredCardController | LifeAmount$ 3
SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/anodet_lurker.jpg

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@@ -5,7 +5,7 @@ Text:no text
PT:6/6
K:Trample
K:Cumulative upkeep:GW
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | TriggerZones$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGain | TriggerDescription$ When CARDNAME dies, you gain 2 life for each age counter on it.
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | TriggerZones$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGain | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, you gain 2 life for each age counter on it.
SVar:TrigGain:AB$GainLife | Cost$ 0 | Defined$ TriggeredCardController | LifeAmount$ X
SVar:X:TriggeredCard$CardCounters.AGE/Times.2
SVar:Rarity:Uncommon

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@@ -4,7 +4,7 @@ Types:Creature Illusion
Text:no text
PT:2/2
K:Flying
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigGainControl | TriggerDescription$ When CARDNAME dies, you gain control of all enchantments. (You don't get to move Auras.)
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigGainControl | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, you gain control of all enchantments. (You don't get to move Auras.)
SVar:TrigGainControl:DB$ GainControl | AllValid$ Enchantment | NewController$ You
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/aura_thief.jpg

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@@ -4,7 +4,7 @@ Types:Creature Bird Soldier
Text:no text
PT:2/2
K:Flying
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | OptionalDecider$ TriggeredCardController | TriggerController$ TriggeredCardController | Execute$ TrigDraw | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, you may draw a card.
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | OptionalDecider$ TriggeredCardController | TriggerController$ TriggeredCardController | Execute$ TrigDraw | TriggerDescription$ When CARDNAME dies, you may draw a card.
SVar:TrigDraw:AB$Draw | Cost$ 0 | Defined$ You | NumCards$ 1
SVar:SacMe:1
SVar:Rarity:Common

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@@ -1,13 +1,13 @@
Name:Bitterheart Witch
ManaCost:4 B
Types:Creature Human Shaman
Text:no text
PT:1/2
K:Deathtouch
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME dies, you may search your library for a Curse card, put it onto the battlefield attached to target player, then shuffle your library.
SVar:TrigChangeZone:AB$ ChangeZone | Cost$ 0 | Origin$ Library | Destination$ Battlefield | ChangeType$ Card.Curse | ChangeNum$ 1
SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/bitterheart_witch.jpg
SetInfo:ISD|Uncommon|http://magiccards.info/scans/en/isd/88.jpg
Oracle:Deathtouch\nWhen Bitterheart Witch dies, you may search your library for a Curse card, put it onto the battlefield attached to target player, then shuffle your library.
Name:Bitterheart Witch
ManaCost:4 B
Types:Creature Human Shaman
Text:no text
PT:1/2
K:Deathtouch
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChangeZone | OptionalDecider$ TriggeredCardController | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, you may search your library for a Curse card, put it onto the battlefield attached to target player, then shuffle your library.
SVar:TrigChangeZone:AB$ ChangeZone | Cost$ 0 | Origin$ Library | Destination$ Battlefield | ChangeType$ Card.Curse | ChangeNum$ 1
SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/bitterheart_witch.jpg
SetInfo:ISD|Uncommon|http://magiccards.info/scans/en/isd/88.jpg
Oracle:Deathtouch\nWhen Bitterheart Witch dies, you may search your library for a Curse card, put it onto the battlefield attached to target player, then shuffle your library.
End

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@@ -3,7 +3,7 @@ ManaCost:1 B
Types:Creature Zombie Cat
Text:no text
PT:1/1
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME dies, target opponent discards a card at random.
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, target opponent discards a card at random.
SVar:TrigDiscard:AB$ Discard | Cost$ 0 | ValidTgts$ Opponent | NumCards$ 1 | Mode$ Random
SVar:Picture:http://www.wizards.com/global/images/magic/general/black_cat.jpg
SetInfo:DKA|Common|http://magiccards.info/scans/en/dka/54.jpg

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@@ -7,7 +7,7 @@ T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefi
SVar:TrigBodySnatcherDiscardCreature:AB$ Discard | Cost$ 0 | Mode$ TgtChoose | DiscardValid$ Creature | RememberDiscarded$ True | Optional$ True | SubAbility$ DBBodySnatcherExileMe
SVar:DBBodySnatcherExileMe:DB$ ChangeZone | Defined$ Self | Origin$ Battlefield | Destination$ Exile | ConditionDefined$ Remembered | ConditionPresent$ Creature | ConditionCompare$ EQ0 | SubAbility$ DBBodySnatcherCleanup
SVar:DBBodySnatcherCleanup:DB$ Cleanup | ClearRemembered$ True
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigBodySnatcherExileMe | TriggerDescription$ When CARDNAME dies, exile CARDNAME and return target creature card from your graveyard to the battlefield.
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigBodySnatcherExileMe | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, exile CARDNAME and return target creature card from your graveyard to the battlefield.
SVar:TrigBodySnatcherExileMe:AB$ ChangeZone | Cost$ 0 | Defined$ Self | Origin$ Graveyard | Destination$ Exile | SubAbility$ DBBodySnatcherReturnCreature
SVar:DBBodySnatcherReturnCreature:DB$ ChangeZone | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature from your graveyard | Origin$ Graveyard | Destination$ Battlefield
SVar:NeedsToPlayVar:Y GE2

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@@ -1,16 +1,16 @@
Name:Bogardan Phoenix
ManaCost:2 R R R
Types:Creature Phoenix
Text:no text
PT:3/3
K:Flying
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerDescription$ When CARDNAME dies, exile it if it had a death counter on it. Otherwise, return it to the battlefield under your control and put a death counter on it.
SVar:TrigReturn:AB$ ChangeZone | Cost$ 0 | Defined$ Self | Origin$ Graveyard | Destination$ Exile | ConditionCheckSVar$ X | ConditionSVarCompare$ GE1 | SubAbility$ DBReturn
SVar:DBReturn:DB$ ChangeZone | Defined$ Self | Origin$ Graveyard | Destination$ Battlefield | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ0 | SubAbility$ DBPutCounter
SVar:DBPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ DEATH | CounterNum$ 1 | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ0
SVar:X:TriggeredCard$CardCounters.DEATH
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/bogardan_phoenix.jpg
SetInfo:VIS|Rare|http://magiccards.info/scans/en/vi/76.jpg
Oracle:Flying\nWhen Bogardan Phoenix dies, exile it if it had a death counter on it. Otherwise, return it to the battlefield under your control and put a death counter on it.
Name:Bogardan Phoenix
ManaCost:2 R R R
Types:Creature Phoenix
Text:no text
PT:3/3
K:Flying
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, exile it if it had a death counter on it. Otherwise, return it to the battlefield under your control and put a death counter on it.
SVar:TrigReturn:AB$ ChangeZone | Cost$ 0 | Defined$ Self | Origin$ Graveyard | Destination$ Exile | ConditionCheckSVar$ X | ConditionSVarCompare$ GE1 | SubAbility$ DBReturn
SVar:DBReturn:DB$ ChangeZone | Defined$ Self | Origin$ Graveyard | Destination$ Battlefield | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ0 | SubAbility$ DBPutCounter
SVar:DBPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ DEATH | CounterNum$ 1 | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ0
SVar:X:TriggeredCard$CardCounters.DEATH
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/bogardan_phoenix.jpg
SetInfo:VIS|Rare|http://magiccards.info/scans/en/vi/76.jpg
Oracle:Flying\nWhen Bogardan Phoenix dies, exile it if it had a death counter on it. Otherwise, return it to the battlefield under your control and put a death counter on it.
End

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@@ -4,7 +4,7 @@ Types:Creature Bird Cleric
Text:no text
PT:2/2
K:Flying
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigExile | TriggerDescription$ When CARDNAME dies, exile it, then return up to two target Bird and/or Cleric permanent cards from your graveyard to the battlefield.
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigExile | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, exile it, then return up to two target Bird and/or Cleric permanent cards from your graveyard to the battlefield.
SVar:TrigExile:AB$ChangeZone | Cost$ 0 | Defined$ Self | Origin$ Graveyard | Destination$ Exile | SubAbility$ DBChangeZone
SVar:DBChangeZone:DB$ChangeZone | ValidTgts$ Permanent.Bird+YouCtrl,Permanent.Cleric+YouCtrl | TargetMin$ 0 | TargetMax$ 2 | Origin$ Graveyard | Destination$ Battlefield
SVar:Rarity:Rare

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@@ -1,15 +1,15 @@
Name:Chronozoa
ManaCost:3 U
Types:Creature Illusion
Text:no text
PT:3/3
K:Flying
K:Vanishing:3
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigCopyPermanent | TriggerDescription$ When CARDNAME dies, if it had no time counters on it, put two tokens that are copies of it onto the battlefield.
SVar:TrigCopyPermanent:AB$ CopyPermanent | Cost$ 0 | Defined$ TriggeredCard | NumCopies$ 2 | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ0
SVar:X:TriggeredCard$CardCounters.TIME
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/chronozoa.jpg
SetInfo:PLC|Rare|http://magiccards.info/scans/en/pc/37.jpg
Oracle:Flying\nVanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)\nWhen Chronozoa dies, if it had no time counters on it, put two tokens that are copies of it onto the battlefield.
Name:Chronozoa
ManaCost:3 U
Types:Creature Illusion
Text:no text
PT:3/3
K:Flying
K:Vanishing:3
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigCopyPermanent | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, if it had no time counters on it, put two tokens that are copies of it onto the battlefield.
SVar:TrigCopyPermanent:AB$ CopyPermanent | Cost$ 0 | Defined$ TriggeredCard | NumCopies$ 2 | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ0
SVar:X:TriggeredCard$CardCounters.TIME
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/chronozoa.jpg
SetInfo:PLC|Rare|http://magiccards.info/scans/en/pc/37.jpg
Oracle:Flying\nVanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)\nWhen Chronozoa dies, if it had no time counters on it, put two tokens that are copies of it onto the battlefield.
End

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@@ -1,16 +1,16 @@
Name:Clone Shell
ManaCost:5
Types:Artifact Creature Shapeshifter
Text:no text
PT:2/2
T:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDig | TriggerDescription$ Imprint - When CARDNAME enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library in any order.
SVar:TrigDig:AB$ Dig | Cost$ 0 | Defined$ You | DigNum$ 4 | DestinationZone$ Exile | ExileFaceDown$ True | Imprint$ True
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigFaceUp | TriggerDescription$ When CARDNAME dies, turn the exiled card face up. If it's a creature card, put it onto the battlefield under your control.
SVar:TrigFaceUp:AB$ SetState | Cost$ 0 | Defined$ Imprinted | SubAbility$ DBChangeZone | Mode$ TurnFace
SVar:DBChangeZone:DB$ ChangeZone | Defined$ Imprinted | Origin$ Exile | Destination$ Battlefield | ConditionDefined$ Imprinted | ConditionPresent$ Creature | GainControl$ True | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearImprinted$ True
SVar:RemAIDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/clone_shell.jpg
SetInfo:SOM|Uncommon|http://magiccards.info/scans/en/som/143.jpg
Oracle:Imprint - When Clone Shell enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library in any order.\nWhen Clone Shell dies, turn the exiled card face up. If it's a creature card, put it onto the battlefield under your control.
Name:Clone Shell
ManaCost:5
Types:Artifact Creature Shapeshifter
Text:no text
PT:2/2
T:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDig | TriggerDescription$ Imprint - When CARDNAME enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library in any order.
SVar:TrigDig:AB$ Dig | Cost$ 0 | Defined$ You | DigNum$ 4 | DestinationZone$ Exile | ExileFaceDown$ True | Imprint$ True
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigFaceUp | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, turn the exiled card face up. If it's a creature card, put it onto the battlefield under your control.
SVar:TrigFaceUp:AB$ SetState | Cost$ 0 | Defined$ Imprinted | SubAbility$ DBChangeZone | Mode$ TurnFace
SVar:DBChangeZone:DB$ ChangeZone | Defined$ Imprinted | Origin$ Exile | Destination$ Battlefield | ConditionDefined$ Imprinted | ConditionPresent$ Creature | GainControl$ True | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearImprinted$ True
SVar:RemAIDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/clone_shell.jpg
SetInfo:SOM|Uncommon|http://magiccards.info/scans/en/som/143.jpg
Oracle:Imprint - When Clone Shell enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library in any order.\nWhen Clone Shell dies, turn the exiled card face up. If it's a creature card, put it onto the battlefield under your control.
End

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@@ -4,7 +4,7 @@ Types:Creature Insect
Text:no text
PT:3/1
K:Vanishing:3
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self+counters_EQ0_TIME | Execute$ TrigToken | TriggerDescription$ When CARDNAME dies, if it had no time counters on it, put a 6/1 green Insect creature token with shroud onto the battlefield. (It can't be the target of spells or abilities.)
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self+counters_EQ0_TIME | Execute$ TrigToken | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, if it had no time counters on it, put a 6/1 green Insect creature token with shroud onto the battlefield. (It can't be the target of spells or abilities.)
SVar:TrigToken:AB$Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Insect | TokenTypes$ Creature,Insect | TokenOwner$ TriggeredCardController | TokenColors$ Green | TokenPower$ 6 | TokenToughness$ 1 | TokenKeywords$ Shroud
SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/deadly_grub.jpg

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@@ -3,7 +3,7 @@ ManaCost:5 B
Types:Creature Ogre Warrior
Text:no text
PT:3/3
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigLoseLife | TriggerDescription$ When CARDNAME dies, each player loses 3 life.
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigLoseLife | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, each player loses 3 life.
SVar:TrigLoseLife:AB$LoseLife | Cost$ 0 | LifeAmount$ 3 | Defined$ Each
SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/deathcurse_ogre.jpg

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@@ -1,13 +1,13 @@
Name:Doomed Traveler
ManaCost:W
Types:Creature Human Soldier
Text:no text
PT:1/1
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME dies, put a 1/1 white Spirit creature token with flying onto the battlefield.
SVar:TrigToken:AB$Token | Cost$ 0 | TokenImage$ W 1 1 Spirit | TokenAmount$ 1 | TokenName$ Spirit | TokenTypes$ Creature,Spirit | TokenOwner$ You | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 | TokenKeywords$ Flying
SVar:SacMe:1
SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/doomed_traveler.jpg
SetInfo:ISD|Common|http://magiccards.info/scans/en/isd/11.jpg
Oracle:When Doomed Traveler dies, put a 1/1 white Spirit creature token with flying onto the battlefield.
Name:Doomed Traveler
ManaCost:W
Types:Creature Human Soldier
Text:no text
PT:1/1
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigToken | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, put a 1/1 white Spirit creature token with flying onto the battlefield.
SVar:TrigToken:AB$Token | Cost$ 0 | TokenImage$ W 1 1 Spirit | TokenAmount$ 1 | TokenName$ Spirit | TokenTypes$ Creature,Spirit | TokenOwner$ You | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 | TokenKeywords$ Flying
SVar:SacMe:1
SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/doomed_traveler.jpg
SetInfo:ISD|Common|http://magiccards.info/scans/en/isd/11.jpg
Oracle:When Doomed Traveler dies, put a 1/1 white Spirit creature token with flying onto the battlefield.
End

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@@ -6,7 +6,7 @@ PT:4/3
T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks or blocks, put a -1/-1 counter on it.
T:Mode$ Blocks | ValidCard$ Card.Self | Execute$ TrigPutCounter | Secondary$ True | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks or blocks, put a -1/-1 counter on it.
SVar:TrigPutCounter:AB$ PutCounter | Cost$ 0 | CounterType$ M1M1 | CounterNum$ 1
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME dies, draw a card for each -1/-1 counter on it.
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, draw a card for each -1/-1 counter on it.
SVar:TrigDraw:AB$ Draw | Cost$ 0 | NumCards$ X
SVar:X:TriggeredCard$CardCounters.M1M1
SVar:Rarity:Rare

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@@ -1,13 +1,13 @@
Name:Elder Cathar
ManaCost:2 W
Types:Creature Human Soldier
Text:no text
PT:2/2
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ When CARDNAME dies, put a +1/+1 counter on target creature you control. If that creature is a Human, put two +1/+1 counters on it instead.
SVar:TrigPutCounter:AB$PutCounter | Cost$ 0 | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ P1P1 | CounterNum$ X
SVar:X:Targeted$Valid Creature.Human/Plus.1
SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/elder_cathar.jpg
SetInfo:ISD|Common|http://magiccards.info/scans/en/isd/12.jpg
Oracle:When Elder Cathar dies, put a +1/+1 counter on target creature you control. If that creature is a Human, put two +1/+1 counters on it instead.
Name:Elder Cathar
ManaCost:2 W
Types:Creature Human Soldier
Text:no text
PT:2/2
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, put a +1/+1 counter on target creature you control. If that creature is a Human, put two +1/+1 counters on it instead.
SVar:TrigPutCounter:AB$PutCounter | Cost$ 0 | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ P1P1 | CounterNum$ X
SVar:X:Targeted$Valid Creature.Human/Plus.1
SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/elder_cathar.jpg
SetInfo:ISD|Common|http://magiccards.info/scans/en/isd/12.jpg
Oracle:When Elder Cathar dies, put a +1/+1 counter on target creature you control. If that creature is a Human, put two +1/+1 counters on it instead.
End

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@@ -4,7 +4,7 @@ Types:Creature Human Cleric
Text:no text
PT:2/2
K:Lifelink
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME dies, put a 1/1 white Spirit creature token with flying onto the battlefield.
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigToken | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, put a 1/1 white Spirit creature token with flying onto the battlefield.
SVar:TrigToken:AB$Token | Cost$ 0 | TokenImage$ W 1 1 Spirit | TokenAmount$ 1 | TokenName$ Spirit | TokenTypes$ Creature,Spirit | TokenOwner$ You | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 | TokenKeywords$ Flying
SVar:SacMe:1
SVar:Rarity:Common

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@@ -1,13 +1,13 @@
Name:Elvish Soultiller
ManaCost:3 G G
Types:Creature Elf Mutant
Text:no text
PT:5/4
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChoose | TriggerDescription$ When CARDNAME dies, choose a creature type. Shuffle all creature cards of that type from your graveyard into your library.
SVar:TrigChoose:AB$ ChooseType | Cost$ 0 | Defined$ You | Type$ Creature | AILogic$ MostProminentInComputerGraveyard | SubAbility$ ShuffleInto
SVar:ShuffleInto:DB$ ChangeZoneAll | ChangeType$ Creature.ChosenType+YouOwn | Origin$ Graveyard | Destination$ Library | Shuffle$ True
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/elvish_soultiller.jpg
SetInfo:LGN|Rare|http://magiccards.info/scans/en/le/124.jpg
Oracle:When Elvish Soultiller dies, choose a creature type. Shuffle all creature cards of that type from your graveyard into your library.
Name:Elvish Soultiller
ManaCost:3 G G
Types:Creature Elf Mutant
Text:no text
PT:5/4
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChoose | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, choose a creature type. Shuffle all creature cards of that type from your graveyard into your library.
SVar:TrigChoose:AB$ ChooseType | Cost$ 0 | Defined$ You | Type$ Creature | AILogic$ MostProminentInComputerGraveyard | SubAbility$ ShuffleInto
SVar:ShuffleInto:DB$ ChangeZoneAll | ChangeType$ Creature.ChosenType+YouOwn | Origin$ Graveyard | Destination$ Library | Shuffle$ True
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/elvish_soultiller.jpg
SetInfo:LGN|Rare|http://magiccards.info/scans/en/le/124.jpg
Oracle:When Elvish Soultiller dies, choose a creature type. Shuffle all creature cards of that type from your graveyard into your library.
End

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@@ -3,7 +3,7 @@ ManaCost:6
Types:Artifact Creature Golem
Text:no text
PT:3/5
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME dies, you gain 4 life.
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, you gain 4 life.
SVar:TrigGainLife:AB$GainLife | Cost$ 0 | Defined$ TriggeredCardController | LifeAmount$ 4
SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/enatu_golem.jpg

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@@ -3,7 +3,7 @@ ManaCost:2 G
Types:Creature Elf Druid
Text:no text
PT:2/2
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self+gotBlockedThisTurn | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME dies, if it was blocked this turn, you gain 4 life.
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self+gotBlockedThisTurn | Execute$ TrigGainLife | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, if it was blocked this turn, you gain 4 life.
SVar:TrigGainLife:AB$GainLife | Cost$ 0 | Defined$ TriggeredCardController | LifeAmount$ 4
SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/fyndhorn_druid.jpg

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@@ -1,13 +1,13 @@
Name:Gamekeeper
ManaCost:3 G
Types:Creature Elf
Text:no text
PT:2/2
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigExile | OptionalDecider$ You | TriggerDescription$ When CARDNAME dies, you may exile it. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and put all other cards revealed this way into your graveyard.
SVar:TrigExile:AB$ ChangeZone | Cost$ 0 | Defined$ Self | Origin$ Graveyard | Destination$ Exile | SubAbility$ DBDigUntil
SVar:DBDigUntil:DB$ DigUntil | Valid$ Creature | ValidDescription$ Creature | FoundDestination$ Battlefield | RevealedDestination$ Graveyard
SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/gamekeeper.jpg
SetInfo:UDS|Uncommon|http://magiccards.info/scans/en/ud/106.jpg
Oracle:When Gamekeeper dies, you may exile it. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and put all other cards revealed this way into your graveyard.
Name:Gamekeeper
ManaCost:3 G
Types:Creature Elf
Text:no text
PT:2/2
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigExile | OptionalDecider$ TriggeredCardController | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, you may exile it. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and put all other cards revealed this way into your graveyard.
SVar:TrigExile:AB$ ChangeZone | Cost$ 0 | Defined$ Self | Origin$ Graveyard | Destination$ Exile | SubAbility$ DBDigUntil
SVar:DBDigUntil:DB$ DigUntil | Valid$ Creature | ValidDescription$ Creature | FoundDestination$ Battlefield | RevealedDestination$ Graveyard
SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/gamekeeper.jpg
SetInfo:UDS|Uncommon|http://magiccards.info/scans/en/ud/106.jpg
Oracle:When Gamekeeper dies, you may exile it. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and put all other cards revealed this way into your graveyard.
End

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@@ -4,7 +4,7 @@ Types:Creature Horror
Text:no text
PT:8/8
K:etbCounter:M1M1:4
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigCurse | TriggerDescription$ When CARDNAME dies, put a -1/-1 counter on target creature for each -1/-1 counter on CARDNAME.
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigCurse | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, put a -1/-1 counter on target creature for each -1/-1 counter on CARDNAME.
SVar:TrigCurse:AB$ PutCounter | Cost$ 0 | ValidTgts$ Creature | CounterType$ M1M1 | CounterNum$ X
SVar:X:TriggeredCard$CardCounters.M1M1
SVar:Rarity:Uncommon

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@@ -6,7 +6,7 @@ PT:3/3
S:Mode$ Continuous | Affected$ Card.Self | AddHiddenKeyword$ HIDDEN May be played | AffectedZone$ Graveyard | EffectZone$ Graveyard
S:Mode$ CantBeCast | ValidCard$ Card.Self | Origin$ Exile,Hand,Library | EffectZone$ Graveyard,Hand,Library | Description$ You may cast CARDNAME from your graveyard, but not from anywhere else.
S:Mode$ Continuous | Affected$ Knight.YouCtrl | AddHiddenKeyword$ HIDDEN May be played | EffectZone$ Battlefield | AffectedZone$ Graveyard | Description$ As long as CARDNAME is on the battlefield, you may play Knight cards from your graveyard.
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigLose | TriggerDescription$ When CARDNAME dies, you lose 2 life.
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigLose | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, you lose 2 life.
SVar:TrigLose:AB$ LoseLife | Cost$ 0 | Defined$ You | LifeAmount$ 2
SVar:RemRandomDeck:True
SVar:DiscardMe:5

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@@ -6,7 +6,7 @@ PT:4/4
K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for an artifact card, exile it, then shuffle your library.
SVar:TrigChange:AB$ChangeZone | Cost$ 0 | Origin$ Library | Destination$ Exile | ChangeType$ Artifact | ChangeNum$ 1 | RememberChanged$ True
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerDescription$ When CARDNAME dies, you may put the exiled card into its owner's hand.
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigReturn | OptionalDecider$ TriggeredCardController | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, you may put the exiled card into its owner's hand.
SVar:TrigReturn:DB$ChangeZone | Cost$ 0 | Defined$ Remembered | Origin$ Exile | Destination$ Hand
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/hoarding_dragon.jpg

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@@ -4,7 +4,7 @@ Types:Legendary Creature Human Monk
Text:no text
PT:4/4
K:CARDNAME can't block.
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerDescription$ When CARDNAME dies, return it to the battlefield flipped.
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, return it to the battlefield flipped.
SVar:TrigReturn:AB$ChangeZone | Cost$ 0 | Defined$ Self | Origin$ Graveyard | Destination$ Battlefield | SubAbility$ TrigFlip
SVar:TrigFlip:DB$SetState | Defined$ Self | Mode$ Flip
SVar:Picture:http://www.wizards.com/global/images/magic/general/homura_human_ascendant.jpg

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@@ -5,7 +5,7 @@ Text:no text
PT:8/8
T:Mode$ ChangesZone | ValidCard$ Card.wasCastFromHand+Self | Destination$ Battlefield | Execute$ TrigSearch | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, if you cast it from your hand, you may search your library for a Spirit permanent card, put it onto the battlefield, then shuffle your library.
SVar:TrigSearch:AB$ChangeZone | Cost$ 0 | Origin$ Library | Destination$ Battlefield | ChangeType$ Spirit.YouCtrl | ChangeNum$ 1
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigExile | OptionalDecider$ You | TriggerDescription$ When CARDNAME dies, you may exile it. If you do, return target Spirit permanent card from your graveyard to the battlefield.
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigExile | OptionalDecider$ TriggeredCardController | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, you may exile it. If you do, return target Spirit permanent card from your graveyard to the battlefield.
SVar:TrigExile:AB$ChangeZone | Cost$ 0 | Origin$ Graveyard | Destination$ Exile | ValidCard$ Card.Self | SubAbility$ DBReturn
SVar:DBReturn:DB$ChangeZone | Origin$ Graveyard | Destination$ Battlefield | Hidden$ True | ChangeType$ Spirit.YouCtrl | ChangeNum$ 1
SVar:Rarity:Rare

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@@ -1,15 +1,15 @@
Name:Iname, Life Aspect
ManaCost:4 G G
Types:Legendary Creature Spirit
Text:no text
PT:4/4
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigExile | OptionalDecider$ You | TriggerDescription$ When CARDNAME dies, you may exile it. If you do, return any number of target Spirit cards from your graveyard to your hand.
SVar:TrigExile:AB$ChangeZone | Cost$ 0 | Origin$ Graveyard | Destination$ Exile | ValidCard$ Card.Self | SubAbility$ DBReturn
SVar:DBReturn:DB$ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Spirit.YouCtrl | TargetMin$ 0 | TargetMax$ X
SVar:X:Count$TypeInYourYard.Spirit
SVar:RemAIDeck:True
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/iname_life_aspect.jpg
SetInfo:CHK|Rare|http://magiccards.info/scans/en/chk/215.jpg
Oracle:When Iname, Life Aspect dies, you may exile it. If you do, return any number of target Spirit cards from your graveyard to your hand.
Name:Iname, Life Aspect
ManaCost:4 G G
Types:Legendary Creature Spirit
Text:no text
PT:4/4
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigExile | OptionalDecider$ TriggeredCardController | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, you may exile it. If you do, return any number of target Spirit cards from your graveyard to your hand.
SVar:TrigExile:AB$ChangeZone | Cost$ 0 | Origin$ Graveyard | Destination$ Exile | ValidCard$ Card.Self | SubAbility$ DBReturn
SVar:DBReturn:DB$ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Spirit.YouCtrl | TargetMin$ 0 | TargetMax$ X
SVar:X:Count$TypeInYourYard.Spirit
SVar:RemAIDeck:True
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/iname_life_aspect.jpg
SetInfo:CHK|Rare|http://magiccards.info/scans/en/chk/215.jpg
Oracle:When Iname, Life Aspect dies, you may exile it. If you do, return any number of target Spirit cards from your graveyard to your hand.
End

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@@ -4,7 +4,7 @@ Types:Creature Gargoyle
Text:no text
PT:2/2
K:Flying
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigDelay | TriggerDescription$ When CARDNAME dies, return it to the battlefield under its owner's control at the beginning of the next end step and you skip your next draw step.
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigDelay | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, return it to the battlefield under its owner's control at the beginning of the next end step and you skip your next draw step.
SVar:TrigDelay:AB$ DelayedTrigger | Cost$ 0 | Mode$ Phase | Phase$ End of Turn | Execute$ TrigReturn | TriggerDescription$ Return CARDNAME to the battlefield.
SVar:TrigReturn:AB$ ChangeZone | Cost$ 0 | Defined$ Self | Origin$ Graveyard | Destination$ Battlefield | SubAbility$ DBSkipDraw
SVar:DBSkipDraw:DB$ Pump | Defined$ You | KW$ Skip your next draw step. | Permanent$ True

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@@ -4,7 +4,7 @@ Types:Creature Giant
Text:no text
PT:3/3
K:Cumulative upkeep:WU
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME dies, put a 1/1 white Bird creature token with flying onto the battlefield for each age counter on it.
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigToken | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, put a 1/1 white Bird creature token with flying onto the battlefield for each age counter on it.
SVar:TrigToken:AB$Token | Cost$ 0 | TokenAmount$ X | TokenName$ Bird | TokenImage$ W 1 1 Bird Flying | TokenTypes$ Creature,Bird | TokenOwner$ You | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 | TokenKeywords$ Flying
SVar:X:TriggeredCard$CardCounters.AGE
SVar:Rarity:Uncommon

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@@ -4,7 +4,7 @@ Types:Creature Human Soldier
Text:no text
PT:2/2
K:Vigilance
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDelay | TriggerDescription$ When CARDNAME dies, return it to the battlefield transformed under your control at the beginning of the next end step.
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDelay | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, return it to the battlefield transformed under your control at the beginning of the next end step.
SVar:TrigDelay:AB$ DelayedTrigger | Cost$ 0 | Mode$ Phase | Phase$ End of Turn | Execute$ TrigReturn | TriggerDescription$ return CARDNAME to the battlefield transformed
SVar:TrigReturn:AB$ ChangeZone | Cost$ 0 | Defined$ Self | Origin$ Graveyard | Destination$ Battlefield | SubAbility$ TrigTransform
SVar:TrigTransform:DB$ SetState | Cost$ 0 | Defined$ Self | Mode$ Transform

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@@ -1,13 +1,13 @@
Name:Mausoleum Guard
ManaCost:3 W
Types:Creature Human Scout
Text:no text
PT:2/2
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME dies, put two 1/1 white Spirit creature tokens with flying onto the battlefield.
SVar:TrigToken:AB$Token | Cost$ 0 | TokenImage$ W 1 1 Spirit | TokenAmount$ 2 | TokenName$ Spirit | TokenTypes$ Creature,Spirit | TokenOwner$ You | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 | TokenKeywords$ Flying
SVar:SacMe:1
SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/mausoleum_guard.jpg
SetInfo:ISD|Uncommon|http://magiccards.info/scans/en/isd/20.jpg
Oracle:When Mausoleum Guard dies, put two 1/1 white Spirit creature tokens with flying onto the battlefield.
Name:Mausoleum Guard
ManaCost:3 W
Types:Creature Human Scout
Text:no text
PT:2/2
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigToken | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, put two 1/1 white Spirit creature tokens with flying onto the battlefield.
SVar:TrigToken:AB$Token | Cost$ 0 | TokenImage$ W 1 1 Spirit | TokenAmount$ 2 | TokenName$ Spirit | TokenTypes$ Creature,Spirit | TokenOwner$ You | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 | TokenKeywords$ Flying
SVar:SacMe:1
SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/mausoleum_guard.jpg
SetInfo:ISD|Uncommon|http://magiccards.info/scans/en/isd/20.jpg
Oracle:When Mausoleum Guard dies, put two 1/1 white Spirit creature tokens with flying onto the battlefield.
End

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@@ -4,7 +4,7 @@ Types:Creature Insect
Text:no text
PT:8/8
K:Trample
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigExile | TriggerDescription$ When CARDNAME dies, exile it, then return two creature cards at random from your graveyard to the battlefield.
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigExile | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, exile it, then return two creature cards at random from your graveyard to the battlefield.
SVar:TrigExile:AB$ChangeZone | Cost$ 0 | Defined$ Self | Origin$ Graveyard | Destination$ Exile | SubAbility$ DBChangeZone
SVar:DBChangeZone:DB$ChangeZone | ChangeType$ Creature.YouCtrl | ChangeNum$ 2 | Hidden$ True | Origin$ Graveyard | AtRandom$ True | Destination$ Battlefield
SVar:Rarity:Rare

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@@ -4,7 +4,7 @@ Types:Creature Phoenix
Text:no text
PT:2/2
K:Flying
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigDelay | TriggerDescription$ When CARDNAME dies, return it to the battlefield under its owner's control at the beginning of the next end step and you skip your next draw step.
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigDelay | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, return it to the battlefield under its owner's control at the beginning of the next end step and you skip your next draw step.
SVar:TrigDelay:AB$ DelayedTrigger | Cost$ 0 | Mode$ Phase | Phase$ End of Turn | Execute$ TrigReturn | TriggerDescription$ Return CARDNAME to the battlefield.
SVar:TrigReturn:AB$ ChangeZone | Cost$ 0 | Defined$ Self | Origin$ Graveyard | Destination$ Battlefield | SubAbility$ DBSkipDraw
SVar:DBSkipDraw:DB$ Pump | Defined$ You | KW$ Skip your next draw step. | Permanent$ True

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@@ -1,12 +1,12 @@
Name:Pitchburn Devils
ManaCost:4 R
Types:Creature Devil
Text:no text
PT:3/3
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDamage | TriggerDescription$ When CARDNAME dies, it deals 3 damage to target creature or player.
SVar:TrigDamage:AB$ DealDamage | Cost$ 0 | Tgt$ TgtCP | NumDmg$ 3
SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/pitchburn_devils.jpg
SetInfo:ISD|Common|http://magiccards.info/scans/en/isd/156.jpg
Oracle:When Pitchburn Devils dies, it deals 3 damage to target creature or player.
Name:Pitchburn Devils
ManaCost:4 R
Types:Creature Devil
Text:no text
PT:3/3
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDamage | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, it deals 3 damage to target creature or player.
SVar:TrigDamage:AB$ DealDamage | Cost$ 0 | Tgt$ TgtCP | NumDmg$ 3
SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/pitchburn_devils.jpg
SetInfo:ISD|Common|http://magiccards.info/scans/en/isd/156.jpg
Oracle:When Pitchburn Devils dies, it deals 3 damage to target creature or player.
End

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@@ -3,7 +3,7 @@ ManaCost:2 G G
Types:Creature Kavu
Text:no text
PT:4/3
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigExile | OptionalDecider$ You| TriggerDescription$ When CARDNAME dies, you may exile it. If you do, shuffle all creature cards from your graveyard into your library.
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigExile | OptionalDecider$ TriggeredCardController | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, you may exile it. If you do, shuffle all creature cards from your graveyard into your library.
SVar:TrigExile:AB$ChangeZone | Cost$ 0 | Origin$ Graveyard | Destination$ Exile | SubAbility$ DBShuffle
SVar:DBShuffle:DB$ChangeZoneAll | ChangeType$ Creature.YouCtrl | Origin$ Graveyard | Destination$ Library | Shuffle$ True
SVar:Rarity:Uncommon

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@@ -4,7 +4,7 @@ Types:Creature Werewolf Minion
Text:no text
PT:2/2
S:Mode$ Continuous | Affected$ Card.Self | AddPower$ 2 | AddToughness$ 2 | AddTrigger$ Dies | AddSVar$ TrigLose | Threshold$ True | Description$ Threshold - As long as seven or more cards are in your graveyard, CARDNAME gets +2/+2 and has "When CARDNAME dies, you lose 4 life."
SVar:Dies:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigLose | Secondary$ True | TriggerDescription$ When CARDNAME dies, you lose 4 life.
SVar:Dies:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigLose | Secondary$ True | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, you lose 4 life.
SVar:TrigLose:AB$ LoseLife | Cost$ 0 | Defined$ You | LifeAmount$ 4
SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/treacherous_werewolf.jpg