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Logic fix
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@@ -207,8 +207,6 @@ public class ForgeScript {
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return sa.isCycling();
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} else if (property.equals("Dash")) {
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return sa.isDash();
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} else if (property.equals("Emerge")) {
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return sa.isEmerge();
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} else if (property.equals("Flashback")) {
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return sa.isFlashBackAbility();
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} else if (property.equals("Jumpstart")) {
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@@ -4,8 +4,8 @@ Types:Creature Human Horror
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PT:1/1
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T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigDig | TriggerDescription$ When CARDNAME enters the battlefield, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
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SVar:TrigDig:DB$ Dig | DigNum$ 4 | ChangeNum$ 1 | Optional$ True | ChangeValid$ Creature
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T:Mode$ Sacrificed | ValidCard$ Card.Self | WhileKeyword$ Spell.Emerge | Execute$ TrigToken | TriggerZones$ Battlefield | TriggerDescription$ When you sacrifice CARDNAME while casting a spell with emerge, create a 3/2 colorless Eldrazi Horror creature token.
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T:Mode$ Sacrificed | ValidCard$ Card.Self | WhileKeyword$ Spell.withEmerge | Execute$ TrigToken | TriggerZones$ Battlefield | TriggerDescription$ When you sacrifice CARDNAME while casting a spell with emerge, create a 3/2 colorless Eldrazi Horror creature token.
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SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_3_2_eldrazi_horror | TokenOwner$ You
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DeckHints:Eldrazi|Horror & Keyword$Emerge
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DeckHas:Ability$Token & Type$Eldrazi
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DeckHints:Keyword$Emerge
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DeckHas:Ability$Token & Type$Eldrazi|Horror
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Oracle:When Foul Emissary enters the battlefield, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.\nWhen you sacrifice Foul Emissary while casting a spell with emerge, create a 3/2 colorless Eldrazi Horror creature token.
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