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- Fixed MaxhandSize < 0 case in InputCleanup.
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@@ -50,7 +50,7 @@ public class InputCleanup extends Input {
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final int n = active.getCardsIn(ZoneType.Hand).size();
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final int max = active.getMaxHandSize();
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// goes to the next phase
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if (n <= max || max == -1) {
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if (n <= max || n <= 0) {
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Singletons.getModel().getGame().getPhaseHandler().passPriority();
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return;
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}
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