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https://github.com/Card-Forge/forge.git
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- Fixed Pongify and Crib Swap (for real this time).
- Removed "number of cards in {player} removed zone:{number}" console output.
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@@ -4681,7 +4681,7 @@ public class CardFactory implements NewConstants {
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{
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if(AllZone.GameAction.isCardInPlay(getTargetCard()) && CardFactoryUtil.canTarget(card,getTargetCard()) )
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{
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CardFactoryUtil.makeToken("Ape", "G 3 3 Ape", AllZone.GameAction.getOpponent(getTargetCard().getController()), "G",
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CardFactoryUtil.makeToken("Ape", "G 3 3 Ape", getTargetCard().getController(), "G",
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new String[] {"Creature", "Ape"}, 3, 3, new String[] {""} );
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AllZone.GameAction.destroyNoRegeneration(getTargetCard());
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}
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@@ -6045,7 +6045,7 @@ public class CardFactory implements NewConstants {
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{
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if(AllZone.GameAction.isCardInPlay(getTargetCard()) && CardFactoryUtil.canTarget(card, getTargetCard()) )
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{
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CardFactoryUtil.makeToken("Shapeshifter", "C 1 1 Shapeshifter", AllZone.GameAction.getOpponent(getTargetCard().getController()), "",
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CardFactoryUtil.makeToken("Shapeshifter", "C 1 1 Shapeshifter", getTargetCard().getController(), "",
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new String[] {"Creature", "Shapeshifter"}, 1, 1, new String[] {"Changeling"} );
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//remove card from play
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AllZone.GameAction.removeFromGame(getTargetCard());
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@@ -38,6 +38,7 @@ public class EndOfTurn implements java.io.Serializable
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AllZone.StateBasedEffects.rePopulateStateBasedList();
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/*
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PlayerZone cz = AllZone.getZone(Constant.Zone.Removed_From_Play, Constant.Player.Computer);
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PlayerZone hz = AllZone.getZone(Constant.Zone.Removed_From_Play, Constant.Player.Human);
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@@ -46,6 +47,7 @@ public class EndOfTurn implements java.io.Serializable
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System.out.println("number of cards in compy removed zone: " + c.size());
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System.out.println("number of cards in human removed zone: " + h.size());
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*/
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execute(at);
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}//executeAt()
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