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@@ -3,12 +3,12 @@ ManaCost:1 W
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Types:Enchantment
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K:etbCounter:HOPE:X
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SVar:X:Count$Valid Creature.YouCtrl
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T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigRemoveCtr | TriggerDescription$ At the beginning of your end step, remove a hope counter from Dawn of a New Age. If you do, draw a card. Then if Dawn of a New Age has no hope counters on it, sacrifice it and you gain 4 life.
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T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigRemoveCtr | TriggerDescription$ At the beginning of your end step, remove a hope counter from CARDNAME. If you do, draw a card. Then if CARDNAME has no hope counters on it, sacrifice it and you gain 4 life.
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SVar:TrigRemoveCtr:DB$ RemoveCounter | Defined$ Self | CounterType$ HOPE | CounterNum$ 1 | RememberRemoved$ True | SubAbility$ DBDraw
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SVar:DBDraw:DB$ Draw | ConditionCheckSVar$ CheckRemoved | ConditionSVarCompare$ GE1 | SubAbility$ DBSacrifice
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SVar:DBSacrifice:DB$ Sacrifice | ConditionDefined$ Self | ConditionPresent$ Card.counters_EQ0_HOPE | SubAbility$ DBGainLife
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SVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 4 | ConditionDefined$ Self | ConditionPresent$ Card.counters_EQ0_HOPE | SubAbility$ DBCleanup
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SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
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SVar:CheckRemoved:Count$RememberedSize
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DeckHas:Ability$Counters|LifeGain
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Oracle:Dawn of a New Age enters the battlefield with a hope counter on it for each creature you controdl.\nAt the beginning of your end step, remove a hope counter from Dawn of a New Age. If you do, draw a card. Then if Dawn of a New Age has no hope counters on it, sacrifice it and you gain 4 life.
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DeckHas:Ability$Counters|LifeGain|Sacrifice
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Oracle:Dawn of a New Age enters the battlefield with a hope counter on it for each creature you control.\nAt the beginning of your end step, remove a hope counter from Dawn of a New Age. If you do, draw a card. Then if Dawn of a New Age has no hope counters on it, sacrifice it and you gain 4 life.
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@@ -5,7 +5,7 @@ PT:4/4
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T:Mode$ Scry | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever you scry, put a +1/+1 counter on each of up to X target creatures, where X is the number of cards looked at while scrying this way.
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SVar:TrigPutCounter:DB$ PutCounter | CounterNum$ 1 | CounterType$ P1P1 | TargetMin$ 0 | TargetMax$ X | ValidTgts$ Creature | TgtPrompt$ Select up to X target creatures
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SVar:X:TriggerCount$ScryNum
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T:Mode$ BecomesTarget | ValidTarget$ Card.Self | ValidSource$ SpellAbility.OppCtrl | TriggerZones$ Battlefield | ValidCard$ Creature.YouCtrl+counters_GE1_P1P1 | Execute$ TrigDraw | OptionalDecider$ You | TriggerDescription$ Whenever a creature you control with a +1/+1 counter on it becomes the target of a spell or ability an opponent controls, you may draw a card.
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T:Mode$ BecomesTarget | ValidTarget$ Creature.YouCtrl+counters_GE1_P1P1+inZoneBattlefield | ValidSource$ SpellAbility.OppCtrl | TriggerZones$ Battlefield | Execute$ TrigDraw | OptionalDecider$ You | TriggerDescription$ Whenever a creature you control with a +1/+1 counter on it becomes the target of a spell or ability an opponent controls, you may draw a card.
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SVar:TrigDraw:DB$ Draw
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DeckHas:Ability$Counters
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Oracle:Whenever you scry, put a +1/+1 counter on each of up to X target creatures, where X is the number of cards looked at while scrying this way.\nWhenever a creature you control with a +1/+1 counter on it becomes the target of a spell or ability an opponent controls, you may draw a card.
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@@ -6,6 +6,6 @@ K:Indestructible
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigAttach | TriggerDescription$ When CARDNAME enters the battlefield, attach it to target legendary creature you control.
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SVar:TrigAttach:DB$ Attach | ValidTgts$ Creature.YouCtrl+Legendary | TgtPrompt$ Select target legendary creature you control.
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S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddKeyword$ Indestructible | Description$ Equipped creature has indestructible.
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DeckHints:Type$Legendary
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DeckHints:Type$Legendary & Type$Creature
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K:Equip:3
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Oracle:Flash\nIndestructible\nWhen Mithril Coat enters the battlefield, attach it to target legendary creature you control.\nEquipped creature has indestructible.\nEquip {3}
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