add TextraTypist

for Font Effects, Styles, etc..
This commit is contained in:
Anthony Calosa
2022-08-17 13:32:17 +08:00
parent 03e2c8b572
commit 7170b2d282
4 changed files with 123 additions and 109 deletions

View File

@@ -45,6 +45,11 @@
<artifactId>forge-gui</artifactId> <artifactId>forge-gui</artifactId>
<version>${project.version}</version> <version>${project.version}</version>
</dependency> </dependency>
<dependency>
<groupId>com.github.tommyettinger</groupId>
<artifactId>textratypist</artifactId>
<version>0.7.0</version>
</dependency>
<dependency> <dependency>
<groupId>com.badlogicgames.gdx</groupId> <groupId>com.badlogicgames.gdx</groupId>
<artifactId>gdx</artifactId> <artifactId>gdx</artifactId>

View File

@@ -21,9 +21,13 @@ import com.badlogic.gdx.scenes.scene2d.actions.Actions;
import com.badlogic.gdx.scenes.scene2d.ui.Dialog; import com.badlogic.gdx.scenes.scene2d.ui.Dialog;
import com.badlogic.gdx.scenes.scene2d.ui.Image; import com.badlogic.gdx.scenes.scene2d.ui.Image;
import com.badlogic.gdx.scenes.scene2d.ui.Label; import com.badlogic.gdx.scenes.scene2d.ui.Label;
import com.badlogic.gdx.scenes.scene2d.ui.TextButton;
import com.badlogic.gdx.utils.Align; import com.badlogic.gdx.utils.Align;
import com.badlogic.gdx.utils.Array; import com.badlogic.gdx.utils.Array;
import com.badlogic.gdx.utils.Scaling; import com.badlogic.gdx.utils.Scaling;
import com.github.tommyettinger.textra.TypingAdapter;
import com.github.tommyettinger.textra.TypingLabel;
import com.github.tommyettinger.textra.TypingListener;
import forge.Forge; import forge.Forge;
import forge.adventure.character.*; import forge.adventure.character.*;
import forge.adventure.data.*; import forge.adventure.data.*;
@@ -83,11 +87,14 @@ public class MapStage extends GameStage {
public boolean getDialogOnlyInput() { public boolean getDialogOnlyInput() {
return dialogOnlyInput; return dialogOnlyInput;
} }
public Dialog getDialog() { public Dialog getDialog() {
return dialog; return dialog;
} }
public boolean canEscape() { return (preventEscape ? true : false); } //Check if escape is possible. public boolean canEscape() {
return (preventEscape ? true : false);
} //Check if escape is possible.
public void clearIsInMap() { public void clearIsInMap() {
isInMap = false; isInMap = false;
@@ -95,6 +102,7 @@ public class MapStage extends GameStage {
preventEscape = false; preventEscape = false;
GameHUD.getInstance().showHideMap(true); GameHUD.getInstance().showHideMap(true);
} }
public void draw(Batch batch) { public void draw(Batch batch) {
//Camera camera = getCamera() ; //Camera camera = getCamera() ;
//camera.update(); //camera.update();
@@ -114,8 +122,8 @@ public class MapStage extends GameStage {
public static MapStage getInstance() { public static MapStage getInstance() {
return instance == null ? instance = new MapStage() : instance; return instance == null ? instance = new MapStage() : instance;
} }
public void resLoaded()
{ public void resLoaded() {
dialog = Controls.newDialog(""); dialog = Controls.newDialog("");
} }
@@ -196,17 +204,24 @@ public class MapStage extends GameStage {
} }
private void effectDialog(EffectData E) { private void effectDialog(EffectData E) {
dialog.getContentTable().clear();
dialog.getButtonTable().clear(); dialog.getButtonTable().clear();
String text = "Strange magical energies flow within this place...\nAll opponents get:\n"; dialog.getContentTable().clear();
text += E.getDescription(); TextButton ok = Controls.newTextButton("OK", this::hideDialog);
Label L = Controls.newLabel(text); ok.setVisible(false);
TypingLabel L = Controls.newTypingLabel("{GRADIENT=CYAN;WHITE;1;1}Strange magical energies flow within this place...{ENDGRADIENT}\nAll opponents get:\n" + E.getDescription());
L.setWrap(true); L.setWrap(true);
L.setTypingListener(new TypingAdapter() {
@Override
public void end() {
ok.setVisible(true);
}
});
dialog.getButtonTable().add(ok).width(250f);
dialog.getContentTable().add(L).width(250f); dialog.getContentTable().add(L).width(250f);
dialog.getButtonTable().add(Controls.newTextButton("OK", this::hideDialog)).width(250f);
dialog.setKeepWithinStage(true); dialog.setKeepWithinStage(true);
showDialog(); showDialog();
} }
public void showImageDialog(String message, Texture texture) { public void showImageDialog(String message, Texture texture) {
dialog.getContentTable().clear(); dialog.getContentTable().clear();
dialog.getButtonTable().clear(); dialog.getButtonTable().clear();
@@ -226,6 +241,7 @@ public class MapStage extends GameStage {
setDialogStage(GameHUD.getInstance()); setDialogStage(GameHUD.getInstance());
showDialog(); showDialog();
} }
public void showDeckAwardDialog(String message, Deck deck) { public void showDeckAwardDialog(String message, Deck deck) {
dialog.getContentTable().clear(); dialog.getContentTable().clear();
dialog.getButtonTable().clear(); dialog.getButtonTable().clear();
@@ -301,8 +317,9 @@ public class MapStage extends GameStage {
dialog.getContentTable().add().row(); dialog.getContentTable().add().row();
} }
} }
Label L = Controls.newLabel(message); TypingLabel L = Controls.newTypingLabel(message);
L.setWrap(true); L.setWrap(true);
L.skipToTheEnd();
dialog.getContentTable().add(L).width(240); dialog.getContentTable().add(L).width(240);
dialog.getButtonTable().add(Controls.newTextButton("OK", this::hideDialog)).width(240); dialog.getButtonTable().add(Controls.newTextButton("OK", this::hideDialog)).width(240);
dialog.setKeepWithinStage(true); dialog.setKeepWithinStage(true);
@@ -412,9 +429,11 @@ public class MapStage extends GameStage {
Object R = prop.get("reward"); Object R = prop.get("reward");
if (R != null && !R.toString().isEmpty()) { if (R != null && !R.toString().isEmpty()) {
Object S = prop.get("sprite"); Object S = prop.get("sprite");
String Sp; Sp = "sprites/treasure.atlas"; String Sp;
Sp = "sprites/treasure.atlas";
if (S != null && !S.toString().isEmpty()) Sp = S.toString(); if (S != null && !S.toString().isEmpty()) Sp = S.toString();
else System.err.printf("No sprite defined for reward (ID:%s), defaulting to \"sprites/treasure.atlas\"", id); else
System.err.printf("No sprite defined for reward (ID:%s), defaulting to \"sprites/treasure.atlas\"", id);
RewardSprite RW = new RewardSprite(id, R.toString(), Sp); RewardSprite RW = new RewardSprite(id, R.toString(), Sp);
RW.hidden = hidden; RW.hidden = hidden;
addMapActor(obj, RW); addMapActor(obj, RW);
@@ -462,26 +481,13 @@ public class MapStage extends GameStage {
//TODO: Ability to move them (using a sequence such as "UULU" for up, up, left, up). //TODO: Ability to move them (using a sequence such as "UULU" for up, up, left, up).
break; break;
case "inn": case "inn":
addMapActor(obj, new OnCollide(new Runnable() { addMapActor(obj, new OnCollide(() -> Forge.switchScene(SceneType.InnScene.instance)));
@Override
public void run() {
Forge.switchScene(SceneType.InnScene.instance);
}
}));
break; break;
case "spellsmith": case "spellsmith":
addMapActor(obj, new OnCollide(new Runnable() { addMapActor(obj, new OnCollide(() -> Forge.switchScene(SceneType.SpellSmithScene.instance)));
@Override
public void run() { Forge.switchScene(SceneType.SpellSmithScene.instance); }
}));
break; break;
case "exit": case "exit":
addMapActor(obj, new OnCollide(new Runnable() { addMapActor(obj, new OnCollide(() -> MapStage.this.exit()));
@Override
public void run() {
MapStage.this.exit();
}
}));
break; break;
case "dialog": case "dialog":
if (obj instanceof TiledMapTileMapObject) { if (obj instanceof TiledMapTileMapObject) {
@@ -547,25 +553,17 @@ public class MapStage extends GameStage {
if (playerWins) { if (playerWins) {
player.setAnimation(CharacterSprite.AnimationTypes.Attack); player.setAnimation(CharacterSprite.AnimationTypes.Attack);
currentMob.setAnimation(CharacterSprite.AnimationTypes.Death); currentMob.setAnimation(CharacterSprite.AnimationTypes.Death);
startPause(0.3f, new Runnable() { startPause(0.3f, () -> MapStage.this.getReward());
@Override
public void run() {
MapStage.this.getReward();
}
});
} else { } else {
player.setAnimation(CharacterSprite.AnimationTypes.Hit); player.setAnimation(CharacterSprite.AnimationTypes.Hit);
currentMob.setAnimation(CharacterSprite.AnimationTypes.Attack); currentMob.setAnimation(CharacterSprite.AnimationTypes.Attack);
startPause(0.3f, new Runnable() { startPause(0.3f, () -> {
@Override
public void run() {
player.setAnimation(CharacterSprite.AnimationTypes.Idle); player.setAnimation(CharacterSprite.AnimationTypes.Idle);
currentMob.setAnimation(CharacterSprite.AnimationTypes.Idle); currentMob.setAnimation(CharacterSprite.AnimationTypes.Idle);
player.setPosition(oldPosition4); player.setPosition(oldPosition4);
Current.player().defeated(); Current.player().defeated();
MapStage.this.stop(); MapStage.this.stop();
currentMob = null; currentMob = null;
}
}); });
} }
@@ -615,6 +613,7 @@ public class MapStage extends GameStage {
} }
currentMob = null; currentMob = null;
} }
public void removeAllEnemies() { public void removeAllEnemies() {
Array<Integer> idsToRemove = new Array<>(); Array<Integer> idsToRemove = new Array<>();
for (MapActor actor : new Array.ArrayIterator<>(actors)) { for (MapActor actor : new Array.ArrayIterator<>(actors)) {
@@ -645,16 +644,13 @@ public class MapStage extends GameStage {
break; break;
} else if (actor instanceof RewardSprite) { } else if (actor instanceof RewardSprite) {
Gdx.input.vibrate(50); Gdx.input.vibrate(50);
startPause(0.1f, new Runnable() { startPause(0.1f, () -> { //Switch to item pickup scene.
@Override
public void run() { //Switch to item pickup scene.
RewardSprite RS = (RewardSprite) actor; RewardSprite RS = (RewardSprite) actor;
((RewardScene) SceneType.RewardScene.instance).loadRewards(RS.getRewards(), RewardScene.Type.Loot, null); ((RewardScene) SceneType.RewardScene.instance).loadRewards(RS.getRewards(), RewardScene.Type.Loot, null);
RS.remove(); RS.remove();
actors.removeValue(RS, true); actors.removeValue(RS, true);
changes.deleteObject(RS.getId()); changes.deleteObject(RS.getId());
Forge.switchScene(SceneType.RewardScene.instance); Forge.switchScene(SceneType.RewardScene.instance);
}
}); });
break; break;
} }
@@ -702,6 +698,7 @@ public class MapStage extends GameStage {
dialog.setPosition((dialogStage.getWidth() - dialog.getWidth()) / 2, (dialogStage.getHeight() - dialog.getHeight()) / 2); dialog.setPosition((dialogStage.getWidth() - dialog.getWidth()) / 2, (dialogStage.getHeight() - dialog.getHeight()) / 2);
dialogOnlyInput = true; dialogOnlyInput = true;
} }
public void hideDialog() { public void hideDialog() {
dialog.hide(Actions.sequence(Actions.sizeTo(dialog.getOriginX(), dialog.getOriginY(), 0.3f), Actions.hide())); dialog.hide(Actions.sequence(Actions.sizeTo(dialog.getOriginX(), dialog.getOriginY(), 0.3f), Actions.hide()));
dialogOnlyInput = false; dialogOnlyInput = false;
@@ -716,7 +713,10 @@ public class MapStage extends GameStage {
stop(); stop();
} }
public void setQuestFlag(String key, int value){ changes.getMapFlags().put(key, (byte) value); } public void setQuestFlag(String key, int value) {
changes.getMapFlags().put(key, (byte) value);
}
public void advanceQuestFlag(String key) { public void advanceQuestFlag(String key) {
Map<String, Byte> C = changes.getMapFlags(); Map<String, Byte> C = changes.getMapFlags();
if (C.get(key) != null) { if (C.get(key) != null) {
@@ -725,12 +725,15 @@ public class MapStage extends GameStage {
C.put(key, (byte) 1); C.put(key, (byte) 1);
} }
} }
public boolean checkQuestFlag(String key) { public boolean checkQuestFlag(String key) {
return changes.getMapFlags().get(key) != null; return changes.getMapFlags().get(key) != null;
} }
public int getQuestFlag(String key) { public int getQuestFlag(String key) {
return (int) changes.getMapFlags().getOrDefault(key, (byte) 0); return (int) changes.getMapFlags().getOrDefault(key, (byte) 0);
} }
public void resetQuestFlags() { public void resetQuestFlags() {
changes.getMapFlags().clear(); changes.getMapFlags().clear();
} }

View File

@@ -281,7 +281,7 @@ public class WorldStage extends GameStage implements SaveFileContent {
} }
setBounds(WorldSave.getCurrentSave().getWorld().getWidthInPixels(), WorldSave.getCurrentSave().getWorld().getHeightInPixels()); setBounds(WorldSave.getCurrentSave().getWorld().getWidthInPixels(), WorldSave.getCurrentSave().getWorld().getHeightInPixels());
if (WorldSave.getCurrentSave().getPlayer().hasAnnounceFantasy()) { if (WorldSave.getCurrentSave().getPlayer().hasAnnounceFantasy()) {
MapStage.getInstance().showDeckAwardDialog("Chaos Mode!\n"+ WorldSave.getCurrentSave().getPlayer().getName()+ "'s Deck: "+ MapStage.getInstance().showDeckAwardDialog("{BLINK=WHITE;RED}Chaos Mode!{ENDBLINK}\n"+ WorldSave.getCurrentSave().getPlayer().getName()+ "'s Deck: "+
WorldSave.getCurrentSave().getPlayer().getSelectedDeck().getName()+ WorldSave.getCurrentSave().getPlayer().getSelectedDeck().getName()+
"\nEnemy will use Preconstructed or Random Generated Decks. Genetic AI Decks will be available to some enemies on Hard difficulty.", WorldSave.getCurrentSave().getPlayer().getSelectedDeck()); "\nEnemy will use Preconstructed or Random Generated Decks. Genetic AI Decks will be available to some enemies on Hard difficulty.", WorldSave.getCurrentSave().getPlayer().getSelectedDeck());
WorldSave.getCurrentSave().getPlayer().clearAnnounceFantasy(); WorldSave.getCurrentSave().getPlayer().clearAnnounceFantasy();

View File

@@ -11,6 +11,7 @@ import com.badlogic.gdx.scenes.scene2d.ui.*;
import com.badlogic.gdx.scenes.scene2d.utils.ChangeListener; import com.badlogic.gdx.scenes.scene2d.utils.ChangeListener;
import com.badlogic.gdx.scenes.scene2d.utils.ClickListener; import com.badlogic.gdx.scenes.scene2d.utils.ClickListener;
import com.badlogic.gdx.utils.Align; import com.badlogic.gdx.utils.Align;
import com.github.tommyettinger.textra.TypingLabel;
import forge.Forge; import forge.Forge;
import java.util.function.Function; import java.util.function.Function;
@@ -155,6 +156,11 @@ public class Controls {
return ret; return ret;
} }
public static TypingLabel newTypingLabel(String name) {
TypingLabel ret = new TypingLabel(name, GetSkin());
return ret;
}
public static Dialog newDialog(String title) { public static Dialog newDialog(String title) {
Dialog ret = new Dialog(title, GetSkin()); Dialog ret = new Dialog(title, GetSkin());
ret.setMovable(false); ret.setMovable(false);