mirror of
https://github.com/Card-Forge/forge.git
synced 2025-11-20 04:38:00 +00:00
add TextraTypist
for Font Effects, Styles, etc..
This commit is contained in:
@@ -45,6 +45,11 @@
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<artifactId>forge-gui</artifactId>
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<artifactId>forge-gui</artifactId>
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<version>${project.version}</version>
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<version>${project.version}</version>
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</dependency>
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</dependency>
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<dependency>
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<groupId>com.github.tommyettinger</groupId>
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<artifactId>textratypist</artifactId>
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<version>0.7.0</version>
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</dependency>
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<dependency>
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<dependency>
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<groupId>com.badlogicgames.gdx</groupId>
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<groupId>com.badlogicgames.gdx</groupId>
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<artifactId>gdx</artifactId>
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<artifactId>gdx</artifactId>
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@@ -21,9 +21,13 @@ import com.badlogic.gdx.scenes.scene2d.actions.Actions;
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import com.badlogic.gdx.scenes.scene2d.ui.Dialog;
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import com.badlogic.gdx.scenes.scene2d.ui.Dialog;
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import com.badlogic.gdx.scenes.scene2d.ui.Image;
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import com.badlogic.gdx.scenes.scene2d.ui.Image;
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import com.badlogic.gdx.scenes.scene2d.ui.Label;
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import com.badlogic.gdx.scenes.scene2d.ui.Label;
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import com.badlogic.gdx.scenes.scene2d.ui.TextButton;
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import com.badlogic.gdx.utils.Align;
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import com.badlogic.gdx.utils.Align;
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import com.badlogic.gdx.utils.Array;
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import com.badlogic.gdx.utils.Array;
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import com.badlogic.gdx.utils.Scaling;
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import com.badlogic.gdx.utils.Scaling;
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import com.github.tommyettinger.textra.TypingAdapter;
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import com.github.tommyettinger.textra.TypingLabel;
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import com.github.tommyettinger.textra.TypingListener;
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import forge.Forge;
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import forge.Forge;
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import forge.adventure.character.*;
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import forge.adventure.character.*;
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import forge.adventure.data.*;
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import forge.adventure.data.*;
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@@ -83,11 +87,14 @@ public class MapStage extends GameStage {
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public boolean getDialogOnlyInput() {
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public boolean getDialogOnlyInput() {
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return dialogOnlyInput;
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return dialogOnlyInput;
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}
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}
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public Dialog getDialog() {
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public Dialog getDialog() {
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return dialog;
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return dialog;
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}
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}
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public boolean canEscape() { return (preventEscape ? true : false); } //Check if escape is possible.
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public boolean canEscape() {
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return (preventEscape ? true : false);
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} //Check if escape is possible.
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public void clearIsInMap() {
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public void clearIsInMap() {
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isInMap = false;
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isInMap = false;
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@@ -95,6 +102,7 @@ public class MapStage extends GameStage {
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preventEscape = false;
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preventEscape = false;
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GameHUD.getInstance().showHideMap(true);
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GameHUD.getInstance().showHideMap(true);
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}
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}
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public void draw(Batch batch) {
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public void draw(Batch batch) {
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//Camera camera = getCamera() ;
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//Camera camera = getCamera() ;
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//camera.update();
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//camera.update();
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@@ -114,8 +122,8 @@ public class MapStage extends GameStage {
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public static MapStage getInstance() {
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public static MapStage getInstance() {
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return instance == null ? instance = new MapStage() : instance;
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return instance == null ? instance = new MapStage() : instance;
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}
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}
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public void resLoaded()
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{
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public void resLoaded() {
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dialog = Controls.newDialog("");
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dialog = Controls.newDialog("");
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}
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}
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@@ -196,17 +204,24 @@ public class MapStage extends GameStage {
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}
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}
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private void effectDialog(EffectData E) {
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private void effectDialog(EffectData E) {
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dialog.getContentTable().clear();
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dialog.getButtonTable().clear();
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dialog.getButtonTable().clear();
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String text = "Strange magical energies flow within this place...\nAll opponents get:\n";
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dialog.getContentTable().clear();
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text += E.getDescription();
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TextButton ok = Controls.newTextButton("OK", this::hideDialog);
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Label L = Controls.newLabel(text);
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ok.setVisible(false);
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TypingLabel L = Controls.newTypingLabel("{GRADIENT=CYAN;WHITE;1;1}Strange magical energies flow within this place...{ENDGRADIENT}\nAll opponents get:\n" + E.getDescription());
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L.setWrap(true);
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L.setWrap(true);
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L.setTypingListener(new TypingAdapter() {
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@Override
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public void end() {
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ok.setVisible(true);
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}
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});
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dialog.getButtonTable().add(ok).width(250f);
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dialog.getContentTable().add(L).width(250f);
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dialog.getContentTable().add(L).width(250f);
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dialog.getButtonTable().add(Controls.newTextButton("OK", this::hideDialog)).width(250f);
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dialog.setKeepWithinStage(true);
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dialog.setKeepWithinStage(true);
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showDialog();
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showDialog();
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}
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}
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public void showImageDialog(String message, Texture texture) {
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public void showImageDialog(String message, Texture texture) {
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dialog.getContentTable().clear();
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dialog.getContentTable().clear();
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dialog.getButtonTable().clear();
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dialog.getButtonTable().clear();
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@@ -226,6 +241,7 @@ public class MapStage extends GameStage {
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setDialogStage(GameHUD.getInstance());
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setDialogStage(GameHUD.getInstance());
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showDialog();
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showDialog();
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}
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}
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public void showDeckAwardDialog(String message, Deck deck) {
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public void showDeckAwardDialog(String message, Deck deck) {
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dialog.getContentTable().clear();
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dialog.getContentTable().clear();
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dialog.getButtonTable().clear();
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dialog.getButtonTable().clear();
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@@ -301,8 +317,9 @@ public class MapStage extends GameStage {
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dialog.getContentTable().add().row();
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dialog.getContentTable().add().row();
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}
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}
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}
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}
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Label L = Controls.newLabel(message);
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TypingLabel L = Controls.newTypingLabel(message);
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L.setWrap(true);
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L.setWrap(true);
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L.skipToTheEnd();
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dialog.getContentTable().add(L).width(240);
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dialog.getContentTable().add(L).width(240);
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dialog.getButtonTable().add(Controls.newTextButton("OK", this::hideDialog)).width(240);
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dialog.getButtonTable().add(Controls.newTextButton("OK", this::hideDialog)).width(240);
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dialog.setKeepWithinStage(true);
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dialog.setKeepWithinStage(true);
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@@ -412,9 +429,11 @@ public class MapStage extends GameStage {
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Object R = prop.get("reward");
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Object R = prop.get("reward");
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if (R != null && !R.toString().isEmpty()) {
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if (R != null && !R.toString().isEmpty()) {
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Object S = prop.get("sprite");
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Object S = prop.get("sprite");
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String Sp; Sp = "sprites/treasure.atlas";
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String Sp;
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Sp = "sprites/treasure.atlas";
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if (S != null && !S.toString().isEmpty()) Sp = S.toString();
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if (S != null && !S.toString().isEmpty()) Sp = S.toString();
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else System.err.printf("No sprite defined for reward (ID:%s), defaulting to \"sprites/treasure.atlas\"", id);
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else
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System.err.printf("No sprite defined for reward (ID:%s), defaulting to \"sprites/treasure.atlas\"", id);
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RewardSprite RW = new RewardSprite(id, R.toString(), Sp);
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RewardSprite RW = new RewardSprite(id, R.toString(), Sp);
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RW.hidden = hidden;
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RW.hidden = hidden;
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addMapActor(obj, RW);
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addMapActor(obj, RW);
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@@ -462,26 +481,13 @@ public class MapStage extends GameStage {
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//TODO: Ability to move them (using a sequence such as "UULU" for up, up, left, up).
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//TODO: Ability to move them (using a sequence such as "UULU" for up, up, left, up).
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break;
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break;
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case "inn":
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case "inn":
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addMapActor(obj, new OnCollide(new Runnable() {
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addMapActor(obj, new OnCollide(() -> Forge.switchScene(SceneType.InnScene.instance)));
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@Override
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public void run() {
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Forge.switchScene(SceneType.InnScene.instance);
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}
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}));
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break;
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break;
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case "spellsmith":
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case "spellsmith":
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addMapActor(obj, new OnCollide(new Runnable() {
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addMapActor(obj, new OnCollide(() -> Forge.switchScene(SceneType.SpellSmithScene.instance)));
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@Override
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public void run() { Forge.switchScene(SceneType.SpellSmithScene.instance); }
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}));
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break;
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break;
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case "exit":
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case "exit":
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addMapActor(obj, new OnCollide(new Runnable() {
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addMapActor(obj, new OnCollide(() -> MapStage.this.exit()));
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@Override
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public void run() {
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MapStage.this.exit();
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}
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}));
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break;
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break;
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case "dialog":
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case "dialog":
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if (obj instanceof TiledMapTileMapObject) {
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if (obj instanceof TiledMapTileMapObject) {
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@@ -547,25 +553,17 @@ public class MapStage extends GameStage {
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if (playerWins) {
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if (playerWins) {
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player.setAnimation(CharacterSprite.AnimationTypes.Attack);
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player.setAnimation(CharacterSprite.AnimationTypes.Attack);
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currentMob.setAnimation(CharacterSprite.AnimationTypes.Death);
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currentMob.setAnimation(CharacterSprite.AnimationTypes.Death);
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startPause(0.3f, new Runnable() {
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startPause(0.3f, () -> MapStage.this.getReward());
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@Override
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public void run() {
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MapStage.this.getReward();
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}
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});
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} else {
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} else {
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player.setAnimation(CharacterSprite.AnimationTypes.Hit);
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player.setAnimation(CharacterSprite.AnimationTypes.Hit);
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currentMob.setAnimation(CharacterSprite.AnimationTypes.Attack);
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currentMob.setAnimation(CharacterSprite.AnimationTypes.Attack);
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startPause(0.3f, new Runnable() {
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startPause(0.3f, () -> {
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@Override
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public void run() {
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player.setAnimation(CharacterSprite.AnimationTypes.Idle);
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player.setAnimation(CharacterSprite.AnimationTypes.Idle);
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currentMob.setAnimation(CharacterSprite.AnimationTypes.Idle);
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currentMob.setAnimation(CharacterSprite.AnimationTypes.Idle);
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player.setPosition(oldPosition4);
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player.setPosition(oldPosition4);
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Current.player().defeated();
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Current.player().defeated();
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MapStage.this.stop();
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MapStage.this.stop();
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currentMob = null;
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currentMob = null;
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}
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});
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});
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}
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}
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@@ -615,6 +613,7 @@ public class MapStage extends GameStage {
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}
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}
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currentMob = null;
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currentMob = null;
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}
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}
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public void removeAllEnemies() {
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public void removeAllEnemies() {
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Array<Integer> idsToRemove = new Array<>();
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Array<Integer> idsToRemove = new Array<>();
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for (MapActor actor : new Array.ArrayIterator<>(actors)) {
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for (MapActor actor : new Array.ArrayIterator<>(actors)) {
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@@ -645,16 +644,13 @@ public class MapStage extends GameStage {
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break;
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break;
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} else if (actor instanceof RewardSprite) {
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} else if (actor instanceof RewardSprite) {
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Gdx.input.vibrate(50);
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Gdx.input.vibrate(50);
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startPause(0.1f, new Runnable() {
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startPause(0.1f, () -> { //Switch to item pickup scene.
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@Override
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public void run() { //Switch to item pickup scene.
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RewardSprite RS = (RewardSprite) actor;
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RewardSprite RS = (RewardSprite) actor;
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((RewardScene) SceneType.RewardScene.instance).loadRewards(RS.getRewards(), RewardScene.Type.Loot, null);
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((RewardScene) SceneType.RewardScene.instance).loadRewards(RS.getRewards(), RewardScene.Type.Loot, null);
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RS.remove();
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RS.remove();
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actors.removeValue(RS, true);
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actors.removeValue(RS, true);
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changes.deleteObject(RS.getId());
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changes.deleteObject(RS.getId());
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Forge.switchScene(SceneType.RewardScene.instance);
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Forge.switchScene(SceneType.RewardScene.instance);
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}
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});
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});
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break;
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break;
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}
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}
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@@ -702,6 +698,7 @@ public class MapStage extends GameStage {
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dialog.setPosition((dialogStage.getWidth() - dialog.getWidth()) / 2, (dialogStage.getHeight() - dialog.getHeight()) / 2);
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dialog.setPosition((dialogStage.getWidth() - dialog.getWidth()) / 2, (dialogStage.getHeight() - dialog.getHeight()) / 2);
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dialogOnlyInput = true;
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dialogOnlyInput = true;
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}
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}
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public void hideDialog() {
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public void hideDialog() {
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dialog.hide(Actions.sequence(Actions.sizeTo(dialog.getOriginX(), dialog.getOriginY(), 0.3f), Actions.hide()));
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dialog.hide(Actions.sequence(Actions.sizeTo(dialog.getOriginX(), dialog.getOriginY(), 0.3f), Actions.hide()));
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dialogOnlyInput = false;
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dialogOnlyInput = false;
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@@ -716,7 +713,10 @@ public class MapStage extends GameStage {
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stop();
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stop();
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}
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}
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public void setQuestFlag(String key, int value){ changes.getMapFlags().put(key, (byte) value); }
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public void setQuestFlag(String key, int value) {
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changes.getMapFlags().put(key, (byte) value);
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}
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public void advanceQuestFlag(String key) {
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public void advanceQuestFlag(String key) {
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Map<String, Byte> C = changes.getMapFlags();
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Map<String, Byte> C = changes.getMapFlags();
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if (C.get(key) != null) {
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if (C.get(key) != null) {
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@@ -725,12 +725,15 @@ public class MapStage extends GameStage {
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C.put(key, (byte) 1);
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C.put(key, (byte) 1);
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}
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}
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}
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}
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public boolean checkQuestFlag(String key) {
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public boolean checkQuestFlag(String key) {
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return changes.getMapFlags().get(key) != null;
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return changes.getMapFlags().get(key) != null;
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}
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}
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public int getQuestFlag(String key) {
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public int getQuestFlag(String key) {
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return (int) changes.getMapFlags().getOrDefault(key, (byte) 0);
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return (int) changes.getMapFlags().getOrDefault(key, (byte) 0);
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}
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}
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public void resetQuestFlags() {
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public void resetQuestFlags() {
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changes.getMapFlags().clear();
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changes.getMapFlags().clear();
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}
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}
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@@ -281,7 +281,7 @@ public class WorldStage extends GameStage implements SaveFileContent {
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}
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}
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setBounds(WorldSave.getCurrentSave().getWorld().getWidthInPixels(), WorldSave.getCurrentSave().getWorld().getHeightInPixels());
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setBounds(WorldSave.getCurrentSave().getWorld().getWidthInPixels(), WorldSave.getCurrentSave().getWorld().getHeightInPixels());
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if (WorldSave.getCurrentSave().getPlayer().hasAnnounceFantasy()) {
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if (WorldSave.getCurrentSave().getPlayer().hasAnnounceFantasy()) {
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MapStage.getInstance().showDeckAwardDialog("Chaos Mode!\n"+ WorldSave.getCurrentSave().getPlayer().getName()+ "'s Deck: "+
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MapStage.getInstance().showDeckAwardDialog("{BLINK=WHITE;RED}Chaos Mode!{ENDBLINK}\n"+ WorldSave.getCurrentSave().getPlayer().getName()+ "'s Deck: "+
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WorldSave.getCurrentSave().getPlayer().getSelectedDeck().getName()+
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WorldSave.getCurrentSave().getPlayer().getSelectedDeck().getName()+
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"\nEnemy will use Preconstructed or Random Generated Decks. Genetic AI Decks will be available to some enemies on Hard difficulty.", WorldSave.getCurrentSave().getPlayer().getSelectedDeck());
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"\nEnemy will use Preconstructed or Random Generated Decks. Genetic AI Decks will be available to some enemies on Hard difficulty.", WorldSave.getCurrentSave().getPlayer().getSelectedDeck());
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WorldSave.getCurrentSave().getPlayer().clearAnnounceFantasy();
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WorldSave.getCurrentSave().getPlayer().clearAnnounceFantasy();
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@@ -11,6 +11,7 @@ import com.badlogic.gdx.scenes.scene2d.ui.*;
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import com.badlogic.gdx.scenes.scene2d.utils.ChangeListener;
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import com.badlogic.gdx.scenes.scene2d.utils.ChangeListener;
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import com.badlogic.gdx.scenes.scene2d.utils.ClickListener;
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import com.badlogic.gdx.scenes.scene2d.utils.ClickListener;
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import com.badlogic.gdx.utils.Align;
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import com.badlogic.gdx.utils.Align;
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import com.github.tommyettinger.textra.TypingLabel;
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import forge.Forge;
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import forge.Forge;
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import java.util.function.Function;
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import java.util.function.Function;
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@@ -155,6 +156,11 @@ public class Controls {
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return ret;
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return ret;
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}
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}
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public static TypingLabel newTypingLabel(String name) {
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TypingLabel ret = new TypingLabel(name, GetSkin());
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return ret;
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}
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public static Dialog newDialog(String title) {
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public static Dialog newDialog(String title) {
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Dialog ret = new Dialog(title, GetSkin());
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Dialog ret = new Dialog(title, GetSkin());
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ret.setMovable(false);
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ret.setMovable(false);
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Reference in New Issue
Block a user