diff --git a/forge-gui-mobile/pom.xml b/forge-gui-mobile/pom.xml
index 0c4ef128e59..10d4b791795 100644
--- a/forge-gui-mobile/pom.xml
+++ b/forge-gui-mobile/pom.xml
@@ -45,6 +45,11 @@
forge-gui
${project.version}
+
+ com.github.tommyettinger
+ textratypist
+ 0.7.0
+
com.badlogicgames.gdx
gdx
diff --git a/forge-gui-mobile/src/forge/adventure/stage/MapStage.java b/forge-gui-mobile/src/forge/adventure/stage/MapStage.java
index 4c84835fc91..570974fb59d 100644
--- a/forge-gui-mobile/src/forge/adventure/stage/MapStage.java
+++ b/forge-gui-mobile/src/forge/adventure/stage/MapStage.java
@@ -21,9 +21,13 @@ import com.badlogic.gdx.scenes.scene2d.actions.Actions;
import com.badlogic.gdx.scenes.scene2d.ui.Dialog;
import com.badlogic.gdx.scenes.scene2d.ui.Image;
import com.badlogic.gdx.scenes.scene2d.ui.Label;
+import com.badlogic.gdx.scenes.scene2d.ui.TextButton;
import com.badlogic.gdx.utils.Align;
import com.badlogic.gdx.utils.Array;
import com.badlogic.gdx.utils.Scaling;
+import com.github.tommyettinger.textra.TypingAdapter;
+import com.github.tommyettinger.textra.TypingLabel;
+import com.github.tommyettinger.textra.TypingListener;
import forge.Forge;
import forge.adventure.character.*;
import forge.adventure.data.*;
@@ -83,11 +87,14 @@ public class MapStage extends GameStage {
public boolean getDialogOnlyInput() {
return dialogOnlyInput;
}
+
public Dialog getDialog() {
return dialog;
}
- public boolean canEscape() { return (preventEscape ? true : false); } //Check if escape is possible.
+ public boolean canEscape() {
+ return (preventEscape ? true : false);
+ } //Check if escape is possible.
public void clearIsInMap() {
isInMap = false;
@@ -95,7 +102,8 @@ public class MapStage extends GameStage {
preventEscape = false;
GameHUD.getInstance().showHideMap(true);
}
- public void draw (Batch batch) {
+
+ public void draw(Batch batch) {
//Camera camera = getCamera() ;
//camera.update();
//update camera after all layers got drawn
@@ -114,8 +122,8 @@ public class MapStage extends GameStage {
public static MapStage getInstance() {
return instance == null ? instance = new MapStage() : instance;
}
- public void resLoaded()
- {
+
+ public void resLoaded() {
dialog = Controls.newDialog("");
}
@@ -195,18 +203,25 @@ public class MapStage extends GameStage {
}
- private void effectDialog(EffectData E){
- dialog.getContentTable().clear();
+ private void effectDialog(EffectData E) {
dialog.getButtonTable().clear();
- String text = "Strange magical energies flow within this place...\nAll opponents get:\n";
- text += E.getDescription();
- Label L = Controls.newLabel(text);
+ dialog.getContentTable().clear();
+ TextButton ok = Controls.newTextButton("OK", this::hideDialog);
+ ok.setVisible(false);
+ TypingLabel L = Controls.newTypingLabel("{GRADIENT=CYAN;WHITE;1;1}Strange magical energies flow within this place...{ENDGRADIENT}\nAll opponents get:\n" + E.getDescription());
L.setWrap(true);
+ L.setTypingListener(new TypingAdapter() {
+ @Override
+ public void end() {
+ ok.setVisible(true);
+ }
+ });
+ dialog.getButtonTable().add(ok).width(250f);
dialog.getContentTable().add(L).width(250f);
- dialog.getButtonTable().add(Controls.newTextButton("OK", this::hideDialog)).width(250f);
dialog.setKeepWithinStage(true);
showDialog();
}
+
public void showImageDialog(String message, Texture texture) {
dialog.getContentTable().clear();
dialog.getButtonTable().clear();
@@ -226,6 +241,7 @@ public class MapStage extends GameStage {
setDialogStage(GameHUD.getInstance());
showDialog();
}
+
public void showDeckAwardDialog(String message, Deck deck) {
dialog.getContentTable().clear();
dialog.getButtonTable().clear();
@@ -258,7 +274,7 @@ public class MapStage extends GameStage {
if (deckColor.hasWhite()) {
Image pix = new Image(atlas.createSprite("pixW"));
pix.setScaling(Scaling.fit);
- pix.setSize(20,20);
+ pix.setSize(20, 20);
pix.setPosition(0, 0);
group.addActor(pix);
mul++;
@@ -266,43 +282,44 @@ public class MapStage extends GameStage {
if (deckColor.hasBlue()) {
Image pix = new Image(atlas.createSprite("pixU"));
pix.setScaling(Scaling.fit);
- pix.setSize(20,20);
- pix.setPosition(20*mul, 0);
+ pix.setSize(20, 20);
+ pix.setPosition(20 * mul, 0);
mul++;
group.addActor(pix);
}
if (deckColor.hasBlack()) {
Image pix = new Image(atlas.createSprite("pixB"));
pix.setScaling(Scaling.fit);
- pix.setSize(20,20);
- pix.setPosition(20*mul, 0);
+ pix.setSize(20, 20);
+ pix.setPosition(20 * mul, 0);
mul++;
group.addActor(pix);
}
if (deckColor.hasRed()) {
Image pix = new Image(atlas.createSprite("pixR"));
pix.setScaling(Scaling.fit);
- pix.setSize(20,20);
- pix.setPosition(20*mul, 0);
+ pix.setSize(20, 20);
+ pix.setPosition(20 * mul, 0);
mul++;
group.addActor(pix);
}
if (deckColor.hasGreen()) {
Image pix = new Image(atlas.createSprite("pixG"));
pix.setScaling(Scaling.fit);
- pix.setSize(20,20);
- pix.setPosition(20*mul, 0);
+ pix.setSize(20, 20);
+ pix.setPosition(20 * mul, 0);
mul++;
group.addActor(pix);
}
group.setHeight(20);
- group.setWidth(20*mul);
+ group.setWidth(20 * mul);
dialog.getContentTable().add(group).align(Align.center);
dialog.getContentTable().add().row();
}
}
- Label L = Controls.newLabel(message);
+ TypingLabel L = Controls.newTypingLabel(message);
L.setWrap(true);
+ L.skipToTheEnd();
dialog.getContentTable().add(L).width(240);
dialog.getButtonTable().add(Controls.newTextButton("OK", this::hideDialog)).width(240);
dialog.setKeepWithinStage(true);
@@ -331,13 +348,13 @@ public class MapStage extends GameStage {
//Load dungeon effects.
MapProperties MP = map.getProperties();
- if( MP.get("dungeonEffect") != null && !MP.get("dungeonEffect").toString().isEmpty()){
+ if (MP.get("dungeonEffect") != null && !MP.get("dungeonEffect").toString().isEmpty()) {
effect = JSONStringLoader.parse(EffectData.class, map.getProperties().get("dungeonEffect").toString(), "");
effectDialog(effect);
}
- if (MP.get("preventEscape") != null) preventEscape = (boolean)MP.get("preventEscape");
+ if (MP.get("preventEscape") != null) preventEscape = (boolean) MP.get("preventEscape");
- if (MP.get("music") != null && !MP.get("music").toString().isEmpty()){
+ if (MP.get("music") != null && !MP.get("music").toString().isEmpty()) {
//TODO: Add a way to play a music file directly without using a playlist.
}
@@ -353,7 +370,7 @@ public class MapStage extends GameStage {
loadObjects(layer, sourceMap);
}
}
- if(spriteLayer == null) System.err.print("Warning: No spriteLayer present in map.\n");
+ if (spriteLayer == null) System.err.print("Warning: No spriteLayer present in map.\n");
}
@@ -381,9 +398,9 @@ public class MapStage extends GameStage {
boolean spawnEasy = prop.get("spawn.Easy", Boolean.class);
boolean spawnNorm = prop.get("spawn.Normal", Boolean.class);
boolean spawnHard = prop.get("spawn.Hard", Boolean.class);
- if(DF.spawnRank == 2 && !spawnHard) return false;
- if(DF.spawnRank == 1 && !spawnNorm) return false;
- if(DF.spawnRank == 0 && !spawnEasy) return false;
+ if (DF.spawnRank == 2 && !spawnHard) return false;
+ if (DF.spawnRank == 1 && !spawnNorm) return false;
+ if (DF.spawnRank == 0 && !spawnEasy) return false;
return true;
}
@@ -408,46 +425,48 @@ public class MapStage extends GameStage {
addMapActor(obj, entry);
break;
case "reward":
- if(!canSpawn(prop)) break;
+ if (!canSpawn(prop)) break;
Object R = prop.get("reward");
- if(R != null && !R.toString().isEmpty()) {
+ if (R != null && !R.toString().isEmpty()) {
Object S = prop.get("sprite");
- String Sp; Sp = "sprites/treasure.atlas";
- if(S != null && !S.toString().isEmpty()) Sp = S.toString();
- else System.err.printf("No sprite defined for reward (ID:%s), defaulting to \"sprites/treasure.atlas\"", id);
+ String Sp;
+ Sp = "sprites/treasure.atlas";
+ if (S != null && !S.toString().isEmpty()) Sp = S.toString();
+ else
+ System.err.printf("No sprite defined for reward (ID:%s), defaulting to \"sprites/treasure.atlas\"", id);
RewardSprite RW = new RewardSprite(id, R.toString(), Sp);
RW.hidden = hidden;
addMapActor(obj, RW);
}
break;
case "enemy":
- if(!canSpawn(prop)) break;
+ if (!canSpawn(prop)) break;
Object E = prop.get("enemy");
- if(E != null && !E.toString().isEmpty()) {
+ if (E != null && !E.toString().isEmpty()) {
EnemyData EN = WorldData.getEnemy(E.toString());
- if(EN == null){
+ if (EN == null) {
System.err.printf("Enemy \"%s\" not found.", E.toString());
break;
}
EnemySprite mob = new EnemySprite(id, EN);
Object D = prop.get("dialog"); //Check if the enemy has a dialogue attached to it.
- if(D != null && !D.toString().isEmpty()) {
+ if (D != null && !D.toString().isEmpty()) {
mob.dialog = new MapDialog(D.toString(), this, mob.getId());
}
D = prop.get("defeatDialog"); //Check if the enemy has a defeat dialogue attached to it.
- if(D != null && !D.toString().isEmpty()) {
+ if (D != null && !D.toString().isEmpty()) {
mob.defeatDialog = new MapDialog(D.toString(), this, mob.getId());
}
D = prop.get("name"); //Check for name override.
- if(D != null && !D.toString().isEmpty()) {
+ if (D != null && !D.toString().isEmpty()) {
mob.nameOverride = D.toString();
}
D = prop.get("effect"); //Check for special effects.
- if(D != null && !D.toString().isEmpty()) {
+ if (D != null && !D.toString().isEmpty()) {
mob.effect = JSONStringLoader.parse(EffectData.class, D.toString(), "");
}
D = prop.get("reward"); //Check for additional rewards.
- if(D != null && !D.toString().isEmpty()) {
+ if (D != null && !D.toString().isEmpty()) {
mob.rewards = JSONStringLoader.parse(RewardData[].class, D.toString(), "[]");
}
mob.hidden = hidden; //Evil.
@@ -462,29 +481,16 @@ public class MapStage extends GameStage {
//TODO: Ability to move them (using a sequence such as "UULU" for up, up, left, up).
break;
case "inn":
- addMapActor(obj, new OnCollide(new Runnable() {
- @Override
- public void run() {
- Forge.switchScene(SceneType.InnScene.instance);
- }
- }));
+ addMapActor(obj, new OnCollide(() -> Forge.switchScene(SceneType.InnScene.instance)));
break;
case "spellsmith":
- addMapActor(obj, new OnCollide(new Runnable() {
- @Override
- public void run() { Forge.switchScene(SceneType.SpellSmithScene.instance); }
- }));
+ addMapActor(obj, new OnCollide(() -> Forge.switchScene(SceneType.SpellSmithScene.instance)));
break;
case "exit":
- addMapActor(obj, new OnCollide(new Runnable() {
- @Override
- public void run() {
- MapStage.this.exit();
- }
- }));
+ addMapActor(obj, new OnCollide(() -> MapStage.this.exit()));
break;
case "dialog":
- if(obj instanceof TiledMapTileMapObject) {
+ if (obj instanceof TiledMapTileMapObject) {
TiledMapTileMapObject tiledObj = (TiledMapTileMapObject) obj;
DialogActor dialog = new DialogActor(this, id, prop.get("dialog").toString(), tiledObj.getTextureRegion());
addMapActor(obj, dialog);
@@ -492,7 +498,7 @@ public class MapStage extends GameStage {
break;
case "shop":
String shopList = prop.get("shopList").toString();
- shopList=shopList.replaceAll("\\s","");
+ shopList = shopList.replaceAll("\\s", "");
Array possibleShops = new Array<>(shopList.split(","));
Array shops;
if (possibleShops.size == 0 || shopList.equals(""))
@@ -505,7 +511,7 @@ public class MapStage extends GameStage {
}
}
}
- if(shops.size == 0) continue;
+ if (shops.size == 0) continue;
ShopData data = shops.get(WorldSave.getCurrentSave().getWorld().getRandom().nextInt(shops.size));
Array ret = new Array<>();
@@ -547,25 +553,17 @@ public class MapStage extends GameStage {
if (playerWins) {
player.setAnimation(CharacterSprite.AnimationTypes.Attack);
currentMob.setAnimation(CharacterSprite.AnimationTypes.Death);
- startPause(0.3f, new Runnable() {
- @Override
- public void run() {
- MapStage.this.getReward();
- }
- });
+ startPause(0.3f, () -> MapStage.this.getReward());
} else {
player.setAnimation(CharacterSprite.AnimationTypes.Hit);
currentMob.setAnimation(CharacterSprite.AnimationTypes.Attack);
- startPause(0.3f, new Runnable() {
- @Override
- public void run() {
- player.setAnimation(CharacterSprite.AnimationTypes.Idle);
- currentMob.setAnimation(CharacterSprite.AnimationTypes.Idle);
- player.setPosition(oldPosition4);
- Current.player().defeated();
- MapStage.this.stop();
- currentMob = null;
- }
+ startPause(0.3f, () -> {
+ player.setAnimation(CharacterSprite.AnimationTypes.Idle);
+ currentMob.setAnimation(CharacterSprite.AnimationTypes.Idle);
+ player.setPosition(oldPosition4);
+ Current.player().defeated();
+ MapStage.this.stop();
+ currentMob = null;
});
}
@@ -573,7 +571,7 @@ public class MapStage extends GameStage {
public boolean deleteObject(int id) {
changes.deleteObject(id);
- for (int i=0;i< actors.size;i++) {
+ for (int i = 0; i < actors.size; i++) {
if (actors.get(i).getObjectId() == id && id > 0) {
actors.get(i).remove();
actors.removeIndex(i);
@@ -583,18 +581,18 @@ public class MapStage extends GameStage {
return false;
}
- public boolean lookForID(int id){ //Search actor by ID.
+ public boolean lookForID(int id) { //Search actor by ID.
- for(MapActor A : new Array.ArrayIterator<>(actors)){
- if(A.getId() == id)
+ for (MapActor A : new Array.ArrayIterator<>(actors)) {
+ if (A.getId() == id)
return true;
}
return false;
}
public EnemySprite getEnemyByID(int id) { //Search actor by ID, enemies only.
- for(MapActor A : new Array.ArrayIterator<>(actors)){
- if(A instanceof EnemySprite && A.getId() == id)
+ for (MapActor A : new Array.ArrayIterator<>(actors)) {
+ if (A instanceof EnemySprite && A.getId() == id)
return ((EnemySprite) A);
}
return null;
@@ -604,7 +602,7 @@ public class MapStage extends GameStage {
isLoadingMatch = false;
((RewardScene) SceneType.RewardScene.instance).loadRewards(currentMob.getRewards(), RewardScene.Type.Loot, null);
Forge.switchScene(SceneType.RewardScene.instance);
- if(currentMob.defeatDialog == null) {
+ if (currentMob.defeatDialog == null) {
currentMob.remove();
actors.removeValue(currentMob, true);
changes.deleteObject(currentMob.getId());
@@ -615,14 +613,15 @@ public class MapStage extends GameStage {
}
currentMob = null;
}
+
public void removeAllEnemies() {
- Array idsToRemove=new Array<>();
+ Array idsToRemove = new Array<>();
for (MapActor actor : new Array.ArrayIterator<>(actors)) {
if (actor instanceof EnemySprite) {
idsToRemove.add(actor.getObjectId());
}
}
- for(Integer i:idsToRemove) deleteObject(i);
+ for (Integer i : idsToRemove) deleteObject(i);
}
@Override
@@ -637,7 +636,7 @@ public class MapStage extends GameStage {
EnemySprite mob = (EnemySprite) actor;
currentMob = mob;
resetPosition();
- if(mob.dialog != null && mob.dialog.canShow()){ //This enemy has something to say. Display a dialog like if it was a DialogActor but only if dialogue is possible.
+ if (mob.dialog != null && mob.dialog.canShow()) { //This enemy has something to say. Display a dialog like if it was a DialogActor but only if dialogue is possible.
mob.dialog.activate();
} else { //Duel the enemy.
beginDuel(mob);
@@ -645,16 +644,13 @@ public class MapStage extends GameStage {
break;
} else if (actor instanceof RewardSprite) {
Gdx.input.vibrate(50);
- startPause(0.1f, new Runnable() {
- @Override
- public void run() { //Switch to item pickup scene.
- RewardSprite RS = (RewardSprite) actor;
- ((RewardScene) SceneType.RewardScene.instance).loadRewards(RS.getRewards(), RewardScene.Type.Loot, null);
- RS.remove();
- actors.removeValue(RS, true);
- changes.deleteObject(RS.getId());
- Forge.switchScene(SceneType.RewardScene.instance);
- }
+ startPause(0.1f, () -> { //Switch to item pickup scene.
+ RewardSprite RS = (RewardSprite) actor;
+ ((RewardScene) SceneType.RewardScene.instance).loadRewards(RS.getRewards(), RewardScene.Type.Loot, null);
+ RS.remove();
+ actors.removeValue(RS, true);
+ changes.deleteObject(RS.getId());
+ Forge.switchScene(SceneType.RewardScene.instance);
});
break;
}
@@ -662,8 +658,8 @@ public class MapStage extends GameStage {
}
}
- public void beginDuel(EnemySprite mob){
- if(mob == null) return;
+ public void beginDuel(EnemySprite mob) {
+ if (mob == null) return;
currentMob = mob;
player.setAnimation(CharacterSprite.AnimationTypes.Attack);
mob.setAnimation(CharacterSprite.AnimationTypes.Attack);
@@ -680,7 +676,7 @@ public class MapStage extends GameStage {
duelScene.initDuels(player, mob);
Forge.clearTransitionScreen();
startPause(0.3f, () -> {
- if(isInMap && effect != null) duelScene.setDungeonEffect(effect);
+ if (isInMap && effect != null) duelScene.setDungeonEffect(effect);
Forge.switchScene(SceneType.DuelScene.instance);
});
}, Forge.takeScreenshot(), true, false));
@@ -700,15 +696,16 @@ public class MapStage extends GameStage {
public void showDialog() {
dialog.show(dialogStage, Actions.show());
dialog.setPosition((dialogStage.getWidth() - dialog.getWidth()) / 2, (dialogStage.getHeight() - dialog.getHeight()) / 2);
- dialogOnlyInput=true;
+ dialogOnlyInput = true;
}
+
public void hideDialog() {
dialog.hide(Actions.sequence(Actions.sizeTo(dialog.getOriginX(), dialog.getOriginY(), 0.3f), Actions.hide()));
- dialogOnlyInput=false;
+ dialogOnlyInput = false;
}
public void setDialogStage(Stage dialogStage) {
- this.dialogStage=dialogStage;
+ this.dialogStage = dialogStage;
}
public void resetPosition() {
@@ -716,22 +713,28 @@ public class MapStage extends GameStage {
stop();
}
- public void setQuestFlag(String key, int value){ changes.getMapFlags().put(key, (byte) value); }
- public void advanceQuestFlag(String key){
+ public void setQuestFlag(String key, int value) {
+ changes.getMapFlags().put(key, (byte) value);
+ }
+
+ public void advanceQuestFlag(String key) {
Map C = changes.getMapFlags();
- if(C.get(key) != null){
+ if (C.get(key) != null) {
C.put(key, (byte) (C.get(key) + 1));
} else {
C.put(key, (byte) 1);
}
}
- public boolean checkQuestFlag(String key){
+
+ public boolean checkQuestFlag(String key) {
return changes.getMapFlags().get(key) != null;
}
- public int getQuestFlag(String key){
+
+ public int getQuestFlag(String key) {
return (int) changes.getMapFlags().getOrDefault(key, (byte) 0);
}
- public void resetQuestFlags(){
+
+ public void resetQuestFlags() {
changes.getMapFlags().clear();
}
}
diff --git a/forge-gui-mobile/src/forge/adventure/stage/WorldStage.java b/forge-gui-mobile/src/forge/adventure/stage/WorldStage.java
index 7f09143041a..b291f4a02d0 100644
--- a/forge-gui-mobile/src/forge/adventure/stage/WorldStage.java
+++ b/forge-gui-mobile/src/forge/adventure/stage/WorldStage.java
@@ -281,7 +281,7 @@ public class WorldStage extends GameStage implements SaveFileContent {
}
setBounds(WorldSave.getCurrentSave().getWorld().getWidthInPixels(), WorldSave.getCurrentSave().getWorld().getHeightInPixels());
if (WorldSave.getCurrentSave().getPlayer().hasAnnounceFantasy()) {
- MapStage.getInstance().showDeckAwardDialog("Chaos Mode!\n"+ WorldSave.getCurrentSave().getPlayer().getName()+ "'s Deck: "+
+ MapStage.getInstance().showDeckAwardDialog("{BLINK=WHITE;RED}Chaos Mode!{ENDBLINK}\n"+ WorldSave.getCurrentSave().getPlayer().getName()+ "'s Deck: "+
WorldSave.getCurrentSave().getPlayer().getSelectedDeck().getName()+
"\nEnemy will use Preconstructed or Random Generated Decks. Genetic AI Decks will be available to some enemies on Hard difficulty.", WorldSave.getCurrentSave().getPlayer().getSelectedDeck());
WorldSave.getCurrentSave().getPlayer().clearAnnounceFantasy();
diff --git a/forge-gui-mobile/src/forge/adventure/util/Controls.java b/forge-gui-mobile/src/forge/adventure/util/Controls.java
index 6321f016c9e..848aaeeaa6d 100644
--- a/forge-gui-mobile/src/forge/adventure/util/Controls.java
+++ b/forge-gui-mobile/src/forge/adventure/util/Controls.java
@@ -11,6 +11,7 @@ import com.badlogic.gdx.scenes.scene2d.ui.*;
import com.badlogic.gdx.scenes.scene2d.utils.ChangeListener;
import com.badlogic.gdx.scenes.scene2d.utils.ClickListener;
import com.badlogic.gdx.utils.Align;
+import com.github.tommyettinger.textra.TypingLabel;
import forge.Forge;
import java.util.function.Function;
@@ -155,6 +156,11 @@ public class Controls {
return ret;
}
+ public static TypingLabel newTypingLabel(String name) {
+ TypingLabel ret = new TypingLabel(name, GetSkin());
+ return ret;
+ }
+
public static Dialog newDialog(String title) {
Dialog ret = new Dialog(title, GetSkin());
ret.setMovable(false);