remove explicit Lifelink check in Brion Stoutarm

This commit is contained in:
jendave
2011-08-06 10:26:56 +00:00
parent 7e1b93395a
commit 70f4a8dc44

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@@ -10643,14 +10643,16 @@ public class CardFactory_Creatures {
opponent.addDamage(power, card); opponent.addDamage(power, card);
//TODO: this may not be needed //unTODO: this may not be needed - definitely not needed (slapshot5)
GameActionUtil.executeLifeLinkEffects(card, power); //GameActionUtil.executeLifeLinkEffects(card, power);
/*
CardList cl = CardFactoryUtil.getAurasEnchanting(card, "Guilty Conscience"); CardList cl = CardFactoryUtil.getAurasEnchanting(card, "Guilty Conscience");
for(Card crd:cl) { for(Card crd:cl) {
GameActionUtil.executeGuiltyConscienceEffects(card, crd, power); GameActionUtil.executeGuiltyConscienceEffects(card, crd, power);
} }
*/
//TODO - this may not bee needed (or may need to be added in player.addDamage
card.setDealtDmgToOppThisTurn(true); card.setDealtDmgToOppThisTurn(true);
} }
} }