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remove explicit Lifelink check in Brion Stoutarm
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@@ -10643,14 +10643,16 @@ public class CardFactory_Creatures {
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opponent.addDamage(power, card);
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opponent.addDamage(power, card);
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//TODO: this may not be needed
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//unTODO: this may not be needed - definitely not needed (slapshot5)
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GameActionUtil.executeLifeLinkEffects(card, power);
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//GameActionUtil.executeLifeLinkEffects(card, power);
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/*
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CardList cl = CardFactoryUtil.getAurasEnchanting(card, "Guilty Conscience");
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CardList cl = CardFactoryUtil.getAurasEnchanting(card, "Guilty Conscience");
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for(Card crd:cl) {
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for(Card crd:cl) {
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GameActionUtil.executeGuiltyConscienceEffects(card, crd, power);
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GameActionUtil.executeGuiltyConscienceEffects(card, crd, power);
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}
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}
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*/
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//TODO - this may not bee needed (or may need to be added in player.addDamage
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card.setDealtDmgToOppThisTurn(true);
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card.setDealtDmgToOppThisTurn(true);
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}
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}
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}
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}
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