From 70f4a8dc44c70e65312afa0992a7b594823d681e Mon Sep 17 00:00:00 2001 From: jendave Date: Sat, 6 Aug 2011 10:26:56 +0000 Subject: [PATCH] remove explicit Lifelink check in Brion Stoutarm --- src/forge/CardFactory_Creatures.java | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) diff --git a/src/forge/CardFactory_Creatures.java b/src/forge/CardFactory_Creatures.java index e954b2c2b23..3322ce7a482 100644 --- a/src/forge/CardFactory_Creatures.java +++ b/src/forge/CardFactory_Creatures.java @@ -10643,14 +10643,16 @@ public class CardFactory_Creatures { opponent.addDamage(power, card); - //TODO: this may not be needed - GameActionUtil.executeLifeLinkEffects(card, power); - + //unTODO: this may not be needed - definitely not needed (slapshot5) + //GameActionUtil.executeLifeLinkEffects(card, power); + /* CardList cl = CardFactoryUtil.getAurasEnchanting(card, "Guilty Conscience"); for(Card crd:cl) { GameActionUtil.executeGuiltyConscienceEffects(card, crd, power); } + */ + //TODO - this may not bee needed (or may need to be added in player.addDamage card.setDealtDmgToOppThisTurn(true); } }