- Milling check not negating return from cantLose()

This commit is contained in:
jendave
2011-08-06 10:26:33 +00:00
parent 961d74e6a4
commit 6e5e4f18da

View File

@@ -260,6 +260,9 @@ public abstract class Player extends MyObservable{
return false;
}
public boolean canTarget(Card card) {
return !hasShroud();
}
public boolean canPlaySpells() {
return true;
@@ -318,7 +321,7 @@ public abstract class Player extends MyObservable{
}
//lose:
else if(Constant.Runtime.Mill[0]) {
if (cantLose()){
if (!cantLose()){
altLoseConditionMet("Milled");
AllZone.GameAction.checkStateEffects();
}