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Merge branch 'translate_newstring' into 'master'
update simplified chinese translation See merge request core-developers/forge!3760
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@@ -84,8 +84,8 @@ cbRandomFoil=随机闪卡
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cbRandomArtInPools=在生成的卡池中随机加入闪卡
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cbEnableSounds=启用音效
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cbEnableMusic=启用背景音乐
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cbAdjustSoundsVolume=Adjust Sound Volume
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cbAdjustMusicVolume=Adjust Music Volume
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cbAdjustSoundsVolume=调整音效音量
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cbAdjustMusicVolume=调整音乐音量
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cbAltSoundSystem=使用备用音效系统
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cbUiForTouchScreen=触摸屏UI增强
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cbSROptimize=为屏幕阅读器启用UI优化
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@@ -184,8 +184,8 @@ nlDisplayCurrentCardColors=在卡牌详情窗格中显示当前牌的颜色
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SoundOptions=声音选项
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nlEnableSounds=在游戏中启用声音效果
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nlEnableMusic=在游戏中启用背景音乐
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nlAdjustSoundsVolume=Adjust sound effects volume during the game
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nlAdjustMusicVolume=Adjust background music during the game
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nlAdjustSoundsVolume=调整游戏中的音效音量
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nlAdjustMusicVolume=调整游戏中背景音乐的音量=
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nlAltSoundSystem=使用备用音效系统(仅在声音消失的情况使用)
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nlSrOptimize=使屏幕阅读器能更好的在forge上使用
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KeyboardShortcuts=键盘快捷键
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@@ -2046,8 +2046,8 @@ lblCardEffectToTargetValueIs={0}对{1}的影响的值为{2}
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lblAreYouSureWantPickCard=确定要选择''{0}''吗?
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lblSelectThisCardConfirm=选择这张牌?
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#CardView.java
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lblMainGame=Main game
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lblSubgame=Subgame ({0} parent)
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lblMainGame=主游戏
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lblSubgame=子游戏({0}个父游戏)
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#PlayerView.java
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lblCommanderCastCard=从指挥官区域释放过{0}次
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lblCommanderCastPlayer={0}从指挥官区域释放过{1}次
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