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https://github.com/Card-Forge/forge.git
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quest challenges rewards will not repeat that much.
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@@ -3,7 +3,6 @@ package forge.item;
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import java.util.List;
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import forge.card.BoosterData;
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import forge.card.BoosterGenerator;
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/**
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* TODO: Write javadoc for this type.
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@@ -21,8 +21,12 @@ import java.util.ArrayList;
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import java.util.Collections;
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import java.util.List;
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import net.slightlymagic.braids.util.lambda.Lambda1;
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import forge.card.BoosterGenerator;
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import forge.card.CardRules;
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import forge.card.UnOpenedProduct;
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import forge.item.CardDb;
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import forge.item.CardPrinted;
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import forge.util.MyRandom;
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@@ -214,7 +218,7 @@ public final class BoosterUtils {
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* Properties string of reward (97 multicolor rares)
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* @return CardList
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*/
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public static List<CardPrinted> generateCardRewardList(final String s) {
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public static UnOpenedProduct generateCardRewardList(final String s) {
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final String[] temp = s.split(" ");
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final int qty = Integer.parseInt(temp[0]);
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@@ -242,6 +246,12 @@ public final class BoosterUtils {
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col = CardRules.Predicates.Presets.IS_WHITE;
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}
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return BoosterUtils.generateDistinctCards(Predicate.and(rar, col, CardPrinted.FN_GET_RULES), qty);
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Lambda1<List<CardPrinted>, BoosterGenerator> openWay = new Lambda1<List<CardPrinted>, BoosterGenerator>() {
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@Override
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public List<CardPrinted> apply(BoosterGenerator arg1) {
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return arg1.getSingletonBoosterPack(qty);
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}
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};
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return new UnOpenedProduct(openWay, new BoosterGenerator(Predicate.and(rar, col, CardPrinted.FN_GET_RULES))); // qty))
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}
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}
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@@ -20,6 +20,7 @@ package forge.quest.data;
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import java.util.ArrayList;
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import java.util.List;
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import forge.card.UnOpenedProduct;
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import forge.item.CardPrinted;
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/**
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@@ -60,7 +61,7 @@ public class QuestChallenge extends QuestEvent {
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private List<String> aiExtraCards = new ArrayList<String>();
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/** The card reward list. */
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private List<CardPrinted> cardRewardList = new ArrayList<CardPrinted>();
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private UnOpenedProduct cardRewardList;
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/**
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* Instantiates a new quest challenge.
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@@ -168,7 +169,7 @@ public class QuestChallenge extends QuestEvent {
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* @return the card reward list
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*/
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public final List<CardPrinted> getCardRewardList() {
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return this.cardRewardList;
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return this.cardRewardList.open();
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}
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/**
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@@ -274,7 +275,7 @@ public class QuestChallenge extends QuestEvent {
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* @param cardRewardList0
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* the cardRewardList to set
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*/
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public void setCardRewardList(final List<CardPrinted> cardRewardList0) {
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public void setCardRewardList(final UnOpenedProduct cardRewardList0) {
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this.cardRewardList = cardRewardList0;
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}
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