Fix error when Flames of the Firebrand targets a player

This commit is contained in:
drdev
2014-06-16 23:05:37 +00:00
parent 521a17207b
commit 6c49f9651c

View File

@@ -7,6 +7,7 @@ import forge.assets.FSkin;
import forge.game.player.Player;
import forge.screens.match.FControl;
import forge.toolbox.FDisplayObject;
import forge.util.ThreadUtil;
import forge.util.Utils;
public class VAvatar extends FDisplayObject {
@@ -24,7 +25,12 @@ public class VAvatar extends FDisplayObject {
@Override
public boolean tap(float x, float y, int count) {
FControl.getInputProxy().selectPlayer(player, null);
ThreadUtil.invokeInGameThread(new Runnable() { //must invoke in game thread in case a dialog needs to be shown
@Override
public void run() {
FControl.getInputProxy().selectPlayer(player, null);
}
});
return true;
}