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- Added note to incarnations that they will slow down your computer when an Incarnation is placed in a graveyard.
- Added Incarnations for removal from GenerateConstructedDeck.java and GenerateConstructedMultiColorDeck.java.
This commit is contained in:
@@ -6753,7 +6753,7 @@ When this card is put into a graveyard from anywhere, reveal this card and shuff
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Brawn
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3 G
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Creature Incarnation
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As long as Brawn is in your graveyard and you control a Forest, creatures you control have trample.
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As long as Brawn is in your graveyard and you control a Forest, creatures you control have trample. (NOTE: Your computer will slow down when an Incarnation is placed in a graveyard.)
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3/3
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Trample
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@@ -15064,21 +15064,21 @@ All creatures you control get +0/+1.
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Valor
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3 W
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Creature Incarnation
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As long as Valor is in your graveyard and you control a Plains, creatures you control have First Strike.
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As long as Valor is in your graveyard and you control a Plains, creatures you control have First Strike. (NOTE: Your computer will slow down when an Incarnation is placed in a graveyard.)
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2/2
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First Strike
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Anger
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3 R
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Creature Incarnation
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As long as Anger is in your graveyard and you control a Mountain, creatures you control have Haste.
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As long as Anger is in your graveyard and you control a Mountain, creatures you control have Haste. (NOTE: Your computer will slow down when an Incarnation is placed in a graveyard.)
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2/2
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Haste
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Wonder
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3 U
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Creature Incarnation
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As long as Wonder is in your graveyard and you control an Island, creatures you control have Flying.
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As long as Wonder is in your graveyard and you control an Island, creatures you control have Flying. (NOTE: Your computer will slow down when an Incarnation is placed in a graveyard.)
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2/2
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Flying
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@@ -1,6 +1,6 @@
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program/mail=mtgerror@yahoo.com
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program/forum=http://www.slightlymagic.net/forum/viewforum.php?f=26
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program/version=Forge -- official beta: 10/01/17, SVN revision: 314
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program/version=Forge -- official beta: 10/01/17, SVN revision: 315
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tokens--file=AllTokens.txt
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@@ -149,6 +149,13 @@ public class GenerateConstructedDeck
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remove.add("Blinding Light");
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remove.add("Hymn to Tourach");
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//cards that slow the computer down
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remove.add("Anger");
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remove.add("Brawn");
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remove.add("Valor");
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remove.add("Wonder");
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//not fully implemented:
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remove.add("Aether Membrane");
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@@ -372,6 +372,13 @@ public class GenerateConstructedMultiColorDeck
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remove.add("Blinding Light");
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remove.add("Hymn to Tourach");
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//cards that slow the computer down
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remove.add("Anger");
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remove.add("Brawn");
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remove.add("Valor");
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remove.add("Wonder");
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//not fully implemented:
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remove.add("Aether Membrane");
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@@ -407,6 +414,7 @@ public class GenerateConstructedMultiColorDeck
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//cards the AI cannot play (effectively):
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remove.add("Necropotence");
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remove.add("Yawgmoth's Bargain");
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remove.add("Sensei's Divining Top");
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remove.add("Standstill");
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//remove.add("Counterspell");
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