Merge pull request #2979 from Northmoc/chaos

MOC: Chaos Ensues!!
This commit is contained in:
Anthony Calosa
2023-04-22 08:50:45 +08:00
committed by GitHub
109 changed files with 506 additions and 223 deletions

View File

@@ -32,6 +32,7 @@ public enum SpellApiToAi {
.put(ApiType.BecomeMonarch, AlwaysPlayAi.class)
.put(ApiType.BecomesBlocked, BecomesBlockedAi.class)
.put(ApiType.BidLife, BidLifeAi.class)
.put(ApiType.BlankLine, AlwaysPlayAi.class)
.put(ApiType.Bond, BondAi.class)
.put(ApiType.Branch, AlwaysPlayAi.class)
.put(ApiType.Camouflage, ChooseCardAi.class)
@@ -40,6 +41,7 @@ public enum SpellApiToAi {
.put(ApiType.ChangeX, AlwaysPlayAi.class)
.put(ApiType.ChangeZone, ChangeZoneAi.class)
.put(ApiType.ChangeZoneAll, ChangeZoneAllAi.class)
.put(ApiType.ChaosEnsues, AlwaysPlayAi.class)
.put(ApiType.Charm, CharmAi.class)
.put(ApiType.ChooseCard, ChooseCardAi.class)
.put(ApiType.ChooseColor, ChooseColorAi.class)

View File

@@ -3580,6 +3580,18 @@ public class AbilityUtils {
}
return doXMath(amount, m, source, ctb);
}
if (value.startsWith("PlaneswalkedToThisTurn")) {
int found = 0;
String name = value.split(" ")[1];
List<Card> pwTo = player.getPlaneswalkedToThisTurn();
for (Card c : pwTo) {
if (c.getName().equals(name)) {
found++;
break;
}
}
return doXMath(found, m, source, ctb);
}
return doXMath(0, m, source, ctb);
}

View File

@@ -27,6 +27,7 @@ public enum ApiType {
BecomeMonarch (BecomeMonarchEffect.class),
BecomesBlocked (BecomesBlockedEffect.class),
BidLife (BidLifeEffect.class),
BlankLine (BlankLineEffect.class),
Block (BlockEffect.class),
Bond (BondEffect.class),
Branch (BranchEffect.class),
@@ -37,6 +38,7 @@ public enum ApiType {
ChangeX (ChangeXEffect.class),
ChangeZone (ChangeZoneEffect.class),
ChangeZoneAll (ChangeZoneAllEffect.class),
ChaosEnsues (ChaosEnsuesEffect.class),
Charm (CharmEffect.class),
ChooseCard (ChooseCardEffect.class),
ChooseColor (ChooseColorEffect.class),

View File

@@ -0,0 +1,16 @@
package forge.game.ability.effects;
import forge.game.ability.SpellAbilityEffect;
import forge.game.spellability.SpellAbility;
public class BlankLineEffect extends SpellAbilityEffect {
@Override
protected String getStackDescription(SpellAbility sa) {
return "\r\n";
}
@Override
public void resolve(SpellAbility sa) {
// this "effect" just allows spacing to look better for certain card displays
}
}

View File

@@ -0,0 +1,74 @@
package forge.game.ability.effects;
import com.google.common.collect.Lists;
import forge.game.Game;
import forge.game.ability.AbilityKey;
import forge.game.ability.AbilityUtils;
import forge.game.ability.SpellAbilityEffect;
import forge.game.card.Card;
import forge.game.player.Player;
import forge.game.spellability.SpellAbility;
import forge.game.trigger.Trigger;
import forge.game.trigger.TriggerType;
import forge.game.zone.ZoneType;
import java.util.*;
public class ChaosEnsuesEffect extends SpellAbilityEffect {
/** 311.7. Each plane card has a triggered ability that triggers “Whenever chaos ensues.” These are called
chaos abilities. Each one is indicated by a chaos symbol to the left of the ability, though the symbol
itself has no special rules meaning. This ability triggers if the chaos symbol is rolled on the planar
die (see rule 901.9b), if a resolving spell or ability says that chaos ensues, or if a resolving spell or
ability states that chaos ensues for a particular object. In the last case, the chaos ability can trigger
even if that plane card is still in the planar deck but revealed. A chaos ability is controlled by the
current planar controller. **/
@Override
public void resolve(SpellAbility sa) {
final Card host = sa.getHostCard();
final Player activator = sa.getActivatingPlayer();
final Game game = activator.getGame();
if (game.getActivePlanes() == null) { // not a planechase game, nothing happens
return;
}
Map<AbilityKey, Object> runParams = AbilityKey.mapFromPlayer(activator);
Map<Integer, EnumSet<ZoneType>> tweakedTrigs = new HashMap<>();
List<Card> affected = Lists.newArrayList();
if (sa.hasParam("Defined")) {
for (final Card c : AbilityUtils.getDefinedCards(host, sa.getParam("Defined"), sa)) {
for (Trigger t : c.getTriggers()) {
if (t.getMode() == TriggerType.ChaosEnsues) { // also allow current zone for any Defined
//String zones = t.getParam("TriggerZones");
//t.putParam("TriggerZones", zones + "," + c.getZone().getZoneType().toString());
EnumSet<ZoneType> zones = (EnumSet<ZoneType>) t.getActiveZone();
tweakedTrigs.put(t.getId(), zones);
zones.add(c.getZone().getZoneType());
t.setActiveZone(zones);
affected.add(c);
game.getTriggerHandler().registerOneTrigger(t);
}
}
}
runParams.put(AbilityKey.Affected, affected);
if (affected.isEmpty()) { // if no Defined has chaos ability, don't trigger non Defined
return;
}
}
game.getTriggerHandler().runTrigger(TriggerType.ChaosEnsues, runParams,false);
for (Map.Entry<Integer, EnumSet<ZoneType>> e : tweakedTrigs.entrySet()) {
for (Card c : affected) {
for (Trigger t : c.getTriggers()) {
if (t.getId() == e.getKey()) {
EnumSet<ZoneType> zones = e.getValue();
t.setActiveZone(zones);
}
}
}
}
}
}

View File

@@ -13,8 +13,14 @@ public class PlaneswalkEffect extends SpellAbilityEffect {
public void resolve(SpellAbility sa) {
Game game = sa.getActivatingPlayer().getGame();
for (Player p : game.getPlayers()) {
p.leaveCurrentPlane();
if (game.getActivePlanes() == null) { // not a planechase game, nothing happens
return;
}
if (!sa.hasParam("DontPlaneswalkAway")) {
for (Player p : game.getPlayers()) {
p.leaveCurrentPlane();
}
}
if (sa.hasParam("Defined")) {
CardCollectionView destinations = AbilityUtils.getDefinedCards(sa.getHostCard(), sa.getParam("Defined"), sa);

View File

@@ -1,12 +1,6 @@
package forge.game.ability.effects;
import java.util.List;
import java.util.Map;
import com.google.common.collect.Lists;
import forge.game.PlanarDice;
import forge.game.ability.AbilityKey;
import forge.game.ability.AbilityUtils;
import forge.game.ability.SpellAbilityEffect;
import forge.game.card.Card;
@@ -16,17 +10,17 @@ import forge.game.trigger.Trigger;
import forge.game.trigger.TriggerType;
import forge.game.trigger.WrappedAbility;
import java.util.List;
public class RunChaosEffect extends SpellAbilityEffect {
@Override
public void resolve(SpellAbility sa) {
Map<AbilityKey, Object> map = AbilityKey.mapFromPlayer(sa.getActivatingPlayer());
map.put(AbilityKey.Result, PlanarDice.Chaos);
List<SpellAbility> validSA = Lists.newArrayList();
for (final Card c : getTargetCards(sa)) {
for (Trigger t : c.getTriggers()) {
if (TriggerType.PlanarDice.equals(t.getMode()) && t.performTest(map)) {
if (t.getMode() == TriggerType.ChaosEnsues) {
SpellAbility triggerSA = t.ensureAbility().copy(sa.getActivatingPlayer());
Player decider = sa.getActivatingPlayer();
@@ -44,5 +38,4 @@ public class RunChaosEffect extends SpellAbilityEffect {
}
sa.getActivatingPlayer().getController().orderAndPlaySimultaneousSa(validSA);
}
}

View File

@@ -6,6 +6,7 @@ import java.util.Collections;
import java.util.List;
import java.util.Map;
import forge.util.Lang;
import org.apache.commons.lang3.StringUtils;
import com.google.common.collect.ArrayListMultimap;
@@ -35,13 +36,13 @@ public class VoteEffect extends SpellAbilityEffect {
@Override
protected String getStackDescription(final SpellAbility sa) {
final StringBuilder sb = new StringBuilder();
sb.append(StringUtils.join(getDefinedPlayersOrTargeted(sa), ", "));
sb.append(" vote ");
sb.append(Lang.joinHomogenous(getDefinedPlayersOrTargeted(sa))).append(" vote ");
if (sa.hasParam("VoteType")) {
sb.append(StringUtils.join(sa.getParam("VoteType").split(","), " or "));
sb.append("for ").append(StringUtils.join(sa.getParam("VoteType").split(","), " or "));
} else if (sa.hasParam("VoteMessage")) {
sb.append(sa.getParam("VoteMessage"));
}
sb.append(".");
return sb.toString();
}

View File

@@ -350,9 +350,17 @@ public class CardFactory {
planesWalkTrigger.setOverridingAbility(AbilityFactory.getAbility(rolledWalk, card));
card.addTrigger(planesWalkTrigger);
String chaosTrig = "Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Static$ True";
String rolledChaos = "DB$ ChaosEnsues";
Trigger chaosTrigger = TriggerHandler.parseTrigger(chaosTrig, card, true);
chaosTrigger.setOverridingAbility(AbilityFactory.getAbility(rolledChaos, card));
card.addTrigger(chaosTrigger);
String specialA = "ST$ RollPlanarDice | Cost$ X | SorcerySpeed$ True | Activator$ Player | SpecialAction$ True" +
" | ActivationZone$ Command | SpellDescription$ Roll the planar dice. X is equal to the number of " +
"times you have previously taken this action this turn.";
"times you have previously taken this action this turn. | CostDesc$ {X}: ";
SpellAbility planarRoll = AbilityFactory.getAbility(specialA, card);
planarRoll.setSVar("X", "Count$PlanarDiceSpecialActionThisTurn");

View File

@@ -209,6 +209,7 @@ public class Player extends GameEntity implements Comparable<Player> {
private Map<Card, Card> maingameCardsMap = Maps.newHashMap();
private CardCollection currentPlanes = new CardCollection();
private CardCollection planeswalkedToThisTurn = new CardCollection();
private PlayerStatistics stats = new PlayerStatistics();
private PlayerController controller;
@@ -1918,6 +1919,10 @@ public class Player extends GameEntity implements Comparable<Player> {
completedDungeons.clear();
}
public final List<Card> getPlaneswalkedToThisTurn() {
return planeswalkedToThisTurn;
}
public final void altWinBySpellEffect(final String sourceName) {
if (cantWin()) {
System.out.println("Tried to win, but currently can't.");
@@ -2458,6 +2463,7 @@ public class Player extends GameEntity implements Comparable<Player> {
setNumManaConversion(0);
damageReceivedThisTurn.clear();
planeswalkedToThisTurn.clear();
// set last turn nr
if (game.getPhaseHandler().isPlayerTurn(this)) {
@@ -2617,7 +2623,7 @@ public class Player extends GameEntity implements Comparable<Player> {
* Then runs triggers.
*/
public void planeswalkTo(SpellAbility sa, final CardCollectionView destinations) {
System.out.println(getName() + ": planeswalk to " + destinations.toString());
System.out.println(getName() + " planeswalks to " + destinations.toString());
currentPlanes.addAll(destinations);
game.getView().updatePlanarPlayer(getView());
@@ -2625,8 +2631,9 @@ public class Player extends GameEntity implements Comparable<Player> {
moveParams.put(AbilityKey.LastStateBattlefield, sa.getLastStateBattlefield());
moveParams.put(AbilityKey.LastStateGraveyard, sa.getLastStateGraveyard());
for (Card c : currentPlanes) {
for (Card c : destinations) {
game.getAction().moveTo(ZoneType.Command, c, sa, moveParams);
planeswalkedToThisTurn.add(c);
//getZone(ZoneType.PlanarDeck).remove(c);
//getZone(ZoneType.Command).add(c);
}
@@ -2634,7 +2641,7 @@ public class Player extends GameEntity implements Comparable<Player> {
game.setActivePlanes(currentPlanes);
//Run PlaneswalkedTo triggers here.
final Map<AbilityKey, Object> runParams = AbilityKey.newMap();
runParams.put(AbilityKey.Cards, currentPlanes);
runParams.put(AbilityKey.Cards, destinations);
game.getTriggerHandler().runTrigger(TriggerType.PlaneswalkedTo, runParams, false);
view.updateCurrentPlaneName(currentPlanes.toString().replaceAll(" \\(.*","").replace("[",""));
}

View File

@@ -0,0 +1,63 @@
package forge.game.trigger;
import forge.game.GameObject;
import forge.game.ability.AbilityKey;
import forge.game.card.Card;
import forge.game.spellability.SpellAbility;
import java.util.Map;
public class TriggerChaosEnsues extends Trigger {
/**
* <p>
* Constructor for Trigger_ChaosEnsues
* </p>
*
* @param params
* a {@link java.util.HashMap} object.
* @param host
* a {@link forge.game.card.Card} object.
* @param intrinsic
* the intrinsic
*/
public TriggerChaosEnsues(final Map<String, String> params, final Card host, final boolean intrinsic) {
super(params, host, intrinsic);
}
/* (non-Javadoc)
* @see forge.card.trigger.Trigger#performTest(java.util.Map)
*/
@Override
public boolean performTest(Map<AbilityKey, Object> runParams) {
if (!matchesValidParam("ValidPlayer", runParams.get(AbilityKey.Player))) {
return false;
}
if (runParams.containsKey(AbilityKey.Affected)) {
final Object o = runParams.get(AbilityKey.Affected);
if (o instanceof GameObject) {
final GameObject c = (GameObject) o;
if (!c.equals(this.getHostCard())) {
return false;
}
} else if (o instanceof Iterable<?>) {
for (Object o2 : (Iterable<?>) o) {
if (!o2.equals(this.getHostCard())) {
return false;
}
}
}
}
return true;
}
@Override
public void setTriggeringObjects(SpellAbility sa, Map<AbilityKey, Object> runParams) {
sa.setTriggeringObjectsFrom(runParams, AbilityKey.Player);
}
@Override
public String getImportantStackObjects(SpellAbility sa) {
return "";
}
}

View File

@@ -39,6 +39,7 @@ public enum TriggerType {
ChangesController(TriggerChangesController.class),
ChangesZone(TriggerChangesZone.class),
ChangesZoneAll(TriggerChangesZoneAll.class),
ChaosEnsues(TriggerChaosEnsues.class),
Clashed(TriggerClashed.class),
ClassLevelGained(TriggerClassLevelGained.class),
ConjureAll(TriggerConjureAll.class),

View File

@@ -1,9 +1,10 @@
Name:Academy at Tolaria West
ManaCost:no cost
Types:Plane Dominaria
T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Command | IsPresent$ Card.YouCtrl | PresentZone$ Hand | PresentCompare$ EQ0 | Execute$ AcademicDraw | TriggerDescription$ At the beginning of your end step, if you have no cards in hand, draw seven cards.
T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Command | IsPresent$ Card.YouOwn | PresentZone$ Hand | PresentCompare$ EQ0 | Execute$ AcademicDraw | TriggerDescription$ At the beginning of your end step, if you have no cards in hand, draw seven cards.
SVar:AcademicDraw:DB$ Draw | Defined$ You | NumCards$ 7
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, discard your hand.
SVar:RolledChaos:DB$ Discard | Mode$ Hand | Defined$ You
T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ TrigDiscard | TriggerDescription$ Whenever chaos ensues, discard your hand.
SVar:TrigDiscard:DB$ Discard | Mode$ Hand | Defined$ You
SVar:AIRollPlanarDieParams:Mode$ Always | LowPriority$ True | CardsInHandLE$ 2
Oracle:At the beginning of your end step, if you have no cards in hand, draw seven cards.\nWhenever you roll {CHAOS}, discard your hand.
Deckhas:Ability$Discard
Oracle:At the beginning of your end step, if you have no cards in hand, draw seven cards.\nWhenever chaos ensues, discard your hand.

View File

@@ -10,9 +10,9 @@ T:Mode$ ChangesZone | ValidCard$ Creature.nonWhite | Origin$ Battlefield | Desti
SVar:TrigDelay2:DB$ Effect | Name$ Agyrem Effect For non-White Creatures | Triggers$ TrigEOT2 | RememberObjects$ TriggeredCard | Duration$ Permanent
SVar:TrigEOT2:Mode$ Phase | Phase$ End of Turn | Execute$ AgyremReturn2 | TriggerDescription$ Return creature to its owner's hand at the beginning of the next end step.
SVar:AgyremReturn2:DB$ ChangeZone | Defined$ Remembered | Origin$ Graveyard | Destination$ Hand | SubAbility$ AgyremCleanup
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, creatures can't attack you until a player planeswalks.
T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, creatures can't attack you until a player planeswalks.
SVar:RolledChaos:DB$ Effect | Name$ Agyrem Effect - Can't Attack | StaticAbilities$ STCantAttack | Triggers$ TrigPlaneswalk | Duration$ Permanent
SVar:STCantAttack:Mode$ CantAttack | EffectZone$ Command | ValidCard$ Creature | Target$ You | Description$ Creatures can't attack you until a player planeswalks.
SVar:TrigPlaneswalk:Mode$ PlaneswalkedFrom | Execute$ AgyremCleanup | Static$ True
SVar:AIRollPlanarDieParams:Mode$ Always
Oracle:Whenever a white creature dies, return it to the battlefield under its owner's control at the beginning of the next end step.\nWhenever a nonwhite creature dies, return it to its owner's hand at the beginning of the next end step.\nWhenever you roll {CHAOS}, creatures can't attack you until a player planeswalks.
Oracle:Whenever a white creature dies, return it to the battlefield under its owner's control at the beginning of the next end step.\nWhenever a nonwhite creature dies, return it to its owner's hand at the beginning of the next end step.\nWhenever chaos ensues, creatures can't attack you until a player planeswalks.

View File

@@ -2,7 +2,7 @@ Name:Akoum
ManaCost:no cost
Types:Plane Zendikar
S:Mode$ CastWithFlash | ValidCard$ Enchantment | ValidSA$ Spell | EffectZone$ Command | Caster$ Player | Description$ Players may cast enchantment spells as though they had flash.
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, destroy target creature that isn't enchanted.
T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, destroy target creature that isn't enchanted.
SVar:RolledChaos:DB$ Destroy | ValidTgts$ Creature.unenchanted | TgtPrompt$ Select target creature that isn't enchanted
SVar:AIRollPlanarDieParams:Mode$ Always | OppHasCreatureInPlay$ True | RollInMain1$ True
Oracle:Players may cast enchantment spells as though they had flash.\nWhenever you roll {CHAOS}, destroy target creature that isn't enchanted.
Oracle:Players may cast enchantment spells as though they had flash.\nWhenever chaos ensues, destroy target creature that isn't enchanted.

View File

@@ -8,8 +8,8 @@ SVar:ScrollsOfLife:DB$ GainLife | Defined$ You | LifeAmount$ NumScrolls
SVar:NumScrolls:Count$CardCounters.SCROLL
T:Mode$ Always | TriggerZones$ Command | CheckSVar$ NumScrolls | SVarCompare$ GE10 | Execute$ RolledWalk | TriggerDescription$ When CARDNAME has ten or more scroll counters on it, planeswalk.
SVar:RolledWalk:DB$ Planeswalk
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, put a scroll counter on CARDNAME, then draw cards equal to the number of scroll counters on it.
SVar:RolledChaos:DB$ PutCounter | Defined$ Self | CounterType$ SCROLL | CounterNum$ 1 | SubAbility$ ScrollsOfKnowledge
SVar:ScrollsOfKnowledge:DB$ Draw | Defined$ You | NumCards$ NumScrolls
T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ TrigPutCounter | TriggerDescription$ Whenever chaos ensues, put a scroll counter on CARDNAME, then draw cards equal to the number of scroll counters on it.
SVar:TrigPutCounter:DB$ PutCounter | CounterType$ SCROLL | SubAbility$ ScrollsOfKnowledge
SVar:ScrollsOfKnowledge:DB$ Draw | NumCards$ NumScrolls
SVar:AIRollPlanarDieParams:Mode$ Always | LowPriority$ True | MaxRollsPerTurn$ 9
Oracle:When you planeswalk to Aretopolis or at the beginning of your upkeep, put a scroll counter on Aretopolis, then you gain life equal to the number of scroll counters on it.\nWhen Aretopolis has ten or more scroll counters on it, planeswalk.\nWhenever you roll {CHAOS}, put a scroll counter on Aretopolis, then draw cards equal to the number of scroll counters on it.
Oracle:When you planeswalk to Aretopolis or at the beginning of your upkeep, put a scroll counter on Aretopolis, then you gain life equal to the number of scroll counters on it.\nWhen Aretopolis has ten or more scroll counters on it, planeswalk.\nWhenever chaos ensues, put a scroll counter on Aretopolis, then draw cards equal to the number of scroll counters on it.

View File

@@ -3,7 +3,7 @@ ManaCost:no cost
Types:Plane Kolbahan
S:Mode$ AttackRestrict | EffectZone$ Command | MaxAttackers$ 1 | Description$ No more than one creature can attack each combat.
S:Mode$ Continuous | EffectZone$ Command | GlobalRule$ No more than one creature can block each combat. | Description$ No more than one creature can block each combat.
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, CARDNAME deals 2 damage to each creature.
SVar:RolledChaos:DB$ DamageAll | NumDmg$ 2 | ValidCards$ Creature | ValidDescription$ each creature.
T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, CARDNAME deals 2 damage to each creature.
SVar:RolledChaos:DB$ DamageAll | NumDmg$ 2 | ValidCards$ Creature
SVar:AIRollPlanarDieParams:Mode$ Random | MinTurn$ 5
Oracle:No more than one creature can attack each combat.\nNo more than one creature can block each combat.\nWhenever you roll {CHAOS}, Astral Arena deals 2 damage to each creature.
Oracle:No more than one creature can attack each combat.\nNo more than one creature can block each combat.\nWhenever chaos ensues, Astral Arena deals 2 damage to each creature.

View File

@@ -2,9 +2,9 @@ Name:Bant
ManaCost:no cost
Types:Plane Alara
S:Mode$ Continuous | EffectZone$ Command | Affected$ Creature | AddKeyword$ Exalted | Description$ All creatures have exalted.
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, put a divinity counter on target green, white, or blue creature. That creature has indestructible for as long as it has a divinity counter on it.
T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, put a divinity counter on target green, white, or blue creature. That creature has indestructible for as long as it has a divinity counter on it.
SVar:RolledChaos:DB$ PutCounter | ValidTgts$ Creature.Green,Creature.White,Creature.Blue | CounterType$ DIVINITY | CounterNum$ 1 | SubAbility$ DivineCharacter
SVar:DivineCharacter:DB$ Animate | Defined$ Targeted | staticAbilities$ IndestructibleAspect | Duration$ Permanent
SVar:IndestructibleAspect:Mode$ Continuous | EffectZone$ Battlefield | Affected$ Card.Self+counters_GE1_DIVINITY | AddKeyword$ Indestructible
SVar:AIRollPlanarDieParams:Mode$ Always | HasColorCreatureInPlay$ GWU
Oracle:All creatures have exalted. (Whenever a creature attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents its controller controls.)\nWhenever you roll {CHAOS}, put a divinity counter on target green, white, or blue creature. That creature has indestructible for as long as it has a divinity counter on it.
Oracle:All creatures have exalted. (Whenever a creature attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents its controller controls.)\nWhenever chaos ensues, put a divinity counter on target green, white, or blue creature. That creature has indestructible for as long as it has a divinity counter on it.

View File

@@ -3,8 +3,8 @@ ManaCost:no cost
Types:Plane Equilor
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | TriggerZones$ Command | ValidCard$ Creature | Execute$ TrigPump | TriggerDescription$ Whenever a creature enters the battlefield, it gains double strike and haste until end of turn.
SVar:TrigPump:DB$ Pump | Defined$ TriggeredCard | KW$ Double Strike & Haste
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, exile target nontoken creature you control, then return it to the battlefield under your control.
T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, exile target nontoken creature you control, then return it to the battlefield under your control.
SVar:RolledChaos:DB$ ChangeZone | ValidTgts$ Creature.nonToken+YouCtrl | TgtPrompt$ Select target non-Token creature you control | Origin$ Battlefield | Destination$ Exile | RememberTargets$ True | ForgetOtherTargets$ True | SubAbility$ RestorationReturn
SVar:RestorationReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | GainControl$ True
SVar:AIRollPlanarDieParams:Mode$ Always | MinTurn$ 3 | RollInMain1$ True
Oracle:Whenever a creature enters the battlefield, it gains double strike and haste until end of turn.\nWhenever you roll {CHAOS}, exile target nontoken creature you control, then return it to the battlefield under your control.
Oracle:Whenever a creature enters the battlefield, it gains double strike and haste until end of turn.\nWhenever chaos ensues, exile target nontoken creature you control, then return it to the battlefield under your control.

View File

@@ -11,8 +11,7 @@ ALTERNATE
Name:Entering
ManaCost:4 B R
Types:Sorcery
A:SP$ ChooseCard | Cost$ 4 B R | Choices$ Creature | ChoiceZone$ Graveyard | Amount$ 1 | SubAbility$ DBChangeZone | SpellDescription$ Put a creature card from a graveyard onto the battlefield under your control. It gains haste until end of turn.
SVar:DBChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | Defined$ ChosenCard | GainControl$ True | RememberChanged$ True | SubAbility$ DBPump
SVar:DBPump:DB$ Pump | Defined$ Remembered | KW$ Haste | SubAbility$ DBCleanup
A:SP$ ChangeZone | ChangeType$ Creature | Origin$ Graveyard | Destination$ Battlefield | GainControl$ True | Hidden$ True | RememberChanged$ True | SubAbility$ DBPump | SpellDescription$ Put a creature card from a graveyard onto the battlefield under your control. It gains haste until end of turn.
SVar:DBPump:DB$ Pump | Defined$ Remembered | KW$ Haste | SubAbility$ DBCleanup | StackDescription$ None
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
Oracle:Put a creature card from a graveyard onto the battlefield under your control. It gains haste until end of turn.\nFuse (You may cast one or both halves of this card from your hand.)

View File

@@ -2,11 +2,11 @@ Name:Celestine Reef
ManaCost:no cost
Types:Plane Luvion
S:Mode$ Continuous | EffectZone$ Command | Affected$ Creature.withoutFlying+withoutIslandwalk | AddHiddenKeyword$ CARDNAME can't attack. | Description$ Creatures without flying or islandwalk can't attack.
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, until a player planeswalks, you can't lose the game and your opponents can't win the game.
SVar:RolledChaos:DB$ Effect | Name$ Celestine Reef Effect | StaticAbilities$ STCantlose,STCantWin | Triggers$ TrigPlaneswalk | Duration$ Permanent
T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, until a player planeswalks, you can't lose the game and your opponents can't win the game.
SVar:RolledChaos:DB$ Effect | StaticAbilities$ STCantlose,STCantWin | Triggers$ TrigPlaneswalk | Duration$ Permanent
SVar:STCantlose:Mode$ Continuous | EffectZone$ Command | Affected$ You | AddKeyword$ You can't lose the game. | Description$ Until a player planeswalks, you can't lose the game and your opponents can't win the game.
SVar:STCantWin:Mode$ Continuous | EffectZone$ Command | Affected$ Player.Opponent | AddKeyword$ You can't win the game.
SVar:STCantWin:Mode$ Continuous | EffectZone$ Command | Affected$ Opponent | AddKeyword$ You can't win the game.
SVar:TrigPlaneswalk:Mode$ PlaneswalkedFrom | Execute$ DBCleanup | Static$ True
SVar:DBCleanup:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile
SVar:AIRollPlanarDieParams:Mode$ Always
Oracle:Creatures without flying or islandwalk can't attack.\nWhenever you roll {CHAOS}, until a player planeswalks, you can't lose the game and your opponents can't win the game.
Oracle:Creatures without flying or islandwalk can't attack.\nWhenever chaos ensues, until a player planeswalks, you can't lose the game and your opponents can't win the game.

View File

@@ -4,8 +4,8 @@ Types:Plane Mercadia
T:Mode$ PlaneswalkedTo | ValidCard$ Card.Self | Execute$ TrigLife | OptionalDecider$ You | TriggerDescription$ When you planeswalk to CARDNAME or at the beginning of your upkeep, you may exchange life totals with target player.
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigLife | TriggerZones$ Command | Secondary$ True | OptionalDecider$ You | TriggerDescription$ When you planeswalk to CARDNAME or at the beginning of your upkeep, you may exchange life totals with target player.
SVar:TrigLife:DB$ ExchangeLife | Optional$ True | ValidTgts$ Player | TgtPrompt$ Select target player to exchange life totals with
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, exchange control of two target permanents that share a card type.
T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, exchange control of two target permanents that share a card type.
SVar:RolledChaos:DB$ ExchangeControl | TargetMin$ 2 | TargetMax$ 2 | ValidTgts$ Permanent | TgtPrompt$ Select target permanents that share a permanent type | TargetsWithSameCardType$ True
AI:RemoveDeck:All
AI:RemoveDeck:Random
Oracle:When you planeswalk to Cliffside Market or at the beginning of your upkeep, you may exchange life totals with target player.\nWhenever you roll {CHAOS}, exchange control of two target permanents that share a card type.
Oracle:When you planeswalk to Cliffside Market or at the beginning of your upkeep, you may exchange life totals with target player.\nWhenever chaos ensues, exchange control of two target permanents that share a card type.

View File

@@ -3,7 +3,7 @@ ManaCost:no cost
Types:Plane Belenon
R:Event$ Untap | ActiveZones$ Command | ValidCard$ Creature.YouCtrl | ReplaceWith$ RepPutCounter | UntapStep$ True | Description$ If a creature you control would untap during your untap step, put two +1/+1 counters on it instead.
SVar:RepPutCounter:DB$ PutCounter | Defined$ ReplacedCard | CounterType$ P1P1 | CounterNum$ 2
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, untap each creature you control.
T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, untap each creature you control.
SVar:RolledChaos:DB$ UntapAll | ValidCards$ Creature.YouCtrl
SVar:AIRollPlanarDieParams:Mode$ Always | HasCreatureInPlay$ True
Oracle:If a creature you control would untap during your untap step, put two +1/+1 counters on it instead.\nWhenever you roll {CHAOS}, untap each creature you control.
Oracle:If a creature you control would untap during your untap step, put two +1/+1 counters on it instead.\nWhenever chaos ensues, untap each creature you control.

View File

@@ -3,10 +3,10 @@ ManaCost:no cost
Types:Plane Shandalar
T:Mode$ TapsForMana | ValidCard$ Permanent | Execute$ TrigMana | TriggerZones$ Command | Static$ True | TriggerDescription$ Whenever a player taps a permanent for mana, that player adds one mana of any type that permanent produced.
SVar:TrigMana:DB$ ManaReflected | ColorOrType$ Type | ReflectProperty$ Produced | Defined$ TriggeredActivator
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, target player can't cast spells until a player planeswalks.
SVar:RolledChaos:DB$ Effect | ValidTgts$ Player | IsCurse$ True | Name$ Eloren Wilds Effect | StaticAbilities$ STCantCast | Triggers$ TrigPlaneswalk | RememberObjects$ Targeted | Duration$ Permanent
T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, target player can't cast spells until a player planeswalks.
SVar:RolledChaos:DB$ Effect | ValidTgts$ Player | IsCurse$ True | StaticAbilities$ STCantCast | Triggers$ TrigPlaneswalk | RememberObjects$ Targeted | Duration$ Permanent
SVar:STCantCast:Mode$ CantBeCast | EffectZone$ Command | ValidCard$ Card | Caster$ Player.IsRemembered | Description$ Target player can't cast spells until a player planeswalks.
SVar:TrigPlaneswalk:Mode$ PlaneswalkedFrom | Execute$ ExileSelf | Static$ True
SVar:ExileSelf:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile
SVar:AIRollPlanarDieParams:Mode$ Always
Oracle:Whenever a player taps a permanent for mana, that player adds one mana of any type that permanent produced.\nWhenever you roll {CHAOS}, target player can't cast spells until a player planeswalks.
Oracle:Whenever a player taps a permanent for mana, that player adds one mana of any type that permanent produced.\nWhenever chaos ensues, target player can't cast spells until a player planeswalks.

View File

@@ -1,9 +1,8 @@
Name:Extract from Darkness
ManaCost:3 U B
Types:Sorcery
A:SP$ Mill | Cost$ 3 U B | NumCards$ 2 | Defined$ Player | SubAbility$ DBChoose | SpellDescription$ Each player mills two cards. Then you put a creature card from a graveyard onto the battlefield under your control.
SVar:DBChoose:DB$ ChooseCard | Defined$ You | Choices$ Creature | ChoiceZone$ Graveyard | Mandatory$ True | SubAbility$ DBReturn
SVar:DBReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | Defined$ ChosenCard | GainControl$ True
A:SP$ Mill | NumCards$ 2 | Defined$ Player | SubAbility$ DBChoose | SpellDescription$ Each player mills two cards.
SVar:DBChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | ChangeType$ Creature | ChangeNum$ 1 | Mandatory$ True | GainControl$ True | SelectPrompt$ Select a creature card to return to the battlefield | Hidden$ True | StackDescription$ SpellDescription | SpellDescription$ Then you put a creature card from a graveyard onto the battlefield under your control.
AI:RemoveDeck:Random
DeckHas:Ability$Graveyard
DeckHas:Ability$Mill|Graveyard
Oracle:Each player mills two cards. Then you put a creature card from a graveyard onto the battlefield under your control.

View File

@@ -3,8 +3,8 @@ ManaCost:no cost
Types:Plane Muraganda
S:Mode$ ReduceCost | EffectZone$ Command | ValidCard$ Card.Green | Type$ Spell | Amount$ 1 | Description$ Green spells cost {1} less to cast.
S:Mode$ ReduceCost | EffectZone$ Command | ValidCard$ Card.Red | Type$ Spell | Amount$ 1 | Description$ Red spells cost {1} less to cast.
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ DBPutCounter | TriggerDescription$ Whenever you roll {CHAOS}, put X +1/+1 counters on target creature, where X is that creature's mana value.
T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ DBPutCounter | TriggerDescription$ Whenever chaos ensues, put X +1/+1 counters on target creature, where X is that creature's mana value.
SVar:DBPutCounter:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ Y
SVar:Y:Targeted$CardManaCost
SVar:AIRollPlanarDieParams:Mode$ Always | HasCreatureInPlay$ True
Oracle:Red spells cost {1} less to cast.\nGreen spells cost {1} less to cast.\nWhenever you roll {CHAOS}, put X +1/+1 counters on target creature, where X is that creature's mana value.
Oracle:Red spells cost {1} less to cast.\nGreen spells cost {1} less to cast.\nWhenever chaos ensues, put X +1/+1 counters on target creature, where X is that creature's mana value.

View File

@@ -3,7 +3,7 @@ ManaCost:no cost
Types:Plane Moag
T:Mode$ SpellCast | OptionalDecider$ TriggeredPlayer | TriggerZones$ Command | Execute$ LifeSummer | TriggerDescription$ Whenever a player casts a spell, that player may gain 2 life.
SVar:LifeSummer:DB$ GainLife | Defined$ TriggeredPlayer | LifeAmount$ 2
T:Mode$ PlanarDice | Result$ Chaos | OptionalDecider$ You | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, you may gain 10 life.
T:Mode$ ChaosEnsues | TriggerZones$ Command | OptionalDecider$ You | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, you may gain 10 life.
SVar:RolledChaos:DB$ GainLife | LifeAmount$ 10 | Defined$ You
SVar:AIRollPlanarDieParams:Mode$ Always | LowPriority$ True | MaxRollsPerTurn$ 9
Oracle:Whenever a player casts a spell, that player may gain 2 life.\nWhenever you roll {CHAOS}, you may gain 10 life.
Oracle:Whenever a player casts a spell, that player may gain 2 life.\nWhenever chaos ensues, you may gain 10 life.

View File

@@ -6,7 +6,7 @@ T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ FurnaceDiscard | Tri
SVar:FurnaceDiscard:DB$ Discard | ValidTgts$ Player | TargetsAtRandom$ True | NumCards$ 1 | Mode$ TgtChoose | RememberDiscarded$ True | SubAbility$ DBLoseLife
SVar:DBLoseLife:DB$ LoseLife | Defined$ Targeted | LifeAmount$ 3 | ConditionDefined$ Remembered | ConditionPresent$ Land | ConditionCompare$ GE1 | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | OptionalDecider$ You | TriggerDescription$ Whenever you roll {CHAOS}, you may destroy target nonland permanent.
T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | OptionalDecider$ You | TriggerDescription$ Whenever chaos ensues, you may destroy target nonland permanent.
SVar:RolledChaos:DB$ Destroy | ValidTgts$ Permanent.nonLand | TgtPrompt$ Select target nonland permanent to destroy
SVar:AIRollPlanarDieParams:Mode$ Always | MinTurn$ 3 | LowPriority$ True | MaxRollsPerTurn$ 9
Oracle:When you planeswalk to Furnace Layer or at the beginning of your upkeep, select target player at random. That player discards a card. If that player discards a land card this way, they lose 3 life.\nWhenever you roll {CHAOS}, you may destroy target nonland permanent.
Oracle:When you planeswalk to Furnace Layer or at the beginning of your upkeep, select target player at random. That player discards a card. If that player discards a land card this way, they lose 3 life.\nWhenever chaos ensues, you may destroy target nonland permanent.

View File

@@ -2,7 +2,7 @@ Name:Gavony
ManaCost:no cost
Types:Plane Innistrad
S:Mode$ Continuous | EffectZone$ Command | Affected$ Creature | AddKeyword$ Vigilance | Description$ All creatures have vigilance.
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, creatures you control gain indestructible until end of turn.
T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, creatures you control gain indestructible until end of turn.
SVar:RolledChaos:DB$ PumpAll | ValidCards$ Creature.YouCtrl | KW$ Indestructible
SVar:AIRollPlanarDieParams:Mode$ Always
Oracle:All creatures have vigilance.\nWhenever you roll {CHAOS}, creatures you control gain indestructible until end of turn.
Oracle:All creatures have vigilance.\nWhenever chaos ensues, creatures you control gain indestructible until end of turn.

View File

@@ -4,7 +4,7 @@ Types:Plane Lorwyn
T:Mode$ Phase | Phase$ EndCombat | ValidPlayer$ You | TriggerZones$ Command | OptionalDecider$ You | Execute$ TrigExchange | TriggerDescription$ At end of combat, you may exchange control of target creature you control that dealt combat damage to a player this combat and target creature that player controls.
SVar:TrigExchange:DB$ Pump | ValidTgts$ Creature.YouCtrl+dealtCombatDamageThisCombat | TgtPrompt$ Select target creature you control that dealt combat damage to a player | SubAbility$ DBExchange
SVar:DBExchange:DB$ ExchangeControl | Defined$ ParentTarget | ValidTgts$ Creature.ControlledBy Player.wasDealtCombatDamageThisCombatBy ParentTarget | TgtPrompt$ Select target creature that player controls.
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, gain control of target creature you own.
T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, gain control of target creature you own.
SVar:RolledChaos:DB$ GainControl | ValidTgts$ Creature.YouOwn | TgtPrompt$ Select target creature you own to gain control of
AI:RemoveDeck:All
Oracle:At end of combat, you may exchange control of target creature you control that dealt combat damage to a player this combat and target creature that player controls.\nWhenever you roll {CHAOS}, gain control of target creature you own.
Oracle:At end of combat, you may exchange control of target creature you control that dealt combat damage to a player this combat and target creature that player controls.\nWhenever chaos ensues, gain control of target creature you own.

View File

@@ -3,8 +3,8 @@ ManaCost:no cost
Types:Plane Mirrodin
T:Mode$ SpellCast | ValidSA$ Instant.singleTarget,Sorcery.singleTarget | Execute$ TrigCopy | TriggerZones$ Command | TriggerDescription$ Whenever a player casts an instant or sorcery spell with a single target, that player copies that spell for each other spell, permanent, card not on the battlefield, and/or player the spell could target. Each copy targets a different one of them.
SVar:TrigCopy:DB$ CopySpellAbility | Defined$ TriggeredSpellAbility | Controller$ TriggeredActivator | CopyForEachCanTarget$ Spell,Permanent,Card,Player
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, choose target creature. Each player except that creature's controller creates a token that's a copy of that creature.
T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, choose target creature. Each player except that creature's controller creates a token that's a copy of that creature.
SVar:RolledChaos:DB$ RepeatEach | RepeatPlayers$ NonTargetedController | RepeatSubAbility$ DBCopy | ValidTgts$ Creature | TgtPrompt$ Select target creature | ChangeZoneTable$ True
SVar:DBCopy:DB$ CopyPermanent | Defined$ ParentTarget | Controller$ Remembered
AI:RemoveDeck:All
Oracle:Whenever a player casts an instant or sorcery spell with a single target, that player copies that spell for each other spell, permanent, card not on the battlefield, and/or player the spell could target. Each copy targets a different one of them.\nWhenever you roll {CHAOS}, choose target creature. Each player except that creature's controller creates a token that's a copy of that creature.
Oracle:Whenever a player casts an instant or sorcery spell with a single target, that player copies that spell for each other spell, permanent, card not on the battlefield, and/or player the spell could target. Each copy targets a different one of them.\nWhenever chaos ensues, choose target creature. Each player except that creature's controller creates a token that's a copy of that creature.

View File

@@ -3,7 +3,7 @@ ManaCost:no cost
Types:Plane Lorwyn
T:Mode$ ChangesZone | ValidCard$ Land | Destination$ Battlefield | Execute$ TripleGoat | TriggerZones$ Command | TriggerDescription$ Whenever a land enters the battlefield, that land's controller creates three 0/1 white Goat creature tokens.
SVar:TripleGoat:DB$ Token | TokenScript$ w_0_1_goat | TokenOwner$ TriggeredCardController | TokenAmount$ 3
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, create a 0/1 white Goat creature token.
T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, create a 0/1 white Goat creature token.
SVar:RolledChaos:DB$ Token | TokenScript$ w_0_1_goat | TokenOwner$ You | TokenAmount$ 1
SVar:AIRollPlanarDieParams:Mode$ Always | LowPriority$ True | MaxRollsPerTurn$ 9
Oracle:Whenever a land enters the battlefield, that land's controller creates three 0/1 white Goat creature tokens.\nWhenever you roll {CHAOS}, create a 0/1 white Goat creature token.
Oracle:Whenever a land enters the battlefield, that land's controller creates three 0/1 white Goat creature tokens.\nWhenever chaos ensues, create a 0/1 white Goat creature token.

View File

@@ -5,7 +5,7 @@ T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$
SVar:OssuaryCounters:DB$ PutCounter | ValidTgts$ Creature | TargetsWithDefinedController$ TriggeredCardController | TargetingPlayer$ TriggeredCardController | TgtPrompt$ Select target creature you control to distribute counters to | CounterType$ P1P1 | CounterNum$ OssuaryX | TargetMin$ 1 | TargetMax$ MaxTgts | DividedAsYouChoose$ OssuaryX
SVar:OssuaryX:TriggeredCard$CardPower
SVar:MaxTgts:TriggeredCardController$Valid Creature.YouCtrl
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, each player exiles all creatures they control and creates X 1/1 green Saproling creature tokens, where X is the total power of the creatures they exiled this way. Then planeswalk.
T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, each player exiles all creatures they control and creates X 1/1 green Saproling creature tokens, where X is the total power of the creatures they exiled this way. Then planeswalk.
SVar:RolledChaos:DB$ ChangeZoneAll | ChangeType$ Creature | Imprint$ True | Origin$ Battlefield | Destination$ Exile | SubAbility$ OssuaryRepeat
SVar:OssuaryRepeat:DB$ RepeatEach | RepeatPlayers$ Player | RepeatSubAbility$ OssuaryTokens | SubAbility$ WalkAway | ChangeZoneTable$ True
SVar:OssuaryTokens:DB$ Token | TokenAmount$ OsX | TokenScript$ g_1_1_saproling | TokenOwner$ Player.IsRemembered
@@ -13,4 +13,4 @@ SVar:WalkAway:DB$ Planeswalk | SubAbility$ ClearImprinted
SVar:ClearImprinted:DB$ Cleanup | ClearImprinted$ True
SVar:OsX:ImprintedLKI$FilterControlledByRemembered_CardPower
SVar:AIRollPlanarDieParams:Mode$ Random | MinTurn$ 5
Oracle:Whenever a creature dies, its controller distributes a number of +1/+1 counters equal to its power among any number of target creatures they control.\nWhenever you roll {CHAOS}, each player exiles all creatures they control and creates X 1/1 green Saproling creature tokens, where X is the total power of the creatures they exiled this way. Then planeswalk.
Oracle:Whenever a creature dies, its controller distributes a number of +1/+1 counters equal to its power among any number of target creatures they control.\nWhenever chaos ensues, each player exiles all creatures they control and creates X 1/1 green Saproling creature tokens, where X is the total power of the creatures they exiled this way. Then planeswalk.

View File

@@ -2,7 +2,7 @@ Name:Grixis
ManaCost:no cost
Types:Plane Alara
S:Mode$ Continuous | EffectZone$ Command | AffectedZone$ Graveyard | Affected$ Creature.YouOwn+Blue,Creature.YouOwn+Red,Creature.YouOwn+Black | AddKeyword$ Unearth:CardManaCost | Description$ Blue, black, and/or red creature cards in your graveyard have unearth. The unearth cost is equal to the card's mana cost. (Pay the card's mana cost: Return it to the battlefield. The creature gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, put target creature card from a graveyard onto the battlefield under your control.
T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, put target creature card from a graveyard onto the battlefield under your control.
SVar:RolledChaos:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | GainControl$ True | TgtPrompt$ Choose target creature card in a graveyard | ValidTgts$ Creature
SVar:AIRollPlanarDieParams:Mode$ Always | MinTurn$ 3 | LowPriority$ True | MaxRollsPerTurn$ 9
Oracle:Blue, black, and/or red creature cards in your graveyard have unearth. The unearth cost is equal to the card's mana cost. (Pay the card's mana cost: Return it to the battlefield. The creature gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)\nWhenever you roll {CHAOS}, put target creature card from a graveyard onto the battlefield under your control.
Oracle:Blue, black, and/or red creature cards in your graveyard have unearth. The unearth cost is equal to the card's mana cost. (Pay the card's mana cost: Return it to the battlefield. The creature gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)\nWhenever chaos ensues, put target creature card from a graveyard onto the battlefield under your control.

View File

@@ -4,7 +4,7 @@ Types:Plane Fabacin
T:Mode$ PlaneswalkedTo | ValidCard$ Card.Self | Execute$ DreampodsDig | TriggerDescription$ When you planeswalk to CARDNAME or at the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ DreampodsDig | TriggerZones$ Command | Secondary$ True | TriggerDescription$ When you planeswalk to CARDNAME or at the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
SVar:DreampodsDig:DB$ DigUntil | Valid$ Creature | ValidDescription$ creature | FoundDestination$ Battlefield | RevealedDestination$ Library | RevealedLibraryPosition$ -1 | RevealRandomOrder$ True
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, return target creature card from your graveyard to the battlefield.
T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, return target creature card from your graveyard to the battlefield.
SVar:RolledChaos:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | TgtPrompt$ Choose target creature card in your graveyard | ValidTgts$ Creature.YouCtrl
SVar:AIRollPlanarDieParams:Mode$ Always | MinTurn$ 3
Oracle:When you planeswalk to Grove of the Dreampods or at the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.\nWhenever you roll {CHAOS}, return target creature card from your graveyard to the battlefield.
Oracle:When you planeswalk to Grove of the Dreampods or at the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.\nWhenever chaos ensues, return target creature card from your graveyard to the battlefield.

View File

@@ -5,6 +5,6 @@ PT:3/2
K:Flash
K:Vigilance
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPhaseOut | TriggerDescription$ When CARDNAME enters the battlefield, any number of other target creatures you control phase out. (Treat them and anything attached to them as though they don't exist until their controller's next turn.)
SVar:TrigPhaseOut:DB$ Phases | ValidTgts$ Creature.Other+YouCtrl | TgtPrompt$ Select other creature | TargetMin$ 0 | TargetMax$ MaxTgts | SelectPrompt$ Choose any number of creatures you control | Duration$ UntilHostLeavesPlay
SVar:TrigPhaseOut:DB$ Phases | ValidTgts$ Creature.Other+YouCtrl | TgtPrompt$ Select any number of other target creatures you control | TargetMin$ 0 | TargetMax$ MaxTgts
SVar:MaxTgts:Count$Valid Creature.Other+YouCtrl
Oracle:Flash\nVigilance\nWhen Guardian of Faith enters the battlefield, any number of other target creatures you control phase out. (Treat them and anything attached to them as though they don't exist until their controller's next turn.)

View File

@@ -2,7 +2,7 @@ Name:Hedron Fields of Agadeem
ManaCost:no cost
Types:Plane Zendikar
S:Mode$ Continuous | EffectZone$ Command | Affected$ Creature.powerGE7 | AddHiddenKeyword$ CARDNAME can't attack or block. | Description$ Creatures with power 7 or greater can't attack or block.
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, create a 7/7 colorless Eldrazi creature token with annihilator 1. (Whenever it attacks, defending player sacrifices a permanent.)
SVar:RolledChaos:DB$ Token | TokenAmount$ 1 | TokenScript$ c_7_7_eldrazi_annihilator | TokenOwner$ You
T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, create a 7/7 colorless Eldrazi creature token with annihilator 1. (Whenever it attacks, defending player sacrifices a permanent.)
SVar:RolledChaos:DB$ Token | TokenScript$ c_7_7_eldrazi_annihilator
SVar:AIRollPlanarDieParams:Mode$ Always | LowPriority$ True | MaxRollsPerTurn$ 9
Oracle:Creatures with power 7 or greater can't attack or block.\nWhenever you roll {CHAOS}, create a 7/7 colorless Eldrazi creature token with annihilator 1. (Whenever it attacks, defending player sacrifices a permanent.)
Oracle:Creatures with power 7 or greater can't attack or block.\nWhenever chaos ensues, create a 7/7 colorless Eldrazi creature token with annihilator 1. (Whenever it attacks, defending player sacrifices a permanent.)

View File

@@ -2,7 +2,7 @@ Name:Horizon Boughs
ManaCost:no cost
Types:Plane Pyrulea
S:Mode$ Continuous | EffectZone$ Command | Affected$ Permanent | AddHiddenKeyword$ CARDNAME untaps during each other player's untap step. | Description$ All permanents untap during each player's untap step.
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ DBFetch | TriggerDescription$ Whenever you roll {CHAOS}, you may search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle.
T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ DBFetch | TriggerDescription$ Whenever chaos ensues, you may search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle.
SVar:DBFetch:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Land.Basic | ChangeNum$ 3 | ShuffleNonMandatory$ True
SVar:AIRollPlanarDieParams:Mode$ Always | LowPriority$ True | MaxRollsPerTurn$ 9
Oracle:All permanents untap during each player's untap step.\nWhenever you roll {CHAOS}, you may search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle.
Oracle:All permanents untap during each player's untap step.\nWhenever chaos ensues, you may search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle.

View File

@@ -4,9 +4,9 @@ Types:Plane Valla
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature | TriggerZones$ Command | Execute$ TrigDamage | OptionalDecider$ TriggeredCardController | TriggerDescription$ Whenever a creature enters the battlefield, that creature's controller may have it deal damage equal to its power to any target of their choice.
SVar:TrigDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ Y | DamageSource$ TriggeredCard | TargetingPlayer$ TriggeredCardController
SVar:Y:TriggeredCard$CardPower
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, exile target creature, then return it to the battlefield under its owner's control.
T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, exile target creature, then return it to the battlefield under its owner's control.
SVar:RolledChaos:DB$ ChangeZone | ValidTgts$ Creature | Origin$ Battlefield | Destination$ Exile | RememberTargets$ True | SubAbility$ RestorationReturn
SVar:RestorationReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:AIRollPlanarDieParams:Mode$ Always | HasCreatureInPlay$ True
Oracle:Whenever a creature enters the battlefield, that creature's controller may have it deal damage equal to its power to any target of their choice.\nWhenever you roll {CHAOS}, exile target creature, then return it to the battlefield under its owner's control.
Oracle:Whenever a creature enters the battlefield, that creature's controller may have it deal damage equal to its power to any target of their choice.\nWhenever chaos ensues, exile target creature, then return it to the battlefield under its owner's control.

View File

@@ -1,7 +1,7 @@
Name:Incremental Growth
ManaCost:3 G G
Types:Sorcery
A:SP$ PutCounter | Cost$ 3 G G | ValidTgts$ Creature | TgtPrompt$ Select target creature | TargetUnique$ True | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBPutTwo | SpellDescription$ Put a +1/+1 counter on target creature, two +1/+1 counters on another target creature, and three +1/+1 counters on a third target creature.
A:SP$ PutCounter | ValidTgts$ Creature | TargetUnique$ True | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBPutTwo | SpellDescription$ Put a +1/+1 counter on target creature, two +1/+1 counters on another target creature, and three +1/+1 counters on a third target creature.
SVar:DBPutTwo:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select another target creature | TargetUnique$ True | CounterType$ P1P1 | CounterNum$ 2 | SubAbility$ DBPutThree
SVar:DBPutThree:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select a third target creature | TargetUnique$ True | CounterType$ P1P1 | CounterNum$ 3
DeckHas:Ability$Counters

View File

@@ -2,6 +2,9 @@ Name:Interplanar Tunnel
ManaCost:no cost
Types:Phenomenon
T:Mode$ PlaneswalkedTo | ValidCard$ Card.Self | Execute$ TrigDig | TriggerDescription$ When you encounter CARDNAME, reveal cards from the top of your planar deck until you reveal five plane cards. Put a plane card from among them on top of your planar deck, then put the rest of the revealed cards on the bottom in a random order. (Then planeswalk away from this phenomenon.)
SVar:TrigDig:DB$ Dig | DigNum$ 5 | ChangeNum$ 1 | SourceZone$ PlanarDeck | DestinationZone$ PlanarDeck | DestinationZone2$ PlanarDeck | LibraryPosition$ 0 | ChangeValid$ Plane | RestRandomOrder$ True | SubAbility$ Replaneswalk
SVar:Replaneswalk:DB$ Planeswalk | Cost$ 0
SVar:TrigDig:DB$ DigUntil | Amount$ 5 | Valid$ Plane | DigZone$ PlanarDeck | ImprintFound$ True | RememberRevealed$ True | FoundDestination$ PlanarDeck | RevealedDestination$ PlanarDeck | SubAbility$ DBPutOnTop
SVar:PutOnTop:DB$ ChangeZone | ChangeType$ Card.IsImprinted | Origin$ PlanarDeck | Destination$ PlanarDeck | LibraryPosition$ 0 | ForgetChanged$ True | SubAbility$ DBRestOnBottom
SVar:RestOnBottom:DB$ ChangeZone | Defined$ Remembered | Origin$ PlanarDeck | Destination$ PlanarDeck | LibraryPosition$ -1 | RandomOrder$ True | SubAbility$ Replaneswalk
SVar:Replaneswalk:DB$ Planeswalk | Cost$ 0 | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearImprinted$ True
Oracle:When you encounter Interplanar Tunnel, reveal cards from the top of your planar deck until you reveal five plane cards. Put a plane card from among them on top of your planar deck, then put the rest of the revealed cards on the bottom in a random order. (Then planeswalk away from this phenomenon.)

View File

@@ -3,8 +3,8 @@ ManaCost:no cost
Types:Plane Dominaria
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.nonToken | TriggerZones$ Command | Execute$ TrigVesuvaCopy | TriggerDescription$ Whenever a nontoken creature enters the battlefield, its controller creates a token that's a copy of that creature.
SVar:TrigVesuvaCopy:DB$ CopyPermanent | Defined$ TriggeredCardLKICopy | Controller$ TriggeredCardController
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, destroy target creature and all other creatures with the same name as that creature.
T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, destroy target creature and all other creatures with the same name as that creature.
SVar:RolledChaos:DB$ Destroy | ValidTgts$ Creature | SubAbility$ DestroyOtherAll
SVar:DestroyOtherAll:DB$ DestroyAll | ValidCards$ Targeted.sameName+Other
SVar:AIRollPlanarDieParams:Mode$ Always | OppHasCreatureInPlay$ True
Oracle:Whenever a nontoken creature enters the battlefield, its controller creates a token that's a copy of that creature.\nWhenever you roll {CHAOS}, destroy target creature and all other creatures with the same name as that creature.
Oracle:Whenever a nontoken creature enters the battlefield, its controller creates a token that's a copy of that creature.\nWhenever chaos ensues, destroy target creature and all other creatures with the same name as that creature.

View File

@@ -3,8 +3,8 @@ ManaCost:no cost
Types:Plane Ravnica
T:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ Player | Execute$ TrigCopy | TriggerZones$ Command | TriggerDescription$ Whenever a player casts an instant or sorcery spell, that player copies it. The player may choose new targets for the copy.
SVar:TrigCopy:DB$ CopySpellAbility | Defined$ TriggeredSpellAbility | Controller$ TriggeredActivator | MayChooseTarget$ True
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, instant and sorcery spells you cast this turn cost {3} less to cast.
T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, instant and sorcery spells you cast this turn cost {3} less to cast.
SVar:RolledChaos:DB$ Effect | StaticAbilities$ ReduceSPcost
SVar:ReduceSPcost:Mode$ ReduceCost | EffectZone$ Command | ValidCard$ Instant,Sorcery | Type$ Spell | Activator$ You | Amount$ 3 | Description$ Instant and sorcery spells you cast this turn cost 3 less to cast.
SVar:AIRollPlanarDieParams:Mode$ Always | RollInMain1$ True
Oracle:Whenever a player casts an instant or sorcery spell, that player copies it. The player may choose new targets for the copy.\nWhenever you roll {CHAOS}, instant and sorcery spells you cast this turn cost {3} less to cast.
Oracle:Whenever a player casts an instant or sorcery spell, that player copies it. The player may choose new targets for the copy.\nWhenever chaos ensues, instant and sorcery spells you cast this turn cost {3} less to cast.

View File

@@ -3,6 +3,6 @@ ManaCost:no cost
Types:Plane Alara
T:Mode$ SpellCast | ValidCard$ Creature.Black,Creature.Red,Creature.Green | ValidActivatingPlayer$ Player | TriggerZones$ Command | Execute$ DevourPump | TriggerDescription$ Whenever a player casts a black, red, or green creature spell, it gains devour 5. (As the creature enters the battlefield, its controller may sacrifice any number of creatures. The creature enters the battlefield with five times that many +1/+1 counters on it.)
SVar:DevourPump:DB$ Animate | Defined$ TriggeredCard | Keywords$ Devour:5 | Duration$ Permanent
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, create two 1/1 red Goblin creature tokens.
T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, create two 1/1 red Goblin creature tokens.
SVar:RolledChaos:DB$ Token | TokenAmount$ 2 | TokenScript$ r_1_1_goblin | TokenOwner$ You
Oracle:Whenever a player casts a black, red, or green creature spell, it gains devour 5. (As the creature enters the battlefield, its controller may sacrifice any number of creatures. The creature enters the battlefield with five times that many +1/+1 counters on it.)\nWhenever you roll {CHAOS}, create two 1/1 red Goblin creature tokens.
Oracle:Whenever a player casts a black, red, or green creature spell, it gains devour 5. (As the creature enters the battlefield, its controller may sacrifice any number of creatures. The creature enters the battlefield with five times that many +1/+1 counters on it.)\nWhenever chaos ensues, create two 1/1 red Goblin creature tokens.

View File

@@ -2,8 +2,8 @@ Name:Kessig
ManaCost:no cost
Types:Plane Innistrad
R:Event$ DamageDone | Prevent$ True | IsCombat$ True | ValidSource$ Creature.nonWerewolf | Description$ Prevent all combat damage that would be dealt by non-Werewolf creatures.
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, each creature you control gets +2/+2, gains trample, and becomes a Werewolf in addition to its other types until end of turn.
T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, each creature you control gets +2/+2, gains trample, and becomes a Werewolf in addition to its other types until end of turn.
SVar:RolledChaos:DB$ AnimateAll | ValidCards$ Creature.YouCtrl | Types$ Werewolf | SubAbility$ DBPump
SVar:DBPump:DB$ PumpAll | ValidCards$ Creature.YouCtrl | KW$ Trample | NumAtt$ 2 | NumDef$ 2
SVar:AIRollPlanarDieParams:Mode$ Always | RollInMain1$ True | HasCreatureInPlay$ True
Oracle:Prevent all combat damage that would be dealt by non-Werewolf creatures.\nWhenever you roll {CHAOS}, each creature you control gets +2/+2, gains trample, and becomes a Werewolf in addition to its other types until end of turn.
Oracle:Prevent all combat damage that would be dealt by non-Werewolf creatures.\nWhenever chaos ensues, each creature you control gets +2/+2, gains trample, and becomes a Werewolf in addition to its other types until end of turn.

View File

@@ -7,10 +7,10 @@ SVar:DBCopy:DB$ CopyPermanent | Defined$ TriggeredAttacker | NumCopies$ 1 | Toke
# The DelayedTrigger is for all player, not just for each attacking, so can't use AtEOT there
SVar:DelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ End Of Turn | Execute$ TrigExile | RememberObjects$ ImprintedLKI | TriggerDescription$ At the beginning of the next end step, exile those tokens. | SubAbility$ DBCleanup
SVar:TrigExile:DB$ ChangeZone | Defined$ DelayTriggerRememberedLKI | Origin$ Battlefield | Destination$ Exile
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, you may sacrifice any number of creatures. If you do, CARDNAME deals that much damage to target creature.
T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, you may sacrifice any number of creatures. If you do, CARDNAME deals that much damage to target creature.
SVar:RolledChaos:DB$ Sacrifice | Defined$ You | Amount$ SacX | SacValid$ Creature | RememberSacrificed$ True | Optional$ True | SubAbility$ DBDmg
SVar:SacX:Count$Valid Creature.YouCtrl
SVar:DBDmg:DB$ DealDamage | ValidTgts$ Creature | NumDmg$ DmgX | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearImprinted$ True
SVar:DmgX:Remembered$Amount
Oracle:Whenever a creature you control attacks a player, for each other opponent, you may create a token that's a copy of that creature, tapped and attacking that opponent. Exile those tokens at the beginning of the next end step.\nWhenever you roll {CHAOS}, you may sacrifice any number of creatures. If you do, Kharasha Foothills deals that much damage to target creature.
Oracle:Whenever a creature you control attacks a player, for each other opponent, you may create a token that's a copy of that creature, tapped and attacking that opponent. Exile those tokens at the beginning of the next end step.\nWhenever chaos ensues, you may sacrifice any number of creatures. If you do, Kharasha Foothills deals that much damage to target creature.

View File

@@ -5,9 +5,9 @@ T:Mode$ PlaneswalkedTo | ValidCard$ Card.Self | Execute$ PutCounter | TriggerDes
T:Mode$ Phase | PreCombatMain$ True | ValidPlayer$ You | TriggerZones$ Command | Execute$ PutCounter | Secondary$ True | TriggerDescription$ When you planeswalk to CARDNAME or at the beginning of your precombat main phase, put a charge counter on CARDNAME, then add {R} for each charge counter on it.
SVar:PutCounter:DB$ PutCounter | Defined$ Self | CounterType$ CHARGE | CounterNum$ 1 | SubAbility$ DBMana
SVar:DBMana:DB$ Mana | Produced$ R | Amount$ Y
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, you may pay {X}. If you do, CARDNAME deals X damage to any target.
T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, you may pay {X}. If you do, CARDNAME deals X damage to any target.
SVar:RolledChaos:AB$ DealDamage | Cost$ X | ValidTgts$ Any | NumDmg$ X
SVar:X:Count$xPaid
SVar:Y:Count$CardCounters.CHARGE
SVar:AIRollPlanarDieParams:Mode$ Always
Oracle:When you planeswalk to Kilnspire District or at the beginning of your precombat main phase, put a charge counter on Kilnspire District, then add {R} for each charge counter on it.\nWhenever you roll {CHAOS}, you may pay {X}. If you do, Kilnspire District deals X damage to any target.
Oracle:When you planeswalk to Kilnspire District or at the beginning of your precombat main phase, put a charge counter on Kilnspire District, then add {R} for each charge counter on it.\nWhenever chaos ensues, you may pay {X}. If you do, Kilnspire District deals X damage to any target.

View File

@@ -2,7 +2,7 @@ Name:Krosa
ManaCost:no cost
Types:Plane Dominaria
S:Mode$ Continuous | EffectZone$ Command | Affected$ Creature | AddPower$ 2 | AddToughness$ 2 | Description$ All creatures get +2/+2.
T:Mode$ PlanarDice | Result$ Chaos | OptionalDecider$ You | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, you may add {W}{U}{B}{R}{G}.
T:Mode$ ChaosEnsues | TriggerZones$ Command | OptionalDecider$ You | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, you may add {W}{U}{B}{R}{G}.
SVar:RolledChaos:DB$ Mana | Produced$ W U B R G
SVar:AIRollPlanarDieParams:Mode$ Always | RollInMain1$ True
Oracle:All creatures get +2/+2.\nWhenever you roll {CHAOS}, you may add {W}{U}{B}{R}{G}.
Oracle:All creatures get +2/+2.\nWhenever chaos ensues, you may add {W}{U}{B}{R}{G}.

View File

@@ -6,7 +6,7 @@ SVar:SacToIdol:DB$ Sacrifice | Defined$ You | SacValid$ Creature | SubAbility$ I
SVar:IdolWalk:DB$ Planeswalk | ConditionCheckSVar$ IdolX | ConditionSVarCompare$ EQ0 | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:IdolX:Remembered$Amount
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, any number of target players each create a 2/2 black Zombie creature token.
T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, any number of target players each create a 2/2 black Zombie creature token.
SVar:RolledChaos:DB$ Token | ValidTgts$ Player | TgtPrompt$ Select target player to receive zombie token | TargetMin$ 0 | TargetMax$ MaxTgt | TokenScript$ b_2_2_zombie | TokenOwner$ Targeted | TokenAmount$ 1
SVar:MaxTgt:PlayerCountPlayers$Amount
Oracle:At the beginning of your upkeep, sacrifice a creature. If you can't, planeswalk.\nWhenever you roll {CHAOS}, any number of target players each create a 2/2 black Zombie creature token.
Oracle:At the beginning of your upkeep, sacrifice a creature. If you can't, planeswalk.\nWhenever chaos ensues, any number of target players each create a 2/2 black Zombie creature token.

View File

@@ -2,8 +2,8 @@ Name:Lethe Lake
ManaCost:no cost
Types:Plane Arkhos
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Command | Execute$ LetheMill | TriggerDescription$ At the beginning of your upkeep, mill ten cards.
SVar:LetheMill:DB$ Mill | Defined$ You | NumCards$ 10
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, target player puts the top 10 cards of their library into their graveyard.
SVar:RolledChaos:DB$ Mill | ValidTgts$ Player | TgtPrompt$ Choose target player to mill. | NumCards$ 10
SVar:LetheMill:DB$ Mill | NumCards$ 10
T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, target player mills ten cards.
SVar:RolledChaos:DB$ Mill | ValidTgts$ Player | NumCards$ 10
SVar:AIRollPlanarDieParams:Mode$ Always | LowPriority$ True | MaxRollsPerTurn$ 9
Oracle:At the beginning of your upkeep, mill ten cards.\nWhenever you roll {CHAOS}, target player mills ten cards.
Oracle:At the beginning of your upkeep, mill ten cards.\nWhenever chaos ensues, target player mills ten cards.

View File

@@ -3,7 +3,7 @@ ManaCost:no cost
Types:Plane Dominaria
S:Mode$ Continuous | Affected$ Creature | EffectZone$ Command | AddAbility$ LlanowarAb | Description$ All creatures have "{T}: Add {G}{G}.".
SVar:LlanowarAb:AB$ Mana | Cost$ T | Amount$ 2 | Produced$ G | SpellDescription$ Add {G}{G}.
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, untap all creatures you control.
T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, untap all creatures you control.
SVar:RolledChaos:DB$ UntapAll | ValidCards$ Creature.YouCtrl
SVar:AIRollPlanarDieParams:Mode$ Always | HasCreatureInPlay$ True
Oracle:All creatures have "{T}: Add {G}{G}."\nWhenever you roll {CHAOS}, untap all creatures you control.
Oracle:All creatures have "{T}: Add {G}{G}."\nWhenever chaos ensues, untap all creatures you control.

View File

@@ -3,10 +3,10 @@ ManaCost:no cost
Types:Plane Kamigawa
T:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ Player | TriggerZones$ Command | Execute$ TrigDraw | TriggerDescription$ Whenever a player casts a spell, that player may draw a card.
SVar:TrigDraw:DB$ Draw | Defined$ TriggeredActivator | OptionalDecider$ True
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, each player may return a blue card from their graveyard to their hand.
T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, each player may return a blue card from their graveyard to their hand.
SVar:RolledChaos:DB$ RepeatEach | RepeatPlayers$ Player | RepeatSubAbility$ DBChoose | SubAbility$ DBChangeZoneAll
SVar:DBChoose:DB$ ChooseCard | Choices$ Card.RememberedPlayerCtrl+Blue | ChoiceZone$ Graveyard | Defined$ Player.IsRemembered | Amount$ 1 | RememberChosen$ True
SVar:DBChangeZoneAll:DB$ ChangeZoneAll | ChangeType$ Card.IsRemembered | Origin$ Graveyard | Destination$ Hand | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:AIRollPlanarDieParams:Mode$ Always | HasColorInGraveyard$ U
Oracle:Whenever a player casts a spell, that player may draw a card.\nWhenever you roll {CHAOS}, each player may return a blue card from their graveyard to their hand.
Oracle:Whenever a player casts a spell, that player may draw a card.\nWhenever chaos ensues, each player may return a blue card from their graveyard to their hand.

View File

@@ -4,9 +4,9 @@ Types:Plane Karsus
T:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ Player | TriggerZones$ Command | Execute$ TrigFlip | TriggerDescription$ Whenever a player casts a spell, that player flips a coin. If the player loses the flip, counter that spell.
SVar:TrigFlip:DB$ FlipACoin | Caller$ TriggeredActivator | LoseSubAbility$ DBCounter
SVar:DBCounter:DB$ Counter | Defined$ TriggeredSpellAbility
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, target player reveals the top card of their library. If it's a nonland card, you may cast it without paying its mana cost.
T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, target player reveals the top card of their library. If it's a nonland card, you may cast it without paying its mana cost.
SVar:RolledChaos:DB$ PeekAndReveal | ValidTgts$ Player | NoPeek$ True | RememberRevealed$ True | SubAbility$ DBPlay
SVar:DBPlay:DB$ Play | Defined$ Remembered | WithoutManaCost$ True | Optional$ True | ConditionDefined$ Remembered | ConditionPresent$ Card.nonLand | ConditionCompare$ EQ1 | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:AIRollPlanarDieParams:Mode$ Always
Oracle:Whenever a player casts a spell, that player flips a coin. If the player loses the flip, counter that spell.\nWhenever you roll {CHAOS}, target player reveals the top card of their library. If it's a nonland card, you may cast it without paying its mana cost.
Oracle:Whenever a player casts a spell, that player flips a coin. If the player loses the flip, counter that spell.\nWhenever chaos ensues, target player reveals the top card of their library. If it's a nonland card, you may cast it without paying its mana cost.

View File

@@ -5,9 +5,9 @@ T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Command |
SVar:BuildPressure:DB$ PutCounter | Defined$ Self | CounterType$ PRESSURE | CounterNum$ 1
T:Mode$ PlaneswalkedFrom | ValidCard$ Plane.Self | Execute$ Eruption | TriggerDescription$ When you planeswalk away from CARDNAME, it deals damage equal to the number of pressure counters on it to each creature and each planeswalker.
SVar:Eruption:DB$ DamageAll | ValidCards$ Creature,Planeswalker | ValidDescription$ each creature and each planeswalker. | NumDmg$ KeraliaX
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, prevent all damage that planes named CARDNAME would deal this game to permanents you control.
T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, prevent all damage that planes named CARDNAME would deal this game to permanents you control.
SVar:RolledChaos:DB$ Effect | Name$ Mount Keralia Effect | ReplacementEffects$ RPrevent | EffectOwner$ You | Duration$ Permanent | SpellDescription$ Prevent all damage that planes named CARDNAME would deal this game to permanents you control.
SVar:RPrevent:Event$ DamageDone | Prevent$ True | ActiveZones$ Command | ValidTarget$ Permanent.YouCtrl | ValidSource$ Plane.namedMount Keralia | Description$ Prevent all damage that planes named Mount Keralia would deal this game to permanents you control.
SVar:KeraliaX:TriggeredCard$CardCounters.PRESSURE
SVar:AIRollPlanarDieParams:Mode$ Always | LowPriority$ True
Oracle:At the beginning of your end step, put a pressure counter on Mount Keralia.\nWhen you planeswalk away from Mount Keralia, it deals damage equal to the number of pressure counters on it to each creature and each planeswalker.\nWhenever you roll {CHAOS}, prevent all damage that planes named Mount Keralia would deal this game to permanents you control.
Oracle:At the beginning of your end step, put a pressure counter on Mount Keralia.\nWhen you planeswalk away from Mount Keralia, it deals damage equal to the number of pressure counters on it to each creature and each planeswalker.\nWhenever chaos ensues, prevent all damage that planes named Mount Keralia would deal this game to permanents you control.

View File

@@ -3,7 +3,7 @@ ManaCost:no cost
Types:Plane Zendikar
T:Mode$ ChangesZone | ValidCard$ Creature.nonToken | Origin$ Any | Destination$ Battlefield | TriggerZones$ Command | Execute$ TrigRamp | OptionalDecider$ TriggeredCardController | TriggerDescription$ Whenever a nontoken creature enters the battlefield, its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.
SVar:TrigRamp:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Land.Basic | ChangeNum$ 1 | DefinedPlayer$ TriggeredCardController | ShuffleNonMandatory$ True
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, target land becomes a 4/4 creature that's still a land.
T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, target land becomes a 4/4 creature that's still a land.
SVar:RolledChaos:DB$ Animate | ValidTgts$ Land | Power$ 4 | Toughness$ 4 | Types$ Creature | Duration$ Permanent
SVar:AIRollPlanarDieParams:Mode$ Always
Oracle:Whenever a nontoken creature enters the battlefield, its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.\nWhenever you roll {CHAOS}, target land becomes a 4/4 creature that's still a land.
Oracle:Whenever a nontoken creature enters the battlefield, its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.\nWhenever chaos ensues, target land becomes a 4/4 creature that's still a land.

View File

@@ -5,7 +5,7 @@ T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Command | Execu
SVar:TrigPutCounter:DB$ PutCounter | CounterType$ FLAME | CounterNum$ 1 | SubAbility$ DBDmg
SVar:DBDmg:DB$ DealDamage | Defined$ You | NumDmg$ Y
SVar:Y:Count$CardCounters.FLAME
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, CARDNAME deals 3 damage to target player or planeswalker.
SVar:RolledChaos:DB$ DealDamage | ValidTgts$ Player,Planeswalker | NumDmg$ 3
T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, CARDNAME deals 3 damage to target player or planeswalker.
SVar:RolledChaos:DB$ DealDamage | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select target player or planeswalker | NumDmg$ 3
SVar:AIRollPlanarDieParams:Mode$ Always
Oracle:At the beginning of your upkeep, put a flame counter on Naar Isle, then Naar Isle deals damage to you equal to the number of flame counters on it.\nWhenever you roll {CHAOS}, Naar Isle deals 3 damage to target player or planeswalker.
Oracle:At the beginning of your upkeep, put a flame counter on Naar Isle, then Naar Isle deals damage to you equal to the number of flame counters on it.\nWhenever chaos ensues, Naar Isle deals 3 damage to target player or planeswalker.

View File

@@ -2,8 +2,8 @@ Name:Naya
ManaCost:no cost
Types:Plane Alara
S:Mode$ Continuous | Affected$ You | EffectZone$ Command | AdjustLandPlays$ Unlimited | Description$ You may play any number of lands on each of your turns.
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, target red, green, or white creature you control gets +1/+1 until end of turn for each land you control.
T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, target red, green, or white creature you control gets +1/+1 until end of turn for each land you control.
SVar:RolledChaos:DB$ Pump | ValidTgts$ Creature.Red+YouCtrl,Creature.Green+YouCtrl,Creature.White+YouCtrl | TgtPrompt$ Select target red, green, or white creature you control | NumAtt$ Y | NumDef$ Y
SVar:Y:Count$Valid Land.YouCtrl
SVar:AIRollPlanarDieParams:Mode$ Always | HasColorCreatureInPlay$ RGW
Oracle:You may play any number of lands on each of your turns.\nWhenever you roll {CHAOS}, target red, green, or white creature you control gets +1/+1 until end of turn for each land you control.
Oracle:You may play any number of lands on each of your turns.\nWhenever chaos ensues, target red, green, or white creature you control gets +1/+1 until end of turn for each land you control.

View File

@@ -5,7 +5,7 @@ T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Command |
SVar:TrigMill:DB$ Mill | NumCards$ 7 | SubAbility$ DBRandom
SVar:DBRandom:DB$ ChooseCard | Choices$ Card.YouOwn | ChoiceZone$ Graveyard | AtRandom$ True | Amount$ 1 | SubAbility$ DBReturn
SVar:DBReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | Defined$ ChosenCard
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, return target card from your graveyard to your hand.
T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, return target card from your graveyard to your hand.
SVar:RolledChaos:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Select target card in your graveyard | ValidTgts$ Card.YouOwn
SVar:AIRollPlanarDieParams:Mode$ Always | CardsInGraveyardGE$ 1
Oracle:At the beginning of your end step, mill seven cards. Then return a card at random from your graveyard to your hand.\nWhenever you roll {CHAOS}, return target card from your graveyard to your hand.
Oracle:At the beginning of your end step, mill seven cards. Then return a card at random from your graveyard to your hand.\nWhenever chaos ensues, return target card from your graveyard to your hand.

View File

@@ -4,7 +4,7 @@ Types:Plane New Phyrexia
T:Mode$ PlaneswalkedFrom | ValidCard$ Plane.Self | Execute$ TrigDestroy | TriggerDescription$ When you planeswalk away from CARDNAME, destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents.
SVar:TrigDestroy:DB$ DestroyAll | ValidCards$ Permanent.nonLand+counters_LT1_FATE | SubAbility$ DBRemove
SVar:DBRemove:DB$ RemoveCounterAll | ValidCards$ Permanent | CounterType$ FATE | AllCounters$ True
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | OptionalDecider$ You | TriggerDescription$ Whenever you roll {CHAOS}, you may put a fate counter on target permanent.
T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | OptionalDecider$ You | TriggerDescription$ Whenever chaos ensues, you may put a fate counter on target permanent.
SVar:RolledChaos:DB$ PutCounter | ValidTgts$ Permanent | CounterType$ FATE | CounterNum$ 1
SVar:AIRollPlanarDieParams:Mode$ Always
Oracle:When you planeswalk away from Norn's Dominion, destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents.\nWhenever you roll {CHAOS}, you may put a fate counter on target permanent.
Oracle:When you planeswalk away from Norn's Dominion, destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents.\nWhenever chaos ensues, you may put a fate counter on target permanent.

View File

@@ -2,7 +2,7 @@ Name:Onakke Catacomb
ManaCost:no cost
Types:Plane Shandalar
S:Mode$ Continuous | EffectZone$ Command | Affected$ Creature | SetColor$ Black | AddKeyword$ Deathtouch | Description$ All creatures are black and have deathtouch.
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, creatures you control get +1/+0 and gain first strike until end of turn.
T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, creatures you control get +1/+0 and gain first strike until end of turn.
SVar:RolledChaos:DB$ PumpAll | ValidCards$ Creature.YouCtrl | NumAtt$ +1 | KW$ First Strike
SVar:AIRollPlanarDieParams:Mode$ Always | HasCreatureInPlay$ True | RollInMain1$ True
Oracle:All creatures are black and have deathtouch.\nWhenever you roll {CHAOS}, creatures you control get +1/+0 and gain first strike until end of turn.
Oracle:All creatures are black and have deathtouch.\nWhenever chaos ensues, creatures you control get +1/+0 and gain first strike until end of turn.

View File

@@ -3,8 +3,8 @@ ManaCost:no cost
Types:Plane Kamigawa
T:Mode$ DamageDone | ValidSource$ Creature.YouCtrl | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigRamp | TriggerZones$ Command | TriggerDescription$ Whenever a creature you control deals combat damage to a player, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
SVar:TrigRamp:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Land.Basic | ChangeNum$ 1 | ShuffleNonMandatory$ True
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, target creature can't be blocked this turn.
T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, target creature can't be blocked this turn.
SVar:RolledChaos:DB$ Effect | ValidTgts$ Creature | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable | AILogic$ Pump
SVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ This creature can't be blocked this turn.
SVar:AIRollPlanarDieParams:Mode$ Always | HasCreatureInPlay$ True | RollInMain1$ True
Oracle:Whenever a creature you control deals combat damage to a player, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.\nWhenever you roll {CHAOS}, target creature can't be blocked this turn.
Oracle:Whenever a creature you control deals combat damage to a player, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.\nWhenever chaos ensues, target creature can't be blocked this turn.

View File

@@ -3,8 +3,8 @@ ManaCost:no cost
Types:Plane Ravnica
T:Mode$ PlaneswalkedFrom | ValidCard$ Plane.Self | Execute$ OrzhovaDeal | TriggerDescription$ When you planeswalk away from CARDNAME, each player returns all creature cards from their graveyard to the battlefield.
SVar:OrzhovaDeal:DB$ ChangeZoneAll | Origin$ Graveyard | Destination$ Battlefield | ChangeType$ Creature
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, for each opponent, exile up to one target creature card from that player's graveyard.
T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, for each opponent, exile up to one target creature card from that player's graveyard.
SVar:RolledChaos:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature each opponent controls. | TargetMin$ 0 | TargetMax$ OneEach | TargetsWithDifferentControllers$ True
SVar:OneEach:PlayerCountOpponents$Amount
SVar:AIRollPlanarDieParams:Mode$ Always
Oracle:When you planeswalk away from Orzhova, each player returns all creature cards from their graveyard to the battlefield.\nWhenever you roll {CHAOS}, for each opponent, exile up to one target creature card from that player's graveyard.
Oracle:When you planeswalk away from Orzhova, each player returns all creature cards from their graveyard to the battlefield.\nWhenever chaos ensues, for each opponent, exile up to one target creature card from that player's graveyard.

View File

@@ -3,7 +3,7 @@ ManaCost:no cost
Types:Plane Dominaria
S:Mode$ Continuous | Affected$ Instant,Sorcery | EffectZone$ Command | AffectedZone$ Graveyard | AddKeyword$ Flashback | Description$ Instant and sorcery cards in graveyards have flashback. The flashback cost is equal to the card's mana cost. (Its owner may cast the card from their graveyard for its mana cost. Then they exile it.)
S:Mode$ Continuous | Affected$ Instant.wasCastFromGraveyard,Sorcery.wasCastFromGraveyard | EffectZone$ Command | AffectedZone$ Stack | AddKeyword$ Flashback | Secondary$ True
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, take an extra turn after this one.
T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, take an extra turn after this one.
SVar:RolledChaos:DB$ AddTurn | NumTurns$ 1
SVar:AIRollPlanarDieParams:Mode$ Always
Oracle:Instant and sorcery cards in graveyards have flashback. The flashback cost is equal to the card's mana cost. (Its owner may cast the card from their graveyard for its mana cost. Then they exile it.)\nWhenever you roll {CHAOS}, take an extra turn after this one.
Oracle:Instant and sorcery cards in graveyards have flashback. The flashback cost is equal to the card's mana cost. (Its owner may cast the card from their graveyard for its mana cost. Then they exile it.)\nWhenever chaos ensues, take an extra turn after this one.

View File

@@ -3,7 +3,7 @@ ManaCost:no cost
Types:Plane Mirrodin
T:Mode$ PlaneswalkedTo | ValidCard$ Card.Self | Execute$ PanopticonDraw | TriggerDescription$ When you planeswalk to CARDNAME, draw a card.
T:Mode$ Phase | Phase$ Draw | ValidPlayer$ You | Execute$ PanopticonDraw | TriggerZones$ Command | TriggerDescription$ At the beginning of your draw step, draw an additional card.
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ PanopticonDraw | TriggerDescription$ Whenever you roll {CHAOS}, draw a card.
SVar:PanopticonDraw:DB$ Draw | Defined$ You | NumCards$ 1
T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ PanopticonDraw | TriggerDescription$ Whenever chaos ensues, draw a card.
SVar:PanopticonDraw:DB$ Draw
SVar:AIRollPlanarDieParams:Mode$ Always
Oracle:When you planeswalk to Panopticon, draw a card.\nAt the beginning of your draw step, draw an additional card.\nWhenever you roll {CHAOS}, draw a card.
Oracle:When you planeswalk to Panopticon, draw a card.\nAt the beginning of your draw step, draw an additional card.\nWhenever chaos ensues, draw a card.

View File

@@ -6,9 +6,9 @@ SVar:TrigChangeZone:DB$ ChangeZoneAll | ChangeType$ Card.YouOwn | Origin$ Hand |
SVar:DBDraw:DB$ Draw | NumCards$ Y | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:Y:Remembered$Amount
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, reveal the top three cards of your planar deck. Each of the revealed cards' {CHAOS} abilities triggers. Then put the revealed cards on the bottom of your planar deck in any order.
T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, reveal the top three cards of your planar deck. Each of the revealed cards' {CHAOS} abilities triggers. Then put the revealed cards on the bottom of your planar deck in any order.
SVar:RolledChaos:DB$ PeekAndReveal | PeekAmount$ 3 | NoPeek$ True | SourceZone$ PlanarDeck | RememberRevealed$ True | SubAbility$ DBRunChaos
SVar:DBRunChaos:DB$ RunChaos | Defined$ Remembered | SubAbility$ DBChangeZone
SVar:DBChangeZone:DB$ ChangeZoneAll | ChangeType$ Card.IsRemembered | Origin$ PlanarDeck | Destination$ PlanarDeck | LibraryPosition$ -1 | SubAbility$ DBCleanup
SVar:DBChangeZone:DB$ ChangeZone | Defined$ Remembered | Origin$ PlanarDeck | Destination$ PlanarDeck | LibraryPosition$ -1 | SubAbility$ DBCleanup
SVar:AIRollPlanarDieParams:Mode$ Always
Oracle:At the beginning of your end step, put the cards in your hand on the bottom of your library in any order, then draw that many cards.\nWhenever you roll {CHAOS}, reveal the top three cards of your planar deck. Each of the revealed cards' {CHAOS} abilities triggers. Then put the revealed cards on the bottom of your planar deck in any order.
Oracle:At the beginning of your end step, put the cards in your hand on the bottom of your library in any order, then draw that many cards.\nWhenever chaos ensues, reveal the top three cards of your planar deck. Each of the revealed cards' {CHAOS} abilities triggers. Then put the revealed cards on the bottom of your planar deck in any order.

View File

@@ -3,8 +3,8 @@ ManaCost:no cost
Types:Plane Ravnica
S:Mode$ CantAttack | EffectZone$ Command | ValidCard$ Creature.ControlledBy You.castSpellThisTurn | Description$ If you cast a spell this turn, you can't attack with creatures.
S:Mode$ CantBeCast | EffectZone$ Command | ValidCard$ Card | Caster$ You.attackedWithCreaturesThisTurn | Description$ If you attacked with creatures this turn, you can't cast spells.
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, you gain life equal to the number of cards in your hand.
T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, you gain life equal to the number of cards in your hand.
SVar:RolledChaos:DB$ GainLife | LifeAmount$ PrahvX | Defined$ You
SVar:PrahvX:Count$InYourHand
SVar:AIRollPlanarDieParams:Mode$ Always | CardsInHandGE$ 2
Oracle:If you cast a spell this turn, you can't attack with creatures.\nIf you attacked with creatures this turn, you can't cast spells.\nWhenever you roll {CHAOS}, you gain life equal to the number of cards in your hand.
Oracle:If you cast a spell this turn, you can't attack with creatures.\nIf you attacked with creatures this turn, you can't cast spells.\nWhenever chaos ensues, you gain life equal to the number of cards in your hand.

View File

@@ -4,9 +4,9 @@ Types:Plane Mirrodin
T:Mode$ PlaneswalkedTo | ValidCard$ Card.Self | Execute$ QuicksilverScry | TriggerDescription$ When you planeswalk to CARDNAME or at the beginning of your upkeep, scry 4. (Look at the top four cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ QuicksilverScry | TriggerZones$ Command | Secondary$ True | TriggerDescription$ When you planeswalk to CARDNAME or at the beginning of your upkeep, scry 4. (Look at the top four cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
SVar:QuicksilverScry:DB$ Scry | ScryNum$ 4
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, reveal the top card of your library. You may play it without paying its mana cost.
T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, reveal the top card of your library. You may play it without paying its mana cost.
SVar:RolledChaos:DB$ PeekAndReveal | RememberRevealed$ True | SubAbility$ DBPlay
SVar:DBPlay:DB$ Play | Defined$ Remembered | Controller$ You | WithoutManaCost$ True | Optional$ True | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:AIRollPlanarDieParams:Mode$ Always
Oracle:When you planeswalk to Quicksilver Sea or at the beginning of your upkeep, scry 4. (Look at the top four cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)\nWhenever you roll {CHAOS}, reveal the top card of your library. You may play it without paying its mana cost.
Oracle:When you planeswalk to Quicksilver Sea or at the beginning of your upkeep, scry 4. (Look at the top four cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)\nWhenever chaos ensues, reveal the top card of your library. You may play it without paying its mana cost.

View File

@@ -2,10 +2,9 @@ Name:Raven's Run
ManaCost:no cost
Types:Plane Shadowmoor
S:Mode$ Continuous | EffectZone$ Command | Affected$ Creature | AddKeyword$ Wither | Description$ All Creatures have Wither (They deal damage to creatures in the form of -1/-1 counters.)
T:Mode$ PlanarDice | Result$ Chaos | OptionalDecider$ You | TriggerZones$ Command | Execute$ RolledChaos1 | TriggerDescription$ Whenever you roll {CHAOS}, put a -1/-1 counter on target creature, two -1/-1 counters on another target creature, and three -1/-1 counters on a third target creature.
SVar:RolledChaos1:DB$ PutCounter | ValidTgts$ Creature | CounterType$ M1M1 | CounterNum$ 1 | RememberTargets$ True | SubAbility$ RolledChaos2
SVar:RolledChaos2:DB$ PutCounter | ValidTgts$ Creature.IsNotRemembered | CounterType$ M1M1 | CounterNum$ 2 | RememberTargets$ True | SubAbility$ RolledChaos3
SVar:RolledChaos3:DB$ PutCounter | ValidTgts$ Creature.IsNotRemembered | CounterType$ M1M1 | CounterNum$ 3 | SubAbility$ RolledChaosCleanup
SVar:RolledChaosCleanup:DB$ Cleanup | ClearRemembered$ True
T:Mode$ ChaosEnsues | OptionalDecider$ You | TriggerZones$ Command | Execute$ TrigPutCounter | TriggerDescription$ Whenever chaos ensues, put a -1/-1 counter on target creature, two -1/-1 counters on another target creature, and three -1/-1 counters on a third target creature.
SVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature | TargetUnique$ True | CounterType$ M1M1 | SubAbility$ DBPutTwo
SVar:DBPutTwo:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select another target creature | TargetUnique$ True | CounterType$ M1M1 | CounterNum$ 2 | SubAbility$ DBPutThree
SVar:DBPutThree:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select a third target creature | TargetUnique$ True | CounterType$ M1M1 | CounterNum$ 3
SVar:AIRollPlanarDieParams:Mode$ Always | OppHasCreatureInPlay$ True
Oracle:All creatures have wither. (They deal damage to creatures in the form of -1/-1 counters.)\nWhenever you roll {CHAOS}, put a -1/-1 counter on target creature, two -1/-1 counters on another target creature, and three -1/-1 counters on a third target creature.
Oracle:All creatures have wither. (They deal damage to creatures in the form of -1/-1 counters.)\nWhenever chaos ensues, put a -1/-1 counter on target creature, two -1/-1 counters on another target creature, and three -1/-1 counters on a third target creature.

View File

@@ -3,7 +3,7 @@ ManaCost:no cost
Types:Plane Serra's Realm
T:Mode$ PlaneswalkedFrom | ValidCard$ Plane.Self | Execute$ TrigDestroy | TriggerDescription$ When you planeswalk away from CARDNAME, destroy all nonland permanents.
SVar:TrigDestroy:DB$ DestroyAll | ValidCards$ Permanent.nonLand | ValidDesc$ all nonland permanents
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | OptionalDecider$ You | TriggerDescription$ Whenever you roll {CHAOS}, you may have your life total become 20.
T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | OptionalDecider$ You | TriggerDescription$ Whenever chaos ensues, you may have your life total become 20.
SVar:RolledChaos:DB$ SetLife | Defined$ You | LifeAmount$ 20
SVar:AIRollPlanarDieParams:Mode$ Always
Oracle:When you planeswalk away from Sanctum of Serra, destroy all nonland permanents.\nWhenever you roll {CHAOS}, you may have your life total become 20.
Oracle:When you planeswalk away from Sanctum of Serra, destroy all nonland permanents.\nWhenever chaos ensues, you may have your life total become 20.

View File

@@ -9,7 +9,7 @@ T:Mode$ Drawn | ValidCard$ Card.Land | TriggerZones$ Command | Execute$ TrigGain
SVar:TrigGain:DB$ GainLife | Defined$ TriggeredCardController | LifeAmount$ 3
T:Mode$ Drawn | ValidCard$ Card.nonLand | TriggerZones$ Command | Execute$ TrigLose | TriggerDescription$ Whenever a player draws a nonland card, that player loses 3 life.
SVar:TrigLose:DB$ LoseLife | Defined$ TriggeredCardController | LifeAmount$ 3
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, put target permanent on top of its owner's library.
SVar:RolledChaos:DB$ ChangeZone | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | Origin$ Battlefield | Destination$ Library | LibraryPosition$ 0
T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, put target permanent on top of its owner's library.
SVar:RolledChaos:DB$ ChangeZone | ValidTgts$ Permanent | Origin$ Battlefield | Destination$ Library | LibraryPosition$ 0
SVar:AIRollPlanarDieParams:Mode$ Always
Oracle:Players reveal each card they draw.\nWhenever a player draws a land card, that player gains 3 life.\nWhenever a player draws a nonland card, that player loses 3 life.\nWhenever you roll {CHAOS}, put target permanent on top of its owner's library.
Oracle:Players reveal each card they draw.\nWhenever a player draws a land card, that player gains 3 life.\nWhenever a player draws a nonland card, that player loses 3 life.\nWhenever chaos ensues, put target permanent on top of its owner's library.

View File

@@ -6,9 +6,9 @@ SVar:DoubleToken:DB$ ReplaceToken | Type$ Amount
R:Event$ AddCounter | ActiveZones$ Command | ValidCard$ Permanent.inZoneBattlefield | EffectOnly$ True | ReplaceWith$ DoubleCounters | Description$ If an effect would put one or more counters on a permanent, it puts twice that many of those counters on that permanent instead.
SVar:DoubleCounters:DB$ ReplaceCounter | Amount$ Z
SVar:Z:ReplaceCount$CounterNum/Twice
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, until end of turn, whenever you tap a land for mana, add one mana of any type that land produced.
T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, until end of turn, whenever you tap a land for mana, add one mana of any type that land produced.
SVar:RolledChaos:DB$ Effect | AILogic$ Always | Triggers$ TrigTapForMana
SVar:TrigTapForMana:Mode$ TapsForMana | TriggerZones$ Command | ValidCard$ Land | Activator$ You | Execute$ TrigMana | Static$ True | TriggerDescription$ Whenever you tap a land for mana, add one mana of any type that land produced.
SVar:TrigMana:DB$ ManaReflected | ColorOrType$ Type | ReflectProperty$ Produced | Defined$ You
SVar:AIRollPlanarDieParams:Mode$ Always | MinTurn$ 1 | RollInMain1$ True
Oracle:If an effect would create one or more tokens, it creates twice that many of those tokens instead.\nIf an effect would put one or more counters on a permanent, it puts twice that many of those counters on that permanent instead.\nWhenever you roll {CHAOS}, until end of turn, whenever you tap a land for mana, add one mana of any type that land produced.
Oracle:If an effect would create one or more tokens, it creates twice that many of those tokens instead.\nIf an effect would put one or more counters on a permanent, it puts twice that many of those counters on that permanent instead.\nWhenever chaos ensues, until end of turn, whenever you tap a land for mana, add one mana of any type that land produced.

View File

@@ -3,7 +3,7 @@ ManaCost:no cost
Types:Plane Dominaria
S:Mode$ Continuous | Affected$ Creature | EffectZone$ Command | AddAbility$ Pump | Description$ All creatures have "{R}: This creature gets +1/+0 until end of turn."
SVar:Pump:AB$ Pump | Cost$ R | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn.
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, create a 5/5 red Dragon creature token with flying.
SVar:RolledChaos:DB$ Token | TokenOwner$ You | TokenAmount$ 1 | TokenScript$ r_5_5_dragon_flying
T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, create a 5/5 red Dragon creature token with flying.
SVar:RolledChaos:DB$ Token | TokenScript$ r_5_5_dragon_flying
SVar:AIRollPlanarDieParams:Mode$ Always | LowPriority$ True | MaxRollsPerTurn$ 9
Oracle:All creatures have "{R}: This creature gets +1/+0 until end of turn."\nWhenever you roll {CHAOS}, create a 5/5 red Dragon creature token with flying.
Oracle:All creatures have "{R}: This creature gets +1/+0 until end of turn."\nWhenever chaos ensues, create a 5/5 red Dragon creature token with flying.

View File

@@ -3,8 +3,8 @@ ManaCost:no cost
Types:Plane Kaldheim
S:Mode$ Continuous | EffectZone$ Command | Affected$ Card.TopLibrary | AffectedZone$ Library | MayLookAt$ Player | Description$ Players play with the top card of their libraries revealed.
S:Mode$ CantBeCast | EffectZone$ Command | ValidCard$ Card.sharesCardTypeWith EachTopLibrary | Description$ Spells that share a card type with the top card of a library can't be cast.
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, target player loses life equal to the number of cards in their hand.
T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, target player loses life equal to the number of cards in their hand.
SVar:RolledChaos:DB$ LoseLife | ValidTgts$ Player | LifeAmount$ Y
SVar:Y:TargetedPlayer$CardsInHand
SVar:AIRollPlanarDieParams:Mode$ Always | LowPriority$ True | MaxRollsPerTurn$ 9
Oracle:Players play with the top card of their libraries revealed.\nSpells that share a card type with the top card of a library can't be cast.\nWhenever you roll {CHAOS}, target player loses life equal to the number of cards in their hand.
Oracle:Players play with the top card of their libraries revealed.\nSpells that share a card type with the top card of a library can't be cast.\nWhenever chaos ensues, target player loses life equal to the number of cards in their hand.

View File

@@ -2,8 +2,8 @@ Name:Sokenzan
ManaCost:no cost
Types:Plane Kamigawa
S:Mode$ Continuous | EffectZone$ Command | Affected$ Creature | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Haste | Description$ All creatures get +1/+1 and have haste.
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
SVar:RolledChaos:DB$ UntapAll | ValidCards$ Creature.attackedThisTurn | SubAbility$ DBAddCombat
SVar:DBAddCombat:DB$ AddPhase | ExtraPhase$ Combat | FollowedBy$ Main2 | ConditionPhases$ Main1,Main2
SVar:AIRollPlanarDieParams:Mode$ Always | LowPriority$ True | MaxRollsPerTurn$ 9
Oracle:All creatures get +1/+1 and have haste.\nWhenever you roll {CHAOS}, untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
Oracle:All creatures get +1/+1 and have haste.\nWhenever chaos ensues, untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.

View File

@@ -4,11 +4,11 @@ Types:Legendary Creature Cat Avatar
PT:5/4
T:Mode$ ChangesZone | Origin$ Any | OptionalDecider$ You | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, you may put a land card from a graveyard onto the battlefield tapped under your control.
T:Mode$ Attacks | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigChangeZone | Secondary$ True | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, you may put a land card from a graveyard onto the battlefield tapped under your control.
SVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | GainControl$ True | Tapped$ True | TgtPrompt$ Select target land card in a graveyard | ValidTgts$ Land
A:AB$ GainLife | Cost$ G Discard<1/Land> | LifeAmount$ 3 | SpellDescription$ You gain 3 Life
SVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | GainControl$ True | Tapped$ True | Hidden$ True | ChangeType$ Land
A:AB$ GainLife | Cost$ G Discard<1/Land> | LifeAmount$ 3 | SpellDescription$ You gain 3 life.
A:AB$ Draw | Cost$ 1 R Discard<1/Land> | SpellDescription$ Draw a card.
A:AB$ Pump | Cost$ 2 B Discard<1/Land> | KW$ Indestructible | SubAbility$ DBTap | SpellDescription$ CARDNAME gains indestructible until end of turn. Tap it.
SVar:DBTap:DB$ Tap | Defined$ Self
A:AB$ Pump | Cost$ 2 B Discard<1/Land> | KW$ Indestructible | SubAbility$ DBTap | StackDescription$ SpellDescription | SpellDescription$ CARDNAME gains indestructible until end of turn.
SVar:DBTap:DB$ Tap | Defined$ Self | StackDescription$ SpellDescription | SpellDescription$ Tap it.
DeckHas:Ability$LifeGain|Discard & Keyword$Indestructible
SVar:HasAttackEffect:TRUE
Oracle:Whenever Soul of Windgrace enters the battlefield or attacks, you may put a land card from a graveyard onto the battlefield tapped under your control.\n{G}, Discard a land card: You gain 3 life.\n{1}{R}, Discard a land card: Draw a card.\n{2}{B}, Discard a land card: Soul of Windgrace gains indestructible until end of turn. Tap it.

View File

@@ -4,7 +4,7 @@ Types:Plane Xerex
S:Mode$ Continuous | EffectZone$ Command | Affected$ Player | SetMaxHandSize$ Unlimited | Description$ Players have no maximum hand size.
T:Mode$ PlanarDice | TriggerZones$ Command | Execute$ RolledDie | TriggerDescription$ Whenever you roll the planar die, draw a card.
SVar:RolledDie:DB$ Draw | NumCards$ 1
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, reveal the top card of your planar deck. You may put it on the bottom of your planar deck.
T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, reveal the top card of your planar deck. You may put it on the bottom of your planar deck.
SVar:RolledChaos:DB$ Dig | DigNum$ 1 | ChangeNum$ 1 | Reveal$ True | SourceZone$ PlanarDeck | DestinationZone$ PlanarDeck | DestinationZone2$ PlanarDeck | LibraryPosition$ -1 | LibraryPosition2$ 0 | ChangeValid$ Plane | Optional$ True
SVar:AIRollPlanarDieParams:Mode$ Always
Oracle:Players have no maximum hand size.\nWhenever you roll the planar die, draw a card.\nWhenever you roll {CHAOS}, reveal the top card of your planar deck. You may put it on the bottom of your planar deck.
Oracle:Players have no maximum hand size.\nWhenever you roll the planar die, draw a card.\nWhenever chaos ensues, reveal the top card of your planar deck. You may put it on the bottom of your planar deck.

View File

@@ -5,7 +5,7 @@ T:Mode$ DamageDone | ValidSource$ Creature.IsNotRemembered | ValidTarget$ Player
SVar:TrigPutCounter:DB$ PutCounter | Defined$ TriggeredSourceLKICopy | CounterType$ P1P1 | CounterNum$ 1 | RememberCards$ True
T:Mode$ Phase | Phase$ End of Turn | Execute$ DBCleanup | TriggerZones$ Command | Static$ True
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, each creature you control gains "{T}: This creature deals 1 damage to target player or planeswalker" until end of turn.
T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, each creature you control gains "{T}: This creature deals 1 damage to target player or planeswalker" until end of turn.
SVar:RolledChaos:DB$ AnimateAll | ValidCards$ Creature.YouCtrl | Abilities$ LVAbs | SpellDescription$ Until end of turn, creatures you control gain "{T}: This creature deals 1 damage to target player or planeswalker."
SVar:LVAbs:AB$ DealDamage | Cost$ T | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select target player or planeswalker | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to target player or planeswalker.
Oracle:Whenever a creature deals damage to one or more players for the first time each turn, put a +1/+1 counter on it.\nWhenever you roll {CHAOS}, each creature you control gains "{T}: This creature deals 1 damage to target player or planeswalker" until end of turn.
SVar:LVAbs:AB$ DealDamage | Cost$ T | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select target player or planeswalker | NumDmg$ 1 | SpellDescription$ This creature deals 1 damage to target player or planeswalker.
Oracle:Whenever a creature deals damage to one or more players for the first time each turn, put a +1/+1 counter on it.\nWhenever chaos ensues, each creature you control gains "{T}: This creature deals 1 damage to target player or planeswalker" until end of turn.

View File

@@ -4,7 +4,7 @@ Types:Plane Rath
R:Event$ DamageDone | ActiveZones$ Command | ValidSource$ Card,Emblem | ValidTarget$ Permanent,Player | ReplaceWith$ DmgTwice | Description$ If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
SVar:DmgTwice:DB$ ReplaceEffect | VarName$ DamageAmount | VarValue$ Y
SVar:Y:ReplaceCount$DamageAmount/Twice
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, CARDNAME deals 1 damage to any target.
T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, CARDNAME deals 1 damage to any target.
SVar:RolledChaos:DB$ DealDamage | ValidTgts$ Any | NumDmg$ 1
SVar:AIRollPlanarDieParams:Mode$ Always | LowPriority$ True | MaxRollsPerTurn$ 9
Oracle:If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.\nWhenever you roll {CHAOS}, Stronghold Furnace deals 1 damage to any target.
Oracle:If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.\nWhenever chaos ensues, Stronghold Furnace deals 1 damage to any target.

View File

@@ -3,6 +3,6 @@ ManaCost:no cost
Types:Plane Kamigawa
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Creature | Execute$ TakenumaDraw | TriggerZones$ Command | TriggerDescription$ Whenever a creature leaves the battlefield, its controller draws a card.
SVar:TakenumaDraw:DB$ Draw | Defined$ TriggeredCardController | NumCards$ 1
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, return target creature you control to its owner's hand.
T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, return target creature you control to its owner's hand.
SVar:RolledChaos:DB$ ChangeZone | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature to return to your hand | Origin$ Battlefield | Destination$ Hand
Oracle:Whenever a creature leaves the battlefield, its controller draws a card.\nWhenever you roll {CHAOS}, return target creature you control to its owner's hand.
Oracle:Whenever a creature leaves the battlefield, its controller draws a card.\nWhenever chaos ensues, return target creature you control to its owner's hand.

View File

@@ -7,7 +7,7 @@ SVar:TimeInGates:DB$ PutCounter | Defined$ Remembered | CounterType$ TIME | Coun
SVar:GiveSuspend:DB$ PumpAll | ValidCards$ Card.IsRemembered+withoutSuspend | KW$ Suspend | PumpZone$ Exile | Duration$ Permanent | SubAbility$ DBCleanup | StackDescription$ If it doesn't have suspend, it gains suspend.
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:GateX:Remembered$CardManaCost
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, remove two time counters from each suspended card you own.
T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, remove two time counters from each suspended card you own.
SVar:RolledChaos:DB$ RemoveCounterAll | ValidCards$ Card.suspended+YouOwn | CounterType$ TIME | CounterNum$ 2 | ValidZone$ Exile
SVar:AIRollPlanarDieParams:Mode$ Always | RollInMain1$ True | MaxRollsPerTurn$ 9
Oracle:Any time you could cast a sorcery, you may exile a nonland card from your hand with X time counters on it, where X is its mana value. If the exiled card doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, they remove a time counter. When the last is removed, the player casts it without paying its mana cost. If it's a creature, it has haste.)\nWhenever you roll {CHAOS}, remove two time counters from each suspended card you own.
Oracle:Any time you could cast a sorcery, you may exile a nonland card from your hand with X time counters on it, where X is its mana value. If the exiled card doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, they remove a time counter. When the last is removed, the player casts it without paying its mana cost. If it's a creature, it has haste.)\nWhenever chaos ensues, remove two time counters from each suspended card you own.

View File

@@ -2,8 +2,8 @@ Name:Tazeem
ManaCost:no cost
Types:Plane Zendikar
S:Mode$ Continuous | Affected$ Creature | EffectZone$ Command | AddHiddenKeyword$ CARDNAME can't block. | Description$ Creatures can't block.
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, draw a card for each land you control.
T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, draw a card for each land you control.
SVar:RolledChaos:DB$ Draw | NumCards$ Y | Defined$ You
SVar:Y:Count$Valid Land.YouCtrl
SVar:AIRollPlanarDieParams:Mode$ Always
Oracle:Creatures can't block.\nWhenever you roll {CHAOS}, draw a card for each land you control.
Oracle:Creatures can't block.\nWhenever chaos ensues, draw a card for each land you control.

View File

@@ -3,7 +3,7 @@ ManaCost:no cost
Types:Plane Kinshala
T:Mode$ TapsForMana | ValidCard$ Land | Execute$ TrigDmg | TriggerZones$ Command | TriggerDescription$ Whenever a player taps a land for mana, CARDNAME deals 1 damage to that player.
SVar:TrigDmg:DB$ DealDamage | Defined$ TriggeredCardController | NumDmg$ 1
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, each other player sacrifices a nonland permanent.
T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, each other player sacrifices a nonland permanent.
SVar:RolledChaos:DB$ Sacrifice | Defined$ Player.Other | SacValid$ Permanent.nonLand
SVar:AIRollPlanarDieParams:Mode$ Always | LowPriority$ True | MaxRollsPerTurn$ 9
Oracle:Whenever a player taps a land for mana, Tember City deals 1 damage to that player.\nWhenever you roll {CHAOS}, each other player sacrifices a nonland permanent.
Oracle:Whenever a player taps a land for mana, Tember City deals 1 damage to that player.\nWhenever chaos ensues, each other player sacrifices a nonland permanent.

View File

@@ -6,7 +6,7 @@ T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ FluesSacrifice | Tri
SVar:FluesSacrifice:DB$ Sacrifice | Optional$ True | SacValid$ Creature | Amount$ 1 | RememberSacrificed$ True | SubAbility$ FluesDig
SVar:FluesDig:DB$ DigUntil | Valid$ Creature | ValidDescription$ creature | FoundDestination$ Battlefield | RevealedDestination$ Library | Shuffle$ True | ConditionDefined$ Remembered | ConditionPresent$ Creature | ConditionCompare$ EQ1 | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, you may put a creature card from your hand onto the battlefield.
T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, you may put a creature card from your hand onto the battlefield.
SVar:RolledChaos:DB$ ChangeZone | ChangeType$ Creature | ChangeNum$ 1 | Origin$ Hand | Destination$ Battlefield
SVar:AIRollPlanarDieParams:Mode$ Always
Oracle:When you planeswalk to The Aether Flues or at the beginning of your upkeep, you may sacrifice a creature. If you do, reveal cards from the top of your library until you reveal a creature card, put that card onto the battlefield, then shuffle all other cards revealed this way into your library.\nWhenever you roll {CHAOS}, you may put a creature card from your hand onto the battlefield.
Oracle:When you planeswalk to The Aether Flues or at the beginning of your upkeep, you may sacrifice a creature. If you do, reveal cards from the top of your library until you reveal a creature card, put that card onto the battlefield, then shuffle all other cards revealed this way into your library.\nWhenever chaos ensues, you may put a creature card from your hand onto the battlefield.

View File

@@ -3,7 +3,7 @@ ManaCost:no cost
Types:Plane Ulgrotha
T:Mode$ ChangesZone | Origin$ Any | Destination$ Graveyard | ValidCard$ Card.nonToken+nonBlack | TriggerZones$ Command | Execute$ TrigLoseLife | TriggerDescription$ Whenever a nonblack card is put into a player's graveyard from anywhere, that player loses 1 life.
SVar:TrigLoseLife:DB$ LoseLife | Defined$ TriggeredCardOwner | LifeAmount$ 1
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, each opponent discards a card.
SVar:RolledChaos:DB$ Discard | Mode$ TgtChoose | Defined$ Player.Opponent | NumCards$ 1
T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, each opponent discards a card.
SVar:RolledChaos:DB$ Discard | Mode$ TgtChoose | Defined$ Opponent
SVar:AIRollPlanarDieParams:Mode$ Always | LowPriority$ True | MaxRollsPerTurn$ 9
Oracle:Whenever a nonblack card is put into a player's graveyard from anywhere, that player loses 1 life.\nWhenever you roll {CHAOS}, each opponent discards a card.
Oracle:Whenever a nonblack card is put into a player's graveyard from anywhere, that player loses 1 life.\nWhenever chaos ensues, each opponent discards a card.

View File

@@ -2,7 +2,7 @@ Name:The Eon Fog
ManaCost:no cost
Types:Plane Equilor
R:Event$ BeginPhase | ActiveZones$ Command | Phase$ Untap | Skip$ True | Description$ Players skip their untap steps.
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, untap all permanents you control.
T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, untap all permanents you control.
SVar:RolledChaos:DB$ UntapAll | ValidCards$ Permanent.YouCtrl
SVar:AIRollPlanarDieParams:Mode$ Always | LowPriority$ True | MaxRollsPerTurn$ 9
Oracle:Players skip their untap steps.\nWhenever you roll {CHAOS}, untap all permanents you control.
Oracle:Players skip their untap steps.\nWhenever chaos ensues, untap all permanents you control.

View File

@@ -3,7 +3,7 @@ ManaCost:no cost
Types:Plane Phyrexia
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Command | Execute$ FourthSac | TriggerDescription$ At the beginning of your upkeep, sacrifice a nonblack creature.
SVar:FourthSac:DB$ Sacrifice | Defined$ You | SacValid$ Creature.nonBlack
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, put a 2/2 black zombie token onto the battlefield.
SVar:RolledChaos:DB$ Token | TokenScript$ b_2_2_zombie | TokenOwner$ You | TokenAmount$ 1
T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, put a 2/2 black zombie token onto the battlefield.
SVar:RolledChaos:DB$ Token | TokenScript$ b_2_2_zombie
SVar:AIRollPlanarDieParams:Mode$ Always | LowPriority$ True | MaxRollsPerTurn$ 9
Oracle:At the beginning of your upkeep, sacrifice a nonblack creature.\nWhenever you roll {CHAOS}, create a 2/2 black Zombie creature token.
Oracle:At the beginning of your upkeep, sacrifice a nonblack creature.\nWhenever chaos ensues, create a 2/2 black Zombie creature token.

View File

@@ -2,7 +2,7 @@ Name:The Great Forest
ManaCost:no cost
Types:Plane Lorwyn
S:Mode$ CombatDamageToughness | ValidCard$ Creature | Description$ Each creature assigns combat damage equal to its toughness rather than its power.
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, creatures you control get +0/+2 and gain trample until end of turn.
T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, creatures you control get +0/+2 and gain trample until end of turn.
SVar:RolledChaos:DB$ PumpAll | ValidCards$ Creature.ActivePlayerCtrl | NumDef$ 2 | KW$ Trample
SVar:AIRollPlanarDieParams:Mode$ Always | MinTurn$ 3 | RollInMain1$ True
Oracle:Each creature assigns combat damage equal to its toughness rather than its power.\nWhenever you roll {CHAOS}, creatures you control get +0/+2 and gain trample until end of turn.
Oracle:Each creature assigns combat damage equal to its toughness rather than its power.\nWhenever chaos ensues, creatures you control get +0/+2 and gain trample until end of turn.

View File

@@ -2,8 +2,8 @@ Name:The Hippodrome
ManaCost:no cost
Types:Plane Segovia
S:Mode$ Continuous | EffectZone$ Command | Affected$ Creature | AddPower$ -5 | Description$ All Creatures get -5/-0.
T:Mode$ PlanarDice | Result$ Chaos | OptionalDecider$ You | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, you may destroy target creature if it's power is 0 or less.
T:Mode$ ChaosEnsues | OptionalDecider$ You | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, you may destroy target creature if it's power is 0 or less.
SVar:RolledChaos:DB$ Destroy | ValidTgts$ Creature | ConditionCheckSVar$ TgtPow | ConditionSVarCompare$ EQ1 | AITgts$ Creature.OppCtrl+powerLE0
SVar:TgtPow:Targeted$Valid Creature.powerLE0
SVar:AIRollPlanarDieParams:Mode$ Always
Oracle:All creatures get -5/-0.\nWhenever you roll {CHAOS}, you may destroy target creature if its power is 0 or less.
Oracle:All creatures get -5/-0.\nWhenever chaos ensues, you may destroy target creature if its power is 0 or less.

View File

@@ -4,7 +4,7 @@ Types:Plane Alara
T:Mode$ PlaneswalkedTo | ValidCard$ Card.Self | Execute$ TrigDig | OptionalDecider$ You | TriggerDescription$ When you planeswalk to CARDNAME or at the beginning of your upkeep, you may reveal the top card of your library. If it's a permanent card, you may put it onto the battlefield. If you revealed a card but didn't put it onto the battlefield, put it on the bottom of your library.
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigDig | TriggerZones$ Command | Secondary$ True | OptionalDecider$ You | TriggerDescription$ When you planeswalk to CARDNAME or at the beginning of your upkeep, you may reveal the top card of your library. If it's a permanent card, you may put it onto the battlefield. If you revealed a card but didn't put it onto the battlefield, put it on the bottom of your library.
SVar:TrigDig:DB$ Dig | DigNum$ 1 | Reveal$ True | Optional$ True | ChangeNum$ 1 | ChangeValid$ Permanent | DestinationZone$ Battlefield | DestinationZone2$ Library | LibraryPosition2$ -1
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, return target permanent card from your graveyard to the battlefield.
SVar:RolledChaos:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | TgtPrompt$ Choose target permanent card in your graveyard | ValidTgts$ Permanent.YouCtrl
T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, return target permanent card from your graveyard to the battlefield.
SVar:RolledChaos:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | TgtPrompt$ Choose target permanent card in your graveyard | ValidTgts$ Permanent.YouOwn
SVar:AIRollPlanarDieParams:Mode$ Always | CardsInGraveyardGE$ 1
Oracle:When you planeswalk to The Maelstrom or at the beginning of your upkeep, you may reveal the top card of your library. If it's a permanent card, you may put it onto the battlefield. If you revealed a card but didn't put it onto the battlefield, put it on the bottom of your library.\nWhenever you roll {CHAOS}, return target permanent card from your graveyard to the battlefield.
Oracle:When you planeswalk to The Maelstrom or at the beginning of your upkeep, you may reveal the top card of your library. If it's a permanent card, you may put it onto the battlefield. If you revealed a card but didn't put it onto the battlefield, put it on the bottom of your library.\nWhenever chaos ensues, return target permanent card from your graveyard to the battlefield.

View File

@@ -3,7 +3,7 @@ ManaCost:no cost
Types:Plane Kyneth
S:Mode$ Continuous | EffectZone$ Command | Affected$ Creature.withFlying | AddPower$ 2 | Description$ Creatures with flying get +2/+0.
S:Mode$ Continuous | EffectZone$ Command | Affected$ Creature.withoutFlying | AddPower$ -2 | Description$ Creatures without flying get -2/-0.
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, target creature gains flying until end of turn.
SVar:RolledChaos:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Flying
T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, target creature gains flying until end of turn.
SVar:RolledChaos:DB$ Pump | ValidTgts$ Creature | KW$ Flying
SVar:AIRollPlanarDieParams:Mode$ Always | HasCreatureInPlay$ True
Oracle:Creatures with flying get +2/+0.\nCreatures without flying get -2/-0.\nWhenever you roll {CHAOS}, target creature gains flying until end of turn.
Oracle:Creatures with flying get +2/+0.\nCreatures without flying get -2/-0.\nWhenever chaos ensues, target creature gains flying until end of turn.

View File

@@ -2,7 +2,7 @@ Name:Trail of the Mage-Rings
ManaCost:no cost
Types:Plane Vryn
S:Mode$ Continuous | AddKeyword$ Rebound | Affected$ Instant,Sorcery | AffectedZone$ Stack | EffectZone$ Command | Description$ Instant and sorcery spells have rebound.
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, you may search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle.
T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, you may search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle.
SVar:RolledChaos:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Instant,Sorcery | ChangeNum$ 1 | ShuffleNonMandatory$ True
SVar:AIRollPlanarDieParams:Mode$ Always
Oracle:Instant and sorcery spells have rebound. (The spell's controller exiles the spell as it resolves if they cast it from their hand. At the beginning of that player's next upkeep, they may cast that card from exile without paying its mana cost.)\nWhenever you roll {CHAOS}, you may search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle.
Oracle:Instant and sorcery spells have rebound. (The spell's controller exiles the spell as it resolves if they cast it from their hand. At the beginning of that player's next upkeep, they may cast that card from exile without paying its mana cost.)\nWhenever chaos ensues, you may search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle.

View File

@@ -3,7 +3,7 @@ ManaCost:no cost
Types:Plane Ergamon
S:Mode$ Continuous | EffectZone$ Command | AffectedZone$ Battlefield | Affected$ Land | AddAbility$ AnyMana | Description$ All lands have "{T}: Add one mana of any color."
SVar:AnyMana:AB$ Mana | Cost$ T | Produced$ Any | Amount$ 1 | SpellDescription$ Add one mana of any color.
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest on the bottom of your library in any order.
T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest on the bottom of your library in any order.
SVar:RolledChaos:DB$ Dig | DigNum$ 3 | Reveal$ True | ChangeNum$ All | ChangeValid$ Land
SVar:AIRollPlanarDieParams:Mode$ Random | Chance$ 20
Oracle:All lands have "{T}: Add one mana of any color."\nWhenever you roll {CHAOS}, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest on the bottom of your library in any order.
Oracle:All lands have "{T}: Add one mana of any color."\nWhenever chaos ensues, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest on the bottom of your library in any order.

View File

@@ -2,7 +2,7 @@ Name:Turri Island
ManaCost:no cost
Types:Plane Ir
S:Mode$ ReduceCost | EffectZone$ Command | ValidCard$ Creature | Type$ Spell | Amount$ 2 | Description$ Creature spells cost {2} less to cast.
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest into your graveyard.
T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest into your graveyard.
SVar:RolledChaos:DB$ Dig | DigNum$ 3 | Reveal$ True | ChangeNum$ All | ChangeValid$ Creature | DestinationZone2$ Graveyard
SVar:AIRollPlanarDieParams:Mode$ Random
Oracle:Creature spells cost {2} less to cast.\nWhenever you roll {CHAOS}, reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest into your graveyard.
Oracle:Creature spells cost {2} less to cast.\nWhenever chaos ensues, reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest into your graveyard.

View File

@@ -3,8 +3,8 @@ ManaCost:no cost
Types:Plane Ravnica
T:Mode$ DamageDone | ValidSource$ Creature | ValidTarget$ Player | OptionalDecider$ TriggeredSourceController | CombatDamage$ True | TriggerZones$ Command | Execute$ TrigDraw | TriggerDescription$ Whenever a creature deals combat damage to a player, its controller may draw a card.
SVar:TrigDraw:DB$ Draw | Defined$ TriggeredSourceController | NumCards$ 1
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, you have no maximum hand size for the rest of the game.
SVar:RolledChaos:DB$ Effect | Name$ Undercity Reaches Effect | StaticAbilities$ STHandSize | Duration$ Permanent
T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, you have no maximum hand size for the rest of the game.
SVar:RolledChaos:DB$ Effect | StaticAbilities$ STHandSize | Duration$ Permanent
SVar:STHandSize:Mode$ Continuous | EffectZone$ Command | Affected$ You | SetMaxHandSize$ Unlimited | Description$ You have no maximum hand size.
SVar:AIRollPlanarDieParams:Mode$ Always | LowPriority$ True | MaxRollsPerTurn$ 9
Oracle:Whenever a creature deals combat damage to a player, its controller may draw a card.\nWhenever you roll {CHAOS}, you have no maximum hand size for the rest of the game.
Oracle:Whenever a creature deals combat damage to a player, its controller may draw a card.\nWhenever chaos ensues, you have no maximum hand size for the rest of the game.

View File

@@ -2,8 +2,8 @@ Name:Esper
ManaCost:no cost
Types:Plane Alara
S:Mode$ ReduceCost | EffectZone$ Command | ValidCard$ Artifact | Type$ Spell | Amount$ 1 | Description$ Artifact spells cost {1} less to cast.
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, creatures you control that are white, blue, and/or black become artifacts in addition to other types until end of turn. Then each artifact creature you control gains vigilance, menace, and lifelink until end of turn.
SVar:RolledChaos:DB$ AnimateAll | Cost$ 2 G | ValidCards$ Creature.YouCtrl+Black,Creature.YouCtrl+Blue,Creature.YouCtrl+White | Types$ Artifact | SubAbility$ DBPumpAll
T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, creatures you control that are white, blue, and/or black become artifacts in addition to other types until end of turn. Then each artifact creature you control gains vigilance, menace, and lifelink until end of turn.
SVar:RolledChaos:DB$ AnimateAll | ValidCards$ Creature.YouCtrl+Black,Creature.YouCtrl+Blue,Creature.YouCtrl+White | Types$ Artifact | SubAbility$ DBPumpAll
SVar:DBPumpAll:DB$ PumpAll | ValidCards$ Creature.Artifact+YouCtrl | KW$ Vigilance & Menace & Lifelink
DeckHas:Ability$LifeGain
DeckHints:Type$Artifact

View File

@@ -0,0 +1,11 @@
Name:Firemane Commando
ManaCost:3 W
Types:Creature Angel Soldier
PT:4/3
K:Flying
T:Mode$ AttackersDeclared | Execute$ TrigDraw | IsPresent$ Creature.attacking+YouCtrl | PresentCompare$ GE2 | NoResolvingCheck$ True | TriggerZones$ Battlefield | AttackingPlayer$ You | TriggerDescription$ Whenever you attack with two or more creatures, draw a card.
SVar:TrigDraw:DB$ Draw
T:Mode$ AttackersDeclared | Execute$ TrigTheyDraw | IsPresent$ Creature.attacking | PresentCompare$ GE2 | NoResolvingCheck$ True | TriggerZones$ Battlefield | AttackingPlayer$ Player.Other | TriggerDescription$ Whenever another player attacks with two or more creatures, they draw a card if none of those creatures attacked you.
SVar:TrigTheyDraw:DB$ Draw | Defined$ TriggeredAttackingPlayer | ConditionPresent$ Creature.attackingYou | ConditionCompare$ EQ0
SVar:PlayMain1:TRUE
Oracle:Flying\nWhenever you attack with two or more creatures, draw a card.\nWhenever another player attacks with two or more creatures, they draw a card if none of those creatures attacked you.

View File

@@ -0,0 +1,9 @@
Name:Norn's Seedcore
ManaCost:no cost
Types:Plane New Phyrexia
T:Mode$ PlaneswalkedTo | ValidCard$ Plane.Self | Execute$ TrigChaos | TriggerDescription$ When you planeswalk to CARDNAME, chaos ensues.
SVar:TrigChaos:DB$ ChaosEnsues
T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ TrigDigUntil | TriggerDescription$ Whenever chaos ensues, reveal cards from the top of your planar deck until you reveal a plane card. Planeswalk to it, except don't planeswalk away from any plane. Put the rest of the revealed cards on the bottom of your planar deck in any order.
SVar:TrigDigUntil:DB$ DigUntil | Valid$ Plane | DigZone$ PlanarDeck | RememberFound$ True | FoundDestination$ PlanarDeck | RevealedDestination$ PlanarDeck | RevealedLibraryPosition$ -1 | SubAbility$ DBPlaneswalk
SVar:DBPlaneswalk:DB$ Planeswalk | Defined$ Remembered | DontPlaneswalkAway$ True
Oracle:When you planeswalk to Norn's Seedcore, chaos ensues.\nWhenever chaos ensues, reveal cards from the top of your planar deck until you reveal a plane card. Planeswalk to it, except don't planeswalk away from any plane. Put the rest of the revealed cards on the bottom of your planar deck in any order.

View File

@@ -4,7 +4,7 @@ Types:Plane Theros
S:Mode$ Continuous | EffectZone$ Command | Affected$ Creature.nonToken | AddType$ Enchantment | Description$ Nontoken creatures are enchantments in addition to their other types.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Enchantment.YouCtrl | TriggerZones$ Command | Execute$ TrigGainLife | TriggerDescription$ Constellation — Whenever an enchantment enters the battlefield under your control, you gain 1 life.
SVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, choose a color. Add an amount of mana of that color equal to your devotion to that color.
T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, choose a color. Add an amount of mana of that color equal to your devotion to that color.
SVar:RolledChaos:DB$ ChooseColor | SubAbility$ DBMana | AILogic$ MostProminentComputerControls | AINoRecursiveCheck$ True
SVar:DBMana:DB$ Mana | Produced$ Chosen | Amount$ X
SVar:X:Count$Devotion.Chosen

View File

@@ -0,0 +1,9 @@
Name:Path of the Animist
ManaCost:3 G
Types:Sorcery
A:SP$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.Basic | ChangeNum$ 2 | Tapped$ True | SubAbility$ DBSpace | ChangeTypeDesc$ basic land | SpellDescription$ Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
SVar:DBSpace:DB$ BlankLine | SubAbility$ DBVote | SpellDescription$ ,,,,,,
SVar:DBVote:DB$ Vote | Defined$ Player | VoteType$ Planeswalk,Chaos | VotePlaneswalk$ DBPlaneswalk | VoteChaos$ DBChaos | Tied$ DBChaos | StackDescription$ SpellDescription | SpellDescription$ Will of the Planeswalkers — Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues.
SVar:DBPlaneswalk:DB$ Planeswalk
SVar:DBChaos:DB$ ChaosEnsues
Oracle:Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.\nWill of the Planeswalkers — Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues.

View File

@@ -0,0 +1,9 @@
Name:Path of the Enigma
ManaCost:4 U
Types:Sorcery
A:SP$ Draw | ValidTgts$ Player | NumCards$ 4 | SubAbility$ DBSpace | SpellDescription$ Target player draws four cards.
SVar:DBSpace:DB$ BlankLine | SubAbility$ DBVote | SpellDescription$ ,,,,,,
SVar:DBVote:DB$ Vote | Defined$ Player | VoteType$ Planeswalk,Chaos | VotePlaneswalk$ DBPlaneswalk | VoteChaos$ DBChaos | Tied$ DBChaos | StackDescription$ SpellDescription | SpellDescription$ Will of the Planeswalkers — Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues.
SVar:DBPlaneswalk:DB$ Planeswalk
SVar:DBChaos:DB$ ChaosEnsues
Oracle:Target player draws four cards.\nWill of the Planeswalkers — Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues.

Some files were not shown because too many files have changed in this diff Show More