- Integrating card text updates from Indigo Dragon (PCA pack).

This commit is contained in:
Agetian
2017-03-14 13:40:48 +00:00
parent 28839241af
commit 694e38c6da
47 changed files with 324 additions and 324 deletions

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@@ -1,9 +1,9 @@
Name:Angelic Accord Name:Angelic Accord
ManaCost:3 W ManaCost:3 W
Types:Enchantment Types:Enchantment
T:Mode$ Phase | Phase$ End of Turn | TriggerZones$ Battlefield | CheckSVar$ YouLifeGained | SVarCompare$ GE4 | Execute$ TrigToken | TriggerDescription$ At the beginning of each end step, if you gained 4 or more life this turn, put a 4/4 white Angel creature token with flying onto the battlefield. T:Mode$ Phase | Phase$ End of Turn | TriggerZones$ Battlefield | CheckSVar$ YouLifeGained | SVarCompare$ GE4 | Execute$ TrigToken | TriggerDescription$ At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Angel creature token with flying.
SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Angel | TokenTypes$ Creature,Angel | TokenOwner$ You | TokenColors$ White | TokenPower$ 4 | TokenToughness$ 4 | TokenImage$ w 4 4 angel M14 | TokenKeywords$ Flying SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Angel | TokenTypes$ Creature,Angel | TokenOwner$ You | TokenColors$ White | TokenPower$ 4 | TokenToughness$ 4 | TokenImage$ w 4 4 angel M14 | TokenKeywords$ Flying
SVar:YouLifeGained:Count$LifeYouGainedThisTurn SVar:YouLifeGained:Count$LifeYouGainedThisTurn
SVar:RemRandomDeck:True SVar:RemRandomDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/angelic_accord.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/angelic_accord.jpg
Oracle:At the beginning of each end step, if you gained 4 or more life this turn, put a 4/4 white Angel creature token with flying onto the battlefield. Oracle:At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Angel creature token with flying.

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@@ -1,9 +1,9 @@
Name:Angelic Favor Name:Angelic Favor
ManaCost:3 W ManaCost:3 W
Types:Instant Types:Instant
A:SP$ Token | Cost$ 3 W | TokenAmount$ 1 | TokenName$ Angel | TokenTypes$ Creature,Angel | TokenOwner$ You | TokenColors$ White | TokenPower$ 4 | TokenToughness$ 4 | TokenKeywords$ Flying | TokenSVars$ AngelicFavorEOT | AtEOT$ Exile | ActivationPhases$ BeginCombat->EndCombat | SpellDescription$ Cast CARDNAME only during combat. Put a 4/4 white Angel creature token with flying onto the battlefield. Exile it at the beginning of the next end step. A:SP$ Token | Cost$ 3 W | TokenAmount$ 1 | TokenName$ Angel | TokenTypes$ Creature,Angel | TokenOwner$ You | TokenColors$ White | TokenPower$ 4 | TokenToughness$ 4 | TokenKeywords$ Flying | TokenSVars$ AngelicFavorEOT | AtEOT$ Exile | ActivationPhases$ BeginCombat->EndCombat | SpellDescription$ Cast CARDNAME only during combat. Create a 4/4 white Angel creature token with flying. Exile it at the beginning of the next end step.
SVar:AngelicFavorEOT:SVar:EndOfTurnLeavePlay:True SVar:AngelicFavorEOT:SVar:EndOfTurnLeavePlay:True
SVar:AltCost:Cost$ tapXType<1/Creature> | IsPresent$ Plains.YouCtrl | Description$ If you control a Plains, you may tap an untapped creature you control rather than pay CARDNAME's mana cost. SVar:AltCost:Cost$ tapXType<1/Creature> | IsPresent$ Plains.YouCtrl | Description$ If you control a Plains, you may tap an untapped creature you control rather than pay CARDNAME's mana cost.
SVar:RemAIDeck:True SVar:RemAIDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/angelic_favor.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/angelic_favor.jpg
Oracle:If you control a Plains, you may tap an untapped creature you control rather than pay Angelic Favor's mana cost.\nCast Angelic Favor only during combat.\nPut a 4/4 white Angel creature token with flying onto the battlefield. Exile it at the beginning of the next end step. Oracle:If you control a Plains, you may tap an untapped creature you control rather than pay Angelic Favor's mana cost.\nCast Angelic Favor only during combat.\nCreate a 4/4 white Angel creature token with flying. Exile it at the beginning of the next end step.

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@@ -11,5 +11,5 @@ ALTERNATE
Name:Battery Name:Battery
ManaCost:3 G ManaCost:3 G
Types:Sorcery Types:Sorcery
A:SP$ Token | Cost$ 3 G | TokenAmount$ 1 | TokenName$ Elephant| TokenTypes$ Creature,Elephant| TokenOwner$ You | TokenColors$ Green | TokenPower$ 3 | TokenToughness$ 3 | TokenImage$ g 3 3 elephant | SpellDescription$ Put a 3/3 green Elephant creature token onto the battlefield. A:SP$ Token | Cost$ 3 G | TokenAmount$ 1 | TokenName$ Elephant| TokenTypes$ Creature,Elephant| TokenOwner$ You | TokenColors$ Green | TokenPower$ 3 | TokenToughness$ 3 | TokenImage$ g 3 3 elephant | SpellDescription$ Create a 3/3 green Elephant creature token.
Oracle:Put a 3/3 green Elephant creature token onto the battlefield. Oracle:Create a 3/3 green Elephant creature token.

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@@ -2,11 +2,11 @@ Name:Avenger of Zendikar
ManaCost:5 G G ManaCost:5 G G
Types:Creature Elemental Types:Creature Elemental
PT:5/5 PT:5/5
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, put a 0/1 green Plant creature token onto the battlefield for each land you control. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 0/1 green Plant creature token for each land you control.
SVar:TrigToken:AB$Token | Cost$ 0 | TokenAmount$ X | TokenName$ Plant | TokenTypes$ Creature,Plant | TokenOwner$ You | TokenColors$ Green | TokenPower$ 0 | TokenToughness$ 1 | References$ X SVar:TrigToken:AB$Token | Cost$ 0 | TokenAmount$ X | TokenName$ Plant | TokenTypes$ Creature,Plant | TokenOwner$ You | TokenColors$ Green | TokenPower$ 0 | TokenToughness$ 1 | References$ X
SVar:X:Count$NumTypeYouCtrl.Land SVar:X:Count$NumTypeYouCtrl.Land
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounterAll | OptionalDecider$ You | TriggerDescription$ Landfall - Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounterAll | OptionalDecider$ You | TriggerDescription$ Landfall - Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control.
SVar:TrigPutCounterAll:AB$PutCounterAll | Cost$ 0 | ValidCards$ Creature.Plant+YouCtrl | CounterType$ P1P1 | CounterNum$ 1 SVar:TrigPutCounterAll:AB$PutCounterAll | Cost$ 0 | ValidCards$ Creature.Plant+YouCtrl | CounterType$ P1P1 | CounterNum$ 1
SVar:BuffedBy:Land SVar:BuffedBy:Land
SVar:Picture:http://www.wizards.com/global/images/magic/general/avenger_of_zendikar.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/avenger_of_zendikar.jpg
Oracle:When Avenger of Zendikar enters the battlefield, put a 0/1 green Plant creature token onto the battlefield for each land you control.\nLandfall - Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control. Oracle:When Avenger of Zendikar enters the battlefield, create a 0/1 green Plant creature token for each land you control.\nLandfall - Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control.

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@@ -1,8 +1,8 @@
Name:Beast Within beast withinName:Beast Within
ManaCost:2 G ManaCost:2 G
Types:Instant Types:Instant
A:SP$ Destroy | Cost$ 2 G | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | AITgts$ Card.cmcGE4 | SubAbility$ DBToken | SpellDescription$ Destroy target permanent. Its controller puts a 3/3 green Beast creature token onto the battlefield. A:SP$ Destroy | Cost$ 2 G | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | AITgts$ Card.cmcGE4 | SubAbility$ DBToken | SpellDescription$ Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
SVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenName$ Beast | TokenTypes$ Creature,Beast | TokenOwner$ TargetedController | TokenColors$ Green | TokenPower$ 3 | TokenToughness$ 3 | TokenImage$ g 3 3 beast NPH SVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenName$ Beast | TokenTypes$ Creature,Beast | TokenOwner$ TargetedController | TokenColors$ Green | TokenPower$ 3 | TokenToughness$ 3 | TokenImage$ g 3 3 beast NPH
SVar:RemAIDeck:True SVar:RemAIDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/beast_within.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/beast_within.jpg
Oracle:Destroy target permanent. Its controller puts a 3/3 green Beast creature token onto the battlefield. Oracle:Destroy target permanent. Its controller creates a 3/3 green Beast creature token.

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@@ -2,7 +2,7 @@ Name:Beetleback Chief
ManaCost:2 R R ManaCost:2 R R
Types:Creature Goblin Warrior Types:Creature Goblin Warrior
PT:2/2 PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, put two 1/1 red Goblin creature tokens onto the battlefield. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create two 1/1 red Goblin creature tokens.
SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 2 | TokenName$ Goblin | TokenTypes$ Creature,Goblin | TokenOwner$ You | TokenColors$ Red | TokenPower$ 1 | TokenToughness$ 1 SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 2 | TokenName$ Goblin | TokenTypes$ Creature,Goblin | TokenOwner$ You | TokenColors$ Red | TokenPower$ 1 | TokenToughness$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/beetleback_chief.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/beetleback_chief.jpg
Oracle:When Beetleback Chief enters the battlefield, put two 1/1 red Goblin creature tokens onto the battlefield. Oracle:When Beetleback Chief enters the battlefield, create two 1/1 red Goblin creature tokens.

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@@ -1,8 +1,8 @@
Name:Bestial Menace Name:Bestial Menace
ManaCost:3 G G ManaCost:3 G G
Types:Sorcery Types:Sorcery
A:SP$ Token | Cost$ 3 G G | TokenAmount$ 1 | TokenName$ Snake | TokenTypes$ Creature,Snake | TokenOwner$ You | TokenColors$ Green | TokenPower$ 1 | TokenToughness$ 1 | SubAbility$ DBWolfToken | SpellDescription$ Put a 1/1 green Snake creature token, A:SP$ Token | Cost$ 3 G G | TokenAmount$ 1 | TokenName$ Snake | TokenTypes$ Creature,Snake | TokenOwner$ You | TokenColors$ Green | TokenPower$ 1 | TokenToughness$ 1 | SubAbility$ DBWolfToken | SpellDescription$ Create a 1/1 green Snake creature token,
SVar:DBWolfToken:DB$ Token | TokenAmount$ 1 | TokenName$ Wolf | TokenTypes$ Creature,Wolf | TokenOwner$ You | TokenColors$ Green | TokenPower$ 2 | TokenToughness$ 2 | TokenImage$ g 2 2 wolf ZEN | SubAbility$ DBElephantToken | SpellDescription$ a 2/2 green Wolf creature token, SVar:DBWolfToken:DB$ Token | TokenAmount$ 1 | TokenName$ Wolf | TokenTypes$ Creature,Wolf | TokenOwner$ You | TokenColors$ Green | TokenPower$ 2 | TokenToughness$ 2 | TokenImage$ g 2 2 wolf ZEN | SubAbility$ DBElephantToken | SpellDescription$ a 2/2 green Wolf creature token,
SVar:DBElephantToken:DB$ Token | TokenAmount$ 1 | TokenName$ Elephant | TokenTypes$ Creature,Elephant | TokenOwner$ You | TokenColors$ Green | TokenPower$ 3 | TokenToughness$ 3 | TokenImage$ g 3 3 elephant WWK | SpellDescription$ and a 3/3 green Elephant creature token onto the battlefield. SVar:DBElephantToken:DB$ Token | TokenAmount$ 1 | TokenName$ Elephant | TokenTypes$ Creature,Elephant | TokenOwner$ You | TokenColors$ Green | TokenPower$ 3 | TokenToughness$ 3 | TokenImage$ g 3 3 elephant WWK | SpellDescription$ and a 3/3 green Elephant creature token.
SVar:Picture:http://www.wizards.com/global/images/magic/general/bestial_menace.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/bestial_menace.jpg
Oracle:Put a 1/1 green Snake creature token, a 2/2 green Wolf creature token, and a 3/3 green Elephant creature token onto the battlefield. Oracle:Create a 1/1 green Snake creature token, a 2/2 green Wolf creature token, and a 3/3 green Elephant creature token.

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@@ -2,8 +2,8 @@ Name:Brindle Shoat
ManaCost:1 G ManaCost:1 G
Types:Creature Boar Types:Creature Boar
PT:1/1 PT:1/1
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigToken | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, put a 3/3 green Boar creature token onto the battlefield. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigToken | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, create a 3/3 green Boar creature token.
SVar:TrigToken:AB$Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Boar | TokenTypes$ Creature,Boar | TokenOwner$ TriggeredCardController | TokenColors$ Green | TokenPower$ 3 | TokenToughness$ 3 SVar:TrigToken:AB$Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Boar | TokenTypes$ Creature,Boar | TokenOwner$ TriggeredCardController | TokenColors$ Green | TokenPower$ 3 | TokenToughness$ 3
SVar:SacMe:4 SVar:SacMe:4
SVar:Picture:http://www.wizards.com/global/images/magic/general/brindle_shoat.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/brindle_shoat.jpg
Oracle:When Brindle Shoat dies, put a 3/3 green Boar creature token onto the battlefield. Oracle:When Brindle Shoat dies, create a 3/3 green Boar creature token.

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@@ -2,10 +2,10 @@ Name:Decree of Justice
ManaCost:X X 2 W W ManaCost:X X 2 W W
Types:Sorcery Types:Sorcery
K:Cycling:2 W K:Cycling:2 W
A:SP$ Token | Cost$ X X 2 W W | TokenAmount$ X | TokenName$ Angel | TokenTypes$ Creature,Angel | TokenOwner$ You | TokenColors$ White | TokenPower$ 4 | TokenToughness$ 4 | TokenKeywords$ Flying | References$ X | SpellDescription$ Put X 4/4 white Angel creature tokens with flying onto the battlefield. A:SP$ Token | Cost$ X X 2 W W | TokenAmount$ X | TokenName$ Angel | TokenTypes$ Creature,Angel | TokenOwner$ You | TokenColors$ White | TokenPower$ 4 | TokenToughness$ 4 | TokenKeywords$ Flying | References$ X | SpellDescription$ Create X 4/4 white Angel creature tokens with flying.
T:Mode$ Cycled | ValidCard$ Card.Self | Execute$ TrigToken | OptionalDecider$ You | TriggerDescription$ When you cycle CARDNAME, you may pay {X}. If you do, put X 1/1 white Soldier creature tokens onto the battlefield. T:Mode$ Cycled | ValidCard$ Card.Self | Execute$ TrigToken | OptionalDecider$ You | TriggerDescription$ When you cycle CARDNAME, you may pay {X}. If you do, put X 1/1 white Soldier creature tokens onto the battlefield.
SVar:TrigToken:AB$ Token | Cost$ X | TokenAmount$ X | TokenName$ Soldier | TokenTypes$ Creature,Soldier | TokenOwner$ You | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 | References$ X SVar:TrigToken:AB$ Token | Cost$ X | TokenAmount$ X | TokenName$ Soldier | TokenTypes$ Creature,Soldier | TokenOwner$ You | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 | References$ X
SVar:X:Count$xPaid SVar:X:Count$xPaid
SVar:RemAIDeck:True SVar:RemAIDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/decree_of_justice.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/decree_of_justice.jpg
Oracle:Put X 4/4 white Angel creature tokens with flying onto the battlefield.\nCycling {2}{W} ({2}{W}, Discard this card: Draw a card.)\nWhen you cycle Decree of Justice, you may pay {X}. If you do, put X 1/1 white Soldier creature tokens onto the battlefield. Oracle:Create X 4/4 white Angel creature tokens with flying.\nCycling {2}{W} ({2}{W}, Discard this card: Draw a card.)\nWhen you cycle Decree of Justice, you may pay {X}. If you do, put X 1/1 white Soldier creature tokens onto the battlefield.

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@@ -1,9 +1,9 @@
Name:Descend upon the Sinful Name:Descend upon the Sinful
ManaCost:4 W W ManaCost:4 W W
Types:Sorcery Types:Sorcery
A:SP$ ChangeZoneAll | Cost$ 4 W W | ChangeType$ Creature | Origin$ Battlefield | Destination$ Exile | SubAbility$ DBToken | SpellDescription$ Exile all creatures. Delirium — Put a 4/4 white Angel creature token with flying onto the battlefield if there are four or more card types among cards in your graveyard. A:SP$ ChangeZoneAll | Cost$ 4 W W | ChangeType$ Creature | Origin$ Battlefield | Destination$ Exile | SubAbility$ DBToken | SpellDescription$ Exile all creatures. Delirium — Create a 4/4 white Angel creature token with flying if there are four or more card types among cards in your graveyard.
SVar:DBToken:DB$ Token | Condition$ Delirium | Cost$ 0 | TokenAmount$ 1 | TokenName$ Angel | TokenTypes$ Creature,Angel | TokenOwner$ You | TokenColors$ White | TokenPower$ 4 | TokenToughness$ 4 | TokenKeywords$ Flying | TokenImage$ w 4 4 angel SOI SVar:DBToken:DB$ Token | Condition$ Delirium | Cost$ 0 | TokenAmount$ 1 | TokenName$ Angel | TokenTypes$ Creature,Angel | TokenOwner$ You | TokenColors$ White | TokenPower$ 4 | TokenToughness$ 4 | TokenKeywords$ Flying | TokenImage$ w 4 4 angel SOI
DeckHints:Ability$Graveyard & Ability$Discard DeckHints:Ability$Graveyard & Ability$Discard
DeckHas:Ability$Delirium DeckHas:Ability$Delirium
SVar:Picture:http://www.wizards.com/global/images/magic/general/descend_upon_the_sinful.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/descend_upon_the_sinful.jpg
Oracle:Exile all creatures.\nDelirium — Put a 4/4 white Angel creature token with flying onto the battlefield if there are four or more card types among cards in your graveyard. Oracle:Exile all creatures.\nDelirium — Create a 4/4 white Angel creature token with flying if there are four or more card types among cards in your graveyard.

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@@ -1,7 +1,7 @@
Name:Devout Invocation Name:Devout Invocation
ManaCost:6 W ManaCost:6 W
Types:Sorcery Types:Sorcery
A:SP$ ChooseCard | Cost$ 6 W | Defined$ You | MinAmount$ 0 | Amount$ X | References$ X | Choices$ Creature.untapped+YouCtrl | ChoiceTitle$ Choose any number of untapped creatures you control | ChoiceZone$ Battlefield | RememberChosen$ True | SubAbility$ TrigTap | SpellDescription$ Tap any number of untapped creatures you control. Put a 4/4 white Angel creature token with flying onto the battlefield for each creature tapped this way. A:SP$ ChooseCard | Cost$ 6 W | Defined$ You | MinAmount$ 0 | Amount$ X | References$ X | Choices$ Creature.untapped+YouCtrl | ChoiceTitle$ Choose any number of untapped creatures you control | ChoiceZone$ Battlefield | RememberChosen$ True | SubAbility$ TrigTap | SpellDescription$ Tap any number of untapped creatures you control. Create a 4/4 white Angel creature token with flying for each creature tapped this way.
SVar:TrigTap:DB$ Tap | Defined$ Remembered | SubAbility$ DBToken SVar:TrigTap:DB$ Tap | Defined$ Remembered | SubAbility$ DBToken
SVar:DBToken:DB$ Token | TokenAmount$ Y | TokenName$ Angel | TokenTypes$ Creature,Angel | TokenOwner$ You | TokenColors$ White | TokenPower$ 4 | TokenToughness$ 4 | TokenImage$ w 4 4 angel M14 | TokenKeywords$ Flying | References$ Y | SubAbility$ DBCleanup SVar:DBToken:DB$ Token | TokenAmount$ Y | TokenName$ Angel | TokenTypes$ Creature,Angel | TokenOwner$ You | TokenColors$ White | TokenPower$ 4 | TokenToughness$ 4 | TokenImage$ w 4 4 angel M14 | TokenKeywords$ Flying | References$ Y | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
@@ -9,4 +9,4 @@ SVar:X:Count$Valid Creature.YouCtrl
SVar:Y:Remembered$Amount SVar:Y:Remembered$Amount
SVar:RemAIDeck:True SVar:RemAIDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/devout_invocation.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/devout_invocation.jpg
Oracle:Tap any number of untapped creatures you control. Put a 4/4 white Angel creature token with flying onto the battlefield for each creature tapped this way. Oracle:Tap any number of untapped creatures you control. Create a 4/4 white Angel creature token with flying for each creature tapped this way.

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@@ -2,6 +2,6 @@ Name:Elephant Ambush
ManaCost:2 G G ManaCost:2 G G
Types:Instant Types:Instant
K:Flashback 6 G G K:Flashback 6 G G
A:SP$ Token | Cost$ 2 G G | TokenAmount$ 1 | TokenName$ Elephant | TokenTypes$ Creature,Elephant | TokenOwner$ You | TokenColors$ Green | TokenPower$ 3 | TokenToughness$ 3 | TokenImage$ g 3 3 elephant ODY | SpellDescription$ Put a 3/3 green Elephant creature token onto the battlefield. A:SP$ Token | Cost$ 2 G G | TokenAmount$ 1 | TokenName$ Elephant | TokenTypes$ Creature,Elephant | TokenOwner$ You | TokenColors$ Green | TokenPower$ 3 | TokenToughness$ 3 | TokenImage$ g 3 3 elephant ODY | SpellDescription$ Create a 3/3 green Elephant creature token.
SVar:Picture:http://www.wizards.com/global/images/magic/general/elephant_ambush.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/elephant_ambush.jpg
Oracle:Put a 3/3 green Elephant creature token onto the battlefield.\nFlashback {6}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) Oracle:Create a 3/3 green Elephant creature token.\nFlashback {6}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

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@@ -4,7 +4,7 @@ Types:Enchantment Aura
K:Enchant creature K:Enchant creature
A:SP$ Attach | Cost$ 2 G | ValidTgts$ Creature | AILogic$ Pump A:SP$ Attach | Cost$ 2 G | ValidTgts$ Creature | AILogic$ Pump
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 3 | AddToughness$ 3 | Description$ Enchanted creature gets +3/+3. S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 3 | AddToughness$ 3 | Description$ Enchanted creature gets +3/+3.
T:Mode$ ChangesZone | ValidCard$ Card.AttachedBy | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigToken | TriggerDescription$ When enchanted creature dies, put a 3/3 green Elephant creature token onto the battlefield. T:Mode$ ChangesZone | ValidCard$ Card.AttachedBy | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigToken | TriggerDescription$ When enchanted creature dies, create a 3/3 green Elephant creature token.
SVar:TrigToken:AB$Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Elephant | TokenTypes$ Creature,Elephant | TokenOwner$ You | TokenColors$ Green | TokenPower$ 3 | TokenToughness$ 3 SVar:TrigToken:AB$Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Elephant | TokenTypes$ Creature,Elephant | TokenOwner$ You | TokenColors$ Green | TokenPower$ 3 | TokenToughness$ 3
SVar:Picture:http://www.wizards.com/global/images/magic/general/elephant_guide.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/elephant_guide.jpg
Oracle:Enchant creature\nEnchanted creature gets +3/+3.\nWhen enchanted creature dies, put a 3/3 green Elephant creature token onto the battlefield. Oracle:Enchant creature\nEnchanted creature gets +3/+3.\nWhen enchanted creature dies, create a 3/3 green Elephant creature token.

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@@ -3,9 +3,9 @@ ManaCost:1 W U
Types:Legendary Creature Spirit Cleric Types:Legendary Creature Spirit Cleric
PT:2/2 PT:2/2
K:Hexproof K:Hexproof
T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME attacks, put a 4/4 white Angel creature token with flying onto the battlefield tapped and attacking. Exile that token at the end of combat. T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat.
SVar:TrigToken:AB$ Token | Cost$ 0 | TokenImage$ w 4 4 angel ISD | TokenAmount$ 1 | TokenName$ Angel | TokenTypes$ Creature,Angel | TokenOwner$ You | TokenColors$ White | TokenPower$ 4 | TokenToughness$ 4 | TokenKeywords$ Flying | TokenTapped$ True | TokenAttacking$ True | TokenSVars$ SaintTraftEOT | AtEOT$ ExileCombat SVar:TrigToken:AB$ Token | Cost$ 0 | TokenImage$ w 4 4 angel ISD | TokenAmount$ 1 | TokenName$ Angel | TokenTypes$ Creature,Angel | TokenOwner$ You | TokenColors$ White | TokenPower$ 4 | TokenToughness$ 4 | TokenKeywords$ Flying | TokenTapped$ True | TokenAttacking$ True | TokenSVars$ SaintTraftEOT | AtEOT$ ExileCombat
SVar:HasAttackEffect:TRUE SVar:HasAttackEffect:TRUE
SVar:SaintTraftEOT:SVar:EndOfTurnLeavePlay:True SVar:SaintTraftEOT:SVar:EndOfTurnLeavePlay:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/geist_of_saint_traft.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/geist_of_saint_traft.jpg
Oracle:Hexproof (This creature can't be the target of spells or abilities your opponents control.)\nWhenever Geist of Saint Traft attacks, put a 4/4 white Angel creature token with flying onto the battlefield tapped and attacking. Exile that token at end of combat. Oracle:Hexproof (This creature can't be the target of spells or abilities your opponents control.)\nWhenever Geist of Saint Traft attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat.

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@@ -1,7 +1,7 @@
Name:Gelatinous Genesis Name:Gelatinous Genesis
ManaCost:X X G ManaCost:X X G
Types:Sorcery Types:Sorcery
A:SP$ Token | Cost$ X X G | TokenImage$ g x x ooze ROE | TokenAmount$ X | TokenName$ Ooze | TokenTypes$ Creature,Ooze | TokenOwner$ You | TokenColors$ Green | TokenPower$ X | TokenToughness$ X | References$ X | SpellDescription$ Put X X/X green Ooze creature tokens onto the battlefield. A:SP$ Token | Cost$ X X G | TokenImage$ g x x ooze ROE | TokenAmount$ X | TokenName$ Ooze | TokenTypes$ Creature,Ooze | TokenOwner$ You | TokenColors$ Green | TokenPower$ X | TokenToughness$ X | References$ X | SpellDescription$ Create X X/X green Ooze creature tokens.
SVar:X:Count$xPaid SVar:X:Count$xPaid
SVar:Picture:http://www.wizards.com/global/images/magic/general/gelatinous_genesis.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/gelatinous_genesis.jpg
Oracle:Put X X/X green Ooze creature tokens onto the battlefield. Oracle:Create X X/X green Ooze creature tokens.

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@@ -5,7 +5,7 @@ Types:Plane Mirrodin
T:Mode$ SpellCast | ValidCard$ Instant,Sorcery | IsSingleTarget$ True | Execute$ TrigCopy | TriggerZones$ Command | TriggerDescription$ Whenever a player casts an instant or sorcery spell with a single target, he or she copies that spell for each other spell, permanent, card not on the battlefield, and/or player the spell could target. Each copy targets a different one of them. T:Mode$ SpellCast | ValidCard$ Instant,Sorcery | IsSingleTarget$ True | Execute$ TrigCopy | TriggerZones$ Command | TriggerDescription$ Whenever a player casts an instant or sorcery spell with a single target, he or she copies that spell for each other spell, permanent, card not on the battlefield, and/or player the spell could target. Each copy targets a different one of them.
SVar:TrigCopy:DB$ CopySpellAbility | Defined$ TriggeredSpellAbility | Controller$ TriggeredActivator | CopyForEachCanTarget$ Spell,Permanent,Card,Player SVar:TrigCopy:DB$ CopySpellAbility | Defined$ TriggeredSpellAbility | Controller$ TriggeredActivator | CopyForEachCanTarget$ Spell,Permanent,Card,Player
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, choose target creature. Each player except that creature's controller puts a token that's a copy of that creature onto the battlefield. T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, choose target creature. Each player except that creature's controller creates a token that's a copy of that creature.
SVar:RolledChaos:DB$ RepeatEach | RepeatPlayers$ NonTargetedController | RepeatSubAbility$ DBCopy | ValidTgts$ Creature | TgtPrompt$ Select target creature SVar:RolledChaos:DB$ RepeatEach | RepeatPlayers$ NonTargetedController | RepeatSubAbility$ DBCopy | ValidTgts$ Creature | TgtPrompt$ Select target creature
@@ -13,4 +13,4 @@ SVar:DBCopy:DB$ CopyPermanent | Defined$ ParentTarget | Controller$ Remembered
SVar:RemAIDeck:True SVar:RemAIDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/glimmervoid_basin.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/glimmervoid_basin.jpg
Oracle:Whenever a player casts an instant or sorcery spell with a single target, he or she copies that spell for each other spell, permanent, card not on the battlefield, and/or player the spell could target. Each copy targets a different one of them.\nWhenever you roll {CHAOS}, choose target creature. Each player except that creature's controller puts a token that's a copy of that creature onto the battlefield. Oracle:Whenever a player casts an instant or sorcery spell with a single target, he or she copies that spell for each other spell, permanent, card not on the battlefield, and/or player the spell could target. Each copy targets a different one of them.\nWhenever you roll {CHAOS}, choose target creature. Each player except that creature's controller creates a token that's a copy of that creature.

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@@ -1,10 +1,10 @@
Name:Goldmeadow Name:Goldmeadow
ManaCost:no cost ManaCost:no cost
Types:Plane Lorwyn Types:Plane Lorwyn
T:Mode$ ChangesZone | ValidCard$ Land | Destination$ Battlefield | Execute$ TripleGoat | TriggerZones$ Command | TriggerDescription$ Whenever a land enters the battlefield, that land's controller puts three 0/1 white Goat creature tokens onto the battlefield. T:Mode$ ChangesZone | ValidCard$ Land | Destination$ Battlefield | Execute$ TripleGoat | TriggerZones$ Command | TriggerDescription$ Whenever a land enters the battlefield, that land's controller creates three 0/1 white Goat creature tokens.
SVar:TripleGoat:AB$ Token | Cost$ 0 | TokenName$ Goat | TokenTypes$ Creature,Goat | TokenPower$ 0 | TokenToughness$ 1 | TokenColors$ White | TokenOwner$ TriggeredCardController | TokenImage$ w 0 1 goat | TokenAmount$ 3 SVar:TripleGoat:AB$ Token | Cost$ 0 | TokenName$ Goat | TokenTypes$ Creature,Goat | TokenPower$ 0 | TokenToughness$ 1 | TokenColors$ White | TokenOwner$ TriggeredCardController | TokenImage$ w 0 1 goat | TokenAmount$ 3
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, put a 0/1 white Goat creature token onto the battlefield. T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, create a 0/1 white Goat creature token.
SVar:RolledChaos:AB$ Token | Cost$ 0 | TokenName$ Goat | TokenTypes$ Creature,Goat | TokenPower$ 0 | TokenToughness$ 1 | TokenColors$ White | TokenOwner$ You | TokenImage$ w 0 1 goat | TokenAmount$ 1 SVar:RolledChaos:AB$ Token | Cost$ 0 | TokenName$ Goat | TokenTypes$ Creature,Goat | TokenPower$ 0 | TokenToughness$ 1 | TokenColors$ White | TokenOwner$ You | TokenImage$ w 0 1 goat | TokenAmount$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/goldmeadow.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/goldmeadow.jpg
SVar:AIRollPlanarDieParams:Mode$ Always | LowPriority$ True | MaxRollsPerTurn$ 9 SVar:AIRollPlanarDieParams:Mode$ Always | LowPriority$ True | MaxRollsPerTurn$ 9
Oracle:Whenever a land enters the battlefield, that land's controller puts three 0/1 white Goat creature tokens onto the battlefield.\nWhenever you roll {CHAOS}, put a 0/1 white Goat creature token onto the battlefield. Oracle:Whenever a land enters the battlefield, that land's controller creates three 0/1 white Goat creature tokens.\nWhenever you roll {CHAOS}, create a 0/1 white Goat creature token.

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@@ -5,7 +5,7 @@ T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$
SVar:OssuaryCounters:DB$ PutCounter | ValidTgts$ Creature | TargetsWithDefinedController$ TriggeredCardController | TargetingPlayer$ TriggeredCardController | TgtPrompt$ Select target creature you control to distribute counters to | CounterType$ P1P1 | CounterNum$ OssuaryX | TargetMin$ 1 | TargetMax$ MaxTgts | DividedAsYouChoose$ OssuaryX | References$ OssuaryX,MaxTgts SVar:OssuaryCounters:DB$ PutCounter | ValidTgts$ Creature | TargetsWithDefinedController$ TriggeredCardController | TargetingPlayer$ TriggeredCardController | TgtPrompt$ Select target creature you control to distribute counters to | CounterType$ P1P1 | CounterNum$ OssuaryX | TargetMin$ 1 | TargetMax$ MaxTgts | DividedAsYouChoose$ OssuaryX | References$ OssuaryX,MaxTgts
SVar:OssuaryX:TriggeredCard$CardPower SVar:OssuaryX:TriggeredCard$CardPower
SVar:MaxTgts:TriggeredCardController$Valid Creature.YouCtrl SVar:MaxTgts:TriggeredCardController$Valid Creature.YouCtrl
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, each player exiles all creatures he or she controls and puts X 1/1 green Saproling creature tokens onto the battlefield, where X is the total power of the creatures he or she exiled this way. Then planeswalk. T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, each player exiles all creatures he or she controls and creates X 1/1 green Saproling creature tokens, where X is the total power of the creatures he or she exiled this way. Then planeswalk.
SVar:RolledChaos:AB$ ChangeZoneAll | Cost$ 0 | ChangeType$ Creature | Imprint$ True | Origin$ Battlefield | Destination$ Exile | SubAbility$ OssuaryRepeat SVar:RolledChaos:AB$ ChangeZoneAll | Cost$ 0 | ChangeType$ Creature | Imprint$ True | Origin$ Battlefield | Destination$ Exile | SubAbility$ OssuaryRepeat
SVar:OssuaryRepeat:DB$ RepeatEach | RepeatPlayers$ Player | RepeatSubAbility$ OssuaryTokens | SubAbility$ WalkAway SVar:OssuaryRepeat:DB$ RepeatEach | RepeatPlayers$ Player | RepeatSubAbility$ OssuaryTokens | SubAbility$ WalkAway
SVar:OssuaryTokens:DB$ Token | TokenAmount$ OsX | References$ OsX | TokenName$ Saproling | TokenTypes$ Creature,Saproling | TokenOwner$ Player.IsRemembered | TokenColors$ Green | TokenPower$ 1 | TokenToughness$ 1 SVar:OssuaryTokens:DB$ Token | TokenAmount$ OsX | References$ OsX | TokenName$ Saproling | TokenTypes$ Creature,Saproling | TokenOwner$ Player.IsRemembered | TokenColors$ Green | TokenPower$ 1 | TokenToughness$ 1
@@ -14,4 +14,4 @@ SVar:ClearImprinted:DB$ Cleanup | ClearImprinted$ True
SVar:OsX:ImprintedLKI$FilterControlledByRemembered_CardPower SVar:OsX:ImprintedLKI$FilterControlledByRemembered_CardPower
SVar:AIRollPlanarDieParams:Mode$ Random | MinTurn$ 5 SVar:AIRollPlanarDieParams:Mode$ Random | MinTurn$ 5
SVar:Picture:http://www.wizards.com/global/images/magic/general/grand_ossuary.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/grand_ossuary.jpg
Oracle:Whenever a creature dies, its controller distributes a number of +1/+1 counters equal to its power among any number of target creatures he or she controls.\nWhenever you roll {CHAOS}, each player exiles all creatures he or she controls and puts X 1/1 green Saproling creature tokens onto the battlefield, where X is the total power of the creatures he or she exiled this way. Then planeswalk. Oracle:Whenever a creature dies, its controller distributes a number of +1/+1 counters equal to its power among any number of target creatures he or she controls.\nWhenever you roll {CHAOS}, each player exiles all creatures he or she controls and creates X 1/1 green Saproling creature tokens, where X is the total power of the creatures he or she exiled this way. Then planeswalk.

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@@ -2,8 +2,8 @@ Name:Hedron Fields of Agadeem
ManaCost:no cost ManaCost:no cost
Types:Plane Zendikar Types:Plane Zendikar
S:Mode$ Continuous | EffectZone$ Command | Affected$ Creature.powerGE7 | AddHiddenKeyword$ CARDNAME can't attack or block. | Description$ Creatures with power 7 or greater can't attack or block. S:Mode$ Continuous | EffectZone$ Command | Affected$ Creature.powerGE7 | AddHiddenKeyword$ CARDNAME can't attack or block. | Description$ Creatures with power 7 or greater can't attack or block.
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, put a 7/7 colorless Eldrazi creature token with annihilator 1 onto the battlefield. (Whenever it attacks, defending player sacrifices a permanent.) T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, create a 7/7 colorless Eldrazi creature token with annihilator 1. (Whenever it attacks, defending player sacrifices a permanent.)
SVar:RolledChaos:AB$ Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Eldrazi | TokenTypes$ Creature,Eldrazi | TokenOwner$ You | TokenColors$ Colorless | TokenPower$ 7 | TokenToughness$ 7 | TokenKeywords$ Annihilator:1 SVar:RolledChaos:AB$ Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Eldrazi | TokenTypes$ Creature,Eldrazi | TokenOwner$ You | TokenColors$ Colorless | TokenPower$ 7 | TokenToughness$ 7 | TokenKeywords$ Annihilator:1
SVar:Picture:http://www.wizards.com/global/images/magic/general/hedron_fields_of_agadeem.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/hedron_fields_of_agadeem.jpg
SVar:AIRollPlanarDieParams:Mode$ Always | LowPriority$ True | MaxRollsPerTurn$ 9 SVar:AIRollPlanarDieParams:Mode$ Always | LowPriority$ True | MaxRollsPerTurn$ 9
Oracle:Creatures with power 7 or greater can't attack or block.\nWhenever you roll {CHAOS}, put a 7/7 colorless Eldrazi creature token with annihilator 1 onto the battlefield. (Whenever it attacks, defending player sacrifices a permanent.) Oracle:Creatures with power 7 or greater can't attack or block.\nWhenever you roll {CHAOS}, create a 7/7 colorless Eldrazi creature token with annihilator 1. (Whenever it attacks, defending player sacrifices a permanent.)

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@@ -3,6 +3,6 @@ ManaCost:no cost
Types:Land Types:Land
A:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C} to your mana pool. A:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C} to your mana pool.
A:AB$ PutCounter | Cost$ 1 R T | CounterType$ PRESSURE | CounterNum$ 1 | SpellDescription$ Put a pressure counter on CARDNAME. A:AB$ PutCounter | Cost$ 1 R T | CounterType$ PRESSURE | CounterNum$ 1 | SpellDescription$ Put a pressure counter on CARDNAME.
A:AB$ Token | Cost$ 1 R T SubCounter<2/PRESSURE> Sac<1/CARDNAME> | TokenAmount$ 1 | TokenName$ Hellion | TokenTypes$ Creature,Hellion | TokenOwner$ You | TokenColors$ Red | TokenPower$ 4 | TokenToughness$ 4 | TokenImage$ r 4 4 hellion M13 | TokenKeywords$ Haste | SpellDescription$ Put a 4/4 red Hellion creature token with haste onto the battlefield. A:AB$ Token | Cost$ 1 R T SubCounter<2/PRESSURE> Sac<1/CARDNAME> | TokenAmount$ 1 | TokenName$ Hellion | TokenTypes$ Creature,Hellion | TokenOwner$ You | TokenColors$ Red | TokenPower$ 4 | TokenToughness$ 4 | TokenImage$ r 4 4 hellion M13 | TokenKeywords$ Haste | SpellDescription$ Create a 4/4 red Hellion creature token with haste.
SVar:Picture:http://www.wizards.com/global/images/magic/general/hellion_crucible.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/hellion_crucible.jpg
Oracle:{T}: Add {C} to your mana pool.\n{1}{R}, {T}: Put a pressure counter on Hellion Crucible.\n{1}{R}, {T}, Remove two pressure counters from Hellion Crucible and sacrifice it: Put a 4/4 red Hellion creature token with haste onto the battlefield. (It can attack and {T} as soon as it comes under your control.) Oracle:{T}: Add {C} to your mana pool.\n{1}{R}, {T}: Put a pressure counter on Hellion Crucible.\n{1}{R}, {T}, Remove two pressure counters from Hellion Crucible and sacrifice it: Create a 4/4 red Hellion creature token with haste. (It can attack and {T} as soon as it comes under your control.)

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@@ -1,9 +1,9 @@
Name:Hellion Eruption Name:Hellion Eruption
ManaCost:5 R ManaCost:5 R
Types:Sorcery Types:Sorcery
A:SP$ SacrificeAll | Cost$ 5 R | ValidCards$ Creature.YouCtrl | RememberSacrificed$ True | SubAbility$ DBToken | SpellDescription$ Sacrifice all creatures you control, then put that many 4/4 red Hellion creature tokens onto the battlefield. A:SP$ SacrificeAll | Cost$ 5 R | ValidCards$ Creature.YouCtrl | RememberSacrificed$ True | SubAbility$ DBToken | SpellDescription$ Sacrifice all creatures you control, then create that many 4/4 red Hellion creature tokens.
SVar:DBToken:DB$Token | TokenAmount$ X | TokenName$ Hellion | TokenTypes$ Creature,Hellion | TokenOwner$ You | TokenColors$ Red | TokenPower$ 4 | TokenToughness$ 4 | References$ X SVar:DBToken:DB$Token | TokenAmount$ X | TokenName$ Hellion | TokenTypes$ Creature,Hellion | TokenOwner$ You | TokenColors$ Red | TokenPower$ 4 | TokenToughness$ 4 | References$ X
SVar:X:Remembered$Amount SVar:X:Remembered$Amount
SVar:RemAIDeck:True SVar:RemAIDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/hellion_eruption.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/hellion_eruption.jpg
Oracle:Sacrifice all creatures you control, then put that many 4/4 red Hellion creature tokens onto the battlefield. Oracle:Sacrifice all creatures you control, then create that many 4/4 red Hellion creature tokens.

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@@ -2,7 +2,7 @@ Name:Hissing Iguanar
ManaCost:2 R ManaCost:2 R
Types:Creature Lizard Types:Creature Lizard
PT:3/1 PT:3/1
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.Other | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigDealDamage | TriggerDescription$ Whenever another creature is put into a graveyard from the battlefield, you may have CARDNAME deal 1 damage to target player. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.Other | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigDealDamage | TriggerDescription$ Whenever another creature dies, you may have CARDNAME deal 1 damage to target player.
SVar:TrigDealDamage:AB$DealDamage | Cost$ 0 | ValidTgts$ Player | TgtPrompt$ Select target player | NumDmg$ 1 SVar:TrigDealDamage:AB$DealDamage | Cost$ 0 | ValidTgts$ Player | TgtPrompt$ Select target player | NumDmg$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/hissing_iguanar.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/hissing_iguanar.jpg
Oracle:Whenever another creature dies, you may have Hissing Iguanar deal 1 damage to target player. Oracle:Whenever another creature dies, you may have Hissing Iguanar deal 1 damage to target player.

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@@ -2,11 +2,11 @@ Name:Inexorable Blob
ManaCost:2 G ManaCost:2 G
Types:Creature Ooze Types:Creature Ooze
PT:3/3 PT:3/3
T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigToken | Delirium$ True | TriggerDescription$ Delirium - Whenever CARDNAME attacks, if there are four or more card types among cards in your graveyard, put a 3/3 green Ooze creature token onto the battlefield tapped and attacking. T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigToken | Delirium$ True | TriggerDescription$ Delirium Whenever CARDNAME attacks, if there are four or more card types among cards in your graveyard, create a 3/3 green Ooze creature token that's tapped and attacking.
SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Ooze | TokenTypes$ Creature,Ooze | TokenOwner$ You | TokenColors$ Green | TokenPower$ 3 | TokenToughness$ 3 | TokenTapped$ True | TokenAttacking$ True SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Ooze | TokenTypes$ Creature,Ooze | TokenOwner$ You | TokenColors$ Green | TokenPower$ 3 | TokenToughness$ 3 | TokenTapped$ True | TokenAttacking$ True
SVar:HasAttackEffect:TRUE SVar:HasAttackEffect:TRUE
DeckHints:Ability$Graveyard & Ability$Discard DeckHints:Ability$Graveyard & Ability$Discard
DeckHas:Ability$Delirium DeckHas:Ability$Delirium
SVar:Picture:http://www.wizards.com/global/images/magic/general/inexorable_blob.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/inexorable_blob.jpg
Oracle:Delirium - Whenever Inexorable Blob attacks, if there are four or more card types among cards in your graveyard, put a 3/3 green Ooze creature token onto the battlefield tapped and attacking. Oracle:Delirium Whenever Inexorable Blob attacks, if there are four or more card types among cards in your graveyard, create a 3/3 green Ooze creature token that's tapped and attacking.

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@@ -3,11 +3,11 @@ ManaCost:1 W U
Types:Enchantment Aura Types:Enchantment Aura
K:Enchant Creature K:Enchant Creature
A:SP$ Attach | Cost$ 1 W U | ValidTgts$ Creature | AILogic$ Pump A:SP$ Attach | Cost$ 1 W U | ValidTgts$ Creature | AILogic$ Pump
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddTrigger$ SaintTraftTrig | AddSVar$ SaintTraftToken & SaintTraftDelTrig & SaintTraftTrigExile & SaintTraftCleanup | Description$ Enchanted creature has "Whenever this creature attacks, put a 4/4 white Angel creature token with flying onto the battlefield tapped and attacking. Exile that token at end of combat." S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddTrigger$ SaintTraftTrig | AddSVar$ SaintTraftToken & SaintTraftDelTrig & SaintTraftTrigExile & SaintTraftCleanup | Description$ Enchanted creature has "Whenever this creature attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat."
SVar:SaintTraftTrig:Mode$ Attacks | ValidCard$ Card.Self | Execute$ SaintTraftToken | TriggerDescription$ Whenever this creature attacks, put a 4/4 white Angel creature token with flying onto the battlefield tapped and attacking. Exile that token at end of combat. SVar:SaintTraftTrig:Mode$ Attacks | ValidCard$ Card.Self | Execute$ SaintTraftToken | TriggerDescription$ Whenever this creature attacks, put a 4/4 white Angel creature token with flying onto the battlefield tapped and attacking. Exile that token at end of combat.
SVar:SaintTraftToken:AB$Token | Cost$ 0 | TokenImage$ w 4 4 angel SOI | TokenAmount$ 1 | TokenName$ Angel | TokenTypes$ Creature,Angel | TokenOwner$ You | TokenColors$ White | TokenPower$ 4 | TokenToughness$ 4 | TokenKeywords$ Flying | TokenTapped$ True | TokenAttacking$ True | TokenSVars$ SaintTraftEOT | AtEOT$ ExileCombat SVar:SaintTraftToken:AB$Token | Cost$ 0 | TokenImage$ w 4 4 angel SOI | TokenAmount$ 1 | TokenName$ Angel | TokenTypes$ Creature,Angel | TokenOwner$ You | TokenColors$ White | TokenPower$ 4 | TokenToughness$ 4 | TokenKeywords$ Flying | TokenTapped$ True | TokenAttacking$ True | TokenSVars$ SaintTraftEOT | AtEOT$ ExileCombat
SVar:HasAttackEffect:TRUE SVar:HasAttackEffect:TRUE
SVar:SaintTraftEOT:SVar:EndOfTurnLeavePlay:True SVar:SaintTraftEOT:SVar:EndOfTurnLeavePlay:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/invocation_of_saint_traft.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/invocation_of_saint_traft.jpg
Oracle:Enchant creature\nEnchanted creature has "Whenever this creature attacks, put a 4/4 white Angel creature token with flying onto the battlefield tapped and attacking. Exile that token at end of combat." Oracle:Enchant creature\nEnchanted creature has "Whenever this creature attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat."

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@@ -1,11 +1,11 @@
Name:Isle of Vesuva Name:Isle of Vesuva
ManaCost:no cost ManaCost:no cost
Types:Plane Dominaria Types:Plane Dominaria
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.nonToken | TriggerZones$ Command | Execute$ TrigVesuvaCopy | TriggerDescription$ Whenever a nontoken creature enters the battlefield, its controller puts a token onto the battlefield that's a copy of that creature. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.nonToken | TriggerZones$ Command | Execute$ TrigVesuvaCopy | TriggerDescription$ Whenever a nontoken creature enters the battlefield, its controller creates a token that's a copy of that creature.
SVar:TrigVesuvaCopy:AB$ CopyPermanent | Cost$ 0 | Defined$ TriggeredCard | Controller$ TriggeredCardController SVar:TrigVesuvaCopy:AB$ CopyPermanent | Cost$ 0 | Defined$ TriggeredCard | Controller$ TriggeredCardController
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, destroy target creature and all other creatures with the same name as that creature. T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, destroy target creature and all other creatures with the same name as that creature.
SVar:RolledChaos:AB$ Destroy | Cost$ 0 | ValidTgts$ Creature | SubAbility$ DestroyOtherAll SVar:RolledChaos:AB$ Destroy | Cost$ 0 | ValidTgts$ Creature | SubAbility$ DestroyOtherAll
SVar:DestroyOtherAll:DB$ DestroyAll | ValidCards$ Targeted.sameName+Other SVar:DestroyOtherAll:DB$ DestroyAll | ValidCards$ Targeted.sameName+Other
SVar:Picture:http://www.wizards.com/global/images/magic/general/isle_of_vesuva.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/isle_of_vesuva.jpg
SVar:AIRollPlanarDieParams:Mode$ Always | OppHasCreatureInPlay$ True SVar:AIRollPlanarDieParams:Mode$ Always | OppHasCreatureInPlay$ True
Oracle:Whenever a nontoken creature enters the battlefield, its controller puts a token onto the battlefield that's a copy of that creature.\nWhenever you roll {CHAOS}, destroy target creature and all other creatures with the same name as that creature. Oracle:Whenever a nontoken creature enters the battlefield, its controller creates a token that's a copy of that creature.\nWhenever you roll {CHAOS}, destroy target creature and all other creatures with the same name as that creature.

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@@ -3,7 +3,7 @@ ManaCost:no cost
Types:Plane Alara Types:Plane Alara
T:Mode$ SpellCast | ValidCard$ Creature.Black,Creature.Red,Creature.Green | ValidActivatingPlayer$ Player | TriggerZones$ Command | Execute$ DevourPump | TriggerDescription$ Whenever a player casts a black, red, or green creature spell, it gains devour 5. (As the creature enters the battlefield, its controller may sacrifice any number of creatures. The creature enters the battlefield with five times that many +1/+1 counters on it.) T:Mode$ SpellCast | ValidCard$ Creature.Black,Creature.Red,Creature.Green | ValidActivatingPlayer$ Player | TriggerZones$ Command | Execute$ DevourPump | TriggerDescription$ Whenever a player casts a black, red, or green creature spell, it gains devour 5. (As the creature enters the battlefield, its controller may sacrifice any number of creatures. The creature enters the battlefield with five times that many +1/+1 counters on it.)
SVar:DevourPump:AB$ Animate | Cost$ 0 | Defined$ TriggeredCard | Keywords$ Devour:5 | Permanent$ True SVar:DevourPump:AB$ Animate | Cost$ 0 | Defined$ TriggeredCard | Keywords$ Devour:5 | Permanent$ True
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, put two 1/1 red Goblin creature tokens onto the battlefield. T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, create two 1/1 red Goblin creature tokens.
SVar:RolledChaos:AB$ Token | Cost$ 0 | TokenAmount$ 2 | TokenPower$ 1 | TokenName$ Goblin | TokenToughness$ 1 | TokenColors$ Red | TokenTypes$ Creature,Goblin | TokenOwner$ You SVar:RolledChaos:AB$ Token | Cost$ 0 | TokenAmount$ 2 | TokenPower$ 1 | TokenName$ Goblin | TokenToughness$ 1 | TokenColors$ Red | TokenTypes$ Creature,Goblin | TokenOwner$ You
SVar:Picture:http://www.wizards.com/global/images/magic/general/jund.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/jund.jpg
Oracle:Whenever a player casts a black, red, or green creature spell, it gains devour 5. (As the creature enters the battlefield, its controller may sacrifice any number of creatures. The creature enters the battlefield with five times that many +1/+1 counters on it.)\nWhenever you roll {CHAOS}, put two 1/1 red Goblin creature tokens onto the battlefield. Oracle:Whenever a player casts a black, red, or green creature spell, it gains devour 5. (As the creature enters the battlefield, its controller may sacrifice any number of creatures. The creature enters the battlefield with five times that many +1/+1 counters on it.)\nWhenever you roll {CHAOS}, create two 1/1 red Goblin creature tokens.

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@@ -4,11 +4,11 @@ Types:Creature Human Shaman
PT:1/1 PT:1/1
K:Level up:1 G K:Level up:1 G
SVar:maxLevel:6 SVar:maxLevel:6
S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 1 | SetToughness$ 1 | AddAbility$ TokenLow | CheckSVar$ X | SVarCompare$ EQ1 | Description$ LEVEL 2-5 1/1 {T}: Put a 3/3 green Elephant creature token onto the battlefield. S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 1 | SetToughness$ 1 | AddAbility$ TokenLow | CheckSVar$ X | SVarCompare$ EQ1 | Description$ LEVEL 2-5 1/1 {T}: Create a 3/3 green Elephant creature token.
S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 1 | SetToughness$ 1 | AddAbility$ TokenHigh | CheckSVar$ Y | SVarCompare$ EQ1 | Description$ LEVEL 6+ 1/1 {T}: Put two 3/3 green Elephant creature tokens onto the battlefield. S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 1 | SetToughness$ 1 | AddAbility$ TokenHigh | CheckSVar$ Y | SVarCompare$ EQ1 | Description$ LEVEL 6+ 1/1 {T}: Create two 3/3 green Elephant creature tokens.
SVar:TokenLow:AB$ Token | Cost$ T | TokenAmount$ 1 | TokenName$ Elephant | TokenTypes$ Creature,Elephant | TokenOwner$ You | TokenColors$ Green | TokenPower$ 3 | TokenToughness$ 3 | TokenImage$ g 3 3 elephant WWK | SpellDescription$ Put a 3/3 green Elephant creature token onto the battlefield. SVar:TokenLow:AB$ Token | Cost$ T | TokenAmount$ 1 | TokenName$ Elephant | TokenTypes$ Creature,Elephant | TokenOwner$ You | TokenColors$ Green | TokenPower$ 3 | TokenToughness$ 3 | TokenImage$ g 3 3 elephant WWK | SpellDescription$ Put a 3/3 green Elephant creature token onto the battlefield.
SVar:TokenHigh:AB$ Token | Cost$ T | TokenAmount$ 2 | TokenName$ Elephant | TokenTypes$ Creature,Elephant | TokenOwner$ You | TokenColors$ Green | TokenPower$ 3 | TokenToughness$ 3 | TokenImage$ g 3 3 elephant WWK | SpellDescription$ Put two 3/3 green Elephant creature tokens onto the battlefield. SVar:TokenHigh:AB$ Token | Cost$ T | TokenAmount$ 2 | TokenName$ Elephant | TokenTypes$ Creature,Elephant | TokenOwner$ You | TokenColors$ Green | TokenPower$ 3 | TokenToughness$ 3 | TokenImage$ g 3 3 elephant WWK | SpellDescription$ Put two 3/3 green Elephant creature tokens onto the battlefield.
SVar:X:Count$Valid Card.Self+counters_GE2_LEVEL+counters_LE5_LEVEL SVar:X:Count$Valid Card.Self+counters_GE2_LEVEL+counters_LE5_LEVEL
SVar:Y:Count$Valid Card.Self+counters_GE6_LEVEL SVar:Y:Count$Valid Card.Self+counters_GE6_LEVEL
SVar:Picture:http://www.wizards.com/global/images/magic/general/kazandu_tuskcaller.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/kazandu_tuskcaller.jpg
Oracle:Level up {1}{G} ({1}{G}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 2-5\n1/1\n{T}: Put a 3/3 green Elephant creature token onto the battlefield.\nLEVEL 6+\n1/1\n{T}: Put two 3/3 green Elephant creature tokens onto the battlefield. Oracle:Level up {1}{G} ({1}{G}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 2-5\n1/1\n{T}: Create a 3/3 green Elephant creature token.\nLEVEL 6+\n1/1\n{T}: Create two 3/3 green Elephant creature tokens.

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@@ -2,8 +2,8 @@ Name:Khalni Garden
ManaCost:no cost ManaCost:no cost
Types:Land Types:Land
K:CARDNAME enters the battlefield tapped. K:CARDNAME enters the battlefield tapped.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, put a 0/1 green Plant creature token onto the battlefield. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 0/1 green Plant creature token.
SVar:TrigToken:AB$Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Plant | TokenTypes$ Creature,Plant | TokenOwner$ You | TokenColors$ Green | TokenPower$ 0 | TokenToughness$ 1 SVar:TrigToken:AB$Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Plant | TokenTypes$ Creature,Plant | TokenOwner$ You | TokenColors$ Green | TokenPower$ 0 | TokenToughness$ 1
A:AB$ Mana | Cost$ T | Produced$ G | SpellDescription$ Add {G} to your mana pool. A:AB$ Mana | Cost$ T | Produced$ G | SpellDescription$ Add {G} to your mana pool.
SVar:Picture:http://www.wizards.com/global/images/magic/general/khalni_garden.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/khalni_garden.jpg
Oracle:Khalni Garden enters the battlefield tapped.\nWhen Khalni Garden enters the battlefield, put a 0/1 green Plant creature token onto the battlefield.\n{T}: Add {G} to your mana pool. Oracle:Khalni Garden enters the battlefield tapped.\nWhen Khalni Garden enters the battlefield, create a 0/1 green Plant creature token.\n{T}: Add {G} to your mana pool.

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@@ -1,7 +1,7 @@
Name:Kharasha Foothills Name:Kharasha Foothills
ManaCost:no cost ManaCost:no cost
Types:Plane Mongseng Types:Plane Mongseng
T:Mode$ Attacks | ValidCard$ Creature.YouCtrl | TriggerZones$ Command | Attacked$ Player | Execute$ TrigCopy | TriggerDescription$ Whenever a creature you control attacks a player, for each other opponent, you may put a token that's a copy of that creature onto the battlefield tapped and attacking that opponent. Exile those tokens at the beginning of the next end step. T:Mode$ Attacks | ValidCard$ Creature.YouCtrl | TriggerZones$ Command | Attacked$ Player | Execute$ TrigCopy | TriggerDescription$ Whenever a creature you control attacks a player, for each other opponent, you may create a token that's a copy of that creature, tapped and attacking that opponent. Exile those tokens at the beginning of the next end step.
SVar:TrigCopy:AB$ RepeatEach | Cost$ 0 | RepeatPlayers$ OppNonTriggeredDefender | RepeatSubAbility$ DBCopy SVar:TrigCopy:AB$ RepeatEach | Cost$ 0 | RepeatPlayers$ OppNonTriggeredDefender | RepeatSubAbility$ DBCopy
SVar:DBCopy:DB$ CopyPermanent | Defined$ TriggeredAttacker | NumCopies$ 1 | CopyAttacking$ Remembered | Tapped$ True | AtEOT$ Exile | Optional$ True SVar:DBCopy:DB$ CopyPermanent | Defined$ TriggeredAttacker | NumCopies$ 1 | CopyAttacking$ Remembered | Tapped$ True | AtEOT$ Exile | Optional$ True
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, you may sacrifice any number of creatures. If you do, CARDNAME deals that much damage to target creature. T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, you may sacrifice any number of creatures. If you do, CARDNAME deals that much damage to target creature.
@@ -11,4 +11,4 @@ SVar:DBDmg:DB$ DealDamage | ValidTgts$ Creature | NumDmg$ DmgX | References$ Dmg
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:DmgX:Remembered$Amount SVar:DmgX:Remembered$Amount
SVar:Picture:http://www.wizards.com/global/images/magic/general/kharasha_foothills.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/kharasha_foothills.jpg
Oracle:Whenever a creature you control attacks a player, for each other opponent, you may put a token that's a copy of that creature onto the battlefield tapped and attacking that opponent. Exile those tokens at the beginning of the next end step.\nWhenever you roll {CHAOS}, you may sacrifice any number of creatures. If you do, Kharasha Foothills deals that much damage to target creature. Oracle:Whenever a creature you control attacks a player, for each other opponent, you may create a token that's a copy of that creature, tapped and attacking that opponent. Exile those tokens at the beginning of the next end step.\nWhenever you roll {CHAOS}, you may sacrifice any number of creatures. If you do, Kharasha Foothills deals that much damage to target creature.

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@@ -6,8 +6,8 @@ SVar:SacToIdol:AB$ Sacrifice | Cost$ 0 | Defined$ You | SacValid$ Creature | Sub
SVar:IdolWalk:DB$ Planeswalk | ConditionCheckSVar$ IdolX | ConditionSVarCompare$ EQ0 | SubAbility$ DBCleanup | References$ IdolX SVar:IdolWalk:DB$ Planeswalk | ConditionCheckSVar$ IdolX | ConditionSVarCompare$ EQ0 | SubAbility$ DBCleanup | References$ IdolX
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:IdolX:Remembered$Amount SVar:IdolX:Remembered$Amount
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, any number of target players each put a 2/2 black Zombie creature token onto the battlefield. T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, any number of target players each create a 2/2 black Zombie creature token.
SVar:RolledChaos:DB$ Token | ValidTgts$ Player | TgtPrompt$ Select target player to receive zombie token | TargetMin$ 0 | TargetMax$ MaxTgt | References$ MaxTgt | TokenName$ Zombie | TokenColors$ Black | TokenTypes$ Creature,Zombie | TokenPower$ 2 | TokenToughness$ 2 | TokenOwner$ Targeted | TokenAmount$ 1 | TokenImage$ b 2 2 zombie ISD | TokenAltImages$ b_2_2_zombie2_ISD,b_2_2_zombie3_ISD SVar:RolledChaos:DB$ Token | ValidTgts$ Player | TgtPrompt$ Select target player to receive zombie token | TargetMin$ 0 | TargetMax$ MaxTgt | References$ MaxTgt | TokenName$ Zombie | TokenColors$ Black | TokenTypes$ Creature,Zombie | TokenPower$ 2 | TokenToughness$ 2 | TokenOwner$ Targeted | TokenAmount$ 1 | TokenImage$ b 2 2 zombie ISD | TokenAltImages$ b_2_2_zombie2_ISD,b_2_2_zombie3_ISD
SVar:MaxTgt:PlayerCountPlayers$Amount SVar:MaxTgt:PlayerCountPlayers$Amount
SVar:Picture:http://www.wizards.com/global/images/magic/general/lair_of_the_ashen_idol.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/lair_of_the_ashen_idol.jpg
Oracle:At the beginning of your upkeep, sacrifice a creature. If you can't, planeswalk.\nWhenever you roll {CHAOS}, any number of target players each put a 2/2 black Zombie creature token onto the battlefield. Oracle:At the beginning of your upkeep, sacrifice a creature. If you can't, planeswalk.\nWhenever you roll {CHAOS}, any number of target players each create a 2/2 black Zombie creature token.

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@@ -1,11 +1,11 @@
Name:Luminarch Ascension Name:Luminarch Ascension
ManaCost:1 W ManaCost:1 W
Types:Enchantment Types:Enchantment
T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ Opponent | TriggerZones$ Battlefield | Execute$ TrigPut | OptionalDecider$ You | CheckSVar$ X | SVarCompare$ EQ0 | TriggerDescription$ At the beginning of each opponent's end step, if you didn't lose life this turn, you may put a quest counter on CARDNAME. (Damage causes loss of life.) T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ Opponent | TriggerZones$ Battlefield | Execute$ TrigPut | OptionalDecider$ You | CheckSVar$ X | SVarCompare$ EQ0 | TriggerDescription$ At the beginning of each opponent's end step, if you didn't lose life this turn, you may put a quest counter on CARDNAME. (Damage causes loss of life.)
A:AB$ Token | Cost$ 1 W | TokenAmount$ 1 | TokenName$ Angel | TokenTypes$ Creature,Angel | TokenOwner$ You | TokenColors$ White | TokenPower$ 4 | TokenToughness$ 4 | TokenKeywords$ Flying | TokenImage$ w 4 4 angel ZEN | IsPresent$ Card.Self+counters_GE4_QUEST | SpellDescription$ Put a 4/4 white Angel creature token with flying onto the battlefield. Activate this ability only if CARDNAME has four or more quest counters on it. A:AB$ Token | Cost$ 1 W | TokenAmount$ 1 | TokenName$ Angel | TokenTypes$ Creature,Angel | TokenOwner$ You | TokenColors$ White | TokenPower$ 4 | TokenToughness$ 4 | TokenKeywords$ Flying | TokenImage$ w 4 4 angel ZEN | IsPresent$ Card.Self+counters_GE4_QUEST | SpellDescription$ Create a 4/4 white Angel creature token with flying. Activate this ability only if Luminarch Ascension has four or more quest counters on it.
SVar:TrigPut:AB$ PutCounter | Cost$ 0 | Defined$ Self | CounterType$ QUEST | CounterNum$ 1 SVar:TrigPut:AB$ PutCounter | Cost$ 0 | Defined$ Self | CounterType$ QUEST | CounterNum$ 1
SVar:X:Count$LifeYouLostThisTurn SVar:X:Count$LifeYouLostThisTurn
DeckHas:Ability$Counters DeckHas:Ability$Counters
SVar:MaxQuestEffect:4 SVar:MaxQuestEffect:4
SVar:Picture:http://www.wizards.com/global/images/magic/general/luminarch_ascension.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/luminarch_ascension.jpg
Oracle:At the beginning of each opponent's end step, if you didn't lose life this turn, you may put a quest counter on Luminarch Ascension. (Damage causes loss of life.)\n{1}{W}: Put a 4/4 white Angel creature token with flying onto the battlefield. Activate this ability only if Luminarch Ascension has four or more quest counters on it. Oracle:At the beginning of each opponent's end step, if you didn't lose life this turn, you may put a quest counter on Luminarch Ascension. (Damage causes loss of life.)\n{1}{W}: Create a 4/4 white Angel creature token with flying. Activate this ability only if Luminarch Ascension has four or more quest counters on it.

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@@ -1,9 +1,9 @@
Name:Miming Slime Name:Miming Slime
ManaCost:2 G ManaCost:2 G
Types:Sorcery Types:Sorcery
A:SP$ Token | Cost$ 2 G | TokenAmount$ 1 | TokenName$ Ooze | TokenOwner$ You | TokenPower$ X | TokenToughness$ X | References$ X | TokenTypes$ Creature,Ooze | TokenColors$ Green | SpellDescription$ Put an X/X green Ooze creature token onto the battlefield, where X is the greatest power among creatures you control. A:SP$ Token | Cost$ 2 G | TokenAmount$ 1 | TokenName$ Ooze | TokenOwner$ You | TokenPower$ X | TokenToughness$ X | References$ X | TokenTypes$ Creature,Ooze | TokenColors$ Green | SpellDescription$ Create an X/X green Ooze creature token, where X is the greatest power among creatures you control.
SVar:X:Count$GreatestPower_Creature.YouCtrl SVar:X:Count$GreatestPower_Creature.YouCtrl
SVar:NeedsToPlay:Creature.YouCtrl SVar:NeedsToPlay:Creature.YouCtrl
DeckHas:Ability$Token DeckHas:Ability$Token
SVar:Picture:http://www.wizards.com/global/images/magic/general/miming_slime.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/miming_slime.jpg
Oracle:Put an X/X green Ooze creature token onto the battlefield, where X is the greatest power among creatures you control. Oracle:Create an X/X green Ooze creature token, where X is the greatest power among creatures you control.

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@@ -2,9 +2,9 @@ Name:Mitotic Slime
ManaCost:4 G ManaCost:4 G
Types:Creature Ooze Types:Creature Ooze
PT:4/4 PT:4/4
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigTokenSenior | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, put two 2/2 green Ooze creature tokens onto the battlefield. They have "When this creature is put into a graveyard, put two 1/1 green Ooze creature tokens onto the battlefield." T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigTokenSenior | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, create two 2/2 green Ooze creature tokens. They have "When this creature dies, create two 1/1 green Ooze creature tokens."
SVar:TrigTokenSenior:AB$Token | Cost$ 0 | TokenImage$ g 2 2 ooze | TokenName$ Ooze | TokenTypes$ Creature,Ooze | TokenColors$ Green | TokenOwner$ You | TokenPower$ 2 | TokenToughness$ 2 | TokenAmount$ 2 | TokenTriggers$ TriggerJunior | TokenSVars$ TrigTokenJunior SVar:TrigTokenSenior:AB$Token | Cost$ 0 | TokenImage$ g 2 2 ooze | TokenName$ Ooze | TokenTypes$ Creature,Ooze | TokenColors$ Green | TokenOwner$ You | TokenPower$ 2 | TokenToughness$ 2 | TokenAmount$ 2 | TokenTriggers$ TriggerJunior | TokenSVars$ TrigTokenJunior
SVar:TriggerJunior:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigTokenJunior | TriggerController$ TriggeredCardController | TriggerDescription$ When this creature is put into a graveyard, put two 1/1 green Ooze creature tokens onto the battlefield. SVar:TriggerJunior:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigTokenJunior | TriggerController$ TriggeredCardController | TriggerDescription$ When this creature dies, create two 1/1 green Ooze creature tokens.
SVar:TrigTokenJunior:AB$Token | Cost$ 0 | TokenImage$ g 1 1 ooze | TokenName$ Ooze | TokenTypes$ Creature,Ooze | TokenColors$ Green | TokenOwner$ You | TokenPower$ 1 | TokenToughness$ 1 | TokenAmount$ 2 SVar:TrigTokenJunior:AB$Token | Cost$ 0 | TokenImage$ g 1 1 ooze | TokenName$ Ooze | TokenTypes$ Creature,Ooze | TokenColors$ Green | TokenOwner$ You | TokenPower$ 1 | TokenToughness$ 1 | TokenAmount$ 2
SVar:Picture:http://www.wizards.com/global/images/magic/general/mitotic_slime.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/mitotic_slime.jpg
Oracle:When Mitotic Slime dies, put two 2/2 green Ooze creature tokens onto the battlefield. They have "When this creature dies, put two 1/1 green Ooze creature tokens onto the battlefield." Oracle:When Mitotic Slime dies, create two 2/2 green Ooze creature tokens. They have "When this creature dies, create two 1/1 green Ooze creature tokens."

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@@ -3,7 +3,7 @@ ManaCost:4
Types:Artifact Equipment Types:Artifact Equipment
K:Equip 4 K:Equip 4
S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddKeyword$ First Strike | AddSVar$ AE | Description$ Equipped creature has first strike. S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddKeyword$ First Strike | AddSVar$ AE | Description$ Equipped creature has first strike.
T:Mode$ Attacks | ValidCard$ Card.AttachedBy | Execute$ TrigAngelToken | TriggerDescription$ Whenever equipped creature attacks, put a 4/4 white Angel token with flying onto the battlefield. T:Mode$ Attacks | ValidCard$ Card.AttachedBy | Execute$ TrigAngelToken | TriggerDescription$ Whenever equipped creature attacks, create a 4/4 white Angel token with flying.
SVar:TrigAngelToken:AB$ Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Angel | TokenTypes$ Creature,Angel | TokenOwner$ You | TokenColors$ White | TokenPower$ 4 | TokenToughness$ 4 | TokenKeywords$ Flying | TokenImage$ w 4 4 angel avr | TokenAltImages$ w_4_4_angel2_AVR SVar:TrigAngelToken:AB$ Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Angel | TokenTypes$ Creature,Angel | TokenOwner$ You | TokenColors$ White | TokenPower$ 4 | TokenToughness$ 4 | TokenKeywords$ Flying | TokenImage$ w 4 4 angel avr | TokenAltImages$ w_4_4_angel2_AVR
SVar:Picture:http://www.wizards.com/global/images/magic/general/moonsilver_spear.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/moonsilver_spear.jpg
Oracle:Equipped creature has first strike.\nWhenever equipped creature attacks, put a 4/4 white Angel creature token with flying onto the battlefield.\nEquip {4} Oracle:Equipped creature has first strike.\nWhenever equipped creature attacks, create a 4/4 white Angel creature token with flying.\nEquip {4}

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@@ -20,11 +20,11 @@ Colors:green
Types:Planeswalker Nissa Types:Planeswalker Nissa
Loyalty:3 Loyalty:3
A:AB$ Dig | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | DigNum$ 1 | Reveal$ True | ChangeNum$ All | ChangeValid$ Land | DestinationZone$ Battlefield | DestinationZone2$ Hand | SpellDescription$ Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand. A:AB$ Dig | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | DigNum$ 1 | Reveal$ True | ChangeNum$ All | ChangeValid$ Land | DestinationZone$ Battlefield | DestinationZone2$ Hand | SpellDescription$ Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand.
A:AB$ Token | Cost$ SubCounter<2/LOYALTY> | Planeswalker$ True | TokenAmount$ 1 | TokenImage$ g 4 4 Ashaya | TokenName$ Ashaya, the Awoken World | TokenTypes$ Legendary,Creature,Elemental | TokenOwner$ You | TokenColors$ Green | TokenPower$ 4 | TokenToughness$ 4 | SpellDescription$ Put a legendary 4/4 green Elemental creature token named Ashaya, the Awoken World onto the battlefield. A:AB$ Token | Cost$ SubCounter<2/LOYALTY> | Planeswalker$ True | TokenAmount$ 1 | TokenImage$ g 4 4 Ashaya | TokenName$ Ashaya, the Awoken World | TokenTypes$ Legendary,Creature,Elemental | TokenOwner$ You | TokenColors$ Green | TokenPower$ 4 | TokenToughness$ 4 | SpellDescription$ Create a legendary 4/4 green Elemental creature token named Ashaya, the Awoken World.
| SpellDescription$ Return target nonlegendary creature card with converted mana cost X from your graveyard to the battlefield. | SpellDescription$ Return target nonlegendary creature card with converted mana cost X from your graveyard to the battlefield.
A:AB$ Untap | Cost$ SubCounter<7/LOYALTY> | Planeswalker$ True | Ultimate$ True | ValidTgts$ Land | TgtPrompt$ Choose target land | TargetMin$ 0 | TargetMax$ 6 | RememberTargets$ True | SubAbility$ DBAnimate | SpellDescription$ Untap up to six target lands. They become 6/6 Elemental creatures. They're still lands. A:AB$ Untap | Cost$ SubCounter<7/LOYALTY> | Planeswalker$ True | Ultimate$ True | ValidTgts$ Land | TgtPrompt$ Choose target land | TargetMin$ 0 | TargetMax$ 6 | RememberTargets$ True | SubAbility$ DBAnimate | SpellDescription$ Untap up to six target lands. They become 6/6 Elemental creatures. They're still lands.
SVar:DBAnimate:DB$ Animate | Defined$ Remembered | Power$ 6 | Toughness$ 6 | Types$ Creature,Elemental | Permanent$ True | SubAbility$ DBCleanup SVar:DBAnimate:DB$ Animate | Defined$ Remembered | Power$ 6 | Toughness$ 6 | Types$ Creature,Elemental | Permanent$ True | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:Picture:http://www.wizards.com/global/images/magic/general/nissa_sage_animist.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/nissa_sage_animist.jpg
Oracle:[+1] Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand.\n[-2] Put a legendary 4/4 green Elemental creature token named Ashaya, the Awoken World onto the battlefield.\n[-7] Untap up to six target lands. They become 6/6 Elemental creatures. They're still lands. Oracle:[+1] Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand.\n[-2] Create a legendary 4/4 green Elemental creature token named Ashaya, the Awoken World.\n[-7] Untap up to six target lands. They become 6/6 Elemental creatures. They're still lands.

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@@ -2,10 +2,10 @@ Name:Nissa, Voice of Zendikar
ManaCost:1 G G ManaCost:1 G G
Types:Planeswalker Nissa Types:Planeswalker Nissa
Loyalty:3 Loyalty:3
A:AB$ Token | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | TokenAmount$ 1 | TokenImage$ g 0 1 plant OGW | TokenName$ Plant | TokenColors$ Green | TokenTypes$ Creature,Plant | TokenPower$ 0 | TokenToughness$ 1 | SpellDescription$ Put a 0/1 green Plant creature token onto the battlefield. A:AB$ Token | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | TokenAmount$ 1 | TokenImage$ g 0 1 plant OGW | TokenName$ Plant | TokenColors$ Green | TokenTypes$ Creature,Plant | TokenPower$ 0 | TokenToughness$ 1 | SpellDescription$ Create a 0/1 green Plant creature token.
A:AB$ PutCounterAll | Cost$ SubCounter<2/LOYALTY> | Planeswalker$ True | ValidCards$ Creature.YouCtrl | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on each creature you control. A:AB$ PutCounterAll | Cost$ SubCounter<2/LOYALTY> | Planeswalker$ True | ValidCards$ Creature.YouCtrl | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on each creature you control.
A:AB$ GainLife | Cost$ SubCounter<7/LOYALTY> | Planeswalker$ True | Ultimate$ True | LifeAmount$ X | References$ X | SubAbility$ DBDraw | SpellDescription$ You gain X life and you draw X cards, where X is the number of lands you control. A:AB$ GainLife | Cost$ SubCounter<7/LOYALTY> | Planeswalker$ True | Ultimate$ True | LifeAmount$ X | References$ X | SubAbility$ DBDraw | SpellDescription$ You gain X life and you draw X cards, where X is the number of lands you control.
SVar:DBDraw:DB$ Draw | NumCards$ X | References$ X SVar:DBDraw:DB$ Draw | NumCards$ X | References$ X
SVar:X:Count$Valid Land.YouCtrl SVar:X:Count$Valid Land.YouCtrl
SVar:Picture:http://www.wizards.com/global/images/magic/general/nissa_voice_of_zendikar.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/nissa_voice_of_zendikar.jpg
Oracle:[+1] Put a 0/1 green Plant creature token onto the battlefield.\n[-2] Put a +1/+1 counter on each creature you control.\n[-7] You gain X life and you draw X cards, where X is the number of lands you control. Oracle:[+1] Create a 0/1 green Plant creature token.\n[-2] Put a +1/+1 counter on each creature you control.\n[-7] You gain X life and you draw X cards, where X is the number of lands you control.

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@@ -1,9 +1,9 @@
Name:Ooze Flux Name:Ooze Flux
ManaCost:3 G ManaCost:3 G
Types:Enchantment Types:Enchantment
A:AB$ Token | Announce$ X | Cost$ XCantBe0 1 G SubCounter<X/P1P1/Creature/among creatures you control> | TokenAmount$ 1 | TokenName$ Ooze | TokenTypes$ Creature,Ooze | TokenOwner$ You | TokenImage$ g x x ooze | TokenColors$ Green | TokenPower$ X | TokenToughness$ X | SpellDescription$ Put an X/X green Ooze creature token onto the battlefield, where X is the number of +1/+1 counters removed this way. A:AB$ Token | Announce$ X | Cost$ XCantBe0 1 G SubCounter<X/P1P1/Creature/among creatures you control> | TokenAmount$ 1 | TokenName$ Ooze | TokenTypes$ Creature,Ooze | TokenOwner$ You | TokenImage$ g x x ooze | TokenColors$ Green | TokenPower$ X | TokenToughness$ X | SpellDescription$ Create an X/X green Ooze creature token, where X is the number of +1/+1 counters removed this way.
SVar:X:Count$xPaid SVar:X:Count$xPaid
SVar:RemAIDeck:True SVar:RemAIDeck:True
DeckHints:Ability$Counters DeckHints:Ability$Counters
SVar:Picture:http://www.wizards.com/global/images/magic/general/ooze_flux.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/ooze_flux.jpg
Oracle:{1}{G}, Remove one or more +1/+1 counters from among creatures you control: Put an X/X green Ooze creature token onto the battlefield, where X is the number of +1/+1 counters removed this way. Oracle:{1}{G}, Remove one or more +1/+1 counters from among creatures you control: Create an X/X green Ooze creature token, where X is the number of +1/+1 counters removed this way.

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@@ -1,7 +1,7 @@
Name:Ooze Garden Name:Ooze Garden
ManaCost:1 G ManaCost:1 G
Types:Enchantment Types:Enchantment
A:AB$ Token | Cost$ 1 G Sac<1/Creature.nonOoze/non-Ooze creature> | TokenAmount$ 1 | TokenName$ Ooze | TokenOwner$ You | TokenPower$ X | TokenToughness$ X | References$ X | TokenTypes$ Creature,Ooze | TokenColors$ Green | SorcerySpeed$ True | SpellDescription$ Put an X/X green Ooze creature token onto the battlefield, where X is the sacrificed creature's power. Activate this ability only any time you could cast a sorcery. A:AB$ Token | Cost$ 1 G Sac<1/Creature.nonOoze/non-Ooze creature> | TokenAmount$ 1 | TokenName$ Ooze | TokenOwner$ You | TokenPower$ X | TokenToughness$ X | References$ X | TokenTypes$ Creature,Ooze | TokenColors$ Green | SorcerySpeed$ True | SpellDescription$ Create an X/X green Ooze creature token, where X is the sacrificed creature's power. Activate this ability only any time you could cast a sorcery.
SVar:X:Sacrificed$CardPower SVar:X:Sacrificed$CardPower
SVar:Picture:http://www.wizards.com/global/images/magic/general/ooze_garden.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/ooze_garden.jpg
Oracle:{1}{G}, Sacrifice a non-Ooze creature: Put an X/X green Ooze creature token onto the battlefield, where X is the sacrificed creature's power. Activate this ability only any time you could cast a sorcery. Oracle:{1}{G}, Sacrifice a non-Ooze creature: Create an X/X green Ooze creature token, where X is the sacrificed creature's power. Activate this ability only any time you could cast a sorcery.

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@@ -2,7 +2,7 @@ Name:Selesnya Loft Gardens
ManaCost:no cost ManaCost:no cost
Types:Plane Ravnica Types:Plane Ravnica
R:Event$ CreateToken | ActiveZones$ Battlefield | ReplaceWith$ DoubleToken | EffectOnly$ True | Description$ If an effect would put one or more tokens onto the battlefield under your control, it puts twice that many of those tokens onto the battlefield instead. R:Event$ CreateToken | ActiveZones$ Battlefield | ReplaceWith$ DoubleToken | EffectOnly$ True | Description$ If an effect would create one or more tokens, it creates twice that many of those tokens instead.
SVar:DoubleToken:DB$ ReplaceEffect | VarName$ TokenNum | VarValue$ Y | References$ Y SVar:DoubleToken:DB$ ReplaceEffect | VarName$ TokenNum | VarValue$ Y | References$ Y
R:Event$ AddCounter | ActiveZones$ Battlefield | ValidCard$ Permanent | EffectOnly$ True | ReplaceWith$ DoubleCounters | Description$ If an effect would place one or more counters on a permanent, it places twice that many of those counters on that permanent instead. R:Event$ AddCounter | ActiveZones$ Battlefield | ValidCard$ Permanent | EffectOnly$ True | ReplaceWith$ DoubleCounters | Description$ If an effect would place one or more counters on a permanent, it places twice that many of those counters on that permanent instead.
SVar:DoubleCounters:DB$ ReplaceEffect | VarName$ CounterNum | VarValue$ Z | References$ Z SVar:DoubleCounters:DB$ ReplaceEffect | VarName$ CounterNum | VarValue$ Z | References$ Z
@@ -14,4 +14,4 @@ SVar:TrigTapForMana:Mode$ TapsForMana | TriggerZones$ Command | ValidCard$ Land.
SVar:TrigMana:AB$ ManaReflected | Cost$ 0 | ColorOrType$ Type | Valid$ Defined.Triggered | ReflectProperty$ Produced | Defined$ TriggeredPlayer SVar:TrigMana:AB$ ManaReflected | Cost$ 0 | ColorOrType$ Type | Valid$ Defined.Triggered | ReflectProperty$ Produced | Defined$ TriggeredPlayer
YouSVar:Picture:http://www.wizards.com/global/images/magic/general/selesnya_loft_gardens.jpg YouSVar:Picture:http://www.wizards.com/global/images/magic/general/selesnya_loft_gardens.jpg
SVar:AIRollPlanarDieParams:Mode$ Always | MinTurn$ 1 | RollInMain1$ True SVar:AIRollPlanarDieParams:Mode$ Always | MinTurn$ 1 | RollInMain1$ True
Oracle:If an effect would put one or more tokens onto the battlefield, it puts twice that many of those tokens onto the battlefield instead.\nIf an effect would place one or more counters on a permanent, it places twice that many of those counters on that permanent instead.\nWhenever you roll {CHAOS}, until end of turn, whenever you tap a land for mana, add one mana to your mana pool of any type that land produced. Oracle:If an effect would create one or more tokens, it creates twice that many of those tokens instead.\nIf an effect would place one or more counters on a permanent, it places twice that many of those counters on that permanent instead.\nWhenever you roll {CHAOS}, until end of turn, whenever you tap a land for mana, add one mana to your mana pool of any type that land produced.

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@@ -1,10 +1,10 @@
Name:Selvala's Charge Name:Selvala's Charge
ManaCost:4 G ManaCost:4 G
Types:Sorcery Types:Sorcery
A:SP$ Dig | Cost$ 4 G | PreCostDesc$ Parley - | DigNum$ 1 | Defined$ Player | Reveal$ True | NoMove$ True | RememberRevealed$ True | SubAbility$ DBToken | SpellDescription$ Each player reveals the top card of his or her library. For each nonland card revealed this way, you put a 3/3 green Elephant creature token onto the battlefield. Then each player draws a card. A:SP$ Dig | Cost$ 4 G | PreCostDesc$ Parley - | DigNum$ 1 | Defined$ Player | Reveal$ True | NoMove$ True | RememberRevealed$ True | SubAbility$ DBToken | SpellDescription$ Each player reveals the top card of his or her library. For each nonland card revealed this way, you create a 3/3 green Elephant creature token. Then each player draws a card.
SVar:DBToken:DB$ Token | TokenAmount$ X | References$ X | TokenName$ Elephant | TokenTypes$ Creature,Elephant | TokenOwner$ You | TokenColors$ Green | TokenPower$ 3 | TokenToughness$ 3 | TokenImage$ g_3_3_elephant_CNS | SubAbility$ DBDraw SVar:DBToken:DB$ Token | TokenAmount$ X | References$ X | TokenName$ Elephant | TokenTypes$ Creature,Elephant | TokenOwner$ You | TokenColors$ Green | TokenPower$ 3 | TokenToughness$ 3 | TokenImage$ g_3_3_elephant_CNS | SubAbility$ DBDraw
SVar:DBDraw:DB$ Draw | Defined$ Player | NumCards$ 1 | SubAbility$ DBCleanup SVar:DBDraw:DB$ Draw | Defined$ Player | NumCards$ 1 | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:X:Remembered$Valid Card.nonLand SVar:X:Remembered$Valid Card.nonLand
SVar:Picture:http://www.wizards.com/global/images/magic/general/selvalas_charge.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/selvalas_charge.jpg
Oracle:Parley - Each player reveals the top card of his or her library. For each nonland card revealed this way, you put a 3/3 green Elephant creature token onto the battlefield. Then each player draws a card. Oracle:Parley - Each player reveals the top card of his or her library. For each nonland card revealed this way, you create a 3/3 green Elephant creature token. Then each player draws a card.

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@@ -3,8 +3,8 @@ ManaCost:no cost
Types:Plane Dominaria Types:Plane Dominaria
S:Mode$ Continuous | Affected$ Creature | EffectZone$ Command | AddAbility$ Pump | Description$ All creatures have "{R}: This creature gets +1/+0 until end of turn." S:Mode$ Continuous | Affected$ Creature | EffectZone$ Command | AddAbility$ Pump | Description$ All creatures have "{R}: This creature gets +1/+0 until end of turn."
SVar:Pump:AB$ Pump | Cost$ R | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn. SVar:Pump:AB$ Pump | Cost$ R | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn.
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, put a 5/5 red Dragon creature token with flying onto the battlefield. T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, create a 5/5 red Dragon creature token with flying.
SVar:RolledChaos:AB$ Token | Cost$ 0 | TokenOwner$ You | TokenAmount$ 1 | TokenName$ Dragon | TokenTypes$ Creature,Dragon | TokenColors$ Red | TokenPower$ 5 | TokenToughness$ 5 | TokenKeywords$ Flying SVar:RolledChaos:AB$ Token | Cost$ 0 | TokenOwner$ You | TokenAmount$ 1 | TokenName$ Dragon | TokenTypes$ Creature,Dragon | TokenColors$ Red | TokenPower$ 5 | TokenToughness$ 5 | TokenKeywords$ Flying
SVar:Picture:http://www.wizards.com/global/images/magic/general/shiv.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/shiv.jpg
SVar:AIRollPlanarDieParams:Mode$ Always | LowPriority$ True | MaxRollsPerTurn$ 9 SVar:AIRollPlanarDieParams:Mode$ Always | LowPriority$ True | MaxRollsPerTurn$ 9
Oracle:All creatures have "{R}: This creature gets +1/+0 until end of turn."\nWhenever you roll {CHAOS}, put a 5/5 red Dragon creature token with flying onto the battlefield. Oracle:All creatures have "{R}: This creature gets +1/+0 until end of turn."\nWhenever you roll {CHAOS}, create a 5/5 red Dragon creature token with flying.

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@@ -1,7 +1,7 @@
Name:Sigil of the Empty Throne Name:Sigil of the Empty Throne
ManaCost:3 W W ManaCost:3 W W
Types:Enchantment Types:Enchantment
T:Mode$ SpellCast | ValidCard$ Enchantment | ValidActivatingPlayer$ You | Execute$ TrigToken | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast an enchantment spell, put a 4/4 white Angel creature token with flying onto the battlefield. T:Mode$ SpellCast | ValidCard$ Enchantment | ValidActivatingPlayer$ You | Execute$ TrigToken | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast an enchantment spell, create a 4/4 white Angel creature token with flying.
SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Angel | TokenTypes$ Creature,Angel | TokenOwner$ You | TokenColors$ White | TokenPower$ 4 | TokenToughness$ 4 | TokenKeywords$ Flying | TokenImage$ w 4 4 angel CFX SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Angel | TokenTypes$ Creature,Angel | TokenOwner$ You | TokenColors$ White | TokenPower$ 4 | TokenToughness$ 4 | TokenKeywords$ Flying | TokenImage$ w 4 4 angel CFX
SVar:Picture:http://www.wizards.com/global/images/magic/general/sigil_of_the_empty_throne.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/sigil_of_the_empty_throne.jpg
Oracle:Whenever you cast an enchantment spell, put a 4/4 white Angel creature token with flying onto the battlefield. Oracle:Whenever you cast an enchantment spell, create a 4/4 white Angel creature token with flying.

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@@ -2,10 +2,10 @@ Name:Springjack Pasture
ManaCost:no cost ManaCost:no cost
Types:Land Types:Land
A:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C} to your mana pool. A:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C} to your mana pool.
A:AB$ Token | Cost$ 4 T | TokenAmount$ 1 | TokenName$ Goat | TokenTypes$ Creature,Goat | TokenOwner$ You | TokenColors$ White | TokenPower$ 0 | TokenToughness$ 1 | SpellDescription$ Put a 0/1 white Goat creature token onto the battlefield. A:AB$ Token | Cost$ 4 T | TokenAmount$ 1 | TokenName$ Goat | TokenTypes$ Creature,Goat | TokenOwner$ You | TokenColors$ White | TokenPower$ 0 | TokenToughness$ 1 | SpellDescription$ Create a 0/1 white Goat creature token.
A:AB$Mana | Cost$ T Sac<X/Goat> | CostDesc$ {T}, Sacrifice X Goats: | Produced$ Any | Amount$ ChosenX | References$ X | Defined$ You | SubAbility$ DBGainLife | SpellDescription$ Add X mana of any one color to your mana pool. You gain X life. A:AB$Mana | Cost$ T Sac<X/Goat> | CostDesc$ {T}, Sacrifice X Goats: | Produced$ Any | Amount$ ChosenX | References$ X | Defined$ You | SubAbility$ DBGainLife | SpellDescription$ Add X mana of any one color to your mana pool. You gain X life.
SVar:X:XChoice SVar:X:XChoice
SVar:DBGainLife:DB$GainLife | Defined$ You | LifeAmount$ ChosenX SVar:DBGainLife:DB$GainLife | Defined$ You | LifeAmount$ ChosenX
SVar:RemAIDeck:True SVar:RemAIDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/springjack_pasture.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/springjack_pasture.jpg
Oracle:{T}: Add {C} to your mana pool.\n{4}, {T}: Put a 0/1 white Goat creature token onto the battlefield.\n{T}, Sacrifice X Goats: Add X mana of any one color to your mana pool. You gain X life. Oracle:{T}: Add {C} to your mana pool.\n{4}, {T}: Create a 0/1 white Goat creature token.\n{T}, Sacrifice X Goats: Add X mana of any one color to your mana pool. You gain X life.

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@@ -2,8 +2,8 @@ Name:Springjack Shepherd
ManaCost:3 W ManaCost:3 W
Types:Creature Kithkin Wizard Types:Creature Kithkin Wizard
PT:1/2 PT:1/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ Chroma - When CARDNAME enters the battlefield, put a 0/1 white Goat creature token onto the battlefield for each white mana symbol in the mana costs of permanents you control. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ Chroma - When CARDNAME enters the battlefield, create a 0/1 white Goat creature token for each white mana symbol in the mana costs of permanents you control.
SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ X | References$ X | TokenName$ Goat | TokenTypes$ Creature,Goat | TokenOwner$ You | TokenColors$ White | TokenPower$ 0 | TokenToughness$ 1 SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ X | References$ X | TokenName$ Goat | TokenTypes$ Creature,Goat | TokenOwner$ You | TokenColors$ White | TokenPower$ 0 | TokenToughness$ 1
SVar:X:Count$Chroma.White SVar:X:Count$Chroma.White
SVar:Picture:http://www.wizards.com/global/images/magic/general/springjack_shepherd.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/springjack_shepherd.jpg
Oracle:Chroma - When Springjack Shepherd enters the battlefield, put a 0/1 white Goat creature token onto the battlefield for each white mana symbol in the mana costs of permanents you control. Oracle:Chroma - When Springjack Shepherd enters the battlefield, create a 0/1 white Goat creature token for each white mana symbol in the mana costs of permanents you control.

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@@ -2,10 +2,10 @@ Name:Terastodon
ManaCost:6 G G ManaCost:6 G G
Types:Creature Elephant Types:Creature Elephant
PT:9/9 PT:9/9
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigDestroy | TriggerDescription$ When CARDNAME enters the battlefield, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its controller puts a 3/3 green Elephant creature token onto the battlefield. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigDestroy | TriggerDescription$ When CARDNAME enters the battlefield, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its controller creates a 3/3 green Elephant creature token.
SVar:TrigDestroy:DB$ Destroy | TargetMin$ 0 | TargetMax$ 3 | ValidTgts$ Permanent.nonCreature | TgtPrompt$ Choose up to three noncreature permanents. | SubAbility$ MakeTokens SVar:TrigDestroy:DB$ Destroy | TargetMin$ 0 | TargetMax$ 3 | ValidTgts$ Permanent.nonCreature | TgtPrompt$ Choose up to three noncreature permanents. | SubAbility$ MakeTokens
SVar:MakeTokens:DB$ RepeatEach | RepeatSubAbility$ DBToken | DefinedCards$ Targeted SVar:MakeTokens:DB$ RepeatEach | RepeatSubAbility$ DBToken | DefinedCards$ Targeted
SVar:DBToken:DB$ Token | ConditionCheckSVar$ InGrave | ConditionSVarCompare$ EQ1 | TokenAmount$ 1 | TokenName$ Elephant | TokenTypes$ Creature,Elephant | TokenOwner$ RememberedController | TokenColors$ Green | TokenPower$ 3 | TokenToughness$ 3 | TokenImage$ g 3 3 elephant WWK SVar:DBToken:DB$ Token | ConditionCheckSVar$ InGrave | ConditionSVarCompare$ EQ1 | TokenAmount$ 1 | TokenName$ Elephant | TokenTypes$ Creature,Elephant | TokenOwner$ RememberedController | TokenColors$ Green | TokenPower$ 3 | TokenToughness$ 3 | TokenImage$ g 3 3 elephant WWK
SVar:InGrave:Remembered$Valid Card.inZoneGraveyard SVar:InGrave:Remembered$Valid Card.inZoneGraveyard
SVar:Picture:http://www.wizards.com/global/images/magic/general/terastodon.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/terastodon.jpg
Oracle:When Terastodon enters the battlefield, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its controller puts a 3/3 green Elephant creature token onto the battlefield. Oracle:When Terastodon enters the battlefield, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its controller creates a 3/3 green Elephant creature token.

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@@ -2,9 +2,9 @@ Name:Trading Post
ManaCost:4 ManaCost:4
Types:Artifact Types:Artifact
A:AB$ GainLife | Cost$ 1 T Discard<1/Card> | LifeAmount$ 4 | SpellDescription$ You gain 4 life. A:AB$ GainLife | Cost$ 1 T Discard<1/Card> | LifeAmount$ 4 | SpellDescription$ You gain 4 life.
A:AB$ Token | Cost$ 1 T PayLife<1> | TokenAmount$ 1 | TokenName$ Goat | TokenTypes$ Creature,Goat | TokenOwner$ You | TokenColors$ White | TokenPower$ 0 | TokenToughness$ 1 | TokenImage$ w 0 1 goat M13 | SpellDescription$ Put a 0/1 white Goat creature token onto the battlefield. A:AB$ Token | Cost$ 1 T PayLife<1> | TokenAmount$ 1 | TokenName$ Goat | TokenTypes$ Creature,Goat | TokenOwner$ You | TokenColors$ White | TokenPower$ 0 | TokenToughness$ 1 | TokenImage$ w 0 1 goat M13 | SpellDescription$ Create a 0/1 white Goat creature token.
A:AB$ ChangeZone | Cost$ 1 T Sac<1/Creature> | TgtPrompt$ Choose target artifact card in your graveyard | ValidTgts$ Artifact.YouCtrl | Origin$ Graveyard | Destination$ Hand | SpellDescription$ Return target artifact card from your graveyard to your hand. A:AB$ ChangeZone | Cost$ 1 T Sac<1/Creature> | TgtPrompt$ Choose target artifact card in your graveyard | ValidTgts$ Artifact.YouCtrl | Origin$ Graveyard | Destination$ Hand | SpellDescription$ Return target artifact card from your graveyard to your hand.
A:AB$ Draw | Cost$ 1 T Sac<1/Artifact> | NumCards$ 1 | SpellDescription$ Draw a card. A:AB$ Draw | Cost$ 1 T Sac<1/Artifact> | NumCards$ 1 | SpellDescription$ Draw a card.
SVar:RemAIDeck:True SVar:RemAIDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/trading_post.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/trading_post.jpg
Oracle:{1}, {T}, Discard a card: You gain 4 life.\n{1}, {T}, Pay 1 life: Put a 0/1 white Goat creature token onto the battlefield.\n{1}, {T}, Sacrifice a creature: Return target artifact card from your graveyard to your hand.\n{1}, {T}, Sacrifice an artifact: Draw a card. Oracle:{1}, {T}, Discard a card: You gain 4 life.\n{1}, {T}, Pay 1 life: Create a 0/1 white Goat creature token.\n{1}, {T}, Sacrifice a creature: Return target artifact card from your graveyard to your hand.\n{1}, {T}, Sacrifice an artifact: Draw a card.

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@@ -2,7 +2,7 @@ Name:Viridian Emissary
ManaCost:1 G ManaCost:1 G
Types:Creature Elf Scout Types:Creature Elf Scout
PT:2/1 PT:2/1
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ TriggeredCardController | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ TriggeredCardController | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
SVar:TrigChange:AB$ChangeZone | Cost$ 0 | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Land.Basic | ChangeNum$ 1 | ShuffleNonMandatory$ True SVar:TrigChange:AB$ChangeZone | Cost$ 0 | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Land.Basic | ChangeNum$ 1 | ShuffleNonMandatory$ True
SVar:Picture:http://www.wizards.com/global/images/magic/general/viridian_emissary.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/viridian_emissary.jpg
Oracle:When Viridian Emissary dies, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. Oracle:When Viridian Emissary dies, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.