- Integrating card text updates from Indigo Dragon (PCA pack).

This commit is contained in:
Agetian
2017-03-14 13:40:48 +00:00
parent 28839241af
commit 694e38c6da
47 changed files with 324 additions and 324 deletions

View File

@@ -1,9 +1,9 @@
Name:Angelic Accord
ManaCost:3 W
Types:Enchantment
T:Mode$ Phase | Phase$ End of Turn | TriggerZones$ Battlefield | CheckSVar$ YouLifeGained | SVarCompare$ GE4 | Execute$ TrigToken | TriggerDescription$ At the beginning of each end step, if you gained 4 or more life this turn, put a 4/4 white Angel creature token with flying onto the battlefield.
SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Angel | TokenTypes$ Creature,Angel | TokenOwner$ You | TokenColors$ White | TokenPower$ 4 | TokenToughness$ 4 | TokenImage$ w 4 4 angel M14 | TokenKeywords$ Flying
SVar:YouLifeGained:Count$LifeYouGainedThisTurn
SVar:RemRandomDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/angelic_accord.jpg
Oracle:At the beginning of each end step, if you gained 4 or more life this turn, put a 4/4 white Angel creature token with flying onto the battlefield.
Name:Angelic Accord
ManaCost:3 W
Types:Enchantment
T:Mode$ Phase | Phase$ End of Turn | TriggerZones$ Battlefield | CheckSVar$ YouLifeGained | SVarCompare$ GE4 | Execute$ TrigToken | TriggerDescription$ At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Angel creature token with flying.
SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Angel | TokenTypes$ Creature,Angel | TokenOwner$ You | TokenColors$ White | TokenPower$ 4 | TokenToughness$ 4 | TokenImage$ w 4 4 angel M14 | TokenKeywords$ Flying
SVar:YouLifeGained:Count$LifeYouGainedThisTurn
SVar:RemRandomDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/angelic_accord.jpg
Oracle:At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Angel creature token with flying.

View File

@@ -1,9 +1,9 @@
Name:Angelic Favor
ManaCost:3 W
Types:Instant
A:SP$ Token | Cost$ 3 W | TokenAmount$ 1 | TokenName$ Angel | TokenTypes$ Creature,Angel | TokenOwner$ You | TokenColors$ White | TokenPower$ 4 | TokenToughness$ 4 | TokenKeywords$ Flying | TokenSVars$ AngelicFavorEOT | AtEOT$ Exile | ActivationPhases$ BeginCombat->EndCombat | SpellDescription$ Cast CARDNAME only during combat. Put a 4/4 white Angel creature token with flying onto the battlefield. Exile it at the beginning of the next end step.
A:SP$ Token | Cost$ 3 W | TokenAmount$ 1 | TokenName$ Angel | TokenTypes$ Creature,Angel | TokenOwner$ You | TokenColors$ White | TokenPower$ 4 | TokenToughness$ 4 | TokenKeywords$ Flying | TokenSVars$ AngelicFavorEOT | AtEOT$ Exile | ActivationPhases$ BeginCombat->EndCombat | SpellDescription$ Cast CARDNAME only during combat. Create a 4/4 white Angel creature token with flying. Exile it at the beginning of the next end step.
SVar:AngelicFavorEOT:SVar:EndOfTurnLeavePlay:True
SVar:AltCost:Cost$ tapXType<1/Creature> | IsPresent$ Plains.YouCtrl | Description$ If you control a Plains, you may tap an untapped creature you control rather than pay CARDNAME's mana cost.
SVar:RemAIDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/angelic_favor.jpg
Oracle:If you control a Plains, you may tap an untapped creature you control rather than pay Angelic Favor's mana cost.\nCast Angelic Favor only during combat.\nPut a 4/4 white Angel creature token with flying onto the battlefield. Exile it at the beginning of the next end step.
Oracle:If you control a Plains, you may tap an untapped creature you control rather than pay Angelic Favor's mana cost.\nCast Angelic Favor only during combat.\nCreate a 4/4 white Angel creature token with flying. Exile it at the beginning of the next end step.

View File

@@ -1,15 +1,15 @@
Name:Assault
ManaCost:R
AlternateMode: Split
Types:Sorcery
A:SP$ DealDamage | Cost$ R | NumDmg$ 2 | ValidTgts$ Creature,Player | TgtPrompt$ Select target creature or player | SpellDescription$ Assault deals 2 damage to target creature or player.
SVar:Picture:http://www.wizards.com/global/images/magic/general/assault_battery.jpg
Oracle:Assault deals 2 damage to target creature or player.
ALTERNATE
Name:Battery
ManaCost:3 G
Types:Sorcery
A:SP$ Token | Cost$ 3 G | TokenAmount$ 1 | TokenName$ Elephant| TokenTypes$ Creature,Elephant| TokenOwner$ You | TokenColors$ Green | TokenPower$ 3 | TokenToughness$ 3 | TokenImage$ g 3 3 elephant | SpellDescription$ Put a 3/3 green Elephant creature token onto the battlefield.
Oracle:Put a 3/3 green Elephant creature token onto the battlefield.
Name:Assault
ManaCost:R
AlternateMode: Split
Types:Sorcery
A:SP$ DealDamage | Cost$ R | NumDmg$ 2 | ValidTgts$ Creature,Player | TgtPrompt$ Select target creature or player | SpellDescription$ Assault deals 2 damage to target creature or player.
SVar:Picture:http://www.wizards.com/global/images/magic/general/assault_battery.jpg
Oracle:Assault deals 2 damage to target creature or player.
ALTERNATE
Name:Battery
ManaCost:3 G
Types:Sorcery
A:SP$ Token | Cost$ 3 G | TokenAmount$ 1 | TokenName$ Elephant| TokenTypes$ Creature,Elephant| TokenOwner$ You | TokenColors$ Green | TokenPower$ 3 | TokenToughness$ 3 | TokenImage$ g 3 3 elephant | SpellDescription$ Create a 3/3 green Elephant creature token.
Oracle:Create a 3/3 green Elephant creature token.

View File

@@ -2,11 +2,11 @@ Name:Avenger of Zendikar
ManaCost:5 G G
Types:Creature Elemental
PT:5/5
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, put a 0/1 green Plant creature token onto the battlefield for each land you control.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 0/1 green Plant creature token for each land you control.
SVar:TrigToken:AB$Token | Cost$ 0 | TokenAmount$ X | TokenName$ Plant | TokenTypes$ Creature,Plant | TokenOwner$ You | TokenColors$ Green | TokenPower$ 0 | TokenToughness$ 1 | References$ X
SVar:X:Count$NumTypeYouCtrl.Land
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounterAll | OptionalDecider$ You | TriggerDescription$ Landfall - Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control.
SVar:TrigPutCounterAll:AB$PutCounterAll | Cost$ 0 | ValidCards$ Creature.Plant+YouCtrl | CounterType$ P1P1 | CounterNum$ 1
SVar:BuffedBy:Land
SVar:Picture:http://www.wizards.com/global/images/magic/general/avenger_of_zendikar.jpg
Oracle:When Avenger of Zendikar enters the battlefield, put a 0/1 green Plant creature token onto the battlefield for each land you control.\nLandfall - Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control.
Oracle:When Avenger of Zendikar enters the battlefield, create a 0/1 green Plant creature token for each land you control.\nLandfall - Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control.

View File

@@ -1,8 +1,8 @@
Name:Beast Within
beast withinName:Beast Within
ManaCost:2 G
Types:Instant
A:SP$ Destroy | Cost$ 2 G | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | AITgts$ Card.cmcGE4 | SubAbility$ DBToken | SpellDescription$ Destroy target permanent. Its controller puts a 3/3 green Beast creature token onto the battlefield.
A:SP$ Destroy | Cost$ 2 G | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | AITgts$ Card.cmcGE4 | SubAbility$ DBToken | SpellDescription$ Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
SVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenName$ Beast | TokenTypes$ Creature,Beast | TokenOwner$ TargetedController | TokenColors$ Green | TokenPower$ 3 | TokenToughness$ 3 | TokenImage$ g 3 3 beast NPH
SVar:RemAIDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/beast_within.jpg
Oracle:Destroy target permanent. Its controller puts a 3/3 green Beast creature token onto the battlefield.
Oracle:Destroy target permanent. Its controller creates a 3/3 green Beast creature token.

View File

@@ -1,8 +1,8 @@
Name:Beetleback Chief
ManaCost:2 R R
Types:Creature Goblin Warrior
PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, put two 1/1 red Goblin creature tokens onto the battlefield.
SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 2 | TokenName$ Goblin | TokenTypes$ Creature,Goblin | TokenOwner$ You | TokenColors$ Red | TokenPower$ 1 | TokenToughness$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/beetleback_chief.jpg
Oracle:When Beetleback Chief enters the battlefield, put two 1/1 red Goblin creature tokens onto the battlefield.
Name:Beetleback Chief
ManaCost:2 R R
Types:Creature Goblin Warrior
PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create two 1/1 red Goblin creature tokens.
SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 2 | TokenName$ Goblin | TokenTypes$ Creature,Goblin | TokenOwner$ You | TokenColors$ Red | TokenPower$ 1 | TokenToughness$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/beetleback_chief.jpg
Oracle:When Beetleback Chief enters the battlefield, create two 1/1 red Goblin creature tokens.

View File

@@ -1,8 +1,8 @@
Name:Bestial Menace
ManaCost:3 G G
Types:Sorcery
A:SP$ Token | Cost$ 3 G G | TokenAmount$ 1 | TokenName$ Snake | TokenTypes$ Creature,Snake | TokenOwner$ You | TokenColors$ Green | TokenPower$ 1 | TokenToughness$ 1 | SubAbility$ DBWolfToken | SpellDescription$ Put a 1/1 green Snake creature token,
A:SP$ Token | Cost$ 3 G G | TokenAmount$ 1 | TokenName$ Snake | TokenTypes$ Creature,Snake | TokenOwner$ You | TokenColors$ Green | TokenPower$ 1 | TokenToughness$ 1 | SubAbility$ DBWolfToken | SpellDescription$ Create a 1/1 green Snake creature token,
SVar:DBWolfToken:DB$ Token | TokenAmount$ 1 | TokenName$ Wolf | TokenTypes$ Creature,Wolf | TokenOwner$ You | TokenColors$ Green | TokenPower$ 2 | TokenToughness$ 2 | TokenImage$ g 2 2 wolf ZEN | SubAbility$ DBElephantToken | SpellDescription$ a 2/2 green Wolf creature token,
SVar:DBElephantToken:DB$ Token | TokenAmount$ 1 | TokenName$ Elephant | TokenTypes$ Creature,Elephant | TokenOwner$ You | TokenColors$ Green | TokenPower$ 3 | TokenToughness$ 3 | TokenImage$ g 3 3 elephant WWK | SpellDescription$ and a 3/3 green Elephant creature token onto the battlefield.
SVar:DBElephantToken:DB$ Token | TokenAmount$ 1 | TokenName$ Elephant | TokenTypes$ Creature,Elephant | TokenOwner$ You | TokenColors$ Green | TokenPower$ 3 | TokenToughness$ 3 | TokenImage$ g 3 3 elephant WWK | SpellDescription$ and a 3/3 green Elephant creature token.
SVar:Picture:http://www.wizards.com/global/images/magic/general/bestial_menace.jpg
Oracle:Put a 1/1 green Snake creature token, a 2/2 green Wolf creature token, and a 3/3 green Elephant creature token onto the battlefield.
Oracle:Create a 1/1 green Snake creature token, a 2/2 green Wolf creature token, and a 3/3 green Elephant creature token.

View File

@@ -1,9 +1,9 @@
Name:Brindle Shoat
ManaCost:1 G
Types:Creature Boar
PT:1/1
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigToken | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, put a 3/3 green Boar creature token onto the battlefield.
SVar:TrigToken:AB$Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Boar | TokenTypes$ Creature,Boar | TokenOwner$ TriggeredCardController | TokenColors$ Green | TokenPower$ 3 | TokenToughness$ 3
SVar:SacMe:4
SVar:Picture:http://www.wizards.com/global/images/magic/general/brindle_shoat.jpg
Oracle:When Brindle Shoat dies, put a 3/3 green Boar creature token onto the battlefield.
Name:Brindle Shoat
ManaCost:1 G
Types:Creature Boar
PT:1/1
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigToken | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, create a 3/3 green Boar creature token.
SVar:TrigToken:AB$Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Boar | TokenTypes$ Creature,Boar | TokenOwner$ TriggeredCardController | TokenColors$ Green | TokenPower$ 3 | TokenToughness$ 3
SVar:SacMe:4
SVar:Picture:http://www.wizards.com/global/images/magic/general/brindle_shoat.jpg
Oracle:When Brindle Shoat dies, create a 3/3 green Boar creature token.

View File

@@ -2,10 +2,10 @@ Name:Decree of Justice
ManaCost:X X 2 W W
Types:Sorcery
K:Cycling:2 W
A:SP$ Token | Cost$ X X 2 W W | TokenAmount$ X | TokenName$ Angel | TokenTypes$ Creature,Angel | TokenOwner$ You | TokenColors$ White | TokenPower$ 4 | TokenToughness$ 4 | TokenKeywords$ Flying | References$ X | SpellDescription$ Put X 4/4 white Angel creature tokens with flying onto the battlefield.
A:SP$ Token | Cost$ X X 2 W W | TokenAmount$ X | TokenName$ Angel | TokenTypes$ Creature,Angel | TokenOwner$ You | TokenColors$ White | TokenPower$ 4 | TokenToughness$ 4 | TokenKeywords$ Flying | References$ X | SpellDescription$ Create X 4/4 white Angel creature tokens with flying.
T:Mode$ Cycled | ValidCard$ Card.Self | Execute$ TrigToken | OptionalDecider$ You | TriggerDescription$ When you cycle CARDNAME, you may pay {X}. If you do, put X 1/1 white Soldier creature tokens onto the battlefield.
SVar:TrigToken:AB$ Token | Cost$ X | TokenAmount$ X | TokenName$ Soldier | TokenTypes$ Creature,Soldier | TokenOwner$ You | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 | References$ X
SVar:X:Count$xPaid
SVar:RemAIDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/decree_of_justice.jpg
Oracle:Put X 4/4 white Angel creature tokens with flying onto the battlefield.\nCycling {2}{W} ({2}{W}, Discard this card: Draw a card.)\nWhen you cycle Decree of Justice, you may pay {X}. If you do, put X 1/1 white Soldier creature tokens onto the battlefield.
Oracle:Create X 4/4 white Angel creature tokens with flying.\nCycling {2}{W} ({2}{W}, Discard this card: Draw a card.)\nWhen you cycle Decree of Justice, you may pay {X}. If you do, put X 1/1 white Soldier creature tokens onto the battlefield.

View File

@@ -1,9 +1,9 @@
Name:Descend upon the Sinful
ManaCost:4 W W
Types:Sorcery
A:SP$ ChangeZoneAll | Cost$ 4 W W | ChangeType$ Creature | Origin$ Battlefield | Destination$ Exile | SubAbility$ DBToken | SpellDescription$ Exile all creatures. Delirium — Put a 4/4 white Angel creature token with flying onto the battlefield if there are four or more card types among cards in your graveyard.
A:SP$ ChangeZoneAll | Cost$ 4 W W | ChangeType$ Creature | Origin$ Battlefield | Destination$ Exile | SubAbility$ DBToken | SpellDescription$ Exile all creatures. Delirium — Create a 4/4 white Angel creature token with flying if there are four or more card types among cards in your graveyard.
SVar:DBToken:DB$ Token | Condition$ Delirium | Cost$ 0 | TokenAmount$ 1 | TokenName$ Angel | TokenTypes$ Creature,Angel | TokenOwner$ You | TokenColors$ White | TokenPower$ 4 | TokenToughness$ 4 | TokenKeywords$ Flying | TokenImage$ w 4 4 angel SOI
DeckHints:Ability$Graveyard & Ability$Discard
DeckHas:Ability$Delirium
SVar:Picture:http://www.wizards.com/global/images/magic/general/descend_upon_the_sinful.jpg
Oracle:Exile all creatures.\nDelirium — Put a 4/4 white Angel creature token with flying onto the battlefield if there are four or more card types among cards in your graveyard.
Oracle:Exile all creatures.\nDelirium — Create a 4/4 white Angel creature token with flying if there are four or more card types among cards in your graveyard.

View File

@@ -1,12 +1,12 @@
Name:Devout Invocation
ManaCost:6 W
Types:Sorcery
A:SP$ ChooseCard | Cost$ 6 W | Defined$ You | MinAmount$ 0 | Amount$ X | References$ X | Choices$ Creature.untapped+YouCtrl | ChoiceTitle$ Choose any number of untapped creatures you control | ChoiceZone$ Battlefield | RememberChosen$ True | SubAbility$ TrigTap | SpellDescription$ Tap any number of untapped creatures you control. Put a 4/4 white Angel creature token with flying onto the battlefield for each creature tapped this way.
SVar:TrigTap:DB$ Tap | Defined$ Remembered | SubAbility$ DBToken
SVar:DBToken:DB$ Token | TokenAmount$ Y | TokenName$ Angel | TokenTypes$ Creature,Angel | TokenOwner$ You | TokenColors$ White | TokenPower$ 4 | TokenToughness$ 4 | TokenImage$ w 4 4 angel M14 | TokenKeywords$ Flying | References$ Y | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:X:Count$Valid Creature.YouCtrl
SVar:Y:Remembered$Amount
SVar:RemAIDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/devout_invocation.jpg
Oracle:Tap any number of untapped creatures you control. Put a 4/4 white Angel creature token with flying onto the battlefield for each creature tapped this way.
Name:Devout Invocation
ManaCost:6 W
Types:Sorcery
A:SP$ ChooseCard | Cost$ 6 W | Defined$ You | MinAmount$ 0 | Amount$ X | References$ X | Choices$ Creature.untapped+YouCtrl | ChoiceTitle$ Choose any number of untapped creatures you control | ChoiceZone$ Battlefield | RememberChosen$ True | SubAbility$ TrigTap | SpellDescription$ Tap any number of untapped creatures you control. Create a 4/4 white Angel creature token with flying for each creature tapped this way.
SVar:TrigTap:DB$ Tap | Defined$ Remembered | SubAbility$ DBToken
SVar:DBToken:DB$ Token | TokenAmount$ Y | TokenName$ Angel | TokenTypes$ Creature,Angel | TokenOwner$ You | TokenColors$ White | TokenPower$ 4 | TokenToughness$ 4 | TokenImage$ w 4 4 angel M14 | TokenKeywords$ Flying | References$ Y | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:X:Count$Valid Creature.YouCtrl
SVar:Y:Remembered$Amount
SVar:RemAIDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/devout_invocation.jpg
Oracle:Tap any number of untapped creatures you control. Create a 4/4 white Angel creature token with flying for each creature tapped this way.

View File

@@ -2,6 +2,6 @@ Name:Elephant Ambush
ManaCost:2 G G
Types:Instant
K:Flashback 6 G G
A:SP$ Token | Cost$ 2 G G | TokenAmount$ 1 | TokenName$ Elephant | TokenTypes$ Creature,Elephant | TokenOwner$ You | TokenColors$ Green | TokenPower$ 3 | TokenToughness$ 3 | TokenImage$ g 3 3 elephant ODY | SpellDescription$ Put a 3/3 green Elephant creature token onto the battlefield.
A:SP$ Token | Cost$ 2 G G | TokenAmount$ 1 | TokenName$ Elephant | TokenTypes$ Creature,Elephant | TokenOwner$ You | TokenColors$ Green | TokenPower$ 3 | TokenToughness$ 3 | TokenImage$ g 3 3 elephant ODY | SpellDescription$ Create a 3/3 green Elephant creature token.
SVar:Picture:http://www.wizards.com/global/images/magic/general/elephant_ambush.jpg
Oracle:Put a 3/3 green Elephant creature token onto the battlefield.\nFlashback {6}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Oracle:Create a 3/3 green Elephant creature token.\nFlashback {6}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

View File

@@ -4,7 +4,7 @@ Types:Enchantment Aura
K:Enchant creature
A:SP$ Attach | Cost$ 2 G | ValidTgts$ Creature | AILogic$ Pump
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 3 | AddToughness$ 3 | Description$ Enchanted creature gets +3/+3.
T:Mode$ ChangesZone | ValidCard$ Card.AttachedBy | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigToken | TriggerDescription$ When enchanted creature dies, put a 3/3 green Elephant creature token onto the battlefield.
T:Mode$ ChangesZone | ValidCard$ Card.AttachedBy | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigToken | TriggerDescription$ When enchanted creature dies, create a 3/3 green Elephant creature token.
SVar:TrigToken:AB$Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Elephant | TokenTypes$ Creature,Elephant | TokenOwner$ You | TokenColors$ Green | TokenPower$ 3 | TokenToughness$ 3
SVar:Picture:http://www.wizards.com/global/images/magic/general/elephant_guide.jpg
Oracle:Enchant creature\nEnchanted creature gets +3/+3.\nWhen enchanted creature dies, put a 3/3 green Elephant creature token onto the battlefield.
Oracle:Enchant creature\nEnchanted creature gets +3/+3.\nWhen enchanted creature dies, create a 3/3 green Elephant creature token.

View File

@@ -1,11 +1,11 @@
Name:Geist of Saint Traft
ManaCost:1 W U
Types:Legendary Creature Spirit Cleric
PT:2/2
K:Hexproof
T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME attacks, put a 4/4 white Angel creature token with flying onto the battlefield tapped and attacking. Exile that token at the end of combat.
SVar:TrigToken:AB$ Token | Cost$ 0 | TokenImage$ w 4 4 angel ISD | TokenAmount$ 1 | TokenName$ Angel | TokenTypes$ Creature,Angel | TokenOwner$ You | TokenColors$ White | TokenPower$ 4 | TokenToughness$ 4 | TokenKeywords$ Flying | TokenTapped$ True | TokenAttacking$ True | TokenSVars$ SaintTraftEOT | AtEOT$ ExileCombat
SVar:HasAttackEffect:TRUE
SVar:SaintTraftEOT:SVar:EndOfTurnLeavePlay:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/geist_of_saint_traft.jpg
Oracle:Hexproof (This creature can't be the target of spells or abilities your opponents control.)\nWhenever Geist of Saint Traft attacks, put a 4/4 white Angel creature token with flying onto the battlefield tapped and attacking. Exile that token at end of combat.
Name:Geist of Saint Traft
ManaCost:1 W U
Types:Legendary Creature Spirit Cleric
PT:2/2
K:Hexproof
T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat.
SVar:TrigToken:AB$ Token | Cost$ 0 | TokenImage$ w 4 4 angel ISD | TokenAmount$ 1 | TokenName$ Angel | TokenTypes$ Creature,Angel | TokenOwner$ You | TokenColors$ White | TokenPower$ 4 | TokenToughness$ 4 | TokenKeywords$ Flying | TokenTapped$ True | TokenAttacking$ True | TokenSVars$ SaintTraftEOT | AtEOT$ ExileCombat
SVar:HasAttackEffect:TRUE
SVar:SaintTraftEOT:SVar:EndOfTurnLeavePlay:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/geist_of_saint_traft.jpg
Oracle:Hexproof (This creature can't be the target of spells or abilities your opponents control.)\nWhenever Geist of Saint Traft attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat.

View File

@@ -1,7 +1,7 @@
Name:Gelatinous Genesis
ManaCost:X X G
Types:Sorcery
A:SP$ Token | Cost$ X X G | TokenImage$ g x x ooze ROE | TokenAmount$ X | TokenName$ Ooze | TokenTypes$ Creature,Ooze | TokenOwner$ You | TokenColors$ Green | TokenPower$ X | TokenToughness$ X | References$ X | SpellDescription$ Put X X/X green Ooze creature tokens onto the battlefield.
A:SP$ Token | Cost$ X X G | TokenImage$ g x x ooze ROE | TokenAmount$ X | TokenName$ Ooze | TokenTypes$ Creature,Ooze | TokenOwner$ You | TokenColors$ Green | TokenPower$ X | TokenToughness$ X | References$ X | SpellDescription$ Create X X/X green Ooze creature tokens.
SVar:X:Count$xPaid
SVar:Picture:http://www.wizards.com/global/images/magic/general/gelatinous_genesis.jpg
Oracle:Put X X/X green Ooze creature tokens onto the battlefield.
Oracle:Create X X/X green Ooze creature tokens.

View File

@@ -1,16 +1,16 @@
Name:Glimmervoid Basin
ManaCost:no cost
Types:Plane Mirrodin
T:Mode$ SpellCast | ValidCard$ Instant,Sorcery | IsSingleTarget$ True | Execute$ TrigCopy | TriggerZones$ Command | TriggerDescription$ Whenever a player casts an instant or sorcery spell with a single target, he or she copies that spell for each other spell, permanent, card not on the battlefield, and/or player the spell could target. Each copy targets a different one of them.
SVar:TrigCopy:DB$ CopySpellAbility | Defined$ TriggeredSpellAbility | Controller$ TriggeredActivator | CopyForEachCanTarget$ Spell,Permanent,Card,Player
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, choose target creature. Each player except that creature's controller puts a token that's a copy of that creature onto the battlefield.
SVar:RolledChaos:DB$ RepeatEach | RepeatPlayers$ NonTargetedController | RepeatSubAbility$ DBCopy | ValidTgts$ Creature | TgtPrompt$ Select target creature
SVar:DBCopy:DB$ CopyPermanent | Defined$ ParentTarget | Controller$ Remembered
SVar:RemAIDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/glimmervoid_basin.jpg
Oracle:Whenever a player casts an instant or sorcery spell with a single target, he or she copies that spell for each other spell, permanent, card not on the battlefield, and/or player the spell could target. Each copy targets a different one of them.\nWhenever you roll {CHAOS}, choose target creature. Each player except that creature's controller puts a token that's a copy of that creature onto the battlefield.
Name:Glimmervoid Basin
ManaCost:no cost
Types:Plane Mirrodin
T:Mode$ SpellCast | ValidCard$ Instant,Sorcery | IsSingleTarget$ True | Execute$ TrigCopy | TriggerZones$ Command | TriggerDescription$ Whenever a player casts an instant or sorcery spell with a single target, he or she copies that spell for each other spell, permanent, card not on the battlefield, and/or player the spell could target. Each copy targets a different one of them.
SVar:TrigCopy:DB$ CopySpellAbility | Defined$ TriggeredSpellAbility | Controller$ TriggeredActivator | CopyForEachCanTarget$ Spell,Permanent,Card,Player
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, choose target creature. Each player except that creature's controller creates a token that's a copy of that creature.
SVar:RolledChaos:DB$ RepeatEach | RepeatPlayers$ NonTargetedController | RepeatSubAbility$ DBCopy | ValidTgts$ Creature | TgtPrompt$ Select target creature
SVar:DBCopy:DB$ CopyPermanent | Defined$ ParentTarget | Controller$ Remembered
SVar:RemAIDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/glimmervoid_basin.jpg
Oracle:Whenever a player casts an instant or sorcery spell with a single target, he or she copies that spell for each other spell, permanent, card not on the battlefield, and/or player the spell could target. Each copy targets a different one of them.\nWhenever you roll {CHAOS}, choose target creature. Each player except that creature's controller creates a token that's a copy of that creature.

View File

@@ -1,10 +1,10 @@
Name:Goldmeadow
ManaCost:no cost
Types:Plane Lorwyn
T:Mode$ ChangesZone | ValidCard$ Land | Destination$ Battlefield | Execute$ TripleGoat | TriggerZones$ Command | TriggerDescription$ Whenever a land enters the battlefield, that land's controller puts three 0/1 white Goat creature tokens onto the battlefield.
SVar:TripleGoat:AB$ Token | Cost$ 0 | TokenName$ Goat | TokenTypes$ Creature,Goat | TokenPower$ 0 | TokenToughness$ 1 | TokenColors$ White | TokenOwner$ TriggeredCardController | TokenImage$ w 0 1 goat | TokenAmount$ 3
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, put a 0/1 white Goat creature token onto the battlefield.
SVar:RolledChaos:AB$ Token | Cost$ 0 | TokenName$ Goat | TokenTypes$ Creature,Goat | TokenPower$ 0 | TokenToughness$ 1 | TokenColors$ White | TokenOwner$ You | TokenImage$ w 0 1 goat | TokenAmount$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/goldmeadow.jpg
SVar:AIRollPlanarDieParams:Mode$ Always | LowPriority$ True | MaxRollsPerTurn$ 9
Oracle:Whenever a land enters the battlefield, that land's controller puts three 0/1 white Goat creature tokens onto the battlefield.\nWhenever you roll {CHAOS}, put a 0/1 white Goat creature token onto the battlefield.
Name:Goldmeadow
ManaCost:no cost
Types:Plane Lorwyn
T:Mode$ ChangesZone | ValidCard$ Land | Destination$ Battlefield | Execute$ TripleGoat | TriggerZones$ Command | TriggerDescription$ Whenever a land enters the battlefield, that land's controller creates three 0/1 white Goat creature tokens.
SVar:TripleGoat:AB$ Token | Cost$ 0 | TokenName$ Goat | TokenTypes$ Creature,Goat | TokenPower$ 0 | TokenToughness$ 1 | TokenColors$ White | TokenOwner$ TriggeredCardController | TokenImage$ w 0 1 goat | TokenAmount$ 3
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, create a 0/1 white Goat creature token.
SVar:RolledChaos:AB$ Token | Cost$ 0 | TokenName$ Goat | TokenTypes$ Creature,Goat | TokenPower$ 0 | TokenToughness$ 1 | TokenColors$ White | TokenOwner$ You | TokenImage$ w 0 1 goat | TokenAmount$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/goldmeadow.jpg
SVar:AIRollPlanarDieParams:Mode$ Always | LowPriority$ True | MaxRollsPerTurn$ 9
Oracle:Whenever a land enters the battlefield, that land's controller creates three 0/1 white Goat creature tokens.\nWhenever you roll {CHAOS}, create a 0/1 white Goat creature token.

View File

@@ -1,17 +1,17 @@
Name:Grand Ossuary
ManaCost:no cost
Types:Plane Ravnica
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature | TriggerZones$ Command | Execute$ OssuaryCounters | TriggerDescription$ Whenever a creature dies, its controller distributes a number of +1/+1 counters equal to its power among any number of target creatures he or she controls.
SVar:OssuaryCounters:DB$ PutCounter | ValidTgts$ Creature | TargetsWithDefinedController$ TriggeredCardController | TargetingPlayer$ TriggeredCardController | TgtPrompt$ Select target creature you control to distribute counters to | CounterType$ P1P1 | CounterNum$ OssuaryX | TargetMin$ 1 | TargetMax$ MaxTgts | DividedAsYouChoose$ OssuaryX | References$ OssuaryX,MaxTgts
SVar:OssuaryX:TriggeredCard$CardPower
SVar:MaxTgts:TriggeredCardController$Valid Creature.YouCtrl
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, each player exiles all creatures he or she controls and puts X 1/1 green Saproling creature tokens onto the battlefield, where X is the total power of the creatures he or she exiled this way. Then planeswalk.
SVar:RolledChaos:AB$ ChangeZoneAll | Cost$ 0 | ChangeType$ Creature | Imprint$ True | Origin$ Battlefield | Destination$ Exile | SubAbility$ OssuaryRepeat
SVar:OssuaryRepeat:DB$ RepeatEach | RepeatPlayers$ Player | RepeatSubAbility$ OssuaryTokens | SubAbility$ WalkAway
SVar:OssuaryTokens:DB$ Token | TokenAmount$ OsX | References$ OsX | TokenName$ Saproling | TokenTypes$ Creature,Saproling | TokenOwner$ Player.IsRemembered | TokenColors$ Green | TokenPower$ 1 | TokenToughness$ 1
SVar:WalkAway:DB$ Planeswalk | SubAbility$ ClearImprinted
SVar:ClearImprinted:DB$ Cleanup | ClearImprinted$ True
SVar:OsX:ImprintedLKI$FilterControlledByRemembered_CardPower
SVar:AIRollPlanarDieParams:Mode$ Random | MinTurn$ 5
SVar:Picture:http://www.wizards.com/global/images/magic/general/grand_ossuary.jpg
Oracle:Whenever a creature dies, its controller distributes a number of +1/+1 counters equal to its power among any number of target creatures he or she controls.\nWhenever you roll {CHAOS}, each player exiles all creatures he or she controls and puts X 1/1 green Saproling creature tokens onto the battlefield, where X is the total power of the creatures he or she exiled this way. Then planeswalk.
Name:Grand Ossuary
ManaCost:no cost
Types:Plane Ravnica
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature | TriggerZones$ Command | Execute$ OssuaryCounters | TriggerDescription$ Whenever a creature dies, its controller distributes a number of +1/+1 counters equal to its power among any number of target creatures he or she controls.
SVar:OssuaryCounters:DB$ PutCounter | ValidTgts$ Creature | TargetsWithDefinedController$ TriggeredCardController | TargetingPlayer$ TriggeredCardController | TgtPrompt$ Select target creature you control to distribute counters to | CounterType$ P1P1 | CounterNum$ OssuaryX | TargetMin$ 1 | TargetMax$ MaxTgts | DividedAsYouChoose$ OssuaryX | References$ OssuaryX,MaxTgts
SVar:OssuaryX:TriggeredCard$CardPower
SVar:MaxTgts:TriggeredCardController$Valid Creature.YouCtrl
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, each player exiles all creatures he or she controls and creates X 1/1 green Saproling creature tokens, where X is the total power of the creatures he or she exiled this way. Then planeswalk.
SVar:RolledChaos:AB$ ChangeZoneAll | Cost$ 0 | ChangeType$ Creature | Imprint$ True | Origin$ Battlefield | Destination$ Exile | SubAbility$ OssuaryRepeat
SVar:OssuaryRepeat:DB$ RepeatEach | RepeatPlayers$ Player | RepeatSubAbility$ OssuaryTokens | SubAbility$ WalkAway
SVar:OssuaryTokens:DB$ Token | TokenAmount$ OsX | References$ OsX | TokenName$ Saproling | TokenTypes$ Creature,Saproling | TokenOwner$ Player.IsRemembered | TokenColors$ Green | TokenPower$ 1 | TokenToughness$ 1
SVar:WalkAway:DB$ Planeswalk | SubAbility$ ClearImprinted
SVar:ClearImprinted:DB$ Cleanup | ClearImprinted$ True
SVar:OsX:ImprintedLKI$FilterControlledByRemembered_CardPower
SVar:AIRollPlanarDieParams:Mode$ Random | MinTurn$ 5
SVar:Picture:http://www.wizards.com/global/images/magic/general/grand_ossuary.jpg
Oracle:Whenever a creature dies, its controller distributes a number of +1/+1 counters equal to its power among any number of target creatures he or she controls.\nWhenever you roll {CHAOS}, each player exiles all creatures he or she controls and creates X 1/1 green Saproling creature tokens, where X is the total power of the creatures he or she exiled this way. Then planeswalk.

View File

@@ -1,9 +1,9 @@
Name:Hedron Fields of Agadeem
ManaCost:no cost
Types:Plane Zendikar
S:Mode$ Continuous | EffectZone$ Command | Affected$ Creature.powerGE7 | AddHiddenKeyword$ CARDNAME can't attack or block. | Description$ Creatures with power 7 or greater can't attack or block.
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, put a 7/7 colorless Eldrazi creature token with annihilator 1 onto the battlefield. (Whenever it attacks, defending player sacrifices a permanent.)
SVar:RolledChaos:AB$ Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Eldrazi | TokenTypes$ Creature,Eldrazi | TokenOwner$ You | TokenColors$ Colorless | TokenPower$ 7 | TokenToughness$ 7 | TokenKeywords$ Annihilator:1
SVar:Picture:http://www.wizards.com/global/images/magic/general/hedron_fields_of_agadeem.jpg
SVar:AIRollPlanarDieParams:Mode$ Always | LowPriority$ True | MaxRollsPerTurn$ 9
Oracle:Creatures with power 7 or greater can't attack or block.\nWhenever you roll {CHAOS}, put a 7/7 colorless Eldrazi creature token with annihilator 1 onto the battlefield. (Whenever it attacks, defending player sacrifices a permanent.)
Name:Hedron Fields of Agadeem
ManaCost:no cost
Types:Plane Zendikar
S:Mode$ Continuous | EffectZone$ Command | Affected$ Creature.powerGE7 | AddHiddenKeyword$ CARDNAME can't attack or block. | Description$ Creatures with power 7 or greater can't attack or block.
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, create a 7/7 colorless Eldrazi creature token with annihilator 1. (Whenever it attacks, defending player sacrifices a permanent.)
SVar:RolledChaos:AB$ Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Eldrazi | TokenTypes$ Creature,Eldrazi | TokenOwner$ You | TokenColors$ Colorless | TokenPower$ 7 | TokenToughness$ 7 | TokenKeywords$ Annihilator:1
SVar:Picture:http://www.wizards.com/global/images/magic/general/hedron_fields_of_agadeem.jpg
SVar:AIRollPlanarDieParams:Mode$ Always | LowPriority$ True | MaxRollsPerTurn$ 9
Oracle:Creatures with power 7 or greater can't attack or block.\nWhenever you roll {CHAOS}, create a 7/7 colorless Eldrazi creature token with annihilator 1. (Whenever it attacks, defending player sacrifices a permanent.)

View File

@@ -1,8 +1,8 @@
Name:Hellion Crucible
ManaCost:no cost
Types:Land
A:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C} to your mana pool.
A:AB$ PutCounter | Cost$ 1 R T | CounterType$ PRESSURE | CounterNum$ 1 | SpellDescription$ Put a pressure counter on CARDNAME.
A:AB$ Token | Cost$ 1 R T SubCounter<2/PRESSURE> Sac<1/CARDNAME> | TokenAmount$ 1 | TokenName$ Hellion | TokenTypes$ Creature,Hellion | TokenOwner$ You | TokenColors$ Red | TokenPower$ 4 | TokenToughness$ 4 | TokenImage$ r 4 4 hellion M13 | TokenKeywords$ Haste | SpellDescription$ Put a 4/4 red Hellion creature token with haste onto the battlefield.
SVar:Picture:http://www.wizards.com/global/images/magic/general/hellion_crucible.jpg
Oracle:{T}: Add {C} to your mana pool.\n{1}{R}, {T}: Put a pressure counter on Hellion Crucible.\n{1}{R}, {T}, Remove two pressure counters from Hellion Crucible and sacrifice it: Put a 4/4 red Hellion creature token with haste onto the battlefield. (It can attack and {T} as soon as it comes under your control.)
Name:Hellion Crucible
ManaCost:no cost
Types:Land
A:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C} to your mana pool.
A:AB$ PutCounter | Cost$ 1 R T | CounterType$ PRESSURE | CounterNum$ 1 | SpellDescription$ Put a pressure counter on CARDNAME.
A:AB$ Token | Cost$ 1 R T SubCounter<2/PRESSURE> Sac<1/CARDNAME> | TokenAmount$ 1 | TokenName$ Hellion | TokenTypes$ Creature,Hellion | TokenOwner$ You | TokenColors$ Red | TokenPower$ 4 | TokenToughness$ 4 | TokenImage$ r 4 4 hellion M13 | TokenKeywords$ Haste | SpellDescription$ Create a 4/4 red Hellion creature token with haste.
SVar:Picture:http://www.wizards.com/global/images/magic/general/hellion_crucible.jpg
Oracle:{T}: Add {C} to your mana pool.\n{1}{R}, {T}: Put a pressure counter on Hellion Crucible.\n{1}{R}, {T}, Remove two pressure counters from Hellion Crucible and sacrifice it: Create a 4/4 red Hellion creature token with haste. (It can attack and {T} as soon as it comes under your control.)

View File

@@ -1,9 +1,9 @@
Name:Hellion Eruption
ManaCost:5 R
Types:Sorcery
A:SP$ SacrificeAll | Cost$ 5 R | ValidCards$ Creature.YouCtrl | RememberSacrificed$ True | SubAbility$ DBToken | SpellDescription$ Sacrifice all creatures you control, then put that many 4/4 red Hellion creature tokens onto the battlefield.
A:SP$ SacrificeAll | Cost$ 5 R | ValidCards$ Creature.YouCtrl | RememberSacrificed$ True | SubAbility$ DBToken | SpellDescription$ Sacrifice all creatures you control, then create that many 4/4 red Hellion creature tokens.
SVar:DBToken:DB$Token | TokenAmount$ X | TokenName$ Hellion | TokenTypes$ Creature,Hellion | TokenOwner$ You | TokenColors$ Red | TokenPower$ 4 | TokenToughness$ 4 | References$ X
SVar:X:Remembered$Amount
SVar:RemAIDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/hellion_eruption.jpg
Oracle:Sacrifice all creatures you control, then put that many 4/4 red Hellion creature tokens onto the battlefield.
Oracle:Sacrifice all creatures you control, then create that many 4/4 red Hellion creature tokens.

View File

@@ -2,7 +2,7 @@ Name:Hissing Iguanar
ManaCost:2 R
Types:Creature Lizard
PT:3/1
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.Other | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigDealDamage | TriggerDescription$ Whenever another creature is put into a graveyard from the battlefield, you may have CARDNAME deal 1 damage to target player.
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.Other | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigDealDamage | TriggerDescription$ Whenever another creature dies, you may have CARDNAME deal 1 damage to target player.
SVar:TrigDealDamage:AB$DealDamage | Cost$ 0 | ValidTgts$ Player | TgtPrompt$ Select target player | NumDmg$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/hissing_iguanar.jpg
Oracle:Whenever another creature dies, you may have Hissing Iguanar deal 1 damage to target player.

View File

@@ -2,11 +2,11 @@ Name:Inexorable Blob
ManaCost:2 G
Types:Creature Ooze
PT:3/3
T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigToken | Delirium$ True | TriggerDescription$ Delirium - Whenever CARDNAME attacks, if there are four or more card types among cards in your graveyard, put a 3/3 green Ooze creature token onto the battlefield tapped and attacking.
T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigToken | Delirium$ True | TriggerDescription$ Delirium Whenever CARDNAME attacks, if there are four or more card types among cards in your graveyard, create a 3/3 green Ooze creature token that's tapped and attacking.
SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Ooze | TokenTypes$ Creature,Ooze | TokenOwner$ You | TokenColors$ Green | TokenPower$ 3 | TokenToughness$ 3 | TokenTapped$ True | TokenAttacking$ True
SVar:HasAttackEffect:TRUE
DeckHints:Ability$Graveyard & Ability$Discard
DeckHas:Ability$Delirium
SVar:Picture:http://www.wizards.com/global/images/magic/general/inexorable_blob.jpg
Oracle:Delirium - Whenever Inexorable Blob attacks, if there are four or more card types among cards in your graveyard, put a 3/3 green Ooze creature token onto the battlefield tapped and attacking.
Oracle:Delirium Whenever Inexorable Blob attacks, if there are four or more card types among cards in your graveyard, create a 3/3 green Ooze creature token that's tapped and attacking.

View File

@@ -3,11 +3,11 @@ ManaCost:1 W U
Types:Enchantment Aura
K:Enchant Creature
A:SP$ Attach | Cost$ 1 W U | ValidTgts$ Creature | AILogic$ Pump
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddTrigger$ SaintTraftTrig | AddSVar$ SaintTraftToken & SaintTraftDelTrig & SaintTraftTrigExile & SaintTraftCleanup | Description$ Enchanted creature has "Whenever this creature attacks, put a 4/4 white Angel creature token with flying onto the battlefield tapped and attacking. Exile that token at end of combat."
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddTrigger$ SaintTraftTrig | AddSVar$ SaintTraftToken & SaintTraftDelTrig & SaintTraftTrigExile & SaintTraftCleanup | Description$ Enchanted creature has "Whenever this creature attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat."
SVar:SaintTraftTrig:Mode$ Attacks | ValidCard$ Card.Self | Execute$ SaintTraftToken | TriggerDescription$ Whenever this creature attacks, put a 4/4 white Angel creature token with flying onto the battlefield tapped and attacking. Exile that token at end of combat.
SVar:SaintTraftToken:AB$Token | Cost$ 0 | TokenImage$ w 4 4 angel SOI | TokenAmount$ 1 | TokenName$ Angel | TokenTypes$ Creature,Angel | TokenOwner$ You | TokenColors$ White | TokenPower$ 4 | TokenToughness$ 4 | TokenKeywords$ Flying | TokenTapped$ True | TokenAttacking$ True | TokenSVars$ SaintTraftEOT | AtEOT$ ExileCombat
SVar:HasAttackEffect:TRUE
SVar:SaintTraftEOT:SVar:EndOfTurnLeavePlay:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/invocation_of_saint_traft.jpg
Oracle:Enchant creature\nEnchanted creature has "Whenever this creature attacks, put a 4/4 white Angel creature token with flying onto the battlefield tapped and attacking. Exile that token at end of combat."
Oracle:Enchant creature\nEnchanted creature has "Whenever this creature attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat."

View File

@@ -1,11 +1,11 @@
Name:Isle of Vesuva
ManaCost:no cost
Types:Plane Dominaria
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.nonToken | TriggerZones$ Command | Execute$ TrigVesuvaCopy | TriggerDescription$ Whenever a nontoken creature enters the battlefield, its controller puts a token onto the battlefield that's a copy of that creature.
SVar:TrigVesuvaCopy:AB$ CopyPermanent | Cost$ 0 | Defined$ TriggeredCard | Controller$ TriggeredCardController
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, destroy target creature and all other creatures with the same name as that creature.
SVar:RolledChaos:AB$ Destroy | Cost$ 0 | ValidTgts$ Creature | SubAbility$ DestroyOtherAll
SVar:DestroyOtherAll:DB$ DestroyAll | ValidCards$ Targeted.sameName+Other
SVar:Picture:http://www.wizards.com/global/images/magic/general/isle_of_vesuva.jpg
SVar:AIRollPlanarDieParams:Mode$ Always | OppHasCreatureInPlay$ True
Oracle:Whenever a nontoken creature enters the battlefield, its controller puts a token onto the battlefield that's a copy of that creature.\nWhenever you roll {CHAOS}, destroy target creature and all other creatures with the same name as that creature.
Name:Isle of Vesuva
ManaCost:no cost
Types:Plane Dominaria
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.nonToken | TriggerZones$ Command | Execute$ TrigVesuvaCopy | TriggerDescription$ Whenever a nontoken creature enters the battlefield, its controller creates a token that's a copy of that creature.
SVar:TrigVesuvaCopy:AB$ CopyPermanent | Cost$ 0 | Defined$ TriggeredCard | Controller$ TriggeredCardController
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, destroy target creature and all other creatures with the same name as that creature.
SVar:RolledChaos:AB$ Destroy | Cost$ 0 | ValidTgts$ Creature | SubAbility$ DestroyOtherAll
SVar:DestroyOtherAll:DB$ DestroyAll | ValidCards$ Targeted.sameName+Other
SVar:Picture:http://www.wizards.com/global/images/magic/general/isle_of_vesuva.jpg
SVar:AIRollPlanarDieParams:Mode$ Always | OppHasCreatureInPlay$ True
Oracle:Whenever a nontoken creature enters the battlefield, its controller creates a token that's a copy of that creature.\nWhenever you roll {CHAOS}, destroy target creature and all other creatures with the same name as that creature.

View File

@@ -1,9 +1,9 @@
Name:Jund
ManaCost:no cost
Types:Plane Alara
T:Mode$ SpellCast | ValidCard$ Creature.Black,Creature.Red,Creature.Green | ValidActivatingPlayer$ Player | TriggerZones$ Command | Execute$ DevourPump | TriggerDescription$ Whenever a player casts a black, red, or green creature spell, it gains devour 5. (As the creature enters the battlefield, its controller may sacrifice any number of creatures. The creature enters the battlefield with five times that many +1/+1 counters on it.)
SVar:DevourPump:AB$ Animate | Cost$ 0 | Defined$ TriggeredCard | Keywords$ Devour:5 | Permanent$ True
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, put two 1/1 red Goblin creature tokens onto the battlefield.
SVar:RolledChaos:AB$ Token | Cost$ 0 | TokenAmount$ 2 | TokenPower$ 1 | TokenName$ Goblin | TokenToughness$ 1 | TokenColors$ Red | TokenTypes$ Creature,Goblin | TokenOwner$ You
SVar:Picture:http://www.wizards.com/global/images/magic/general/jund.jpg
Oracle:Whenever a player casts a black, red, or green creature spell, it gains devour 5. (As the creature enters the battlefield, its controller may sacrifice any number of creatures. The creature enters the battlefield with five times that many +1/+1 counters on it.)\nWhenever you roll {CHAOS}, put two 1/1 red Goblin creature tokens onto the battlefield.
Name:Jund
ManaCost:no cost
Types:Plane Alara
T:Mode$ SpellCast | ValidCard$ Creature.Black,Creature.Red,Creature.Green | ValidActivatingPlayer$ Player | TriggerZones$ Command | Execute$ DevourPump | TriggerDescription$ Whenever a player casts a black, red, or green creature spell, it gains devour 5. (As the creature enters the battlefield, its controller may sacrifice any number of creatures. The creature enters the battlefield with five times that many +1/+1 counters on it.)
SVar:DevourPump:AB$ Animate | Cost$ 0 | Defined$ TriggeredCard | Keywords$ Devour:5 | Permanent$ True
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, create two 1/1 red Goblin creature tokens.
SVar:RolledChaos:AB$ Token | Cost$ 0 | TokenAmount$ 2 | TokenPower$ 1 | TokenName$ Goblin | TokenToughness$ 1 | TokenColors$ Red | TokenTypes$ Creature,Goblin | TokenOwner$ You
SVar:Picture:http://www.wizards.com/global/images/magic/general/jund.jpg
Oracle:Whenever a player casts a black, red, or green creature spell, it gains devour 5. (As the creature enters the battlefield, its controller may sacrifice any number of creatures. The creature enters the battlefield with five times that many +1/+1 counters on it.)\nWhenever you roll {CHAOS}, create two 1/1 red Goblin creature tokens.

View File

@@ -4,11 +4,11 @@ Types:Creature Human Shaman
PT:1/1
K:Level up:1 G
SVar:maxLevel:6
S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 1 | SetToughness$ 1 | AddAbility$ TokenLow | CheckSVar$ X | SVarCompare$ EQ1 | Description$ LEVEL 2-5 1/1 {T}: Put a 3/3 green Elephant creature token onto the battlefield.
S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 1 | SetToughness$ 1 | AddAbility$ TokenHigh | CheckSVar$ Y | SVarCompare$ EQ1 | Description$ LEVEL 6+ 1/1 {T}: Put two 3/3 green Elephant creature tokens onto the battlefield.
S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 1 | SetToughness$ 1 | AddAbility$ TokenLow | CheckSVar$ X | SVarCompare$ EQ1 | Description$ LEVEL 2-5 1/1 {T}: Create a 3/3 green Elephant creature token.
S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 1 | SetToughness$ 1 | AddAbility$ TokenHigh | CheckSVar$ Y | SVarCompare$ EQ1 | Description$ LEVEL 6+ 1/1 {T}: Create two 3/3 green Elephant creature tokens.
SVar:TokenLow:AB$ Token | Cost$ T | TokenAmount$ 1 | TokenName$ Elephant | TokenTypes$ Creature,Elephant | TokenOwner$ You | TokenColors$ Green | TokenPower$ 3 | TokenToughness$ 3 | TokenImage$ g 3 3 elephant WWK | SpellDescription$ Put a 3/3 green Elephant creature token onto the battlefield.
SVar:TokenHigh:AB$ Token | Cost$ T | TokenAmount$ 2 | TokenName$ Elephant | TokenTypes$ Creature,Elephant | TokenOwner$ You | TokenColors$ Green | TokenPower$ 3 | TokenToughness$ 3 | TokenImage$ g 3 3 elephant WWK | SpellDescription$ Put two 3/3 green Elephant creature tokens onto the battlefield.
SVar:X:Count$Valid Card.Self+counters_GE2_LEVEL+counters_LE5_LEVEL
SVar:Y:Count$Valid Card.Self+counters_GE6_LEVEL
SVar:Picture:http://www.wizards.com/global/images/magic/general/kazandu_tuskcaller.jpg
Oracle:Level up {1}{G} ({1}{G}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 2-5\n1/1\n{T}: Put a 3/3 green Elephant creature token onto the battlefield.\nLEVEL 6+\n1/1\n{T}: Put two 3/3 green Elephant creature tokens onto the battlefield.
Oracle:Level up {1}{G} ({1}{G}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 2-5\n1/1\n{T}: Create a 3/3 green Elephant creature token.\nLEVEL 6+\n1/1\n{T}: Create two 3/3 green Elephant creature tokens.

View File

@@ -2,8 +2,8 @@ Name:Khalni Garden
ManaCost:no cost
Types:Land
K:CARDNAME enters the battlefield tapped.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, put a 0/1 green Plant creature token onto the battlefield.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 0/1 green Plant creature token.
SVar:TrigToken:AB$Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Plant | TokenTypes$ Creature,Plant | TokenOwner$ You | TokenColors$ Green | TokenPower$ 0 | TokenToughness$ 1
A:AB$ Mana | Cost$ T | Produced$ G | SpellDescription$ Add {G} to your mana pool.
SVar:Picture:http://www.wizards.com/global/images/magic/general/khalni_garden.jpg
Oracle:Khalni Garden enters the battlefield tapped.\nWhen Khalni Garden enters the battlefield, put a 0/1 green Plant creature token onto the battlefield.\n{T}: Add {G} to your mana pool.
Oracle:Khalni Garden enters the battlefield tapped.\nWhen Khalni Garden enters the battlefield, create a 0/1 green Plant creature token.\n{T}: Add {G} to your mana pool.

View File

@@ -1,14 +1,14 @@
Name:Kharasha Foothills
ManaCost:no cost
Types:Plane Mongseng
T:Mode$ Attacks | ValidCard$ Creature.YouCtrl | TriggerZones$ Command | Attacked$ Player | Execute$ TrigCopy | TriggerDescription$ Whenever a creature you control attacks a player, for each other opponent, you may put a token that's a copy of that creature onto the battlefield tapped and attacking that opponent. Exile those tokens at the beginning of the next end step.
SVar:TrigCopy:AB$ RepeatEach | Cost$ 0 | RepeatPlayers$ OppNonTriggeredDefender | RepeatSubAbility$ DBCopy
SVar:DBCopy:DB$ CopyPermanent | Defined$ TriggeredAttacker | NumCopies$ 1 | CopyAttacking$ Remembered | Tapped$ True | AtEOT$ Exile | Optional$ True
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, you may sacrifice any number of creatures. If you do, CARDNAME deals that much damage to target creature.
SVar:RolledChaos:AB$ Sacrifice | Cost$ 0 | Defined$ You | Amount$ SacX | References$ SacX | SacValid$ Creature | RememberSacrificed$ True | Optional$ True | SubAbility$ DBDmg
SVar:SacX:Count$Valid Creature.YouCtrl
SVar:DBDmg:DB$ DealDamage | ValidTgts$ Creature | NumDmg$ DmgX | References$ DmgX | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:DmgX:Remembered$Amount
SVar:Picture:http://www.wizards.com/global/images/magic/general/kharasha_foothills.jpg
Oracle:Whenever a creature you control attacks a player, for each other opponent, you may put a token that's a copy of that creature onto the battlefield tapped and attacking that opponent. Exile those tokens at the beginning of the next end step.\nWhenever you roll {CHAOS}, you may sacrifice any number of creatures. If you do, Kharasha Foothills deals that much damage to target creature.
Name:Kharasha Foothills
ManaCost:no cost
Types:Plane Mongseng
T:Mode$ Attacks | ValidCard$ Creature.YouCtrl | TriggerZones$ Command | Attacked$ Player | Execute$ TrigCopy | TriggerDescription$ Whenever a creature you control attacks a player, for each other opponent, you may create a token that's a copy of that creature, tapped and attacking that opponent. Exile those tokens at the beginning of the next end step.
SVar:TrigCopy:AB$ RepeatEach | Cost$ 0 | RepeatPlayers$ OppNonTriggeredDefender | RepeatSubAbility$ DBCopy
SVar:DBCopy:DB$ CopyPermanent | Defined$ TriggeredAttacker | NumCopies$ 1 | CopyAttacking$ Remembered | Tapped$ True | AtEOT$ Exile | Optional$ True
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, you may sacrifice any number of creatures. If you do, CARDNAME deals that much damage to target creature.
SVar:RolledChaos:AB$ Sacrifice | Cost$ 0 | Defined$ You | Amount$ SacX | References$ SacX | SacValid$ Creature | RememberSacrificed$ True | Optional$ True | SubAbility$ DBDmg
SVar:SacX:Count$Valid Creature.YouCtrl
SVar:DBDmg:DB$ DealDamage | ValidTgts$ Creature | NumDmg$ DmgX | References$ DmgX | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:DmgX:Remembered$Amount
SVar:Picture:http://www.wizards.com/global/images/magic/general/kharasha_foothills.jpg
Oracle:Whenever a creature you control attacks a player, for each other opponent, you may create a token that's a copy of that creature, tapped and attacking that opponent. Exile those tokens at the beginning of the next end step.\nWhenever you roll {CHAOS}, you may sacrifice any number of creatures. If you do, Kharasha Foothills deals that much damage to target creature.

View File

@@ -1,13 +1,13 @@
Name:Lair of the Ashen Idol
ManaCost:no cost
Types:Plane Azgol
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Command | Execute$ SacToIdol | TriggerDescription$ At the beginning of your upkeep, sacrifice a creature. If you can't, planeswalk.
SVar:SacToIdol:AB$ Sacrifice | Cost$ 0 | Defined$ You | SacValid$ Creature | SubAbility$ IdolWalk | RememberSacrificed$ True
SVar:IdolWalk:DB$ Planeswalk | ConditionCheckSVar$ IdolX | ConditionSVarCompare$ EQ0 | SubAbility$ DBCleanup | References$ IdolX
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:IdolX:Remembered$Amount
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, any number of target players each put a 2/2 black Zombie creature token onto the battlefield.
SVar:RolledChaos:DB$ Token | ValidTgts$ Player | TgtPrompt$ Select target player to receive zombie token | TargetMin$ 0 | TargetMax$ MaxTgt | References$ MaxTgt | TokenName$ Zombie | TokenColors$ Black | TokenTypes$ Creature,Zombie | TokenPower$ 2 | TokenToughness$ 2 | TokenOwner$ Targeted | TokenAmount$ 1 | TokenImage$ b 2 2 zombie ISD | TokenAltImages$ b_2_2_zombie2_ISD,b_2_2_zombie3_ISD
SVar:MaxTgt:PlayerCountPlayers$Amount
SVar:Picture:http://www.wizards.com/global/images/magic/general/lair_of_the_ashen_idol.jpg
Oracle:At the beginning of your upkeep, sacrifice a creature. If you can't, planeswalk.\nWhenever you roll {CHAOS}, any number of target players each put a 2/2 black Zombie creature token onto the battlefield.
Name:Lair of the Ashen Idol
ManaCost:no cost
Types:Plane Azgol
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Command | Execute$ SacToIdol | TriggerDescription$ At the beginning of your upkeep, sacrifice a creature. If you can't, planeswalk.
SVar:SacToIdol:AB$ Sacrifice | Cost$ 0 | Defined$ You | SacValid$ Creature | SubAbility$ IdolWalk | RememberSacrificed$ True
SVar:IdolWalk:DB$ Planeswalk | ConditionCheckSVar$ IdolX | ConditionSVarCompare$ EQ0 | SubAbility$ DBCleanup | References$ IdolX
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:IdolX:Remembered$Amount
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, any number of target players each create a 2/2 black Zombie creature token.
SVar:RolledChaos:DB$ Token | ValidTgts$ Player | TgtPrompt$ Select target player to receive zombie token | TargetMin$ 0 | TargetMax$ MaxTgt | References$ MaxTgt | TokenName$ Zombie | TokenColors$ Black | TokenTypes$ Creature,Zombie | TokenPower$ 2 | TokenToughness$ 2 | TokenOwner$ Targeted | TokenAmount$ 1 | TokenImage$ b 2 2 zombie ISD | TokenAltImages$ b_2_2_zombie2_ISD,b_2_2_zombie3_ISD
SVar:MaxTgt:PlayerCountPlayers$Amount
SVar:Picture:http://www.wizards.com/global/images/magic/general/lair_of_the_ashen_idol.jpg
Oracle:At the beginning of your upkeep, sacrifice a creature. If you can't, planeswalk.\nWhenever you roll {CHAOS}, any number of target players each create a 2/2 black Zombie creature token.

View File

@@ -1,11 +1,11 @@
Name:Luminarch Ascension
ManaCost:1 W
Types:Enchantment
T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ Opponent | TriggerZones$ Battlefield | Execute$ TrigPut | OptionalDecider$ You | CheckSVar$ X | SVarCompare$ EQ0 | TriggerDescription$ At the beginning of each opponent's end step, if you didn't lose life this turn, you may put a quest counter on CARDNAME. (Damage causes loss of life.)
A:AB$ Token | Cost$ 1 W | TokenAmount$ 1 | TokenName$ Angel | TokenTypes$ Creature,Angel | TokenOwner$ You | TokenColors$ White | TokenPower$ 4 | TokenToughness$ 4 | TokenKeywords$ Flying | TokenImage$ w 4 4 angel ZEN | IsPresent$ Card.Self+counters_GE4_QUEST | SpellDescription$ Put a 4/4 white Angel creature token with flying onto the battlefield. Activate this ability only if CARDNAME has four or more quest counters on it.
SVar:TrigPut:AB$ PutCounter | Cost$ 0 | Defined$ Self | CounterType$ QUEST | CounterNum$ 1
SVar:X:Count$LifeYouLostThisTurn
DeckHas:Ability$Counters
SVar:MaxQuestEffect:4
SVar:Picture:http://www.wizards.com/global/images/magic/general/luminarch_ascension.jpg
Oracle:At the beginning of each opponent's end step, if you didn't lose life this turn, you may put a quest counter on Luminarch Ascension. (Damage causes loss of life.)\n{1}{W}: Put a 4/4 white Angel creature token with flying onto the battlefield. Activate this ability only if Luminarch Ascension has four or more quest counters on it.
Name:Luminarch Ascension
ManaCost:1 W
Types:Enchantment
T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ Opponent | TriggerZones$ Battlefield | Execute$ TrigPut | OptionalDecider$ You | CheckSVar$ X | SVarCompare$ EQ0 | TriggerDescription$ At the beginning of each opponent's end step, if you didn't lose life this turn, you may put a quest counter on CARDNAME. (Damage causes loss of life.)
A:AB$ Token | Cost$ 1 W | TokenAmount$ 1 | TokenName$ Angel | TokenTypes$ Creature,Angel | TokenOwner$ You | TokenColors$ White | TokenPower$ 4 | TokenToughness$ 4 | TokenKeywords$ Flying | TokenImage$ w 4 4 angel ZEN | IsPresent$ Card.Self+counters_GE4_QUEST | SpellDescription$ Create a 4/4 white Angel creature token with flying. Activate this ability only if Luminarch Ascension has four or more quest counters on it.
SVar:TrigPut:AB$ PutCounter | Cost$ 0 | Defined$ Self | CounterType$ QUEST | CounterNum$ 1
SVar:X:Count$LifeYouLostThisTurn
DeckHas:Ability$Counters
SVar:MaxQuestEffect:4
SVar:Picture:http://www.wizards.com/global/images/magic/general/luminarch_ascension.jpg
Oracle:At the beginning of each opponent's end step, if you didn't lose life this turn, you may put a quest counter on Luminarch Ascension. (Damage causes loss of life.)\n{1}{W}: Create a 4/4 white Angel creature token with flying. Activate this ability only if Luminarch Ascension has four or more quest counters on it.

View File

@@ -1,9 +1,9 @@
Name:Miming Slime
ManaCost:2 G
Types:Sorcery
A:SP$ Token | Cost$ 2 G | TokenAmount$ 1 | TokenName$ Ooze | TokenOwner$ You | TokenPower$ X | TokenToughness$ X | References$ X | TokenTypes$ Creature,Ooze | TokenColors$ Green | SpellDescription$ Put an X/X green Ooze creature token onto the battlefield, where X is the greatest power among creatures you control.
SVar:X:Count$GreatestPower_Creature.YouCtrl
SVar:NeedsToPlay:Creature.YouCtrl
DeckHas:Ability$Token
SVar:Picture:http://www.wizards.com/global/images/magic/general/miming_slime.jpg
Oracle:Put an X/X green Ooze creature token onto the battlefield, where X is the greatest power among creatures you control.
Name:Miming Slime
ManaCost:2 G
Types:Sorcery
A:SP$ Token | Cost$ 2 G | TokenAmount$ 1 | TokenName$ Ooze | TokenOwner$ You | TokenPower$ X | TokenToughness$ X | References$ X | TokenTypes$ Creature,Ooze | TokenColors$ Green | SpellDescription$ Create an X/X green Ooze creature token, where X is the greatest power among creatures you control.
SVar:X:Count$GreatestPower_Creature.YouCtrl
SVar:NeedsToPlay:Creature.YouCtrl
DeckHas:Ability$Token
SVar:Picture:http://www.wizards.com/global/images/magic/general/miming_slime.jpg
Oracle:Create an X/X green Ooze creature token, where X is the greatest power among creatures you control.

View File

@@ -2,9 +2,9 @@ Name:Mitotic Slime
ManaCost:4 G
Types:Creature Ooze
PT:4/4
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigTokenSenior | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, put two 2/2 green Ooze creature tokens onto the battlefield. They have "When this creature is put into a graveyard, put two 1/1 green Ooze creature tokens onto the battlefield."
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigTokenSenior | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, create two 2/2 green Ooze creature tokens. They have "When this creature dies, create two 1/1 green Ooze creature tokens."
SVar:TrigTokenSenior:AB$Token | Cost$ 0 | TokenImage$ g 2 2 ooze | TokenName$ Ooze | TokenTypes$ Creature,Ooze | TokenColors$ Green | TokenOwner$ You | TokenPower$ 2 | TokenToughness$ 2 | TokenAmount$ 2 | TokenTriggers$ TriggerJunior | TokenSVars$ TrigTokenJunior
SVar:TriggerJunior:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigTokenJunior | TriggerController$ TriggeredCardController | TriggerDescription$ When this creature is put into a graveyard, put two 1/1 green Ooze creature tokens onto the battlefield.
SVar:TriggerJunior:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigTokenJunior | TriggerController$ TriggeredCardController | TriggerDescription$ When this creature dies, create two 1/1 green Ooze creature tokens.
SVar:TrigTokenJunior:AB$Token | Cost$ 0 | TokenImage$ g 1 1 ooze | TokenName$ Ooze | TokenTypes$ Creature,Ooze | TokenColors$ Green | TokenOwner$ You | TokenPower$ 1 | TokenToughness$ 1 | TokenAmount$ 2
SVar:Picture:http://www.wizards.com/global/images/magic/general/mitotic_slime.jpg
Oracle:When Mitotic Slime dies, put two 2/2 green Ooze creature tokens onto the battlefield. They have "When this creature dies, put two 1/1 green Ooze creature tokens onto the battlefield."
Oracle:When Mitotic Slime dies, create two 2/2 green Ooze creature tokens. They have "When this creature dies, create two 1/1 green Ooze creature tokens."

View File

@@ -1,9 +1,9 @@
Name:Moonsilver Spear
ManaCost:4
Types:Artifact Equipment
K:Equip 4
S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddKeyword$ First Strike | AddSVar$ AE | Description$ Equipped creature has first strike.
T:Mode$ Attacks | ValidCard$ Card.AttachedBy | Execute$ TrigAngelToken | TriggerDescription$ Whenever equipped creature attacks, put a 4/4 white Angel token with flying onto the battlefield.
SVar:TrigAngelToken:AB$ Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Angel | TokenTypes$ Creature,Angel | TokenOwner$ You | TokenColors$ White | TokenPower$ 4 | TokenToughness$ 4 | TokenKeywords$ Flying | TokenImage$ w 4 4 angel avr | TokenAltImages$ w_4_4_angel2_AVR
SVar:Picture:http://www.wizards.com/global/images/magic/general/moonsilver_spear.jpg
Oracle:Equipped creature has first strike.\nWhenever equipped creature attacks, put a 4/4 white Angel creature token with flying onto the battlefield.\nEquip {4}
Name:Moonsilver Spear
ManaCost:4
Types:Artifact Equipment
K:Equip 4
S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddKeyword$ First Strike | AddSVar$ AE | Description$ Equipped creature has first strike.
T:Mode$ Attacks | ValidCard$ Card.AttachedBy | Execute$ TrigAngelToken | TriggerDescription$ Whenever equipped creature attacks, create a 4/4 white Angel token with flying.
SVar:TrigAngelToken:AB$ Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Angel | TokenTypes$ Creature,Angel | TokenOwner$ You | TokenColors$ White | TokenPower$ 4 | TokenToughness$ 4 | TokenKeywords$ Flying | TokenImage$ w 4 4 angel avr | TokenAltImages$ w_4_4_angel2_AVR
SVar:Picture:http://www.wizards.com/global/images/magic/general/moonsilver_spear.jpg
Oracle:Equipped creature has first strike.\nWhenever equipped creature attacks, create a 4/4 white Angel creature token with flying.\nEquip {4}

View File

@@ -20,11 +20,11 @@ Colors:green
Types:Planeswalker Nissa
Loyalty:3
A:AB$ Dig | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | DigNum$ 1 | Reveal$ True | ChangeNum$ All | ChangeValid$ Land | DestinationZone$ Battlefield | DestinationZone2$ Hand | SpellDescription$ Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand.
A:AB$ Token | Cost$ SubCounter<2/LOYALTY> | Planeswalker$ True | TokenAmount$ 1 | TokenImage$ g 4 4 Ashaya | TokenName$ Ashaya, the Awoken World | TokenTypes$ Legendary,Creature,Elemental | TokenOwner$ You | TokenColors$ Green | TokenPower$ 4 | TokenToughness$ 4 | SpellDescription$ Put a legendary 4/4 green Elemental creature token named Ashaya, the Awoken World onto the battlefield.
A:AB$ Token | Cost$ SubCounter<2/LOYALTY> | Planeswalker$ True | TokenAmount$ 1 | TokenImage$ g 4 4 Ashaya | TokenName$ Ashaya, the Awoken World | TokenTypes$ Legendary,Creature,Elemental | TokenOwner$ You | TokenColors$ Green | TokenPower$ 4 | TokenToughness$ 4 | SpellDescription$ Create a legendary 4/4 green Elemental creature token named Ashaya, the Awoken World.
| SpellDescription$ Return target nonlegendary creature card with converted mana cost X from your graveyard to the battlefield.
A:AB$ Untap | Cost$ SubCounter<7/LOYALTY> | Planeswalker$ True | Ultimate$ True | ValidTgts$ Land | TgtPrompt$ Choose target land | TargetMin$ 0 | TargetMax$ 6 | RememberTargets$ True | SubAbility$ DBAnimate | SpellDescription$ Untap up to six target lands. They become 6/6 Elemental creatures. They're still lands.
SVar:DBAnimate:DB$ Animate | Defined$ Remembered | Power$ 6 | Toughness$ 6 | Types$ Creature,Elemental | Permanent$ True | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:Picture:http://www.wizards.com/global/images/magic/general/nissa_sage_animist.jpg
Oracle:[+1] Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand.\n[-2] Put a legendary 4/4 green Elemental creature token named Ashaya, the Awoken World onto the battlefield.\n[-7] Untap up to six target lands. They become 6/6 Elemental creatures. They're still lands.
Oracle:[+1] Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand.\n[-2] Create a legendary 4/4 green Elemental creature token named Ashaya, the Awoken World.\n[-7] Untap up to six target lands. They become 6/6 Elemental creatures. They're still lands.

View File

@@ -2,10 +2,10 @@ Name:Nissa, Voice of Zendikar
ManaCost:1 G G
Types:Planeswalker Nissa
Loyalty:3
A:AB$ Token | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | TokenAmount$ 1 | TokenImage$ g 0 1 plant OGW | TokenName$ Plant | TokenColors$ Green | TokenTypes$ Creature,Plant | TokenPower$ 0 | TokenToughness$ 1 | SpellDescription$ Put a 0/1 green Plant creature token onto the battlefield.
A:AB$ Token | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | TokenAmount$ 1 | TokenImage$ g 0 1 plant OGW | TokenName$ Plant | TokenColors$ Green | TokenTypes$ Creature,Plant | TokenPower$ 0 | TokenToughness$ 1 | SpellDescription$ Create a 0/1 green Plant creature token.
A:AB$ PutCounterAll | Cost$ SubCounter<2/LOYALTY> | Planeswalker$ True | ValidCards$ Creature.YouCtrl | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on each creature you control.
A:AB$ GainLife | Cost$ SubCounter<7/LOYALTY> | Planeswalker$ True | Ultimate$ True | LifeAmount$ X | References$ X | SubAbility$ DBDraw | SpellDescription$ You gain X life and you draw X cards, where X is the number of lands you control.
SVar:DBDraw:DB$ Draw | NumCards$ X | References$ X
SVar:X:Count$Valid Land.YouCtrl
SVar:Picture:http://www.wizards.com/global/images/magic/general/nissa_voice_of_zendikar.jpg
Oracle:[+1] Put a 0/1 green Plant creature token onto the battlefield.\n[-2] Put a +1/+1 counter on each creature you control.\n[-7] You gain X life and you draw X cards, where X is the number of lands you control.
Oracle:[+1] Create a 0/1 green Plant creature token.\n[-2] Put a +1/+1 counter on each creature you control.\n[-7] You gain X life and you draw X cards, where X is the number of lands you control.

View File

@@ -1,9 +1,9 @@
Name:Ooze Flux
ManaCost:3 G
Types:Enchantment
A:AB$ Token | Announce$ X | Cost$ XCantBe0 1 G SubCounter<X/P1P1/Creature/among creatures you control> | TokenAmount$ 1 | TokenName$ Ooze | TokenTypes$ Creature,Ooze | TokenOwner$ You | TokenImage$ g x x ooze | TokenColors$ Green | TokenPower$ X | TokenToughness$ X | SpellDescription$ Put an X/X green Ooze creature token onto the battlefield, where X is the number of +1/+1 counters removed this way.
SVar:X:Count$xPaid
SVar:RemAIDeck:True
DeckHints:Ability$Counters
SVar:Picture:http://www.wizards.com/global/images/magic/general/ooze_flux.jpg
Oracle:{1}{G}, Remove one or more +1/+1 counters from among creatures you control: Put an X/X green Ooze creature token onto the battlefield, where X is the number of +1/+1 counters removed this way.
Name:Ooze Flux
ManaCost:3 G
Types:Enchantment
A:AB$ Token | Announce$ X | Cost$ XCantBe0 1 G SubCounter<X/P1P1/Creature/among creatures you control> | TokenAmount$ 1 | TokenName$ Ooze | TokenTypes$ Creature,Ooze | TokenOwner$ You | TokenImage$ g x x ooze | TokenColors$ Green | TokenPower$ X | TokenToughness$ X | SpellDescription$ Create an X/X green Ooze creature token, where X is the number of +1/+1 counters removed this way.
SVar:X:Count$xPaid
SVar:RemAIDeck:True
DeckHints:Ability$Counters
SVar:Picture:http://www.wizards.com/global/images/magic/general/ooze_flux.jpg
Oracle:{1}{G}, Remove one or more +1/+1 counters from among creatures you control: Create an X/X green Ooze creature token, where X is the number of +1/+1 counters removed this way.

View File

@@ -1,7 +1,7 @@
Name:Ooze Garden
ManaCost:1 G
Types:Enchantment
A:AB$ Token | Cost$ 1 G Sac<1/Creature.nonOoze/non-Ooze creature> | TokenAmount$ 1 | TokenName$ Ooze | TokenOwner$ You | TokenPower$ X | TokenToughness$ X | References$ X | TokenTypes$ Creature,Ooze | TokenColors$ Green | SorcerySpeed$ True | SpellDescription$ Put an X/X green Ooze creature token onto the battlefield, where X is the sacrificed creature's power. Activate this ability only any time you could cast a sorcery.
A:AB$ Token | Cost$ 1 G Sac<1/Creature.nonOoze/non-Ooze creature> | TokenAmount$ 1 | TokenName$ Ooze | TokenOwner$ You | TokenPower$ X | TokenToughness$ X | References$ X | TokenTypes$ Creature,Ooze | TokenColors$ Green | SorcerySpeed$ True | SpellDescription$ Create an X/X green Ooze creature token, where X is the sacrificed creature's power. Activate this ability only any time you could cast a sorcery.
SVar:X:Sacrificed$CardPower
SVar:Picture:http://www.wizards.com/global/images/magic/general/ooze_garden.jpg
Oracle:{1}{G}, Sacrifice a non-Ooze creature: Put an X/X green Ooze creature token onto the battlefield, where X is the sacrificed creature's power. Activate this ability only any time you could cast a sorcery.
Oracle:{1}{G}, Sacrifice a non-Ooze creature: Create an X/X green Ooze creature token, where X is the sacrificed creature's power. Activate this ability only any time you could cast a sorcery.

View File

@@ -1,17 +1,17 @@
Name:Selesnya Loft Gardens
ManaCost:no cost
Types:Plane Ravnica
R:Event$ CreateToken | ActiveZones$ Battlefield | ReplaceWith$ DoubleToken | EffectOnly$ True | Description$ If an effect would put one or more tokens onto the battlefield under your control, it puts twice that many of those tokens onto the battlefield instead.
SVar:DoubleToken:DB$ ReplaceEffect | VarName$ TokenNum | VarValue$ Y | References$ Y
R:Event$ AddCounter | ActiveZones$ Battlefield | ValidCard$ Permanent | EffectOnly$ True | ReplaceWith$ DoubleCounters | Description$ If an effect would place one or more counters on a permanent, it places twice that many of those counters on that permanent instead.
SVar:DoubleCounters:DB$ ReplaceEffect | VarName$ CounterNum | VarValue$ Z | References$ Z
SVar:Y:ReplaceCount$TokenNum/Twice
SVar:Z:ReplaceCount$CounterNum/Twice
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, until end of turn, whenever you tap a land for mana, add one mana to your mana pool of any type that land produced.
SVar:RolledChaos:AB$ Effect | Cost$ 0 | AILogic$ Always | Triggers$ TrigTapForMana | SVars$ TrigMana
SVar:TrigTapForMana:Mode$ TapsForMana | TriggerZones$ Command | ValidCard$ Land.YouCtrl | Execute$ TrigMana | Static$ True | TriggerDescription$ Whenever you tap a land for mana, add one mana to your mana pool of any type that land produced.
SVar:TrigMana:AB$ ManaReflected | Cost$ 0 | ColorOrType$ Type | Valid$ Defined.Triggered | ReflectProperty$ Produced | Defined$ TriggeredPlayer
YouSVar:Picture:http://www.wizards.com/global/images/magic/general/selesnya_loft_gardens.jpg
SVar:AIRollPlanarDieParams:Mode$ Always | MinTurn$ 1 | RollInMain1$ True
Oracle:If an effect would put one or more tokens onto the battlefield, it puts twice that many of those tokens onto the battlefield instead.\nIf an effect would place one or more counters on a permanent, it places twice that many of those counters on that permanent instead.\nWhenever you roll {CHAOS}, until end of turn, whenever you tap a land for mana, add one mana to your mana pool of any type that land produced.
Name:Selesnya Loft Gardens
ManaCost:no cost
Types:Plane Ravnica
R:Event$ CreateToken | ActiveZones$ Battlefield | ReplaceWith$ DoubleToken | EffectOnly$ True | Description$ If an effect would create one or more tokens, it creates twice that many of those tokens instead.
SVar:DoubleToken:DB$ ReplaceEffect | VarName$ TokenNum | VarValue$ Y | References$ Y
R:Event$ AddCounter | ActiveZones$ Battlefield | ValidCard$ Permanent | EffectOnly$ True | ReplaceWith$ DoubleCounters | Description$ If an effect would place one or more counters on a permanent, it places twice that many of those counters on that permanent instead.
SVar:DoubleCounters:DB$ ReplaceEffect | VarName$ CounterNum | VarValue$ Z | References$ Z
SVar:Y:ReplaceCount$TokenNum/Twice
SVar:Z:ReplaceCount$CounterNum/Twice
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, until end of turn, whenever you tap a land for mana, add one mana to your mana pool of any type that land produced.
SVar:RolledChaos:AB$ Effect | Cost$ 0 | AILogic$ Always | Triggers$ TrigTapForMana | SVars$ TrigMana
SVar:TrigTapForMana:Mode$ TapsForMana | TriggerZones$ Command | ValidCard$ Land.YouCtrl | Execute$ TrigMana | Static$ True | TriggerDescription$ Whenever you tap a land for mana, add one mana to your mana pool of any type that land produced.
SVar:TrigMana:AB$ ManaReflected | Cost$ 0 | ColorOrType$ Type | Valid$ Defined.Triggered | ReflectProperty$ Produced | Defined$ TriggeredPlayer
YouSVar:Picture:http://www.wizards.com/global/images/magic/general/selesnya_loft_gardens.jpg
SVar:AIRollPlanarDieParams:Mode$ Always | MinTurn$ 1 | RollInMain1$ True
Oracle:If an effect would create one or more tokens, it creates twice that many of those tokens instead.\nIf an effect would place one or more counters on a permanent, it places twice that many of those counters on that permanent instead.\nWhenever you roll {CHAOS}, until end of turn, whenever you tap a land for mana, add one mana to your mana pool of any type that land produced.

View File

@@ -1,10 +1,10 @@
Name:Selvala's Charge
ManaCost:4 G
Types:Sorcery
A:SP$ Dig | Cost$ 4 G | PreCostDesc$ Parley - | DigNum$ 1 | Defined$ Player | Reveal$ True | NoMove$ True | RememberRevealed$ True | SubAbility$ DBToken | SpellDescription$ Each player reveals the top card of his or her library. For each nonland card revealed this way, you put a 3/3 green Elephant creature token onto the battlefield. Then each player draws a card.
SVar:DBToken:DB$ Token | TokenAmount$ X | References$ X | TokenName$ Elephant | TokenTypes$ Creature,Elephant | TokenOwner$ You | TokenColors$ Green | TokenPower$ 3 | TokenToughness$ 3 | TokenImage$ g_3_3_elephant_CNS | SubAbility$ DBDraw
SVar:DBDraw:DB$ Draw | Defined$ Player | NumCards$ 1 | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:X:Remembered$Valid Card.nonLand
SVar:Picture:http://www.wizards.com/global/images/magic/general/selvalas_charge.jpg
Oracle:Parley - Each player reveals the top card of his or her library. For each nonland card revealed this way, you put a 3/3 green Elephant creature token onto the battlefield. Then each player draws a card.
Name:Selvala's Charge
ManaCost:4 G
Types:Sorcery
A:SP$ Dig | Cost$ 4 G | PreCostDesc$ Parley - | DigNum$ 1 | Defined$ Player | Reveal$ True | NoMove$ True | RememberRevealed$ True | SubAbility$ DBToken | SpellDescription$ Each player reveals the top card of his or her library. For each nonland card revealed this way, you create a 3/3 green Elephant creature token. Then each player draws a card.
SVar:DBToken:DB$ Token | TokenAmount$ X | References$ X | TokenName$ Elephant | TokenTypes$ Creature,Elephant | TokenOwner$ You | TokenColors$ Green | TokenPower$ 3 | TokenToughness$ 3 | TokenImage$ g_3_3_elephant_CNS | SubAbility$ DBDraw
SVar:DBDraw:DB$ Draw | Defined$ Player | NumCards$ 1 | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:X:Remembered$Valid Card.nonLand
SVar:Picture:http://www.wizards.com/global/images/magic/general/selvalas_charge.jpg
Oracle:Parley - Each player reveals the top card of his or her library. For each nonland card revealed this way, you create a 3/3 green Elephant creature token. Then each player draws a card.

View File

@@ -1,10 +1,10 @@
Name:Shiv
ManaCost:no cost
Types:Plane Dominaria
S:Mode$ Continuous | Affected$ Creature | EffectZone$ Command | AddAbility$ Pump | Description$ All creatures have "{R}: This creature gets +1/+0 until end of turn."
SVar:Pump:AB$ Pump | Cost$ R | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn.
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, put a 5/5 red Dragon creature token with flying onto the battlefield.
SVar:RolledChaos:AB$ Token | Cost$ 0 | TokenOwner$ You | TokenAmount$ 1 | TokenName$ Dragon | TokenTypes$ Creature,Dragon | TokenColors$ Red | TokenPower$ 5 | TokenToughness$ 5 | TokenKeywords$ Flying
SVar:Picture:http://www.wizards.com/global/images/magic/general/shiv.jpg
SVar:AIRollPlanarDieParams:Mode$ Always | LowPriority$ True | MaxRollsPerTurn$ 9
Oracle:All creatures have "{R}: This creature gets +1/+0 until end of turn."\nWhenever you roll {CHAOS}, put a 5/5 red Dragon creature token with flying onto the battlefield.
Name:Shiv
ManaCost:no cost
Types:Plane Dominaria
S:Mode$ Continuous | Affected$ Creature | EffectZone$ Command | AddAbility$ Pump | Description$ All creatures have "{R}: This creature gets +1/+0 until end of turn."
SVar:Pump:AB$ Pump | Cost$ R | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn.
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, create a 5/5 red Dragon creature token with flying.
SVar:RolledChaos:AB$ Token | Cost$ 0 | TokenOwner$ You | TokenAmount$ 1 | TokenName$ Dragon | TokenTypes$ Creature,Dragon | TokenColors$ Red | TokenPower$ 5 | TokenToughness$ 5 | TokenKeywords$ Flying
SVar:Picture:http://www.wizards.com/global/images/magic/general/shiv.jpg
SVar:AIRollPlanarDieParams:Mode$ Always | LowPriority$ True | MaxRollsPerTurn$ 9
Oracle:All creatures have "{R}: This creature gets +1/+0 until end of turn."\nWhenever you roll {CHAOS}, create a 5/5 red Dragon creature token with flying.

View File

@@ -1,7 +1,7 @@
Name:Sigil of the Empty Throne
ManaCost:3 W W
Types:Enchantment
T:Mode$ SpellCast | ValidCard$ Enchantment | ValidActivatingPlayer$ You | Execute$ TrigToken | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast an enchantment spell, put a 4/4 white Angel creature token with flying onto the battlefield.
T:Mode$ SpellCast | ValidCard$ Enchantment | ValidActivatingPlayer$ You | Execute$ TrigToken | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast an enchantment spell, create a 4/4 white Angel creature token with flying.
SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Angel | TokenTypes$ Creature,Angel | TokenOwner$ You | TokenColors$ White | TokenPower$ 4 | TokenToughness$ 4 | TokenKeywords$ Flying | TokenImage$ w 4 4 angel CFX
SVar:Picture:http://www.wizards.com/global/images/magic/general/sigil_of_the_empty_throne.jpg
Oracle:Whenever you cast an enchantment spell, put a 4/4 white Angel creature token with flying onto the battlefield.
Oracle:Whenever you cast an enchantment spell, create a 4/4 white Angel creature token with flying.

View File

@@ -1,11 +1,11 @@
Name:Springjack Pasture
ManaCost:no cost
Types:Land
A:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C} to your mana pool.
A:AB$ Token | Cost$ 4 T | TokenAmount$ 1 | TokenName$ Goat | TokenTypes$ Creature,Goat | TokenOwner$ You | TokenColors$ White | TokenPower$ 0 | TokenToughness$ 1 | SpellDescription$ Put a 0/1 white Goat creature token onto the battlefield.
A:AB$Mana | Cost$ T Sac<X/Goat> | CostDesc$ {T}, Sacrifice X Goats: | Produced$ Any | Amount$ ChosenX | References$ X | Defined$ You | SubAbility$ DBGainLife | SpellDescription$ Add X mana of any one color to your mana pool. You gain X life.
SVar:X:XChoice
SVar:DBGainLife:DB$GainLife | Defined$ You | LifeAmount$ ChosenX
SVar:RemAIDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/springjack_pasture.jpg
Oracle:{T}: Add {C} to your mana pool.\n{4}, {T}: Put a 0/1 white Goat creature token onto the battlefield.\n{T}, Sacrifice X Goats: Add X mana of any one color to your mana pool. You gain X life.
Name:Springjack Pasture
ManaCost:no cost
Types:Land
A:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C} to your mana pool.
A:AB$ Token | Cost$ 4 T | TokenAmount$ 1 | TokenName$ Goat | TokenTypes$ Creature,Goat | TokenOwner$ You | TokenColors$ White | TokenPower$ 0 | TokenToughness$ 1 | SpellDescription$ Create a 0/1 white Goat creature token.
A:AB$Mana | Cost$ T Sac<X/Goat> | CostDesc$ {T}, Sacrifice X Goats: | Produced$ Any | Amount$ ChosenX | References$ X | Defined$ You | SubAbility$ DBGainLife | SpellDescription$ Add X mana of any one color to your mana pool. You gain X life.
SVar:X:XChoice
SVar:DBGainLife:DB$GainLife | Defined$ You | LifeAmount$ ChosenX
SVar:RemAIDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/springjack_pasture.jpg
Oracle:{T}: Add {C} to your mana pool.\n{4}, {T}: Create a 0/1 white Goat creature token.\n{T}, Sacrifice X Goats: Add X mana of any one color to your mana pool. You gain X life.

View File

@@ -2,8 +2,8 @@ Name:Springjack Shepherd
ManaCost:3 W
Types:Creature Kithkin Wizard
PT:1/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ Chroma - When CARDNAME enters the battlefield, put a 0/1 white Goat creature token onto the battlefield for each white mana symbol in the mana costs of permanents you control.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ Chroma - When CARDNAME enters the battlefield, create a 0/1 white Goat creature token for each white mana symbol in the mana costs of permanents you control.
SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ X | References$ X | TokenName$ Goat | TokenTypes$ Creature,Goat | TokenOwner$ You | TokenColors$ White | TokenPower$ 0 | TokenToughness$ 1
SVar:X:Count$Chroma.White
SVar:Picture:http://www.wizards.com/global/images/magic/general/springjack_shepherd.jpg
Oracle:Chroma - When Springjack Shepherd enters the battlefield, put a 0/1 white Goat creature token onto the battlefield for each white mana symbol in the mana costs of permanents you control.
Oracle:Chroma - When Springjack Shepherd enters the battlefield, create a 0/1 white Goat creature token for each white mana symbol in the mana costs of permanents you control.

View File

@@ -1,11 +1,11 @@
Name:Terastodon
ManaCost:6 G G
Types:Creature Elephant
PT:9/9
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigDestroy | TriggerDescription$ When CARDNAME enters the battlefield, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its controller puts a 3/3 green Elephant creature token onto the battlefield.
SVar:TrigDestroy:DB$ Destroy | TargetMin$ 0 | TargetMax$ 3 | ValidTgts$ Permanent.nonCreature | TgtPrompt$ Choose up to three noncreature permanents. | SubAbility$ MakeTokens
SVar:MakeTokens:DB$ RepeatEach | RepeatSubAbility$ DBToken | DefinedCards$ Targeted
SVar:DBToken:DB$ Token | ConditionCheckSVar$ InGrave | ConditionSVarCompare$ EQ1 | TokenAmount$ 1 | TokenName$ Elephant | TokenTypes$ Creature,Elephant | TokenOwner$ RememberedController | TokenColors$ Green | TokenPower$ 3 | TokenToughness$ 3 | TokenImage$ g 3 3 elephant WWK
SVar:InGrave:Remembered$Valid Card.inZoneGraveyard
SVar:Picture:http://www.wizards.com/global/images/magic/general/terastodon.jpg
Oracle:When Terastodon enters the battlefield, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its controller puts a 3/3 green Elephant creature token onto the battlefield.
Name:Terastodon
ManaCost:6 G G
Types:Creature Elephant
PT:9/9
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigDestroy | TriggerDescription$ When CARDNAME enters the battlefield, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its controller creates a 3/3 green Elephant creature token.
SVar:TrigDestroy:DB$ Destroy | TargetMin$ 0 | TargetMax$ 3 | ValidTgts$ Permanent.nonCreature | TgtPrompt$ Choose up to three noncreature permanents. | SubAbility$ MakeTokens
SVar:MakeTokens:DB$ RepeatEach | RepeatSubAbility$ DBToken | DefinedCards$ Targeted
SVar:DBToken:DB$ Token | ConditionCheckSVar$ InGrave | ConditionSVarCompare$ EQ1 | TokenAmount$ 1 | TokenName$ Elephant | TokenTypes$ Creature,Elephant | TokenOwner$ RememberedController | TokenColors$ Green | TokenPower$ 3 | TokenToughness$ 3 | TokenImage$ g 3 3 elephant WWK
SVar:InGrave:Remembered$Valid Card.inZoneGraveyard
SVar:Picture:http://www.wizards.com/global/images/magic/general/terastodon.jpg
Oracle:When Terastodon enters the battlefield, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its controller creates a 3/3 green Elephant creature token.

View File

@@ -1,10 +1,10 @@
Name:Trading Post
ManaCost:4
Types:Artifact
A:AB$ GainLife | Cost$ 1 T Discard<1/Card> | LifeAmount$ 4 | SpellDescription$ You gain 4 life.
A:AB$ Token | Cost$ 1 T PayLife<1> | TokenAmount$ 1 | TokenName$ Goat | TokenTypes$ Creature,Goat | TokenOwner$ You | TokenColors$ White | TokenPower$ 0 | TokenToughness$ 1 | TokenImage$ w 0 1 goat M13 | SpellDescription$ Put a 0/1 white Goat creature token onto the battlefield.
A:AB$ ChangeZone | Cost$ 1 T Sac<1/Creature> | TgtPrompt$ Choose target artifact card in your graveyard | ValidTgts$ Artifact.YouCtrl | Origin$ Graveyard | Destination$ Hand | SpellDescription$ Return target artifact card from your graveyard to your hand.
A:AB$ Draw | Cost$ 1 T Sac<1/Artifact> | NumCards$ 1 | SpellDescription$ Draw a card.
SVar:RemAIDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/trading_post.jpg
Oracle:{1}, {T}, Discard a card: You gain 4 life.\n{1}, {T}, Pay 1 life: Put a 0/1 white Goat creature token onto the battlefield.\n{1}, {T}, Sacrifice a creature: Return target artifact card from your graveyard to your hand.\n{1}, {T}, Sacrifice an artifact: Draw a card.
Name:Trading Post
ManaCost:4
Types:Artifact
A:AB$ GainLife | Cost$ 1 T Discard<1/Card> | LifeAmount$ 4 | SpellDescription$ You gain 4 life.
A:AB$ Token | Cost$ 1 T PayLife<1> | TokenAmount$ 1 | TokenName$ Goat | TokenTypes$ Creature,Goat | TokenOwner$ You | TokenColors$ White | TokenPower$ 0 | TokenToughness$ 1 | TokenImage$ w 0 1 goat M13 | SpellDescription$ Create a 0/1 white Goat creature token.
A:AB$ ChangeZone | Cost$ 1 T Sac<1/Creature> | TgtPrompt$ Choose target artifact card in your graveyard | ValidTgts$ Artifact.YouCtrl | Origin$ Graveyard | Destination$ Hand | SpellDescription$ Return target artifact card from your graveyard to your hand.
A:AB$ Draw | Cost$ 1 T Sac<1/Artifact> | NumCards$ 1 | SpellDescription$ Draw a card.
SVar:RemAIDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/trading_post.jpg
Oracle:{1}, {T}, Discard a card: You gain 4 life.\n{1}, {T}, Pay 1 life: Create a 0/1 white Goat creature token.\n{1}, {T}, Sacrifice a creature: Return target artifact card from your graveyard to your hand.\n{1}, {T}, Sacrifice an artifact: Draw a card.

View File

@@ -2,7 +2,7 @@ Name:Viridian Emissary
ManaCost:1 G
Types:Creature Elf Scout
PT:2/1
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ TriggeredCardController | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ TriggeredCardController | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
SVar:TrigChange:AB$ChangeZone | Cost$ 0 | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Land.Basic | ChangeNum$ 1 | ShuffleNonMandatory$ True
SVar:Picture:http://www.wizards.com/global/images/magic/general/viridian_emissary.jpg
Oracle:When Viridian Emissary dies, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.