- Replaced the interface ITargetable with the class GameObject (which reflects the term used in the rules for players, cards and spell/abilities).

- Preparations for extending isValid and hasProperty functions for spell/abilities.
This commit is contained in:
Sloth
2013-10-25 21:41:38 +00:00
parent d5bef0861b
commit 691f798f90
35 changed files with 235 additions and 177 deletions

2
.gitattributes vendored
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@@ -14510,7 +14510,7 @@ src/main/java/forge/GameLog.java -text
src/main/java/forge/GameLogEntry.java -text src/main/java/forge/GameLogEntry.java -text
src/main/java/forge/GameLogEntryType.java -text src/main/java/forge/GameLogEntryType.java -text
src/main/java/forge/GameLogFormatter.java -text src/main/java/forge/GameLogFormatter.java -text
src/main/java/forge/ITargetable.java -text src/main/java/forge/GameObject.java -text
src/main/java/forge/ImageCache.java svneol=native#text/plain src/main/java/forge/ImageCache.java svneol=native#text/plain
src/main/java/forge/ImageLoader.java -text src/main/java/forge/ImageLoader.java -text
src/main/java/forge/Singletons.java svneol=native#text/plain src/main/java/forge/Singletons.java svneol=native#text/plain

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@@ -24,7 +24,6 @@ import java.util.TreeMap;
import forge.game.Game; import forge.game.Game;
import forge.game.event.GameEventCardAttachment; import forge.game.event.GameEventCardAttachment;
import forge.game.event.GameEventCardAttachment.AttachMethod; import forge.game.event.GameEventCardAttachment.AttachMethod;
import forge.game.player.Player;
/** /**
* <p> * <p>
@@ -34,7 +33,7 @@ import forge.game.player.Player;
* @author Forge * @author Forge
* @version $Id: Player.java 10091 2011-08-30 16:11:21Z Sloth $ * @version $Id: Player.java 10091 2011-08-30 16:11:21Z Sloth $
*/ */
public abstract class GameEntity implements ITargetable { public abstract class GameEntity extends GameObject {
private String name = ""; private String name = "";
private int preventNextDamage = 0; private int preventNextDamage = 0;
private TreeMap<Card, Map<String, String>> preventionShieldsWithEffects = new TreeMap<Card, Map<String, String>>(); private TreeMap<Card, Map<String, String>> preventionShieldsWithEffects = new TreeMap<Card, Map<String, String>>();
@@ -342,58 +341,6 @@ public abstract class GameEntity implements ITargetable {
return false; return false;
} }
/**
* Checks if is valid.
*
* @param restrictions
* the restrictions
* @param sourceController
* the source controller
* @param source
* the source
* @return true, if is valid
*/
public boolean isValid(final String[] restrictions, final Player sourceController, final Card source) {
for (final String restriction : restrictions) {
if (this.isValid(restriction, sourceController, source)) {
return true;
}
}
return false;
} // isValid
/**
* Checks if is valid.
*
* @param restriction
* the restriction
* @param sourceController
* the source controller
* @param source
* the source
* @return true, if is valid
*/
public boolean isValid(final String restriction, final Player sourceController, final Card source) {
return false;
}
/**
* Checks for property.
*
* @param property
* the property
* @param sourceController
* the source controller
* @param source
* the source
* @return true, if successful
*/
public boolean hasProperty(final String property, final Player sourceController, final Card source) {
return false;
}
// GameEntities can now be Enchanted // GameEntities can now be Enchanted
/** /**
* <p> * <p>

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@@ -0,0 +1,63 @@
package forge;
import forge.card.spellability.SpellAbility;
import forge.game.player.Player;
public abstract class GameObject {
public boolean canBeTargetedBy(final SpellAbility sa) {
return false;
}
/**
* Checks if is valid.
*
* @param restrictions
* the restrictions
* @param sourceController
* the source controller
* @param source
* the source
* @return true, if is valid
*/
public boolean isValid(final String[] restrictions, final Player sourceController, final Card source) {
for (final String restriction : restrictions) {
if (this.isValid(restriction, sourceController, source)) {
return true;
}
}
return false;
} // isValid
/**
* Checks if is valid.
*
* @param restriction
* the restriction
* @param sourceController
* the source controller
* @param source
* the source
* @return true, if is valid
*/
public boolean isValid(final String restriction, final Player sourceController, final Card source) {
return false;
}
/**
* Checks for property.
*
* @param property
* the property
* @param sourceController
* the source controller
* @param source
* the source
* @return true, if successful
*/
public boolean hasProperty(final String property, final Player sourceController, final Card source) {
return false;
}
}

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@@ -1,7 +0,0 @@
package forge;
import forge.card.spellability.SpellAbility;
public interface ITargetable {
boolean canBeTargetedBy(final SpellAbility sa);
}

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@@ -14,7 +14,7 @@ import forge.Card;
import forge.CardLists; import forge.CardLists;
import forge.CardUtil; import forge.CardUtil;
import forge.CounterType; import forge.CounterType;
import forge.ITargetable; import forge.GameObject;
import forge.card.cardfactory.CardFactoryUtil; import forge.card.cardfactory.CardFactoryUtil;
import forge.card.cost.Cost; import forge.card.cost.Cost;
import forge.card.mana.ManaCostBeingPaid; import forge.card.mana.ManaCostBeingPaid;
@@ -469,7 +469,7 @@ public class AbilityUtils {
return CardFactoryUtil.playerXCount(players, calcX[1], card) * multiplier; return CardFactoryUtil.playerXCount(players, calcX[1], card) * multiplier;
} }
if (calcX[0].startsWith("TargetedObjects")) { if (calcX[0].startsWith("TargetedObjects")) {
final List<ITargetable> objects = new ArrayList<ITargetable>(); final List<GameObject> objects = new ArrayList<GameObject>();
// Make list of all targeted objects starting with the root SpellAbility // Make list of all targeted objects starting with the root SpellAbility
SpellAbility loopSA = ability.getRootAbility(); SpellAbility loopSA = ability.getRootAbility();
while (loopSA != null) { while (loopSA != null) {
@@ -603,8 +603,8 @@ public class AbilityUtils {
* a {@link forge.card.spellability.SpellAbility} object. * a {@link forge.card.spellability.SpellAbility} object.
* @return a {@link java.util.ArrayList} object. * @return a {@link java.util.ArrayList} object.
*/ */
public static List<ITargetable> getDefinedObjects(final Card card, final String def, final SpellAbility sa) { public static List<GameObject> getDefinedObjects(final Card card, final String def, final SpellAbility sa) {
final ArrayList<ITargetable> objects = new ArrayList<ITargetable>(); final ArrayList<GameObject> objects = new ArrayList<GameObject>();
final String defined = (def == null) ? "Self" : def; final String defined = (def == null) ? "Self" : def;
objects.addAll(AbilityUtils.getDefinedPlayers(card, defined, sa)); objects.addAll(AbilityUtils.getDefinedPlayers(card, defined, sa));
@@ -1194,7 +1194,7 @@ public class AbilityUtils {
if (sa.hasParam("ForgetOtherTargets")) { if (sa.hasParam("ForgetOtherTargets")) {
host.clearRemembered(); host.clearRemembered();
} }
for (final ITargetable o : sa.getTargets().getTargets()) { for (final GameObject o : sa.getTargets().getTargets()) {
host.addRemembered(o); host.addRemembered(o);
} }
} }

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@@ -5,7 +5,7 @@ import java.util.List;
import com.google.common.collect.Lists; import com.google.common.collect.Lists;
import forge.Card; import forge.Card;
import forge.ITargetable; import forge.GameObject;
import forge.card.spellability.SpellAbility; import forge.card.spellability.SpellAbility;
import forge.game.player.Player; import forge.game.player.Player;
@@ -51,11 +51,11 @@ public class SaTargetRoutines {
} }
// Targets of unspecified type // Targets of unspecified type
protected List<ITargetable> getTargets(SpellAbility sa) { return getTargetables(false, "Defined", sa); } protected List<GameObject> getTargets(SpellAbility sa) { return getTargetables(false, "Defined", sa); }
protected List<ITargetable> getTargets(SpellAbility sa, String definedParam) { return getTargetables(false, definedParam, sa); } protected List<GameObject> getTargets(SpellAbility sa, String definedParam) { return getTargetables(false, definedParam, sa); }
protected List<ITargetable> getDefinedOrTargeteded(SpellAbility sa, String definedParam) { return getTargetables(true, definedParam, sa); } protected List<GameObject> getDefinedOrTargeteded(SpellAbility sa, String definedParam) { return getTargetables(true, definedParam, sa); }
private List<ITargetable> getTargetables(boolean definedFirst, String definedParam, SpellAbility sa) { private List<GameObject> getTargetables(boolean definedFirst, String definedParam, SpellAbility sa) {
boolean useTargets = sa.usesTargeting() && (!definedFirst || !sa.hasParam(definedParam)); boolean useTargets = sa.usesTargeting() && (!definedFirst || !sa.hasParam(definedParam));
return useTargets ? Lists.newArrayList(sa.getTargets().getTargets()) return useTargets ? Lists.newArrayList(sa.getTargets().getTargets())
: AbilityUtils.getDefinedObjects(sa.getSourceCard(), sa.getParam(definedParam), sa); : AbilityUtils.getDefinedObjects(sa.getSourceCard(), sa.getParam(definedParam), sa);

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@@ -15,7 +15,7 @@ import forge.Card;
import forge.CardLists; import forge.CardLists;
import forge.CardPredicates; import forge.CardPredicates;
import forge.CardUtil; import forge.CardUtil;
import forge.ITargetable; import forge.GameObject;
import forge.card.ability.AbilityUtils; import forge.card.ability.AbilityUtils;
import forge.card.ability.ApiType; import forge.card.ability.ApiType;
import forge.card.ability.SpellAbilityAi; import forge.card.ability.SpellAbilityAi;
@@ -628,7 +628,7 @@ public class AttachAi extends SpellAbilityAi {
protected boolean doTriggerAINoCost(final Player ai, final SpellAbility sa, final boolean mandatory) { protected boolean doTriggerAINoCost(final Player ai, final SpellAbility sa, final boolean mandatory) {
final Card card = sa.getSourceCard(); final Card card = sa.getSourceCard();
// Check if there are any valid targets // Check if there are any valid targets
List<ITargetable> targets = new ArrayList<ITargetable>(); List<GameObject> targets = new ArrayList<GameObject>();
final TargetRestrictions tgt = sa.getTargetRestrictions(); final TargetRestrictions tgt = sa.getTargetRestrictions();
if (tgt == null) { if (tgt == null) {
targets = AbilityUtils.getDefinedObjects(sa.getSourceCard(), sa.getParam("Defined"), sa); targets = AbilityUtils.getDefinedObjects(sa.getSourceCard(), sa.getParam("Defined"), sa);
@@ -703,7 +703,7 @@ public class AttachAi extends SpellAbilityAi {
* @return true, if successful * @return true, if successful
*/ */
private static boolean attachPreference(final SpellAbility sa, final TargetRestrictions tgt, final boolean mandatory) { private static boolean attachPreference(final SpellAbility sa, final TargetRestrictions tgt, final boolean mandatory) {
ITargetable o; GameObject o;
if (tgt.canTgtPlayer()) { if (tgt.canTgtPlayer()) {
o = attachToPlayerAIPreferences(sa.getActivatingPlayer(), sa, mandatory); o = attachToPlayerAIPreferences(sa.getActivatingPlayer(), sa, mandatory);
} else { } else {

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@@ -18,7 +18,7 @@ import forge.CardPredicates;
import forge.CardPredicates.Presets; import forge.CardPredicates.Presets;
import forge.Constant; import forge.Constant;
import forge.GameEntity; import forge.GameEntity;
import forge.ITargetable; import forge.GameObject;
import forge.card.ability.AbilityUtils; import forge.card.ability.AbilityUtils;
import forge.card.ability.ApiType; import forge.card.ability.ApiType;
import forge.card.ability.SpellAbilityAi; import forge.card.ability.SpellAbilityAi;
@@ -621,7 +621,7 @@ public class ChangeZoneAi extends SpellAbilityAi {
return false; return false;
} }
final List<ITargetable> objects = ComputerUtil.predictThreatenedObjects(ai, sa); final List<GameObject> objects = ComputerUtil.predictThreatenedObjects(ai, sa);
boolean contains = false; boolean contains = false;
for (final Card c : retrieval) { for (final Card c : retrieval) {
if (objects.contains(c)) { if (objects.contains(c)) {
@@ -743,7 +743,7 @@ public class ChangeZoneAi extends SpellAbilityAi {
// check stack for something on the stack that will kill // check stack for something on the stack that will kill
// anything i control // anything i control
if (!game.getStack().isEmpty()) { if (!game.getStack().isEmpty()) {
final List<ITargetable> objects = ComputerUtil.predictThreatenedObjects(ai, sa); final List<GameObject> objects = ComputerUtil.predictThreatenedObjects(ai, sa);
final List<Card> threatenedTargets = new ArrayList<Card>(); final List<Card> threatenedTargets = new ArrayList<Card>();

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@@ -6,7 +6,7 @@ import com.google.common.base.Predicate;
import forge.Card; import forge.Card;
import forge.CardLists; import forge.CardLists;
import forge.ITargetable; import forge.GameObject;
import forge.card.ability.AbilityUtils; import forge.card.ability.AbilityUtils;
import forge.card.ability.ApiType; import forge.card.ability.ApiType;
import forge.card.ability.SpellAbilityAi; import forge.card.ability.SpellAbilityAi;
@@ -79,7 +79,7 @@ public class ChooseSourceAi extends SpellAbilityAi {
} }
final Card threatSource = topStack.getSourceCard(); final Card threatSource = topStack.getSourceCard();
List<? extends ITargetable> objects = getTargets(sa); List<? extends GameObject> objects = getTargets(sa);
if (!topStack.usesTargeting() && topStack.hasParam("ValidPlayers") && !topStack.hasParam("Defined")) { if (!topStack.usesTargeting() && topStack.hasParam("ValidPlayers") && !topStack.hasParam("Defined")) {
objects = AbilityUtils.getDefinedPlayers(threatSource, topStack.getParam("ValidPlayers"), topStack); objects = AbilityUtils.getDefinedPlayers(threatSource, topStack.getParam("ValidPlayers"), topStack);

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@@ -9,7 +9,7 @@ import com.google.common.collect.Lists;
import forge.Card; import forge.Card;
import forge.CardLists; import forge.CardLists;
import forge.CardPredicates; import forge.CardPredicates;
import forge.ITargetable; import forge.GameObject;
import forge.card.ability.AbilityUtils; import forge.card.ability.AbilityUtils;
import forge.card.ability.SpellAbilityAi; import forge.card.ability.SpellAbilityAi;
import forge.card.cost.Cost; import forge.card.cost.Cost;
@@ -149,7 +149,7 @@ public class DamageDealAi extends DamageAiBase {
final Card source = sa.getSourceCard(); final Card source = sa.getSourceCard();
List<Card> hPlay = CardLists.getValidCards(pl.getCardsIn(ZoneType.Battlefield), tgt.getValidTgts(), ai, source); List<Card> hPlay = CardLists.getValidCards(pl.getCardsIn(ZoneType.Battlefield), tgt.getValidTgts(), ai, source);
final List<ITargetable> objects = Lists.newArrayList(sa.getTargets().getTargets()); final List<GameObject> objects = Lists.newArrayList(sa.getTargets().getTargets());
if (sa.hasParam("TargetUnique")) { if (sa.hasParam("TargetUnique")) {
objects.addAll(sa.getUniqueTargets()); objects.addAll(sa.getUniqueTargets());
} }
@@ -374,7 +374,7 @@ public class DamageDealAi extends DamageAiBase {
*/ */
private boolean damageChooseNontargeted(Player ai, final SpellAbility saMe, final int dmg) { private boolean damageChooseNontargeted(Player ai, final SpellAbility saMe, final int dmg) {
// TODO: Improve circumstances where the Defined Damage is unwanted // TODO: Improve circumstances where the Defined Damage is unwanted
final List<ITargetable> objects = AbilityUtils.getDefinedObjects(saMe.getSourceCard(), saMe.getParam("Defined"), saMe); final List<GameObject> objects = AbilityUtils.getDefinedObjects(saMe.getSourceCard(), saMe.getParam("Defined"), saMe);
boolean urgent = false; // can it wait? boolean urgent = false; // can it wait?
boolean positive = false; boolean positive = false;

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@@ -6,7 +6,7 @@ import java.util.List;
import forge.Card; import forge.Card;
import forge.CardLists; import forge.CardLists;
import forge.CardPredicates; import forge.CardPredicates;
import forge.ITargetable; import forge.GameObject;
import forge.card.ability.AbilityUtils; import forge.card.ability.AbilityUtils;
import forge.card.ability.SpellAbilityAi; import forge.card.ability.SpellAbilityAi;
import forge.card.cost.Cost; import forge.card.cost.Cost;
@@ -55,11 +55,11 @@ public class DamagePreventAi extends SpellAbilityAi {
if (tgt == null) { if (tgt == null) {
// As far as I can tell these Defined Cards will only have one of // As far as I can tell these Defined Cards will only have one of
// them // them
final List<ITargetable> objects = AbilityUtils.getDefinedObjects(sa.getSourceCard(), sa.getParam("Defined"), sa); final List<GameObject> objects = AbilityUtils.getDefinedObjects(sa.getSourceCard(), sa.getParam("Defined"), sa);
// react to threats on the stack // react to threats on the stack
if (!game.getStack().isEmpty()) { if (!game.getStack().isEmpty()) {
final List<ITargetable> threatenedObjects = ComputerUtil.predictThreatenedObjects(sa.getActivatingPlayer(), sa); final List<GameObject> threatenedObjects = ComputerUtil.predictThreatenedObjects(sa.getActivatingPlayer(), sa);
for (final Object o : objects) { for (final Object o : objects) {
if (threatenedObjects.contains(o)) { if (threatenedObjects.contains(o)) {
chance = true; chance = true;
@@ -94,7 +94,7 @@ public class DamagePreventAi extends SpellAbilityAi {
else if (!game.getStack().isEmpty()) { else if (!game.getStack().isEmpty()) {
sa.resetTargets(); sa.resetTargets();
// check stack for something on the stack will kill anything i control // check stack for something on the stack will kill anything i control
final List<ITargetable> objects = ComputerUtil.predictThreatenedObjects(sa.getActivatingPlayer(), sa); final List<GameObject> objects = ComputerUtil.predictThreatenedObjects(sa.getActivatingPlayer(), sa);
if (objects.contains(ai)) { if (objects.contains(ai)) {
sa.getTargets().add(ai); sa.getTargets().add(ai);

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@@ -23,7 +23,7 @@ import java.util.List;
import forge.Card; import forge.Card;
import forge.CardLists; import forge.CardLists;
import forge.CardPredicates; import forge.CardPredicates;
import forge.ITargetable; import forge.GameObject;
import forge.card.ability.AbilityUtils; import forge.card.ability.AbilityUtils;
import forge.card.ability.SpellAbilityAi; import forge.card.ability.SpellAbilityAi;
import forge.card.cost.Cost; import forge.card.cost.Cost;
@@ -91,7 +91,7 @@ public class RegenerateAi extends SpellAbilityAi {
final List<Card> list = AbilityUtils.getDefinedCards(hostCard, sa.getParam("Defined"), sa); final List<Card> list = AbilityUtils.getDefinedCards(hostCard, sa.getParam("Defined"), sa);
if (!game.getStack().isEmpty()) { if (!game.getStack().isEmpty()) {
final List<ITargetable> objects = ComputerUtil.predictThreatenedObjects(sa.getActivatingPlayer(), sa); final List<GameObject> objects = ComputerUtil.predictThreatenedObjects(sa.getActivatingPlayer(), sa);
for (final Card c : list) { for (final Card c : list) {
if (objects.contains(c)) { if (objects.contains(c)) {
@@ -127,7 +127,7 @@ public class RegenerateAi extends SpellAbilityAi {
if (!game.getStack().isEmpty()) { if (!game.getStack().isEmpty()) {
// check stack for something on the stack will kill anything i // check stack for something on the stack will kill anything i
// control // control
final List<ITargetable> objects = ComputerUtil.predictThreatenedObjects(sa.getActivatingPlayer(), sa); final List<GameObject> objects = ComputerUtil.predictThreatenedObjects(sa.getActivatingPlayer(), sa);
final List<Card> threatenedTargets = new ArrayList<Card>(); final List<Card> threatenedTargets = new ArrayList<Card>();

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@@ -5,7 +5,7 @@ import java.util.List;
import forge.Card; import forge.Card;
import forge.CardLists; import forge.CardLists;
import forge.CardPredicates; import forge.CardPredicates;
import forge.ITargetable; import forge.GameObject;
import forge.card.ability.SpellAbilityAi; import forge.card.ability.SpellAbilityAi;
import forge.card.cost.Cost; import forge.card.cost.Cost;
import forge.card.spellability.SpellAbility; import forge.card.spellability.SpellAbility;
@@ -58,7 +58,7 @@ public class RegenerateAllAi extends SpellAbilityAi {
int numSaved = 0; int numSaved = 0;
if (!game.getStack().isEmpty()) { if (!game.getStack().isEmpty()) {
final List<ITargetable> objects = ComputerUtil.predictThreatenedObjects(sa.getActivatingPlayer(), sa); final List<GameObject> objects = ComputerUtil.predictThreatenedObjects(sa.getActivatingPlayer(), sa);
for (final Card c : list) { for (final Card c : list) {
if (objects.contains(c) && c.getShield() == 0) { if (objects.contains(c) && c.getShield() == 0) {

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@@ -5,7 +5,7 @@ import java.util.List;
import java.util.Random; import java.util.Random;
import forge.Card; import forge.Card;
import forge.ITargetable; import forge.GameObject;
import forge.card.ability.AbilityUtils; import forge.card.ability.AbilityUtils;
import forge.card.ability.SpellAbilityAi; import forge.card.ability.SpellAbilityAi;
import forge.card.cost.Cost; import forge.card.cost.Cost;
@@ -68,7 +68,7 @@ public class UnattachAllAi extends SpellAbilityAi {
final Card card = sa.getSourceCard(); final Card card = sa.getSourceCard();
final Player opp = ai.getOpponent(); final Player opp = ai.getOpponent();
// Check if there are any valid targets // Check if there are any valid targets
List<ITargetable> targets = new ArrayList<ITargetable>(); List<GameObject> targets = new ArrayList<GameObject>();
final TargetRestrictions tgt = sa.getTargetRestrictions(); final TargetRestrictions tgt = sa.getTargetRestrictions();
if (tgt == null) { if (tgt == null) {
targets = AbilityUtils.getDefinedObjects(sa.getSourceCard(), sa.getParam("Defined"), sa); targets = AbilityUtils.getDefinedObjects(sa.getSourceCard(), sa.getParam("Defined"), sa);

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@@ -7,7 +7,7 @@ import forge.Card;
import forge.CardLists; import forge.CardLists;
import forge.Command; import forge.Command;
import forge.GameEntity; import forge.GameEntity;
import forge.ITargetable; import forge.GameObject;
import forge.card.ability.AbilityUtils; import forge.card.ability.AbilityUtils;
import forge.card.ability.ApiType; import forge.card.ability.ApiType;
import forge.card.ability.SpellAbilityEffect; import forge.card.ability.SpellAbilityEffect;
@@ -39,7 +39,7 @@ public class AttachEffect extends SpellAbilityEffect {
Card source = sa.getSourceCard(); Card source = sa.getSourceCard();
Card card = sa.getSourceCard(); Card card = sa.getSourceCard();
final List<ITargetable> targets = getTargets(sa); final List<GameObject> targets = getTargets(sa);
if (sa.hasParam("Object")) { if (sa.hasParam("Object")) {
card = AbilityUtils.getDefinedCards(source, sa.getParam("Object"), sa).get(0); card = AbilityUtils.getDefinedCards(source, sa.getParam("Object"), sa).get(0);
@@ -66,7 +66,7 @@ public class AttachEffect extends SpellAbilityEffect {
sb.append(" Attach to "); sb.append(" Attach to ");
final List<ITargetable> targets = getTargets(sa); final List<GameObject> targets = getTargets(sa);
// Should never allow more than one Attachment per card // Should never allow more than one Attachment per card
sb.append(Lang.joinHomogenous(targets)); sb.append(Lang.joinHomogenous(targets));

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@@ -8,7 +8,7 @@ import org.apache.commons.lang3.tuple.Pair;
import com.google.common.collect.Iterables; import com.google.common.collect.Iterables;
import forge.ITargetable; import forge.GameObject;
import forge.card.ability.SpellAbilityEffect; import forge.card.ability.SpellAbilityEffect;
import forge.card.spellability.SpellAbility; import forge.card.spellability.SpellAbility;
import forge.card.spellability.SpellAbilityStackInstance; import forge.card.spellability.SpellAbilityStackInstance;
@@ -53,11 +53,11 @@ public class ChangeTargetsEffect extends SpellAbilityEffect {
if( changesOneTarget ) { if( changesOneTarget ) {
// 1. choose a target of target spell // 1. choose a target of target spell
List<Pair<SpellAbilityStackInstance, ITargetable>> allTargets = new ArrayList<>(); List<Pair<SpellAbilityStackInstance, GameObject>> allTargets = new ArrayList<>();
while(changingTgtSI != null) { while(changingTgtSI != null) {
SpellAbility changedSa = changingTgtSI.getSpellAbility(); SpellAbility changedSa = changingTgtSI.getSpellAbility();
if(changedSa.usesTargeting()) { if(changedSa.usesTargeting()) {
for(ITargetable it : changedSa.getTargets().getTargets()) for(GameObject it : changedSa.getTargets().getTargets())
allTargets.add(ImmutablePair.of(changingTgtSI, it)); allTargets.add(ImmutablePair.of(changingTgtSI, it));
} }
changingTgtSI = changingTgtSI.getSubInstace(); changingTgtSI = changingTgtSI.getSubInstace();
@@ -68,16 +68,16 @@ public class ChangeTargetsEffect extends SpellAbilityEffect {
return; return;
} }
Pair<SpellAbilityStackInstance, ITargetable> chosenTarget = chooser.getController().chooseTarget(sa, allTargets); Pair<SpellAbilityStackInstance, GameObject> chosenTarget = chooser.getController().chooseTarget(sa, allTargets);
// 2. prepare new target choices // 2. prepare new target choices
SpellAbilityStackInstance replaceIn = chosenTarget.getKey(); SpellAbilityStackInstance replaceIn = chosenTarget.getKey();
ITargetable oldTarget = chosenTarget.getValue(); GameObject oldTarget = chosenTarget.getValue();
TargetChoices oldTargetBlock = replaceIn.getTargetChoices(); TargetChoices oldTargetBlock = replaceIn.getTargetChoices();
TargetChoices newTargetBlock = oldTargetBlock.clone(); TargetChoices newTargetBlock = oldTargetBlock.clone();
newTargetBlock.remove(oldTarget); newTargetBlock.remove(oldTarget);
replaceIn.updateTarget(newTargetBlock); replaceIn.updateTarget(newTargetBlock);
// 3. test if updated choices would be correct. // 3. test if updated choices would be correct.
ITargetable newTarget = Iterables.getFirst(getDefinedCardsOrTargeted(sa), null); GameObject newTarget = Iterables.getFirst(getDefinedCardsOrTargeted(sa), null);
if(replaceIn.getSpellAbility().canTarget(newTarget)) { if(replaceIn.getSpellAbility().canTarget(newTarget)) {
newTargetBlock.add(newTarget); newTargetBlock.add(newTarget);
replaceIn.updateTarget(newTargetBlock); replaceIn.updateTarget(newTargetBlock);
@@ -94,8 +94,8 @@ public class ChangeTargetsEffect extends SpellAbilityEffect {
} }
} else { } else {
changingTgtSA.resetTargets(); changingTgtSA.resetTargets();
List<ITargetable> candidates = changingTgtSA.getTargetRestrictions().getAllCandidates(changingTgtSA, true); List<GameObject> candidates = changingTgtSA.getTargetRestrictions().getAllCandidates(changingTgtSA, true);
ITargetable choice = Aggregates.random(candidates); GameObject choice = Aggregates.random(candidates);
changingTgtSA.getTargets().add(choice); changingTgtSA.getTargets().add(choice);
changingTgtSI.updateTarget(changingTgtSA.getTargets()); changingTgtSI.updateTarget(changingTgtSA.getTargets());
} }

View File

@@ -7,7 +7,7 @@ import org.apache.commons.lang3.StringUtils;
import com.google.common.base.Predicate; import com.google.common.base.Predicate;
import forge.Card; import forge.Card;
import forge.CardLists; import forge.CardLists;
import forge.ITargetable; import forge.GameObject;
import forge.card.ability.AbilityUtils; import forge.card.ability.AbilityUtils;
import forge.card.ability.ApiType; import forge.card.ability.ApiType;
import forge.card.ability.SpellAbilityEffect; import forge.card.ability.SpellAbilityEffect;
@@ -206,7 +206,7 @@ public class ChooseSourceEffect extends SpellAbilityEffect {
} }
List<? extends ITargetable> objects = getTargets(abilityOnStack); List<? extends GameObject> objects = getTargets(abilityOnStack);
if (!abilityOnStack.usesTargeting() && !abilityOnStack.hasParam("Defined") && abilityOnStack.hasParam("ValidPlayers")) if (!abilityOnStack.usesTargeting() && !abilityOnStack.hasParam("Defined") && abilityOnStack.hasParam("ValidPlayers"))
objects = AbilityUtils.getDefinedPlayers(source, abilityOnStack.getParam("ValidPlayers"), abilityOnStack); objects = AbilityUtils.getDefinedPlayers(source, abilityOnStack.getParam("ValidPlayers"), abilityOnStack);

View File

@@ -8,7 +8,7 @@ import com.google.common.collect.Iterables;
import forge.Card; import forge.Card;
import forge.CardLists; import forge.CardLists;
import forge.ITargetable; import forge.GameObject;
import forge.card.ability.AbilityUtils; import forge.card.ability.AbilityUtils;
import forge.card.ability.SpellAbilityEffect; import forge.card.ability.SpellAbilityEffect;
import forge.card.cardfactory.CardFactory; import forge.card.cardfactory.CardFactory;
@@ -92,7 +92,7 @@ public class CopySpellAbilityEffect extends SpellAbilityEffect {
} }
targetedSA = targetedSA.getSubAbility(); targetedSA = targetedSA.getSubAbility();
} }
List<ITargetable> candidates = targetedSA.getTargetRestrictions().getAllCandidates(targetedSA, true); List<GameObject> candidates = targetedSA.getTargetRestrictions().getAllCandidates(targetedSA, true);
if (sa.hasParam("CanTargetPlayer")) { if (sa.hasParam("CanTargetPlayer")) {
// Radiate // Radiate
// Remove targeted players because getAllCandidates include all the valid players // Remove targeted players because getAllCandidates include all the valid players
@@ -100,7 +100,7 @@ public class CopySpellAbilityEffect extends SpellAbilityEffect {
candidates.remove(p); candidates.remove(p);
mayChoseNewTargets = false; mayChoseNewTargets = false;
for (ITargetable o : candidates) { for (GameObject o : candidates) {
SpellAbility copy = CardFactory.copySpellAbilityAndSrcCard(card, chosenSA.getSourceCard(), chosenSA, true); SpellAbility copy = CardFactory.copySpellAbilityAndSrcCard(card, chosenSA.getSourceCard(), chosenSA, true);
copy.resetFirstTarget(o); copy.resetFirstTarget(o);
copies.add(copy); copies.add(copy);

View File

@@ -6,7 +6,7 @@ import org.apache.commons.lang3.tuple.Pair;
import forge.Card; import forge.Card;
import forge.CounterType; import forge.CounterType;
import forge.ITargetable; import forge.GameObject;
import forge.card.ability.AbilityUtils; import forge.card.ability.AbilityUtils;
import forge.card.ability.SpellAbilityEffect; import forge.card.ability.SpellAbilityEffect;
import forge.card.spellability.SpellAbility; import forge.card.spellability.SpellAbility;
@@ -26,7 +26,7 @@ public class CountersPutOrRemoveEffect extends SpellAbilityEffect {
sb.append(sa.getActivatingPlayer().getName()); sb.append(sa.getActivatingPlayer().getName());
sb.append(" removes a counter from or puts another of those counters on "); sb.append(" removes a counter from or puts another of those counters on ");
final List<ITargetable> targets = getTargets(sa); final List<GameObject> targets = getTargets(sa);
sb.append(Lang.joinHomogenous(targets)); sb.append(Lang.joinHomogenous(targets));
return sb.toString(); return sb.toString();

View File

@@ -8,7 +8,7 @@ import java.util.Map.Entry;
import forge.Card; import forge.Card;
import forge.CardUtil; import forge.CardUtil;
import forge.ITargetable; import forge.GameObject;
import forge.card.ability.AbilityUtils; import forge.card.ability.AbilityUtils;
import forge.card.ability.SpellAbilityEffect; import forge.card.ability.SpellAbilityEffect;
import forge.card.spellability.SpellAbility; import forge.card.spellability.SpellAbility;
@@ -28,7 +28,7 @@ public class DamageDealEffect extends SpellAbilityEffect {
final int dmg = AbilityUtils.calculateAmount(sa.getSourceCard(), damage, sa); final int dmg = AbilityUtils.calculateAmount(sa.getSourceCard(), damage, sa);
List<ITargetable> tgts = getTargets(sa); List<GameObject> tgts = getTargets(sa);
if (tgts.isEmpty()) if (tgts.isEmpty())
return ""; return "";
@@ -74,7 +74,7 @@ public class DamageDealEffect extends SpellAbilityEffect {
final boolean removeDamage = sa.hasParam("Remove"); final boolean removeDamage = sa.hasParam("Remove");
final boolean divideOnResolution = sa.hasParam("DividerOnResolution"); final boolean divideOnResolution = sa.hasParam("DividerOnResolution");
List<ITargetable> tgts = getTargets(sa); List<GameObject> tgts = getTargets(sa);
// Right now for Fireball, maybe later for other stuff // Right now for Fireball, maybe later for other stuff
if (sa.hasParam("DivideEvenly")) { if (sa.hasParam("DivideEvenly")) {
@@ -121,7 +121,7 @@ public class DamageDealEffect extends SpellAbilityEffect {
List<Card> assigneeCards = new ArrayList<Card>(); List<Card> assigneeCards = new ArrayList<Card>();
// Do we have a way of doing this in a better fashion? // Do we have a way of doing this in a better fashion?
for(ITargetable obj : tgts) { for(GameObject obj : tgts) {
if (obj instanceof Card) { if (obj instanceof Card) {
assigneeCards.add((Card)obj); assigneeCards.add((Card)obj);
} }

View File

@@ -4,7 +4,7 @@ import java.util.List;
import forge.Card; import forge.Card;
import forge.CardLists; import forge.CardLists;
import forge.ITargetable; import forge.GameObject;
import forge.card.ability.AbilityUtils; import forge.card.ability.AbilityUtils;
import forge.card.ability.SpellAbilityEffect; import forge.card.ability.SpellAbilityEffect;
import forge.card.cardfactory.CardFactoryUtil; import forge.card.cardfactory.CardFactoryUtil;
@@ -65,7 +65,7 @@ public class DamageEachEffect extends SpellAbilityEffect {
sources = CardLists.getValidCards(sources, sa.getParam("ValidCards"), card.getController(), card); sources = CardLists.getValidCards(sources, sa.getParam("ValidCards"), card.getController(), card);
} }
final List<ITargetable> tgts = getTargets(sa, "DefinedPlayers"); final List<GameObject> tgts = getTargets(sa, "DefinedPlayers");
final boolean targeted = (sa.usesTargeting()); final boolean targeted = (sa.usesTargeting());

View File

@@ -6,7 +6,7 @@ import java.util.TreeMap;
import forge.Card; import forge.Card;
import forge.CardUtil; import forge.CardUtil;
import forge.ITargetable; import forge.GameObject;
import forge.card.ability.AbilityUtils; import forge.card.ability.AbilityUtils;
import forge.card.ability.SpellAbilityEffect; import forge.card.ability.SpellAbilityEffect;
import forge.card.spellability.SpellAbility; import forge.card.spellability.SpellAbility;
@@ -18,7 +18,7 @@ public class DamagePreventEffect extends SpellAbilityEffect {
protected String getStackDescription(SpellAbility sa) { protected String getStackDescription(SpellAbility sa) {
final StringBuilder sb = new StringBuilder(); final StringBuilder sb = new StringBuilder();
final List<ITargetable> tgts = getTargets(sa); final List<GameObject> tgts = getTargets(sa);
sb.append("Prevent the next "); sb.append("Prevent the next ");
sb.append(sa.getParam("Amount")); sb.append(sa.getParam("Amount"));
@@ -67,7 +67,7 @@ public class DamagePreventEffect extends SpellAbilityEffect {
Card host = sa.getSourceCard(); Card host = sa.getSourceCard();
int numDam = AbilityUtils.calculateAmount(host, sa.getParam("Amount"), sa); int numDam = AbilityUtils.calculateAmount(host, sa.getParam("Amount"), sa);
final List<ITargetable> tgts = getTargets(sa); final List<GameObject> tgts = getTargets(sa);
final ArrayList<Card> untargetedCards = new ArrayList<Card>(); final ArrayList<Card> untargetedCards = new ArrayList<Card>();
if (sa.hasParam("Radiance") && (sa.usesTargeting())) { if (sa.hasParam("Radiance") && (sa.usesTargeting())) {
@@ -100,7 +100,7 @@ public class DamagePreventEffect extends SpellAbilityEffect {
effectMap.put("ShieldAmount", String.valueOf(numDam)); effectMap.put("ShieldAmount", String.valueOf(numDam));
if (sa.hasParam("ShieldEffectTarget")) { if (sa.hasParam("ShieldEffectTarget")) {
String effTgtString = ""; String effTgtString = "";
List<ITargetable> effTgts = new ArrayList<ITargetable>(); List<GameObject> effTgts = new ArrayList<GameObject>();
effTgts = AbilityUtils.getDefinedObjects(host, sa.getParam("ShieldEffectTarget"), sa); effTgts = AbilityUtils.getDefinedObjects(host, sa.getParam("ShieldEffectTarget"), sa);
for (final Object effTgt : effTgts) { for (final Object effTgt : effTgts) {
if (effTgt instanceof Card) { if (effTgt instanceof Card) {
@@ -127,7 +127,7 @@ public class DamagePreventEffect extends SpellAbilityEffect {
effectMap.put("ShieldAmount", String.valueOf(numDam)); effectMap.put("ShieldAmount", String.valueOf(numDam));
if (sa.hasParam("ShieldEffectTarget")) { if (sa.hasParam("ShieldEffectTarget")) {
String effTgtString = ""; String effTgtString = "";
List<ITargetable> effTgts = new ArrayList<ITargetable>(); List<GameObject> effTgts = new ArrayList<GameObject>();
effTgts = AbilityUtils.getDefinedObjects(host, sa.getParam("ShieldEffectTarget"), sa); effTgts = AbilityUtils.getDefinedObjects(host, sa.getParam("ShieldEffectTarget"), sa);
for (final Object effTgt : effTgts) { for (final Object effTgt : effTgts) {
if (effTgt instanceof Card) { if (effTgt instanceof Card) {

View File

@@ -7,7 +7,7 @@ import org.apache.commons.lang3.StringUtils;
import forge.Card; import forge.Card;
import forge.CardLists; import forge.CardLists;
import forge.GameEntity; import forge.GameEntity;
import forge.ITargetable; import forge.GameObject;
import forge.card.ability.SpellAbilityEffect; import forge.card.ability.SpellAbilityEffect;
import forge.card.spellability.SpellAbility; import forge.card.spellability.SpellAbility;
import forge.game.Game; import forge.game.Game;
@@ -143,7 +143,7 @@ public class UnattachAllEffect extends SpellAbilityEffect {
protected String getStackDescription(SpellAbility sa) { protected String getStackDescription(SpellAbility sa) {
final StringBuilder sb = new StringBuilder(); final StringBuilder sb = new StringBuilder();
sb.append("Unattach all valid Equipment and Auras from "); sb.append("Unattach all valid Equipment and Auras from ");
final List<ITargetable> targets = getTargets(sa); final List<GameObject> targets = getTargets(sa);
sb.append(StringUtils.join(targets, " ")); sb.append(StringUtils.join(targets, " "));
return sb.toString(); return sb.toString();
} }
@@ -155,7 +155,7 @@ public class UnattachAllEffect extends SpellAbilityEffect {
public void resolve(SpellAbility sa) { public void resolve(SpellAbility sa) {
Card source = sa.getSourceCard(); Card source = sa.getSourceCard();
final Game game = sa.getActivatingPlayer().getGame(); final Game game = sa.getActivatingPlayer().getGame();
final List<ITargetable> targets = getTargets(sa); final List<GameObject> targets = getTargets(sa);
// If Cast Targets will be checked on the Stack // If Cast Targets will be checked on the Stack
for (final Object o : targets) { for (final Object o : targets) {

View File

@@ -23,7 +23,7 @@ import org.apache.commons.lang3.StringUtils;
import com.google.common.collect.Iterables; import com.google.common.collect.Iterables;
import forge.Card; import forge.Card;
import forge.ITargetable; import forge.GameObject;
import forge.card.CardType; import forge.card.CardType;
import forge.card.ability.AbilityUtils; import forge.card.ability.AbilityUtils;
import forge.card.cost.CostPartMana; import forge.card.cost.CostPartMana;
@@ -220,10 +220,10 @@ public class HumanPlaySpellAbility {
final StringBuilder sb = new StringBuilder(); final StringBuilder sb = new StringBuilder();
sb.append(ability.getSourceCard().getName()); sb.append(ability.getSourceCard().getName());
if (ability.getTargetRestrictions() != null) { if (ability.getTargetRestrictions() != null) {
final Iterable<ITargetable> targets = ability.getTargets().getTargets(); final Iterable<GameObject> targets = ability.getTargets().getTargets();
if (!Iterables.isEmpty(targets)) { if (!Iterables.isEmpty(targets)) {
sb.append(" - Targeting "); sb.append(" - Targeting ");
for (final ITargetable o : targets) { for (final GameObject o : targets) {
sb.append(o.toString()).append(" "); sb.append(o.toString()).append(" ");
} }
} }

View File

@@ -32,7 +32,7 @@ import com.google.common.collect.Lists;
import forge.Card; import forge.Card;
import forge.GameEntity; import forge.GameEntity;
import forge.ITargetable; import forge.GameObject;
import forge.card.ability.AbilityUtils; import forge.card.ability.AbilityUtils;
import forge.card.ability.ApiType; import forge.card.ability.ApiType;
import forge.card.cost.Cost; import forge.card.cost.Cost;
@@ -53,7 +53,7 @@ import forge.util.TextUtil;
* @author Forge * @author Forge
* @version $Id$ * @version $Id$
*/ */
public abstract class SpellAbility implements ISpellAbility, ITargetable { public abstract class SpellAbility extends GameObject implements ISpellAbility {
// choices for constructor isPermanent argument // choices for constructor isPermanent argument
private String description = ""; private String description = "";
@@ -1027,7 +1027,7 @@ public abstract class SpellAbility implements ISpellAbility, ITargetable {
* a GameEntity * a GameEntity
* @return a boolean. * @return a boolean.
*/ */
public final boolean canTarget(final ITargetable entity) { public final boolean canTarget(final GameObject entity) {
final TargetRestrictions tr = this.getTargetRestrictions(); final TargetRestrictions tr = this.getTargetRestrictions();
// Restriction related to this ability // Restriction related to this ability
@@ -1364,7 +1364,7 @@ public abstract class SpellAbility implements ISpellAbility, ITargetable {
* Reset the first target. * Reset the first target.
* *
*/ */
public void resetFirstTarget(ITargetable c) { public void resetFirstTarget(GameObject c) {
SpellAbility sa = this; SpellAbility sa = this;
while (sa != null) { while (sa != null) {
if (sa.targetRestricions != null) { if (sa.targetRestricions != null) {
@@ -1528,8 +1528,8 @@ public abstract class SpellAbility implements ISpellAbility, ITargetable {
* the ability * the ability
* @return the unique targets * @return the unique targets
*/ */
public final List<ITargetable> getUniqueTargets() { public final List<GameObject> getUniqueTargets() {
final List<ITargetable> targets = new ArrayList<ITargetable>(); final List<GameObject> targets = new ArrayList<GameObject>();
SpellAbility child = this.getParent(); SpellAbility child = this.getParent();
while (child != null) { while (child != null) {
if (child.getTargetRestrictions() != null) { if (child.getTargetRestrictions() != null) {
@@ -1574,7 +1574,7 @@ public abstract class SpellAbility implements ISpellAbility, ITargetable {
boolean result = false; boolean result = false;
for (final ITargetable o : matchTgt.getTargets()) { for (final GameObject o : matchTgt.getTargets()) {
if (matchesValid(o, splitTargetRestrictions.split(","))) { if (matchesValid(o, splitTargetRestrictions.split(","))) {
result = true; result = true;
break; break;
@@ -1604,7 +1604,7 @@ public abstract class SpellAbility implements ISpellAbility, ITargetable {
return topSA.getSourceCard().isValid(tgt.getValidTgts(), this.getActivatingPlayer(), this.getSourceCard()); return topSA.getSourceCard().isValid(tgt.getValidTgts(), this.getActivatingPlayer(), this.getSourceCard());
} }
private boolean matchesValid(final ITargetable o, final String[] valids) { private boolean matchesValid(final GameObject o, final String[] valids) {
final Card srcCard = this.getSourceCard(); final Card srcCard = this.getSourceCard();
final Player activatingPlayer = this.getActivatingPlayer(); final Player activatingPlayer = this.getActivatingPlayer();
if (o instanceof Card) { if (o instanceof Card) {
@@ -1622,6 +1622,61 @@ public abstract class SpellAbility implements ISpellAbility, ITargetable {
return false; return false;
} }
// Takes one argument like Permanent.Blue+withFlying
/**
* <p>
* isValid.
* </p>
*
* @param restriction
* a {@link java.lang.String} object.
* @param sourceController
* a {@link forge.game.player.Player} object.
* @param source
* a {@link forge.Card} object.
* @return a boolean.
*/
@Override
public final boolean isValid(final String restriction, final Player sourceController, final Card source) {
// Inclusive restrictions are Card types
final String[] incR = restriction.split("\\.", 2);
if (incR[0].equals("Spell") && !this.isSpell()) {
return false;
}
if (incR.length > 1) {
final String excR = incR[1];
final String[] exR = excR.split("\\+"); // Exclusive Restrictions are ...
for (int j = 0; j < exR.length; j++) {
if (!this.hasProperty(exR[j], sourceController, source)) {
return false;
}
}
}
return true;
} // isValid(String Restriction)
// Takes arguments like Blue or withFlying
/**
* <p>
* hasProperty.
* </p>
*
* @param property
* a {@link java.lang.String} object.
* @param sourceController
* a {@link forge.game.player.Player} object.
* @param source
* a {@link forge.Card} object.
* @return a boolean.
*/
@Override
public boolean hasProperty(final String property, final Player sourceController, final Card source) {
return true;
}
// Methods enabling multiple instances of conspire // Methods enabling multiple instances of conspire
public void addConspireInstance() { public void addConspireInstance() {
this.conspireInstances++; this.conspireInstances++;

View File

@@ -23,7 +23,7 @@ import java.util.List;
import com.google.common.collect.Iterables; import com.google.common.collect.Iterables;
import forge.Card; import forge.Card;
import forge.ITargetable; import forge.GameObject;
import forge.game.player.Player; import forge.game.player.Player;
/** /**
@@ -62,7 +62,7 @@ public class TargetChoices implements Cloneable {
* a {@link java.lang.Object} object. * a {@link java.lang.Object} object.
* @return a boolean. * @return a boolean.
*/ */
public final boolean add(final ITargetable o) { public final boolean add(final GameObject o) {
if (o instanceof Player) { if (o instanceof Player) {
return this.addTarget((Player) o); return this.addTarget((Player) o);
} else if (o instanceof Card) { } else if (o instanceof Card) {
@@ -137,7 +137,7 @@ public class TargetChoices implements Cloneable {
* a {@link forge.Card} object. * a {@link forge.Card} object.
* @return a boolean. * @return a boolean.
*/ */
public final boolean remove(final ITargetable target) { public final boolean remove(final GameObject target) {
// remove returns true if element was found in given list // remove returns true if element was found in given list
if (this.targetCards.remove(target) || this.targetPlayers.remove(target) || this.targetSpells.remove(target)) { if (this.targetCards.remove(target) || this.targetPlayers.remove(target) || this.targetSpells.remove(target)) {
this.numTargeted--; this.numTargeted--;
@@ -186,8 +186,8 @@ public class TargetChoices implements Cloneable {
* *
* @return a {@link java.util.ArrayList} object. * @return a {@link java.util.ArrayList} object.
*/ */
public final List<ITargetable> getTargets() { public final List<GameObject> getTargets() {
final ArrayList<ITargetable> tgts = new ArrayList<ITargetable>(); final ArrayList<GameObject> tgts = new ArrayList<GameObject>();
tgts.addAll(this.targetPlayers); tgts.addAll(this.targetPlayers);
tgts.addAll(this.targetCards); tgts.addAll(this.targetCards);
tgts.addAll(this.targetSpells); tgts.addAll(this.targetSpells);
@@ -197,7 +197,7 @@ public class TargetChoices implements Cloneable {
public final String getTargetedString() { public final String getTargetedString() {
final List<ITargetable> tgts = this.getTargets(); final List<GameObject> tgts = this.getTargets();
final StringBuilder sb = new StringBuilder(); final StringBuilder sb = new StringBuilder();
for (final Object o : tgts) { for (final Object o : tgts) {
if (o instanceof Player) { if (o instanceof Player) {
@@ -231,7 +231,7 @@ public class TargetChoices implements Cloneable {
return !targetSpells.isEmpty(); return !targetSpells.isEmpty();
} }
public final boolean isTargeting(ITargetable e) { public final boolean isTargeting(GameObject e) {
return targetCards.contains(e) || targetSpells.contains(e) || targetPlayers.contains(e); return targetCards.contains(e) || targetSpells.contains(e) || targetPlayers.contains(e);
} }

View File

@@ -25,7 +25,7 @@ import java.util.List;
import org.apache.commons.lang.StringUtils; import org.apache.commons.lang.StringUtils;
import forge.Card; import forge.Card;
import forge.ITargetable; import forge.GameObject;
import forge.card.CardType; import forge.card.CardType;
import forge.card.ability.AbilityUtils; import forge.card.ability.AbilityUtils;
import forge.game.Game; import forge.game.Game;
@@ -499,9 +499,9 @@ public class TargetRestrictions {
* Check Valid Candidates and Targeting * Check Valid Candidates and Targeting
* @return a List<Object>. * @return a List<Object>.
*/ */
public final List<ITargetable> getAllCandidates(final SpellAbility sa, final boolean isTargeted) { public final List<GameObject> getAllCandidates(final SpellAbility sa, final boolean isTargeted) {
final Game game = sa.getActivatingPlayer().getGame(); final Game game = sa.getActivatingPlayer().getGame();
List<ITargetable> candidates = new ArrayList<ITargetable>(); List<GameObject> candidates = new ArrayList<GameObject>();
for (Player player : game.getPlayers()) { for (Player player : game.getPlayers()) {
if (sa.canTarget(player)) { if (sa.canTarget(player)) {
candidates.add(player); candidates.add(player);

View File

@@ -25,7 +25,7 @@ import com.google.common.collect.Lists;
import forge.Card; import forge.Card;
import forge.CardLists; import forge.CardLists;
import forge.ITargetable; import forge.GameObject;
import forge.Singletons; import forge.Singletons;
import forge.game.Game; import forge.game.Game;
import forge.game.player.Player; import forge.game.player.Player;
@@ -97,8 +97,8 @@ public class TargetSelection {
final boolean choiceResult; final boolean choiceResult;
final boolean random = tgt.isRandomTarget(); final boolean random = tgt.isRandomTarget();
if (random) { if (random) {
List<ITargetable> candidates = tgt.getAllCandidates(this.ability, true); List<GameObject> candidates = tgt.getAllCandidates(this.ability, true);
ITargetable choice = Aggregates.random(candidates); GameObject choice = Aggregates.random(candidates);
return ability.getTargets().add(choice); return ability.getTargets().add(choice);
} else if (zone.size() == 1 && zone.get(0) == ZoneType.Stack) { } else if (zone.size() == 1 && zone.get(0) == ZoneType.Stack) {
// If Zone is Stack, the choices are handled slightly differently. // If Zone is Stack, the choices are handled slightly differently.
@@ -149,7 +149,7 @@ public class TargetSelection {
choices.remove(ability.getSourceCard()); choices.remove(ability.getSourceCard());
} }
} }
List<ITargetable> targetedObjects = this.ability.getUniqueTargets(); List<GameObject> targetedObjects = this.ability.getUniqueTargets();
if (tgt.isUniqueTargets()) { if (tgt.isUniqueTargets()) {
for (final Object o : targetedObjects) { for (final Object o : targetedObjects) {

View File

@@ -5,7 +5,7 @@ import java.util.List;
import java.util.Map; import java.util.Map;
import forge.Card; import forge.Card;
import forge.ITargetable; import forge.GameObject;
import forge.card.ability.ApiType; import forge.card.ability.ApiType;
import forge.card.cost.Cost; import forge.card.cost.Cost;
import forge.card.mana.ManaCost; import forge.card.mana.ManaCost;
@@ -183,7 +183,7 @@ public class WrappedAbility extends Ability implements ISpellAbility {
final StringBuilder sb = new StringBuilder(regtrig.toString()); final StringBuilder sb = new StringBuilder(regtrig.toString());
if (this.getTargetRestrictions() != null) { if (this.getTargetRestrictions() != null) {
sb.append(" (Targeting "); sb.append(" (Targeting ");
for (final ITargetable o : this.getTargets().getTargets()) { for (final GameObject o : this.getTargets().getTargets()) {
sb.append(o.toString()); sb.append(o.toString());
sb.append(", "); sb.append(", ");
} }

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@@ -43,7 +43,7 @@ import forge.CounterType;
import forge.FThreads; import forge.FThreads;
import forge.GameEntity; import forge.GameEntity;
import forge.GameLogEntryType; import forge.GameLogEntryType;
import forge.ITargetable; import forge.GameObject;
import forge.card.CardDb; import forge.card.CardDb;
import forge.card.CardType; import forge.card.CardType;
import forge.card.TriggerReplacementBase; import forge.card.TriggerReplacementBase;
@@ -1420,7 +1420,7 @@ public class GameAction {
} }
/** Delivers a message to all players. (use reveal to show Cards) */ /** Delivers a message to all players. (use reveal to show Cards) */
public void nofityOfValue(SpellAbility saSource, ITargetable relatedTarget, String value, Player playerExcept) { public void nofityOfValue(SpellAbility saSource, GameObject relatedTarget, String value, Player playerExcept) {
for(Player p : game.getPlayers()) { for(Player p : game.getPlayers()) {
if (playerExcept == p) continue; if (playerExcept == p) continue;
p.getController().notifyOfValue(saSource, relatedTarget, value); p.getController().notifyOfValue(saSource, relatedTarget, value);

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@@ -36,7 +36,7 @@ import forge.Constant;
import forge.CounterType; import forge.CounterType;
import forge.CardPredicates.Presets; import forge.CardPredicates.Presets;
import forge.CardUtil; import forge.CardUtil;
import forge.ITargetable; import forge.GameObject;
import forge.card.CardType; import forge.card.CardType;
import forge.card.MagicColor; import forge.card.MagicColor;
import forge.card.ability.AbilityFactory; import forge.card.ability.AbilityFactory;
@@ -1272,9 +1272,9 @@ public class ComputerUtil {
* @return a {@link java.util.ArrayList} object. * @return a {@link java.util.ArrayList} object.
* @since 1.0.15 * @since 1.0.15
*/ */
public static List<ITargetable> predictThreatenedObjects(final Player aiPlayer, final SpellAbility sa) { public static List<GameObject> predictThreatenedObjects(final Player aiPlayer, final SpellAbility sa) {
final Game game = aiPlayer.getGame(); final Game game = aiPlayer.getGame();
final List<ITargetable> objects = new ArrayList<ITargetable>(); final List<GameObject> objects = new ArrayList<GameObject>();
if (game.getStack().isEmpty()) { if (game.getStack().isEmpty()) {
return objects; return objects;
} }
@@ -1298,10 +1298,10 @@ public class ComputerUtil {
* @return a {@link java.util.ArrayList} object. * @return a {@link java.util.ArrayList} object.
* @since 1.0.15 * @since 1.0.15
*/ */
private static Iterable<? extends ITargetable> predictThreatenedObjects(final Player aiPlayer, final SpellAbility saviour, private static Iterable<? extends GameObject> predictThreatenedObjects(final Player aiPlayer, final SpellAbility saviour,
final SpellAbility topStack) { final SpellAbility topStack) {
Iterable<? extends ITargetable> objects = new ArrayList<ITargetable>(); Iterable<? extends GameObject> objects = new ArrayList<GameObject>();
final List<ITargetable> threatened = new ArrayList<ITargetable>(); final List<GameObject> threatened = new ArrayList<GameObject>();
ApiType saviourApi = saviour == null ? null : saviour.getApi(); ApiType saviourApi = saviour == null ? null : saviour.getApi();
if (topStack == null) { if (topStack == null) {

View File

@@ -13,7 +13,7 @@ import com.google.common.collect.ImmutableList;
import forge.Card; import forge.Card;
import forge.CounterType; import forge.CounterType;
import forge.GameEntity; import forge.GameEntity;
import forge.ITargetable; import forge.GameObject;
import forge.card.cost.Cost; import forge.card.cost.Cost;
import forge.card.mana.Mana; import forge.card.mana.Mana;
import forge.card.replacement.ReplacementEffect; import forge.card.replacement.ReplacementEffect;
@@ -111,7 +111,7 @@ public abstract class PlayerController {
public abstract TargetChoices chooseNewTargetsFor(SpellAbility ability); public abstract TargetChoices chooseNewTargetsFor(SpellAbility ability);
// Specify a target of a spell (Spellskite) // Specify a target of a spell (Spellskite)
public abstract Pair<SpellAbilityStackInstance, ITargetable> chooseTarget(SpellAbility sa, List<Pair<SpellAbilityStackInstance, ITargetable>> allTargets); public abstract Pair<SpellAbilityStackInstance, GameObject> chooseTarget(SpellAbility sa, List<Pair<SpellAbilityStackInstance, GameObject>> allTargets);
public abstract List<Card> chooseCardsForEffect(List<Card> sourceList, SpellAbility sa, String title, int amount, boolean isOptional); public abstract List<Card> chooseCardsForEffect(List<Card> sourceList, SpellAbility sa, String title, int amount, boolean isOptional);
public Card chooseSingleCardForEffect(Collection<Card> sourceList, SpellAbility sa, String title) { return chooseSingleCardForEffect(sourceList, sa, title, false); } public Card chooseSingleCardForEffect(Collection<Card> sourceList, SpellAbility sa, String title) { return chooseSingleCardForEffect(sourceList, sa, title, false); }
@@ -129,7 +129,7 @@ public abstract class PlayerController {
/** Shows the card to this player*/ /** Shows the card to this player*/
public abstract void reveal(String string, Collection<Card> cards, ZoneType zone, Player owner); public abstract void reveal(String string, Collection<Card> cards, ZoneType zone, Player owner);
/** Shows message to player to reveal chosen cardName, creatureType, number etc. AI must analyze API to understand what that is */ /** Shows message to player to reveal chosen cardName, creatureType, number etc. AI must analyze API to understand what that is */
public abstract void notifyOfValue(SpellAbility saSource, ITargetable realtedTarget, String value); public abstract void notifyOfValue(SpellAbility saSource, GameObject realtedTarget, String value);
public abstract ImmutablePair<List<Card>, List<Card>> arrangeForScry(List<Card> topN); public abstract ImmutablePair<List<Card>, List<Card>> arrangeForScry(List<Card> topN);
public abstract boolean willPutCardOnTop(Card c); public abstract boolean willPutCardOnTop(Card c);
public abstract List<Card> orderMoveToZoneList(List<Card> cards, ZoneType destinationZone); public abstract List<Card> orderMoveToZoneList(List<Card> cards, ZoneType destinationZone);

View File

@@ -17,7 +17,7 @@ import forge.CardLists;
import forge.CardPredicates; import forge.CardPredicates;
import forge.CounterType; import forge.CounterType;
import forge.GameEntity; import forge.GameEntity;
import forge.ITargetable; import forge.GameObject;
import forge.card.ability.ApiType; import forge.card.ability.ApiType;
import forge.card.ability.ai.CharmAi; import forge.card.ability.ai.CharmAi;
import forge.card.cost.Cost; import forge.card.cost.Cost;
@@ -408,14 +408,14 @@ public class PlayerControllerAi extends PlayerController {
} }
@Override @Override
public Pair<SpellAbilityStackInstance, ITargetable> chooseTarget(SpellAbility saSrc, List<Pair<SpellAbilityStackInstance, ITargetable>> allTargets) { public Pair<SpellAbilityStackInstance, GameObject> chooseTarget(SpellAbility saSrc, List<Pair<SpellAbilityStackInstance, GameObject>> allTargets) {
// TODO Teach AI how to use Spellskite // TODO Teach AI how to use Spellskite
return allTargets.get(0); return allTargets.get(0);
} }
@Override @Override
public void notifyOfValue(SpellAbility saSource, ITargetable realtedTarget, String value) { public void notifyOfValue(SpellAbility saSource, GameObject realtedTarget, String value) {
// AI should take into consideration creature types, numbers and other information (mostly choices) arriving through this channel // AI should take into consideration creature types, numbers and other information (mostly choices) arriving through this channel
} }

View File

@@ -20,7 +20,7 @@ import com.google.common.collect.Lists;
import forge.Card; import forge.Card;
import forge.CounterType; import forge.CounterType;
import forge.GameEntity; import forge.GameEntity;
import forge.ITargetable; import forge.GameObject;
import forge.Singletons; import forge.Singletons;
import forge.card.ability.effects.CharmEffect; import forge.card.ability.effects.CharmEffect;
import forge.card.cost.Cost; import forge.card.cost.Cost;
@@ -697,30 +697,30 @@ public class PlayerControllerHuman extends PlayerController {
@Override @Override
public Pair<SpellAbilityStackInstance, ITargetable> chooseTarget(SpellAbility saSpellskite, List<Pair<SpellAbilityStackInstance, ITargetable>> allTargets) { public Pair<SpellAbilityStackInstance, GameObject> chooseTarget(SpellAbility saSpellskite, List<Pair<SpellAbilityStackInstance, GameObject>> allTargets) {
if( allTargets.size() < 2) if( allTargets.size() < 2)
return Iterables.getFirst(allTargets, null); return Iterables.getFirst(allTargets, null);
final Function<Pair<SpellAbilityStackInstance, ITargetable>, String> fnToString = new Function<Pair<SpellAbilityStackInstance, ITargetable>, String>() { final Function<Pair<SpellAbilityStackInstance, GameObject>, String> fnToString = new Function<Pair<SpellAbilityStackInstance, GameObject>, String>() {
@Override @Override
public String apply(Pair<SpellAbilityStackInstance, ITargetable> targ) { public String apply(Pair<SpellAbilityStackInstance, GameObject> targ) {
return targ.getRight().toString() + " - " + targ.getLeft().getStackDescription(); return targ.getRight().toString() + " - " + targ.getLeft().getStackDescription();
} }
}; };
List<Pair<SpellAbilityStackInstance, ITargetable>> chosen = GuiChoose.getChoices(saSpellskite.getSourceCard().getName(), 1, 1, allTargets, null, fnToString); List<Pair<SpellAbilityStackInstance, GameObject>> chosen = GuiChoose.getChoices(saSpellskite.getSourceCard().getName(), 1, 1, allTargets, null, fnToString);
return Iterables.getFirst(chosen, null); return Iterables.getFirst(chosen, null);
} }
@Override @Override
public void notifyOfValue(SpellAbility sa, ITargetable realtedTarget, String value) { public void notifyOfValue(SpellAbility sa, GameObject realtedTarget, String value) {
String message = formatNotificationMessage(sa, realtedTarget, value); String message = formatNotificationMessage(sa, realtedTarget, value);
GuiDialog.message(message, sa.getSourceCard().getName()); GuiDialog.message(message, sa.getSourceCard().getName());
} }
// These are not much related to PlayerController // These are not much related to PlayerController
private String formatNotificationMessage(SpellAbility sa, ITargetable target, String value) { private String formatNotificationMessage(SpellAbility sa, GameObject target, String value) {
if (sa.getApi() == null) { if (sa.getApi() == null) {
return ("Result: " + value); return ("Result: " + value);
} }
@@ -741,7 +741,7 @@ public class PlayerControllerHuman extends PlayerController {
} }
} }
private String mayBeYou(ITargetable what, Player you) { private String mayBeYou(GameObject what, Player you) {
return what == you ? "you" : what.toString(); return what == you ? "you" : what.toString();
} }
// end of not related candidates for move. // end of not related candidates for move.

View File

@@ -35,7 +35,7 @@ import forge.Card;
import forge.CardLists; import forge.CardLists;
import forge.CardPredicates; import forge.CardPredicates;
import forge.FThreads; import forge.FThreads;
import forge.ITargetable; import forge.GameObject;
import forge.Singletons; import forge.Singletons;
import forge.CardPredicates.Presets; import forge.CardPredicates.Presets;
import forge.GameLogEntryType; import forge.GameLogEntryType;
@@ -692,7 +692,7 @@ public class MagicStack /* extends MyObservable */ implements Iterable<SpellAbil
// With multi-targets, as long as one target is still legal, // With multi-targets, as long as one target is still legal,
// we'll try to go through as much as possible // we'll try to go through as much as possible
final TargetChoices choices = sa.getTargets(); final TargetChoices choices = sa.getTargets();
for (final ITargetable o : sa.getTargets().getTargets()) { for (final GameObject o : sa.getTargets().getTargets()) {
boolean invalidTarget = false; boolean invalidTarget = false;
if (o instanceof Card) { if (o instanceof Card) {
final Card card = (Card) o; final Card card = (Card) o;