mirror of
https://github.com/Card-Forge/forge.git
synced 2025-11-16 10:48:00 +00:00
- Replaced the interface ITargetable with the class GameObject (which reflects the term used in the rules for players, cards and spell/abilities).
- Preparations for extending isValid and hasProperty functions for spell/abilities.
This commit is contained in:
2
.gitattributes
vendored
2
.gitattributes
vendored
@@ -14510,7 +14510,7 @@ src/main/java/forge/GameLog.java -text
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src/main/java/forge/GameLogEntry.java -text
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src/main/java/forge/GameLogEntryType.java -text
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src/main/java/forge/GameLogFormatter.java -text
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src/main/java/forge/ITargetable.java -text
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src/main/java/forge/GameObject.java -text
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src/main/java/forge/ImageCache.java svneol=native#text/plain
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src/main/java/forge/ImageLoader.java -text
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src/main/java/forge/Singletons.java svneol=native#text/plain
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@@ -24,7 +24,6 @@ import java.util.TreeMap;
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import forge.game.Game;
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import forge.game.event.GameEventCardAttachment;
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import forge.game.event.GameEventCardAttachment.AttachMethod;
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import forge.game.player.Player;
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/**
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* <p>
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@@ -34,7 +33,7 @@ import forge.game.player.Player;
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* @author Forge
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* @version $Id: Player.java 10091 2011-08-30 16:11:21Z Sloth $
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*/
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public abstract class GameEntity implements ITargetable {
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public abstract class GameEntity extends GameObject {
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private String name = "";
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private int preventNextDamage = 0;
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private TreeMap<Card, Map<String, String>> preventionShieldsWithEffects = new TreeMap<Card, Map<String, String>>();
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@@ -342,58 +341,6 @@ public abstract class GameEntity implements ITargetable {
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return false;
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}
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/**
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* Checks if is valid.
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*
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* @param restrictions
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* the restrictions
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* @param sourceController
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* the source controller
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* @param source
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* the source
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* @return true, if is valid
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*/
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public boolean isValid(final String[] restrictions, final Player sourceController, final Card source) {
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for (final String restriction : restrictions) {
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if (this.isValid(restriction, sourceController, source)) {
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return true;
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}
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}
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return false;
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} // isValid
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/**
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* Checks if is valid.
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*
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* @param restriction
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* the restriction
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* @param sourceController
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* the source controller
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* @param source
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* the source
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* @return true, if is valid
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*/
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public boolean isValid(final String restriction, final Player sourceController, final Card source) {
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return false;
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}
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/**
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* Checks for property.
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*
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* @param property
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* the property
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* @param sourceController
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* the source controller
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* @param source
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* the source
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* @return true, if successful
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*/
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public boolean hasProperty(final String property, final Player sourceController, final Card source) {
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return false;
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}
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// GameEntities can now be Enchanted
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/**
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* <p>
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63
src/main/java/forge/GameObject.java
Normal file
63
src/main/java/forge/GameObject.java
Normal file
@@ -0,0 +1,63 @@
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package forge;
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import forge.card.spellability.SpellAbility;
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import forge.game.player.Player;
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public abstract class GameObject {
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public boolean canBeTargetedBy(final SpellAbility sa) {
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return false;
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}
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/**
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* Checks if is valid.
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*
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* @param restrictions
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* the restrictions
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* @param sourceController
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* the source controller
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* @param source
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* the source
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* @return true, if is valid
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*/
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public boolean isValid(final String[] restrictions, final Player sourceController, final Card source) {
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for (final String restriction : restrictions) {
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if (this.isValid(restriction, sourceController, source)) {
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return true;
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}
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}
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return false;
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} // isValid
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/**
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* Checks if is valid.
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*
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* @param restriction
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* the restriction
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* @param sourceController
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* the source controller
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* @param source
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* the source
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* @return true, if is valid
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*/
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public boolean isValid(final String restriction, final Player sourceController, final Card source) {
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return false;
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}
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/**
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* Checks for property.
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*
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* @param property
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* the property
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* @param sourceController
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* the source controller
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* @param source
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* the source
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* @return true, if successful
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*/
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public boolean hasProperty(final String property, final Player sourceController, final Card source) {
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return false;
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}
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}
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@@ -1,7 +0,0 @@
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package forge;
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import forge.card.spellability.SpellAbility;
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public interface ITargetable {
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boolean canBeTargetedBy(final SpellAbility sa);
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}
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@@ -14,7 +14,7 @@ import forge.Card;
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import forge.CardLists;
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import forge.CardUtil;
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import forge.CounterType;
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import forge.ITargetable;
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import forge.GameObject;
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import forge.card.cardfactory.CardFactoryUtil;
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import forge.card.cost.Cost;
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import forge.card.mana.ManaCostBeingPaid;
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@@ -469,7 +469,7 @@ public class AbilityUtils {
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return CardFactoryUtil.playerXCount(players, calcX[1], card) * multiplier;
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}
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if (calcX[0].startsWith("TargetedObjects")) {
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final List<ITargetable> objects = new ArrayList<ITargetable>();
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final List<GameObject> objects = new ArrayList<GameObject>();
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// Make list of all targeted objects starting with the root SpellAbility
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SpellAbility loopSA = ability.getRootAbility();
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while (loopSA != null) {
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@@ -603,8 +603,8 @@ public class AbilityUtils {
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* a {@link forge.card.spellability.SpellAbility} object.
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* @return a {@link java.util.ArrayList} object.
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*/
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public static List<ITargetable> getDefinedObjects(final Card card, final String def, final SpellAbility sa) {
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final ArrayList<ITargetable> objects = new ArrayList<ITargetable>();
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public static List<GameObject> getDefinedObjects(final Card card, final String def, final SpellAbility sa) {
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final ArrayList<GameObject> objects = new ArrayList<GameObject>();
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final String defined = (def == null) ? "Self" : def;
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objects.addAll(AbilityUtils.getDefinedPlayers(card, defined, sa));
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@@ -1194,7 +1194,7 @@ public class AbilityUtils {
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if (sa.hasParam("ForgetOtherTargets")) {
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host.clearRemembered();
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}
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for (final ITargetable o : sa.getTargets().getTargets()) {
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for (final GameObject o : sa.getTargets().getTargets()) {
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host.addRemembered(o);
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}
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}
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@@ -5,7 +5,7 @@ import java.util.List;
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import com.google.common.collect.Lists;
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import forge.Card;
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import forge.ITargetable;
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import forge.GameObject;
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import forge.card.spellability.SpellAbility;
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import forge.game.player.Player;
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@@ -51,11 +51,11 @@ public class SaTargetRoutines {
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}
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// Targets of unspecified type
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protected List<ITargetable> getTargets(SpellAbility sa) { return getTargetables(false, "Defined", sa); }
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protected List<ITargetable> getTargets(SpellAbility sa, String definedParam) { return getTargetables(false, definedParam, sa); }
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protected List<ITargetable> getDefinedOrTargeteded(SpellAbility sa, String definedParam) { return getTargetables(true, definedParam, sa); }
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protected List<GameObject> getTargets(SpellAbility sa) { return getTargetables(false, "Defined", sa); }
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protected List<GameObject> getTargets(SpellAbility sa, String definedParam) { return getTargetables(false, definedParam, sa); }
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protected List<GameObject> getDefinedOrTargeteded(SpellAbility sa, String definedParam) { return getTargetables(true, definedParam, sa); }
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private List<ITargetable> getTargetables(boolean definedFirst, String definedParam, SpellAbility sa) {
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private List<GameObject> getTargetables(boolean definedFirst, String definedParam, SpellAbility sa) {
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boolean useTargets = sa.usesTargeting() && (!definedFirst || !sa.hasParam(definedParam));
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return useTargets ? Lists.newArrayList(sa.getTargets().getTargets())
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: AbilityUtils.getDefinedObjects(sa.getSourceCard(), sa.getParam(definedParam), sa);
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@@ -15,7 +15,7 @@ import forge.Card;
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import forge.CardLists;
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import forge.CardPredicates;
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import forge.CardUtil;
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import forge.ITargetable;
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import forge.GameObject;
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import forge.card.ability.AbilityUtils;
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import forge.card.ability.ApiType;
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import forge.card.ability.SpellAbilityAi;
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@@ -628,7 +628,7 @@ public class AttachAi extends SpellAbilityAi {
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protected boolean doTriggerAINoCost(final Player ai, final SpellAbility sa, final boolean mandatory) {
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final Card card = sa.getSourceCard();
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// Check if there are any valid targets
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List<ITargetable> targets = new ArrayList<ITargetable>();
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List<GameObject> targets = new ArrayList<GameObject>();
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final TargetRestrictions tgt = sa.getTargetRestrictions();
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if (tgt == null) {
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targets = AbilityUtils.getDefinedObjects(sa.getSourceCard(), sa.getParam("Defined"), sa);
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@@ -703,7 +703,7 @@ public class AttachAi extends SpellAbilityAi {
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* @return true, if successful
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*/
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private static boolean attachPreference(final SpellAbility sa, final TargetRestrictions tgt, final boolean mandatory) {
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ITargetable o;
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GameObject o;
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if (tgt.canTgtPlayer()) {
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o = attachToPlayerAIPreferences(sa.getActivatingPlayer(), sa, mandatory);
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} else {
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@@ -18,7 +18,7 @@ import forge.CardPredicates;
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import forge.CardPredicates.Presets;
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import forge.Constant;
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import forge.GameEntity;
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import forge.ITargetable;
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import forge.GameObject;
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import forge.card.ability.AbilityUtils;
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import forge.card.ability.ApiType;
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import forge.card.ability.SpellAbilityAi;
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@@ -621,7 +621,7 @@ public class ChangeZoneAi extends SpellAbilityAi {
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return false;
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}
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final List<ITargetable> objects = ComputerUtil.predictThreatenedObjects(ai, sa);
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final List<GameObject> objects = ComputerUtil.predictThreatenedObjects(ai, sa);
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boolean contains = false;
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for (final Card c : retrieval) {
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if (objects.contains(c)) {
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@@ -743,7 +743,7 @@ public class ChangeZoneAi extends SpellAbilityAi {
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// check stack for something on the stack that will kill
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// anything i control
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if (!game.getStack().isEmpty()) {
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final List<ITargetable> objects = ComputerUtil.predictThreatenedObjects(ai, sa);
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final List<GameObject> objects = ComputerUtil.predictThreatenedObjects(ai, sa);
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final List<Card> threatenedTargets = new ArrayList<Card>();
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@@ -6,7 +6,7 @@ import com.google.common.base.Predicate;
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import forge.Card;
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import forge.CardLists;
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import forge.ITargetable;
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import forge.GameObject;
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import forge.card.ability.AbilityUtils;
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import forge.card.ability.ApiType;
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import forge.card.ability.SpellAbilityAi;
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@@ -79,7 +79,7 @@ public class ChooseSourceAi extends SpellAbilityAi {
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}
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final Card threatSource = topStack.getSourceCard();
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List<? extends ITargetable> objects = getTargets(sa);
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List<? extends GameObject> objects = getTargets(sa);
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if (!topStack.usesTargeting() && topStack.hasParam("ValidPlayers") && !topStack.hasParam("Defined")) {
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objects = AbilityUtils.getDefinedPlayers(threatSource, topStack.getParam("ValidPlayers"), topStack);
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@@ -9,7 +9,7 @@ import com.google.common.collect.Lists;
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import forge.Card;
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import forge.CardLists;
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import forge.CardPredicates;
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import forge.ITargetable;
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import forge.GameObject;
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import forge.card.ability.AbilityUtils;
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import forge.card.ability.SpellAbilityAi;
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import forge.card.cost.Cost;
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@@ -149,7 +149,7 @@ public class DamageDealAi extends DamageAiBase {
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final Card source = sa.getSourceCard();
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List<Card> hPlay = CardLists.getValidCards(pl.getCardsIn(ZoneType.Battlefield), tgt.getValidTgts(), ai, source);
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final List<ITargetable> objects = Lists.newArrayList(sa.getTargets().getTargets());
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final List<GameObject> objects = Lists.newArrayList(sa.getTargets().getTargets());
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if (sa.hasParam("TargetUnique")) {
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objects.addAll(sa.getUniqueTargets());
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}
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@@ -374,7 +374,7 @@ public class DamageDealAi extends DamageAiBase {
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*/
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private boolean damageChooseNontargeted(Player ai, final SpellAbility saMe, final int dmg) {
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// TODO: Improve circumstances where the Defined Damage is unwanted
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final List<ITargetable> objects = AbilityUtils.getDefinedObjects(saMe.getSourceCard(), saMe.getParam("Defined"), saMe);
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final List<GameObject> objects = AbilityUtils.getDefinedObjects(saMe.getSourceCard(), saMe.getParam("Defined"), saMe);
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boolean urgent = false; // can it wait?
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boolean positive = false;
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@@ -6,7 +6,7 @@ import java.util.List;
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import forge.Card;
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import forge.CardLists;
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import forge.CardPredicates;
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import forge.ITargetable;
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import forge.GameObject;
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import forge.card.ability.AbilityUtils;
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import forge.card.ability.SpellAbilityAi;
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import forge.card.cost.Cost;
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@@ -55,11 +55,11 @@ public class DamagePreventAi extends SpellAbilityAi {
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if (tgt == null) {
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// As far as I can tell these Defined Cards will only have one of
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// them
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final List<ITargetable> objects = AbilityUtils.getDefinedObjects(sa.getSourceCard(), sa.getParam("Defined"), sa);
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final List<GameObject> objects = AbilityUtils.getDefinedObjects(sa.getSourceCard(), sa.getParam("Defined"), sa);
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// react to threats on the stack
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if (!game.getStack().isEmpty()) {
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final List<ITargetable> threatenedObjects = ComputerUtil.predictThreatenedObjects(sa.getActivatingPlayer(), sa);
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final List<GameObject> threatenedObjects = ComputerUtil.predictThreatenedObjects(sa.getActivatingPlayer(), sa);
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for (final Object o : objects) {
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if (threatenedObjects.contains(o)) {
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chance = true;
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@@ -94,7 +94,7 @@ public class DamagePreventAi extends SpellAbilityAi {
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else if (!game.getStack().isEmpty()) {
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sa.resetTargets();
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// check stack for something on the stack will kill anything i control
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final List<ITargetable> objects = ComputerUtil.predictThreatenedObjects(sa.getActivatingPlayer(), sa);
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final List<GameObject> objects = ComputerUtil.predictThreatenedObjects(sa.getActivatingPlayer(), sa);
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if (objects.contains(ai)) {
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sa.getTargets().add(ai);
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@@ -23,7 +23,7 @@ import java.util.List;
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import forge.Card;
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import forge.CardLists;
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import forge.CardPredicates;
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import forge.ITargetable;
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import forge.GameObject;
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import forge.card.ability.AbilityUtils;
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import forge.card.ability.SpellAbilityAi;
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import forge.card.cost.Cost;
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@@ -91,7 +91,7 @@ public class RegenerateAi extends SpellAbilityAi {
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final List<Card> list = AbilityUtils.getDefinedCards(hostCard, sa.getParam("Defined"), sa);
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if (!game.getStack().isEmpty()) {
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final List<ITargetable> objects = ComputerUtil.predictThreatenedObjects(sa.getActivatingPlayer(), sa);
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final List<GameObject> objects = ComputerUtil.predictThreatenedObjects(sa.getActivatingPlayer(), sa);
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for (final Card c : list) {
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if (objects.contains(c)) {
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@@ -127,7 +127,7 @@ public class RegenerateAi extends SpellAbilityAi {
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if (!game.getStack().isEmpty()) {
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// check stack for something on the stack will kill anything i
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// control
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final List<ITargetable> objects = ComputerUtil.predictThreatenedObjects(sa.getActivatingPlayer(), sa);
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final List<GameObject> objects = ComputerUtil.predictThreatenedObjects(sa.getActivatingPlayer(), sa);
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||||
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final List<Card> threatenedTargets = new ArrayList<Card>();
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||||
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||||
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@@ -5,7 +5,7 @@ import java.util.List;
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import forge.Card;
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import forge.CardLists;
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import forge.CardPredicates;
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import forge.ITargetable;
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import forge.GameObject;
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import forge.card.ability.SpellAbilityAi;
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import forge.card.cost.Cost;
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import forge.card.spellability.SpellAbility;
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@@ -58,7 +58,7 @@ public class RegenerateAllAi extends SpellAbilityAi {
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int numSaved = 0;
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if (!game.getStack().isEmpty()) {
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final List<ITargetable> objects = ComputerUtil.predictThreatenedObjects(sa.getActivatingPlayer(), sa);
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final List<GameObject> objects = ComputerUtil.predictThreatenedObjects(sa.getActivatingPlayer(), sa);
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for (final Card c : list) {
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if (objects.contains(c) && c.getShield() == 0) {
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@@ -5,7 +5,7 @@ import java.util.List;
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import java.util.Random;
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||||
|
||||
import forge.Card;
|
||||
import forge.ITargetable;
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||||
import forge.GameObject;
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||||
import forge.card.ability.AbilityUtils;
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import forge.card.ability.SpellAbilityAi;
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import forge.card.cost.Cost;
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@@ -68,7 +68,7 @@ public class UnattachAllAi extends SpellAbilityAi {
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final Card card = sa.getSourceCard();
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final Player opp = ai.getOpponent();
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// Check if there are any valid targets
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||||
List<ITargetable> targets = new ArrayList<ITargetable>();
|
||||
List<GameObject> targets = new ArrayList<GameObject>();
|
||||
final TargetRestrictions tgt = sa.getTargetRestrictions();
|
||||
if (tgt == null) {
|
||||
targets = AbilityUtils.getDefinedObjects(sa.getSourceCard(), sa.getParam("Defined"), sa);
|
||||
|
||||
@@ -7,7 +7,7 @@ import forge.Card;
|
||||
import forge.CardLists;
|
||||
import forge.Command;
|
||||
import forge.GameEntity;
|
||||
import forge.ITargetable;
|
||||
import forge.GameObject;
|
||||
import forge.card.ability.AbilityUtils;
|
||||
import forge.card.ability.ApiType;
|
||||
import forge.card.ability.SpellAbilityEffect;
|
||||
@@ -39,7 +39,7 @@ public class AttachEffect extends SpellAbilityEffect {
|
||||
Card source = sa.getSourceCard();
|
||||
Card card = sa.getSourceCard();
|
||||
|
||||
final List<ITargetable> targets = getTargets(sa);
|
||||
final List<GameObject> targets = getTargets(sa);
|
||||
|
||||
if (sa.hasParam("Object")) {
|
||||
card = AbilityUtils.getDefinedCards(source, sa.getParam("Object"), sa).get(0);
|
||||
@@ -66,7 +66,7 @@ public class AttachEffect extends SpellAbilityEffect {
|
||||
|
||||
sb.append(" Attach to ");
|
||||
|
||||
final List<ITargetable> targets = getTargets(sa);
|
||||
final List<GameObject> targets = getTargets(sa);
|
||||
// Should never allow more than one Attachment per card
|
||||
|
||||
sb.append(Lang.joinHomogenous(targets));
|
||||
|
||||
@@ -8,7 +8,7 @@ import org.apache.commons.lang3.tuple.Pair;
|
||||
|
||||
import com.google.common.collect.Iterables;
|
||||
|
||||
import forge.ITargetable;
|
||||
import forge.GameObject;
|
||||
import forge.card.ability.SpellAbilityEffect;
|
||||
import forge.card.spellability.SpellAbility;
|
||||
import forge.card.spellability.SpellAbilityStackInstance;
|
||||
@@ -53,11 +53,11 @@ public class ChangeTargetsEffect extends SpellAbilityEffect {
|
||||
|
||||
if( changesOneTarget ) {
|
||||
// 1. choose a target of target spell
|
||||
List<Pair<SpellAbilityStackInstance, ITargetable>> allTargets = new ArrayList<>();
|
||||
List<Pair<SpellAbilityStackInstance, GameObject>> allTargets = new ArrayList<>();
|
||||
while(changingTgtSI != null) {
|
||||
SpellAbility changedSa = changingTgtSI.getSpellAbility();
|
||||
if(changedSa.usesTargeting()) {
|
||||
for(ITargetable it : changedSa.getTargets().getTargets())
|
||||
for(GameObject it : changedSa.getTargets().getTargets())
|
||||
allTargets.add(ImmutablePair.of(changingTgtSI, it));
|
||||
}
|
||||
changingTgtSI = changingTgtSI.getSubInstace();
|
||||
@@ -68,16 +68,16 @@ public class ChangeTargetsEffect extends SpellAbilityEffect {
|
||||
return;
|
||||
}
|
||||
|
||||
Pair<SpellAbilityStackInstance, ITargetable> chosenTarget = chooser.getController().chooseTarget(sa, allTargets);
|
||||
Pair<SpellAbilityStackInstance, GameObject> chosenTarget = chooser.getController().chooseTarget(sa, allTargets);
|
||||
// 2. prepare new target choices
|
||||
SpellAbilityStackInstance replaceIn = chosenTarget.getKey();
|
||||
ITargetable oldTarget = chosenTarget.getValue();
|
||||
GameObject oldTarget = chosenTarget.getValue();
|
||||
TargetChoices oldTargetBlock = replaceIn.getTargetChoices();
|
||||
TargetChoices newTargetBlock = oldTargetBlock.clone();
|
||||
newTargetBlock.remove(oldTarget);
|
||||
replaceIn.updateTarget(newTargetBlock);
|
||||
// 3. test if updated choices would be correct.
|
||||
ITargetable newTarget = Iterables.getFirst(getDefinedCardsOrTargeted(sa), null);
|
||||
GameObject newTarget = Iterables.getFirst(getDefinedCardsOrTargeted(sa), null);
|
||||
if(replaceIn.getSpellAbility().canTarget(newTarget)) {
|
||||
newTargetBlock.add(newTarget);
|
||||
replaceIn.updateTarget(newTargetBlock);
|
||||
@@ -94,8 +94,8 @@ public class ChangeTargetsEffect extends SpellAbilityEffect {
|
||||
}
|
||||
} else {
|
||||
changingTgtSA.resetTargets();
|
||||
List<ITargetable> candidates = changingTgtSA.getTargetRestrictions().getAllCandidates(changingTgtSA, true);
|
||||
ITargetable choice = Aggregates.random(candidates);
|
||||
List<GameObject> candidates = changingTgtSA.getTargetRestrictions().getAllCandidates(changingTgtSA, true);
|
||||
GameObject choice = Aggregates.random(candidates);
|
||||
changingTgtSA.getTargets().add(choice);
|
||||
changingTgtSI.updateTarget(changingTgtSA.getTargets());
|
||||
}
|
||||
|
||||
@@ -7,7 +7,7 @@ import org.apache.commons.lang3.StringUtils;
|
||||
import com.google.common.base.Predicate;
|
||||
import forge.Card;
|
||||
import forge.CardLists;
|
||||
import forge.ITargetable;
|
||||
import forge.GameObject;
|
||||
import forge.card.ability.AbilityUtils;
|
||||
import forge.card.ability.ApiType;
|
||||
import forge.card.ability.SpellAbilityEffect;
|
||||
@@ -206,7 +206,7 @@ public class ChooseSourceEffect extends SpellAbilityEffect {
|
||||
}
|
||||
|
||||
|
||||
List<? extends ITargetable> objects = getTargets(abilityOnStack);
|
||||
List<? extends GameObject> objects = getTargets(abilityOnStack);
|
||||
|
||||
if (!abilityOnStack.usesTargeting() && !abilityOnStack.hasParam("Defined") && abilityOnStack.hasParam("ValidPlayers"))
|
||||
objects = AbilityUtils.getDefinedPlayers(source, abilityOnStack.getParam("ValidPlayers"), abilityOnStack);
|
||||
|
||||
@@ -8,7 +8,7 @@ import com.google.common.collect.Iterables;
|
||||
|
||||
import forge.Card;
|
||||
import forge.CardLists;
|
||||
import forge.ITargetable;
|
||||
import forge.GameObject;
|
||||
import forge.card.ability.AbilityUtils;
|
||||
import forge.card.ability.SpellAbilityEffect;
|
||||
import forge.card.cardfactory.CardFactory;
|
||||
@@ -92,7 +92,7 @@ public class CopySpellAbilityEffect extends SpellAbilityEffect {
|
||||
}
|
||||
targetedSA = targetedSA.getSubAbility();
|
||||
}
|
||||
List<ITargetable> candidates = targetedSA.getTargetRestrictions().getAllCandidates(targetedSA, true);
|
||||
List<GameObject> candidates = targetedSA.getTargetRestrictions().getAllCandidates(targetedSA, true);
|
||||
if (sa.hasParam("CanTargetPlayer")) {
|
||||
// Radiate
|
||||
// Remove targeted players because getAllCandidates include all the valid players
|
||||
@@ -100,7 +100,7 @@ public class CopySpellAbilityEffect extends SpellAbilityEffect {
|
||||
candidates.remove(p);
|
||||
|
||||
mayChoseNewTargets = false;
|
||||
for (ITargetable o : candidates) {
|
||||
for (GameObject o : candidates) {
|
||||
SpellAbility copy = CardFactory.copySpellAbilityAndSrcCard(card, chosenSA.getSourceCard(), chosenSA, true);
|
||||
copy.resetFirstTarget(o);
|
||||
copies.add(copy);
|
||||
|
||||
@@ -6,7 +6,7 @@ import org.apache.commons.lang3.tuple.Pair;
|
||||
|
||||
import forge.Card;
|
||||
import forge.CounterType;
|
||||
import forge.ITargetable;
|
||||
import forge.GameObject;
|
||||
import forge.card.ability.AbilityUtils;
|
||||
import forge.card.ability.SpellAbilityEffect;
|
||||
import forge.card.spellability.SpellAbility;
|
||||
@@ -26,7 +26,7 @@ public class CountersPutOrRemoveEffect extends SpellAbilityEffect {
|
||||
sb.append(sa.getActivatingPlayer().getName());
|
||||
sb.append(" removes a counter from or puts another of those counters on ");
|
||||
|
||||
final List<ITargetable> targets = getTargets(sa);
|
||||
final List<GameObject> targets = getTargets(sa);
|
||||
sb.append(Lang.joinHomogenous(targets));
|
||||
|
||||
return sb.toString();
|
||||
|
||||
@@ -8,7 +8,7 @@ import java.util.Map.Entry;
|
||||
|
||||
import forge.Card;
|
||||
import forge.CardUtil;
|
||||
import forge.ITargetable;
|
||||
import forge.GameObject;
|
||||
import forge.card.ability.AbilityUtils;
|
||||
import forge.card.ability.SpellAbilityEffect;
|
||||
import forge.card.spellability.SpellAbility;
|
||||
@@ -28,7 +28,7 @@ public class DamageDealEffect extends SpellAbilityEffect {
|
||||
final int dmg = AbilityUtils.calculateAmount(sa.getSourceCard(), damage, sa);
|
||||
|
||||
|
||||
List<ITargetable> tgts = getTargets(sa);
|
||||
List<GameObject> tgts = getTargets(sa);
|
||||
if (tgts.isEmpty())
|
||||
return "";
|
||||
|
||||
@@ -74,7 +74,7 @@ public class DamageDealEffect extends SpellAbilityEffect {
|
||||
final boolean removeDamage = sa.hasParam("Remove");
|
||||
final boolean divideOnResolution = sa.hasParam("DividerOnResolution");
|
||||
|
||||
List<ITargetable> tgts = getTargets(sa);
|
||||
List<GameObject> tgts = getTargets(sa);
|
||||
|
||||
// Right now for Fireball, maybe later for other stuff
|
||||
if (sa.hasParam("DivideEvenly")) {
|
||||
@@ -121,7 +121,7 @@ public class DamageDealEffect extends SpellAbilityEffect {
|
||||
|
||||
List<Card> assigneeCards = new ArrayList<Card>();
|
||||
// Do we have a way of doing this in a better fashion?
|
||||
for(ITargetable obj : tgts) {
|
||||
for(GameObject obj : tgts) {
|
||||
if (obj instanceof Card) {
|
||||
assigneeCards.add((Card)obj);
|
||||
}
|
||||
|
||||
@@ -4,7 +4,7 @@ import java.util.List;
|
||||
|
||||
import forge.Card;
|
||||
import forge.CardLists;
|
||||
import forge.ITargetable;
|
||||
import forge.GameObject;
|
||||
import forge.card.ability.AbilityUtils;
|
||||
import forge.card.ability.SpellAbilityEffect;
|
||||
import forge.card.cardfactory.CardFactoryUtil;
|
||||
@@ -65,7 +65,7 @@ public class DamageEachEffect extends SpellAbilityEffect {
|
||||
sources = CardLists.getValidCards(sources, sa.getParam("ValidCards"), card.getController(), card);
|
||||
}
|
||||
|
||||
final List<ITargetable> tgts = getTargets(sa, "DefinedPlayers");
|
||||
final List<GameObject> tgts = getTargets(sa, "DefinedPlayers");
|
||||
|
||||
final boolean targeted = (sa.usesTargeting());
|
||||
|
||||
|
||||
@@ -6,7 +6,7 @@ import java.util.TreeMap;
|
||||
|
||||
import forge.Card;
|
||||
import forge.CardUtil;
|
||||
import forge.ITargetable;
|
||||
import forge.GameObject;
|
||||
import forge.card.ability.AbilityUtils;
|
||||
import forge.card.ability.SpellAbilityEffect;
|
||||
import forge.card.spellability.SpellAbility;
|
||||
@@ -18,7 +18,7 @@ public class DamagePreventEffect extends SpellAbilityEffect {
|
||||
protected String getStackDescription(SpellAbility sa) {
|
||||
final StringBuilder sb = new StringBuilder();
|
||||
|
||||
final List<ITargetable> tgts = getTargets(sa);
|
||||
final List<GameObject> tgts = getTargets(sa);
|
||||
|
||||
sb.append("Prevent the next ");
|
||||
sb.append(sa.getParam("Amount"));
|
||||
@@ -67,7 +67,7 @@ public class DamagePreventEffect extends SpellAbilityEffect {
|
||||
Card host = sa.getSourceCard();
|
||||
int numDam = AbilityUtils.calculateAmount(host, sa.getParam("Amount"), sa);
|
||||
|
||||
final List<ITargetable> tgts = getTargets(sa);
|
||||
final List<GameObject> tgts = getTargets(sa);
|
||||
final ArrayList<Card> untargetedCards = new ArrayList<Card>();
|
||||
|
||||
if (sa.hasParam("Radiance") && (sa.usesTargeting())) {
|
||||
@@ -100,7 +100,7 @@ public class DamagePreventEffect extends SpellAbilityEffect {
|
||||
effectMap.put("ShieldAmount", String.valueOf(numDam));
|
||||
if (sa.hasParam("ShieldEffectTarget")) {
|
||||
String effTgtString = "";
|
||||
List<ITargetable> effTgts = new ArrayList<ITargetable>();
|
||||
List<GameObject> effTgts = new ArrayList<GameObject>();
|
||||
effTgts = AbilityUtils.getDefinedObjects(host, sa.getParam("ShieldEffectTarget"), sa);
|
||||
for (final Object effTgt : effTgts) {
|
||||
if (effTgt instanceof Card) {
|
||||
@@ -127,7 +127,7 @@ public class DamagePreventEffect extends SpellAbilityEffect {
|
||||
effectMap.put("ShieldAmount", String.valueOf(numDam));
|
||||
if (sa.hasParam("ShieldEffectTarget")) {
|
||||
String effTgtString = "";
|
||||
List<ITargetable> effTgts = new ArrayList<ITargetable>();
|
||||
List<GameObject> effTgts = new ArrayList<GameObject>();
|
||||
effTgts = AbilityUtils.getDefinedObjects(host, sa.getParam("ShieldEffectTarget"), sa);
|
||||
for (final Object effTgt : effTgts) {
|
||||
if (effTgt instanceof Card) {
|
||||
|
||||
@@ -7,7 +7,7 @@ import org.apache.commons.lang3.StringUtils;
|
||||
import forge.Card;
|
||||
import forge.CardLists;
|
||||
import forge.GameEntity;
|
||||
import forge.ITargetable;
|
||||
import forge.GameObject;
|
||||
import forge.card.ability.SpellAbilityEffect;
|
||||
import forge.card.spellability.SpellAbility;
|
||||
import forge.game.Game;
|
||||
@@ -143,7 +143,7 @@ public class UnattachAllEffect extends SpellAbilityEffect {
|
||||
protected String getStackDescription(SpellAbility sa) {
|
||||
final StringBuilder sb = new StringBuilder();
|
||||
sb.append("Unattach all valid Equipment and Auras from ");
|
||||
final List<ITargetable> targets = getTargets(sa);
|
||||
final List<GameObject> targets = getTargets(sa);
|
||||
sb.append(StringUtils.join(targets, " "));
|
||||
return sb.toString();
|
||||
}
|
||||
@@ -155,7 +155,7 @@ public class UnattachAllEffect extends SpellAbilityEffect {
|
||||
public void resolve(SpellAbility sa) {
|
||||
Card source = sa.getSourceCard();
|
||||
final Game game = sa.getActivatingPlayer().getGame();
|
||||
final List<ITargetable> targets = getTargets(sa);
|
||||
final List<GameObject> targets = getTargets(sa);
|
||||
|
||||
// If Cast Targets will be checked on the Stack
|
||||
for (final Object o : targets) {
|
||||
|
||||
@@ -23,7 +23,7 @@ import org.apache.commons.lang3.StringUtils;
|
||||
import com.google.common.collect.Iterables;
|
||||
|
||||
import forge.Card;
|
||||
import forge.ITargetable;
|
||||
import forge.GameObject;
|
||||
import forge.card.CardType;
|
||||
import forge.card.ability.AbilityUtils;
|
||||
import forge.card.cost.CostPartMana;
|
||||
@@ -220,10 +220,10 @@ public class HumanPlaySpellAbility {
|
||||
final StringBuilder sb = new StringBuilder();
|
||||
sb.append(ability.getSourceCard().getName());
|
||||
if (ability.getTargetRestrictions() != null) {
|
||||
final Iterable<ITargetable> targets = ability.getTargets().getTargets();
|
||||
final Iterable<GameObject> targets = ability.getTargets().getTargets();
|
||||
if (!Iterables.isEmpty(targets)) {
|
||||
sb.append(" - Targeting ");
|
||||
for (final ITargetable o : targets) {
|
||||
for (final GameObject o : targets) {
|
||||
sb.append(o.toString()).append(" ");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -32,7 +32,7 @@ import com.google.common.collect.Lists;
|
||||
|
||||
import forge.Card;
|
||||
import forge.GameEntity;
|
||||
import forge.ITargetable;
|
||||
import forge.GameObject;
|
||||
import forge.card.ability.AbilityUtils;
|
||||
import forge.card.ability.ApiType;
|
||||
import forge.card.cost.Cost;
|
||||
@@ -53,7 +53,7 @@ import forge.util.TextUtil;
|
||||
* @author Forge
|
||||
* @version $Id$
|
||||
*/
|
||||
public abstract class SpellAbility implements ISpellAbility, ITargetable {
|
||||
public abstract class SpellAbility extends GameObject implements ISpellAbility {
|
||||
|
||||
// choices for constructor isPermanent argument
|
||||
private String description = "";
|
||||
@@ -1027,7 +1027,7 @@ public abstract class SpellAbility implements ISpellAbility, ITargetable {
|
||||
* a GameEntity
|
||||
* @return a boolean.
|
||||
*/
|
||||
public final boolean canTarget(final ITargetable entity) {
|
||||
public final boolean canTarget(final GameObject entity) {
|
||||
final TargetRestrictions tr = this.getTargetRestrictions();
|
||||
|
||||
// Restriction related to this ability
|
||||
@@ -1364,7 +1364,7 @@ public abstract class SpellAbility implements ISpellAbility, ITargetable {
|
||||
* Reset the first target.
|
||||
*
|
||||
*/
|
||||
public void resetFirstTarget(ITargetable c) {
|
||||
public void resetFirstTarget(GameObject c) {
|
||||
SpellAbility sa = this;
|
||||
while (sa != null) {
|
||||
if (sa.targetRestricions != null) {
|
||||
@@ -1528,8 +1528,8 @@ public abstract class SpellAbility implements ISpellAbility, ITargetable {
|
||||
* the ability
|
||||
* @return the unique targets
|
||||
*/
|
||||
public final List<ITargetable> getUniqueTargets() {
|
||||
final List<ITargetable> targets = new ArrayList<ITargetable>();
|
||||
public final List<GameObject> getUniqueTargets() {
|
||||
final List<GameObject> targets = new ArrayList<GameObject>();
|
||||
SpellAbility child = this.getParent();
|
||||
while (child != null) {
|
||||
if (child.getTargetRestrictions() != null) {
|
||||
@@ -1574,7 +1574,7 @@ public abstract class SpellAbility implements ISpellAbility, ITargetable {
|
||||
|
||||
boolean result = false;
|
||||
|
||||
for (final ITargetable o : matchTgt.getTargets()) {
|
||||
for (final GameObject o : matchTgt.getTargets()) {
|
||||
if (matchesValid(o, splitTargetRestrictions.split(","))) {
|
||||
result = true;
|
||||
break;
|
||||
@@ -1604,7 +1604,7 @@ public abstract class SpellAbility implements ISpellAbility, ITargetable {
|
||||
return topSA.getSourceCard().isValid(tgt.getValidTgts(), this.getActivatingPlayer(), this.getSourceCard());
|
||||
}
|
||||
|
||||
private boolean matchesValid(final ITargetable o, final String[] valids) {
|
||||
private boolean matchesValid(final GameObject o, final String[] valids) {
|
||||
final Card srcCard = this.getSourceCard();
|
||||
final Player activatingPlayer = this.getActivatingPlayer();
|
||||
if (o instanceof Card) {
|
||||
@@ -1621,6 +1621,61 @@ public abstract class SpellAbility implements ISpellAbility, ITargetable {
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
// Takes one argument like Permanent.Blue+withFlying
|
||||
/**
|
||||
* <p>
|
||||
* isValid.
|
||||
* </p>
|
||||
*
|
||||
* @param restriction
|
||||
* a {@link java.lang.String} object.
|
||||
* @param sourceController
|
||||
* a {@link forge.game.player.Player} object.
|
||||
* @param source
|
||||
* a {@link forge.Card} object.
|
||||
* @return a boolean.
|
||||
*/
|
||||
@Override
|
||||
public final boolean isValid(final String restriction, final Player sourceController, final Card source) {
|
||||
|
||||
// Inclusive restrictions are Card types
|
||||
final String[] incR = restriction.split("\\.", 2);
|
||||
|
||||
if (incR[0].equals("Spell") && !this.isSpell()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (incR.length > 1) {
|
||||
final String excR = incR[1];
|
||||
final String[] exR = excR.split("\\+"); // Exclusive Restrictions are ...
|
||||
for (int j = 0; j < exR.length; j++) {
|
||||
if (!this.hasProperty(exR[j], sourceController, source)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
return true;
|
||||
} // isValid(String Restriction)
|
||||
|
||||
// Takes arguments like Blue or withFlying
|
||||
/**
|
||||
* <p>
|
||||
* hasProperty.
|
||||
* </p>
|
||||
*
|
||||
* @param property
|
||||
* a {@link java.lang.String} object.
|
||||
* @param sourceController
|
||||
* a {@link forge.game.player.Player} object.
|
||||
* @param source
|
||||
* a {@link forge.Card} object.
|
||||
* @return a boolean.
|
||||
*/
|
||||
@Override
|
||||
public boolean hasProperty(final String property, final Player sourceController, final Card source) {
|
||||
return true;
|
||||
}
|
||||
|
||||
// Methods enabling multiple instances of conspire
|
||||
public void addConspireInstance() {
|
||||
|
||||
@@ -23,7 +23,7 @@ import java.util.List;
|
||||
import com.google.common.collect.Iterables;
|
||||
|
||||
import forge.Card;
|
||||
import forge.ITargetable;
|
||||
import forge.GameObject;
|
||||
import forge.game.player.Player;
|
||||
|
||||
/**
|
||||
@@ -62,7 +62,7 @@ public class TargetChoices implements Cloneable {
|
||||
* a {@link java.lang.Object} object.
|
||||
* @return a boolean.
|
||||
*/
|
||||
public final boolean add(final ITargetable o) {
|
||||
public final boolean add(final GameObject o) {
|
||||
if (o instanceof Player) {
|
||||
return this.addTarget((Player) o);
|
||||
} else if (o instanceof Card) {
|
||||
@@ -137,7 +137,7 @@ public class TargetChoices implements Cloneable {
|
||||
* a {@link forge.Card} object.
|
||||
* @return a boolean.
|
||||
*/
|
||||
public final boolean remove(final ITargetable target) {
|
||||
public final boolean remove(final GameObject target) {
|
||||
// remove returns true if element was found in given list
|
||||
if (this.targetCards.remove(target) || this.targetPlayers.remove(target) || this.targetSpells.remove(target)) {
|
||||
this.numTargeted--;
|
||||
@@ -186,8 +186,8 @@ public class TargetChoices implements Cloneable {
|
||||
*
|
||||
* @return a {@link java.util.ArrayList} object.
|
||||
*/
|
||||
public final List<ITargetable> getTargets() {
|
||||
final ArrayList<ITargetable> tgts = new ArrayList<ITargetable>();
|
||||
public final List<GameObject> getTargets() {
|
||||
final ArrayList<GameObject> tgts = new ArrayList<GameObject>();
|
||||
tgts.addAll(this.targetPlayers);
|
||||
tgts.addAll(this.targetCards);
|
||||
tgts.addAll(this.targetSpells);
|
||||
@@ -197,7 +197,7 @@ public class TargetChoices implements Cloneable {
|
||||
|
||||
|
||||
public final String getTargetedString() {
|
||||
final List<ITargetable> tgts = this.getTargets();
|
||||
final List<GameObject> tgts = this.getTargets();
|
||||
final StringBuilder sb = new StringBuilder();
|
||||
for (final Object o : tgts) {
|
||||
if (o instanceof Player) {
|
||||
@@ -231,7 +231,7 @@ public class TargetChoices implements Cloneable {
|
||||
return !targetSpells.isEmpty();
|
||||
}
|
||||
|
||||
public final boolean isTargeting(ITargetable e) {
|
||||
public final boolean isTargeting(GameObject e) {
|
||||
return targetCards.contains(e) || targetSpells.contains(e) || targetPlayers.contains(e);
|
||||
}
|
||||
|
||||
|
||||
@@ -25,7 +25,7 @@ import java.util.List;
|
||||
import org.apache.commons.lang.StringUtils;
|
||||
|
||||
import forge.Card;
|
||||
import forge.ITargetable;
|
||||
import forge.GameObject;
|
||||
import forge.card.CardType;
|
||||
import forge.card.ability.AbilityUtils;
|
||||
import forge.game.Game;
|
||||
@@ -499,9 +499,9 @@ public class TargetRestrictions {
|
||||
* Check Valid Candidates and Targeting
|
||||
* @return a List<Object>.
|
||||
*/
|
||||
public final List<ITargetable> getAllCandidates(final SpellAbility sa, final boolean isTargeted) {
|
||||
public final List<GameObject> getAllCandidates(final SpellAbility sa, final boolean isTargeted) {
|
||||
final Game game = sa.getActivatingPlayer().getGame();
|
||||
List<ITargetable> candidates = new ArrayList<ITargetable>();
|
||||
List<GameObject> candidates = new ArrayList<GameObject>();
|
||||
for (Player player : game.getPlayers()) {
|
||||
if (sa.canTarget(player)) {
|
||||
candidates.add(player);
|
||||
|
||||
@@ -25,7 +25,7 @@ import com.google.common.collect.Lists;
|
||||
|
||||
import forge.Card;
|
||||
import forge.CardLists;
|
||||
import forge.ITargetable;
|
||||
import forge.GameObject;
|
||||
import forge.Singletons;
|
||||
import forge.game.Game;
|
||||
import forge.game.player.Player;
|
||||
@@ -97,8 +97,8 @@ public class TargetSelection {
|
||||
final boolean choiceResult;
|
||||
final boolean random = tgt.isRandomTarget();
|
||||
if (random) {
|
||||
List<ITargetable> candidates = tgt.getAllCandidates(this.ability, true);
|
||||
ITargetable choice = Aggregates.random(candidates);
|
||||
List<GameObject> candidates = tgt.getAllCandidates(this.ability, true);
|
||||
GameObject choice = Aggregates.random(candidates);
|
||||
return ability.getTargets().add(choice);
|
||||
} else if (zone.size() == 1 && zone.get(0) == ZoneType.Stack) {
|
||||
// If Zone is Stack, the choices are handled slightly differently.
|
||||
@@ -149,7 +149,7 @@ public class TargetSelection {
|
||||
choices.remove(ability.getSourceCard());
|
||||
}
|
||||
}
|
||||
List<ITargetable> targetedObjects = this.ability.getUniqueTargets();
|
||||
List<GameObject> targetedObjects = this.ability.getUniqueTargets();
|
||||
|
||||
if (tgt.isUniqueTargets()) {
|
||||
for (final Object o : targetedObjects) {
|
||||
|
||||
@@ -5,7 +5,7 @@ import java.util.List;
|
||||
import java.util.Map;
|
||||
|
||||
import forge.Card;
|
||||
import forge.ITargetable;
|
||||
import forge.GameObject;
|
||||
import forge.card.ability.ApiType;
|
||||
import forge.card.cost.Cost;
|
||||
import forge.card.mana.ManaCost;
|
||||
@@ -183,7 +183,7 @@ public class WrappedAbility extends Ability implements ISpellAbility {
|
||||
final StringBuilder sb = new StringBuilder(regtrig.toString());
|
||||
if (this.getTargetRestrictions() != null) {
|
||||
sb.append(" (Targeting ");
|
||||
for (final ITargetable o : this.getTargets().getTargets()) {
|
||||
for (final GameObject o : this.getTargets().getTargets()) {
|
||||
sb.append(o.toString());
|
||||
sb.append(", ");
|
||||
}
|
||||
|
||||
@@ -43,7 +43,7 @@ import forge.CounterType;
|
||||
import forge.FThreads;
|
||||
import forge.GameEntity;
|
||||
import forge.GameLogEntryType;
|
||||
import forge.ITargetable;
|
||||
import forge.GameObject;
|
||||
import forge.card.CardDb;
|
||||
import forge.card.CardType;
|
||||
import forge.card.TriggerReplacementBase;
|
||||
@@ -1420,7 +1420,7 @@ public class GameAction {
|
||||
}
|
||||
|
||||
/** Delivers a message to all players. (use reveal to show Cards) */
|
||||
public void nofityOfValue(SpellAbility saSource, ITargetable relatedTarget, String value, Player playerExcept) {
|
||||
public void nofityOfValue(SpellAbility saSource, GameObject relatedTarget, String value, Player playerExcept) {
|
||||
for(Player p : game.getPlayers()) {
|
||||
if (playerExcept == p) continue;
|
||||
p.getController().notifyOfValue(saSource, relatedTarget, value);
|
||||
|
||||
@@ -36,7 +36,7 @@ import forge.Constant;
|
||||
import forge.CounterType;
|
||||
import forge.CardPredicates.Presets;
|
||||
import forge.CardUtil;
|
||||
import forge.ITargetable;
|
||||
import forge.GameObject;
|
||||
import forge.card.CardType;
|
||||
import forge.card.MagicColor;
|
||||
import forge.card.ability.AbilityFactory;
|
||||
@@ -1272,9 +1272,9 @@ public class ComputerUtil {
|
||||
* @return a {@link java.util.ArrayList} object.
|
||||
* @since 1.0.15
|
||||
*/
|
||||
public static List<ITargetable> predictThreatenedObjects(final Player aiPlayer, final SpellAbility sa) {
|
||||
public static List<GameObject> predictThreatenedObjects(final Player aiPlayer, final SpellAbility sa) {
|
||||
final Game game = aiPlayer.getGame();
|
||||
final List<ITargetable> objects = new ArrayList<ITargetable>();
|
||||
final List<GameObject> objects = new ArrayList<GameObject>();
|
||||
if (game.getStack().isEmpty()) {
|
||||
return objects;
|
||||
}
|
||||
@@ -1298,10 +1298,10 @@ public class ComputerUtil {
|
||||
* @return a {@link java.util.ArrayList} object.
|
||||
* @since 1.0.15
|
||||
*/
|
||||
private static Iterable<? extends ITargetable> predictThreatenedObjects(final Player aiPlayer, final SpellAbility saviour,
|
||||
private static Iterable<? extends GameObject> predictThreatenedObjects(final Player aiPlayer, final SpellAbility saviour,
|
||||
final SpellAbility topStack) {
|
||||
Iterable<? extends ITargetable> objects = new ArrayList<ITargetable>();
|
||||
final List<ITargetable> threatened = new ArrayList<ITargetable>();
|
||||
Iterable<? extends GameObject> objects = new ArrayList<GameObject>();
|
||||
final List<GameObject> threatened = new ArrayList<GameObject>();
|
||||
ApiType saviourApi = saviour == null ? null : saviour.getApi();
|
||||
|
||||
if (topStack == null) {
|
||||
|
||||
@@ -13,7 +13,7 @@ import com.google.common.collect.ImmutableList;
|
||||
import forge.Card;
|
||||
import forge.CounterType;
|
||||
import forge.GameEntity;
|
||||
import forge.ITargetable;
|
||||
import forge.GameObject;
|
||||
import forge.card.cost.Cost;
|
||||
import forge.card.mana.Mana;
|
||||
import forge.card.replacement.ReplacementEffect;
|
||||
@@ -111,7 +111,7 @@ public abstract class PlayerController {
|
||||
public abstract TargetChoices chooseNewTargetsFor(SpellAbility ability);
|
||||
|
||||
// Specify a target of a spell (Spellskite)
|
||||
public abstract Pair<SpellAbilityStackInstance, ITargetable> chooseTarget(SpellAbility sa, List<Pair<SpellAbilityStackInstance, ITargetable>> allTargets);
|
||||
public abstract Pair<SpellAbilityStackInstance, GameObject> chooseTarget(SpellAbility sa, List<Pair<SpellAbilityStackInstance, GameObject>> allTargets);
|
||||
|
||||
public abstract List<Card> chooseCardsForEffect(List<Card> sourceList, SpellAbility sa, String title, int amount, boolean isOptional);
|
||||
public Card chooseSingleCardForEffect(Collection<Card> sourceList, SpellAbility sa, String title) { return chooseSingleCardForEffect(sourceList, sa, title, false); }
|
||||
@@ -129,7 +129,7 @@ public abstract class PlayerController {
|
||||
/** Shows the card to this player*/
|
||||
public abstract void reveal(String string, Collection<Card> cards, ZoneType zone, Player owner);
|
||||
/** Shows message to player to reveal chosen cardName, creatureType, number etc. AI must analyze API to understand what that is */
|
||||
public abstract void notifyOfValue(SpellAbility saSource, ITargetable realtedTarget, String value);
|
||||
public abstract void notifyOfValue(SpellAbility saSource, GameObject realtedTarget, String value);
|
||||
public abstract ImmutablePair<List<Card>, List<Card>> arrangeForScry(List<Card> topN);
|
||||
public abstract boolean willPutCardOnTop(Card c);
|
||||
public abstract List<Card> orderMoveToZoneList(List<Card> cards, ZoneType destinationZone);
|
||||
|
||||
@@ -17,7 +17,7 @@ import forge.CardLists;
|
||||
import forge.CardPredicates;
|
||||
import forge.CounterType;
|
||||
import forge.GameEntity;
|
||||
import forge.ITargetable;
|
||||
import forge.GameObject;
|
||||
import forge.card.ability.ApiType;
|
||||
import forge.card.ability.ai.CharmAi;
|
||||
import forge.card.cost.Cost;
|
||||
@@ -408,14 +408,14 @@ public class PlayerControllerAi extends PlayerController {
|
||||
}
|
||||
|
||||
@Override
|
||||
public Pair<SpellAbilityStackInstance, ITargetable> chooseTarget(SpellAbility saSrc, List<Pair<SpellAbilityStackInstance, ITargetable>> allTargets) {
|
||||
public Pair<SpellAbilityStackInstance, GameObject> chooseTarget(SpellAbility saSrc, List<Pair<SpellAbilityStackInstance, GameObject>> allTargets) {
|
||||
// TODO Teach AI how to use Spellskite
|
||||
return allTargets.get(0);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void notifyOfValue(SpellAbility saSource, ITargetable realtedTarget, String value) {
|
||||
public void notifyOfValue(SpellAbility saSource, GameObject realtedTarget, String value) {
|
||||
// AI should take into consideration creature types, numbers and other information (mostly choices) arriving through this channel
|
||||
}
|
||||
|
||||
|
||||
@@ -20,7 +20,7 @@ import com.google.common.collect.Lists;
|
||||
import forge.Card;
|
||||
import forge.CounterType;
|
||||
import forge.GameEntity;
|
||||
import forge.ITargetable;
|
||||
import forge.GameObject;
|
||||
import forge.Singletons;
|
||||
import forge.card.ability.effects.CharmEffect;
|
||||
import forge.card.cost.Cost;
|
||||
@@ -697,30 +697,30 @@ public class PlayerControllerHuman extends PlayerController {
|
||||
|
||||
|
||||
@Override
|
||||
public Pair<SpellAbilityStackInstance, ITargetable> chooseTarget(SpellAbility saSpellskite, List<Pair<SpellAbilityStackInstance, ITargetable>> allTargets) {
|
||||
public Pair<SpellAbilityStackInstance, GameObject> chooseTarget(SpellAbility saSpellskite, List<Pair<SpellAbilityStackInstance, GameObject>> allTargets) {
|
||||
if( allTargets.size() < 2)
|
||||
return Iterables.getFirst(allTargets, null);
|
||||
|
||||
final Function<Pair<SpellAbilityStackInstance, ITargetable>, String> fnToString = new Function<Pair<SpellAbilityStackInstance, ITargetable>, String>() {
|
||||
final Function<Pair<SpellAbilityStackInstance, GameObject>, String> fnToString = new Function<Pair<SpellAbilityStackInstance, GameObject>, String>() {
|
||||
@Override
|
||||
public String apply(Pair<SpellAbilityStackInstance, ITargetable> targ) {
|
||||
public String apply(Pair<SpellAbilityStackInstance, GameObject> targ) {
|
||||
return targ.getRight().toString() + " - " + targ.getLeft().getStackDescription();
|
||||
}
|
||||
};
|
||||
|
||||
List<Pair<SpellAbilityStackInstance, ITargetable>> chosen = GuiChoose.getChoices(saSpellskite.getSourceCard().getName(), 1, 1, allTargets, null, fnToString);
|
||||
List<Pair<SpellAbilityStackInstance, GameObject>> chosen = GuiChoose.getChoices(saSpellskite.getSourceCard().getName(), 1, 1, allTargets, null, fnToString);
|
||||
return Iterables.getFirst(chosen, null);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void notifyOfValue(SpellAbility sa, ITargetable realtedTarget, String value) {
|
||||
public void notifyOfValue(SpellAbility sa, GameObject realtedTarget, String value) {
|
||||
String message = formatNotificationMessage(sa, realtedTarget, value);
|
||||
GuiDialog.message(message, sa.getSourceCard().getName());
|
||||
}
|
||||
|
||||
|
||||
// These are not much related to PlayerController
|
||||
private String formatNotificationMessage(SpellAbility sa, ITargetable target, String value) {
|
||||
private String formatNotificationMessage(SpellAbility sa, GameObject target, String value) {
|
||||
if (sa.getApi() == null) {
|
||||
return ("Result: " + value);
|
||||
}
|
||||
@@ -741,7 +741,7 @@ public class PlayerControllerHuman extends PlayerController {
|
||||
}
|
||||
}
|
||||
|
||||
private String mayBeYou(ITargetable what, Player you) {
|
||||
private String mayBeYou(GameObject what, Player you) {
|
||||
return what == you ? "you" : what.toString();
|
||||
}
|
||||
// end of not related candidates for move.
|
||||
|
||||
@@ -35,7 +35,7 @@ import forge.Card;
|
||||
import forge.CardLists;
|
||||
import forge.CardPredicates;
|
||||
import forge.FThreads;
|
||||
import forge.ITargetable;
|
||||
import forge.GameObject;
|
||||
import forge.Singletons;
|
||||
import forge.CardPredicates.Presets;
|
||||
import forge.GameLogEntryType;
|
||||
@@ -692,7 +692,7 @@ public class MagicStack /* extends MyObservable */ implements Iterable<SpellAbil
|
||||
// With multi-targets, as long as one target is still legal,
|
||||
// we'll try to go through as much as possible
|
||||
final TargetChoices choices = sa.getTargets();
|
||||
for (final ITargetable o : sa.getTargets().getTargets()) {
|
||||
for (final GameObject o : sa.getTargets().getTargets()) {
|
||||
boolean invalidTarget = false;
|
||||
if (o instanceof Card) {
|
||||
final Card card = (Card) o;
|
||||
|
||||
Reference in New Issue
Block a user