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Moving hard-coded text to en-US.properties file
This commit is contained in:
@@ -524,3 +524,103 @@ lblOptions=OPTIONS
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lblMatchesperGauntlet=Matches per gauntlet
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lblAllowedDeckTypes=Allowed deck types
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lblAutosaveInf=A new quick gauntlet is auto-saved. They can be loaded in the "Load Gauntlet" screen.
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#VSubmenuGauntletContests.java
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lblGauntletContests=Gauntlet Contests
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lblPickaContest=PICK A CONTEST
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lblGauntletStartedDesc=A gauntlet that has been started will keep the same deck until it is finished.
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#VSubmenuGauntletBuild.java
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lblGauntletBuilder=Gauntlet Builder
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lblGauntletDesc1=Left/right arrows add or remove decks.
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lblGauntletDesc2=Up/down arrows change opponent order.
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lblDecklist=Double click a non-random deck for its decklist.
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btnUp=Move this deck up in the gauntlet
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btnDown=Move this deck down in the gauntlet
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btnRight=Add this deck to the gauntlet
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btnLeft=Remove this deck to the gauntlet
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btnSaveGauntlet=Save this gauntlet
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btnNewGauntlet=Build a new gauntlet
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btnLoadaGauntlet=Load a gauntlet
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lblGauntletName=Gauntlet Name
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lblBuildAGauntlet=Build A Gauntlet
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lblSave=Changes not yet saved.
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#VSubmenuQuestPrefs.java
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lblQuestPreferences=Quest Preferences
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lblRewardsError=Rewards Error
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lblDifficultyError=Difficulty Error
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lblBoosterError=Booster Error
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lblShopError=Shop Error
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lblDraftTournamentsError=Draft Tournaments Error
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lblRewards=Rewards
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lblBoosterPackRatios=Booster Pack Ratios
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lblDifficultyAdjustments=Difficulty Adjustments
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lblShopPreferences=Shop Preferences
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lblDraftTournaments=Draft Tournaments
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lblBaseWinnings=Base Winnings
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lblNoLosses=No Losses
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lblPoisonWin=Poison Win
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lblMillingWin=Milling Win
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lblMulligan0Win=Mulligan 0 Win
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lblAlternativeWin=Alternative Win
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lblBonusMultiplierperWin=Bonus Multiplier per Win
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ttBonusMultiplierperWin=Each previous win increases your reward by this much after winning a match.
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lblMaxWinsforMultiplier=Max Wins for Multiplier
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ttMaxWinsforMultiplier=Reward stops increasing after you have this many wins.
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lblWinbyTurn15=Win by Turn 15
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lblWinbyTurn10=Win by Turn 10
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lblWinbyTurn5=Win by Turn 5
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lblFirstTurnWin=First Turn Win
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lblMaxLifeDiffBonus=Max Life Diff. Bonus
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lblEasy=Easy
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lblMedium=Medium
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lblHard=Hard
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lblExpert=Expert
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lblWinsforBooster=Wins for Booster
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lblWinsforRankIncrease=Wins for Rank Increase
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lblWinsforMediumAI=Wins for Medium AI
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lblWinsforHardAI=Wins for Hard AI
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lblWinsforExpertAI=Wins for Expert AI
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lblStartingCommons=Starting Commons
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lblStartingUncommons=Starting Uncommons
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lblStartingRares=Starting Rares
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lblStartingCredits=Starting Credits
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lblWinsforNewChallenge=Wins for New Challenge
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lblStartingSnowLands=Starting Snow Lands
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lblColorBias=Color Bias (1-100%)
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ttColorBias=The percentage of cards in your starting pool that will be the colors you select.
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lblPenaltyforLoss=Penalty for Loss
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lblMoreDuelChoices=More Duel Choices
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lblCommon=Common
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lblUncommon=Uncommon
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lblRare=Rare
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lblSpecialBoosters=Special Boosters
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ttSpecialBoosters=Allows special, color-specific boosters to appear in the shop and as match rewards.
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lblMaximumPacks=Maximum Packs
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lblMinimumPacks=Minimum Packs
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lblStartingPacks=Starting Packs
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lblWinsforPack=Wins for Pack
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lblWinsperSetUnlock=Wins per Set Unlock
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lblAllowFarUnlocks=Allow Far Unlocks
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lblUnlockDistanceMultiplier=Unlock Distance Multiplier
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lblCommonSingles=Common Singles
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lblUncommonSingles=Uncommon Singles
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lblRareSingles=Rare Singles
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lblCardSalePercentageBase=Card Sale Percentage Base
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lblCardSalePercentageCap=Card Sale Percentage Cap
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lblCardSalePriceCap=Card Sale Price Cap
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lblWinstoUncapSalePrice=Wins to Uncap Sale Price
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lblPlaysetSize=Playset Size
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ttPlaysetSize=The number of copies of cards to keep before selling extras.
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lblPlaysetSizeBasicLand=Playset Size: Basic Land
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ttPlaysetSizeBasicLand=The number of copies of basic lands to keep before selling extras.
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lblPlaysetSizeAnyNumber=Playset Size: Any Number
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ttPlaysetSizeAnyNumber=The number of copies of Relentless Rats or other similar cards with no limit to keep before selling extras.
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lblItemLevelRestriction=Item Level Restriction
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lblFoilfilterAlwaysOn=Foil filter Always On
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lblRatingsfilterAlwaysOn=Ratings filter Always On
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lblSimulateAIvsAIResults=Simulate AI vs. AI Results
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ttSimulateAIvsAIResults=If set to 1, AI vs. AI matches in draft tournaments will not be played and their outcome will be decided randomly instead.
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lblWinsforNewDraft=Wins for New Draft
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lblWinsperDraftRotation=Wins per Draft Rotation
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ttWinsperDraftRotation=If a Draft is not played for this many match wins, it will be removed or replaced.
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lblRotationType=Rotation Type
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ttRotationType=If set to 0, old drafts disappear, if set to 1, they are replaced with another one using different sets.
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@@ -524,7 +524,6 @@ lblOptions=OPTIONS
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lblMatchesperGauntlet=Matches per gauntlet
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lblAllowedDeckTypes=Allowed deck types
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lblAutosaveInf=A new quick gauntlet is auto-saved. They can be loaded in the "Load Gauntlet" screen.
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#VSubmenuGauntletContests.java
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lblGauntletContests=Gauntlet Contests
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lblPickaContest=PICK A CONTEST
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@@ -35,7 +35,7 @@ cbLoadCardsLazily=Cargar Scripts de Cartas modo perezoso
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cbLoadHistoricFormats=Cargar Formatos Históricos
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cbWorkshopSyntax=Verificador de sintaxis del Taller
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cbEnforceDeckLegality=Conformidad del Mazo
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cbSideboardForAI= Human Sideboard for AI
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cbSideboardForAI=Human Sideboard for AI
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cbPerformanceMode=Modo de desempeño
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cbFilteredHands=Manos filtradas
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cbImageFetcher=Descargar automáticamente el arte de la carta si no existe
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@@ -89,7 +89,7 @@ nlEnableAICheats=Permita que la IA haga trampa para obtener ventaja (para person
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nlManaBurn=Jugar con quemadura de maná (reglas previas a Magic 2010).
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nlManaLostPrompt=Cuando está habilitado, recibes una advertencia si la prioridad de pase te haría perder maná en tu reserva de maná.
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nlEnforceDeckLegality=Aplica la legalidad del mazo correspondiente a cada entorno (tamaño mínimo de mazo, número máximo de cartas, etc.).
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nlSideboardForAI= Allows users to sideboard with the AIs deck and sideboard in constructed game formats.
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nlSideboardForAI=Allows users to sideboard with the AIs deck and sideboard in constructed game formats.
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nlPerformanceMode=Desactiva las comprobaciones de habilidades estáticas adicionales para acelerar el motor del juego. (Advertencia: rompe algunos escenarios 'como si tuviera flash' cuando se lanzan cartas de propiedad de los oponentes).
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nlFilteredHands=Genera dos manos iniciales y mantiene la que tiene el recuento de tierras más cercano al promedio del mazo (Requiere reinicio)
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nlCloneImgSource=Cuando se habilite, los clones usarán su arte original en lugar del arte de la carta clonada.
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@@ -524,3 +524,103 @@ lblOptions=OPTIONS
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lblMatchesperGauntlet=Matches per gauntlet
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lblAllowedDeckTypes=Allowed deck types
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lblAutosaveInf=A new quick gauntlet is auto-saved. They can be loaded in the "Load Gauntlet" screen.
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#VSubmenuGauntletContests.java
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lblGauntletContests=Gauntlet Contests
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lblPickaContest=PICK A CONTEST
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lblGauntletStartedDesc=A gauntlet that has been started will keep the same deck until it is finished.
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#VSubmenuGauntletBuild.java
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lblGauntletBuilder=Gauntlet Builder
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lblGauntletDesc1=Left/right arrows add or remove decks.
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lblGauntletDesc2=Up/down arrows change opponent order.
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lblDecklist=Double click a non-random deck for its decklist.
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btnUp=Move this deck up in the gauntlet
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btnDown=Move this deck down in the gauntlet
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btnRight=Add this deck to the gauntlet
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btnLeft=Remove this deck to the gauntlet
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btnSaveGauntlet=Save this gauntlet
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btnNewGauntlet=Build a new gauntlet
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btnLoadaGauntlet=Load a gauntlet
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lblGauntletName=Gauntlet Name
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lblBuildAGauntlet=Build A Gauntlet
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lblSave=Changes not yet saved.
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#VSubmenuQuestPrefs.java
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lblQuestPreferences=Quest Preferences
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lblRewardsError=Rewards Error
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lblDifficultyError=Difficulty Error
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lblBoosterError=Booster Error
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lblShopError=Shop Error
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lblDraftTournamentsError=Draft Tournaments Error
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lblRewards=Rewards
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lblBoosterPackRatios=Booster Pack Ratios
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lblDifficultyAdjustments=Difficulty Adjustments
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lblShopPreferences=Shop Preferences
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lblDraftTournaments=Draft Tournaments
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lblBaseWinnings=Base Winnings
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lblNoLosses=No Losses
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lblPoisonWin=Poison Win
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lblMillingWin=Milling Win
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lblMulligan0Win=Mulligan 0 Win
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lblAlternativeWin=Alternative Win
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lblBonusMultiplierperWin=Bonus Multiplier per Win
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ttBonusMultiplierperWin=Each previous win increases your reward by this much after winning a match.
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lblMaxWinsforMultiplier=Max Wins for Multiplier
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ttMaxWinsforMultiplier=Reward stops increasing after you have this many wins.
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lblWinbyTurn15=Win by Turn 15
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lblWinbyTurn10=Win by Turn 10
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lblWinbyTurn5=Win by Turn 5
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lblFirstTurnWin=First Turn Win
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lblMaxLifeDiffBonus=Max Life Diff. Bonus
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lblEasy=Easy
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lblMedium=Medium
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lblHard=Hard
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lblExpert=Expert
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lblWinsforBooster=Wins for Booster
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lblWinsforRankIncrease=Wins for Rank Increase
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lblWinsforMediumAI=Wins for Medium AI
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lblWinsforHardAI=Wins for Hard AI
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lblWinsforExpertAI=Wins for Expert AI
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lblStartingCommons=Starting Commons
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lblStartingUncommons=Starting Uncommons
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lblStartingRares=Starting Rares
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lblStartingCredits=Starting Credits
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lblWinsforNewChallenge=Wins for New Challenge
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lblStartingSnowLands=Starting Snow Lands
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lblColorBias=Color Bias (1-100%)
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ttColorBias=The percentage of cards in your starting pool that will be the colors you select.
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lblPenaltyforLoss=Penalty for Loss
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lblMoreDuelChoices=More Duel Choices
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lblCommon=Common
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lblUncommon=Uncommon
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lblRare=Rare
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lblSpecialBoosters=Special Boosters
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ttSpecialBoosters=Allows special, color-specific boosters to appear in the shop and as match rewards.
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lblMaximumPacks=Maximum Packs
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lblMinimumPacks=Minimum Packs
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lblStartingPacks=Starting Packs
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lblWinsforPack=Wins for Pack
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lblWinsperSetUnlock=Wins per Set Unlock
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lblAllowFarUnlocks=Allow Far Unlocks
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lblUnlockDistanceMultiplier=Unlock Distance Multiplier
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lblCommonSingles=Common Singles
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lblUncommonSingles=Uncommon Singles
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lblRareSingles=Rare Singles
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lblCardSalePercentageBase=Card Sale Percentage Base
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lblCardSalePercentageCap=Card Sale Percentage Cap
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lblCardSalePriceCap=Card Sale Price Cap
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lblWinstoUncapSalePrice=Wins to Uncap Sale Price
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lblPlaysetSize=Playset Size
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ttPlaysetSize=The number of copies of cards to keep before selling extras.
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lblPlaysetSizeBasicLand=Playset Size: Basic Land
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ttPlaysetSizeBasicLand=The number of copies of basic lands to keep before selling extras.
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lblPlaysetSizeAnyNumber=Playset Size: Any Number
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ttPlaysetSizeAnyNumber=The number of copies of Relentless Rats or other similar cards with no limit to keep before selling extras.
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lblItemLevelRestriction=Item Level Restriction
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lblFoilfilterAlwaysOn=Foil filter Always On
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lblRatingsfilterAlwaysOn=Ratings filter Always On
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lblSimulateAIvsAIResults=Simulate AI vs. AI Results
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ttSimulateAIvsAIResults=If set to 1, AI vs. AI matches in draft tournaments will not be played and their outcome will be decided randomly instead.
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lblWinsforNewDraft=Wins for New Draft
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lblWinsperDraftRotation=Wins per Draft Rotation
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ttWinsperDraftRotation=If a Draft is not played for this many match wins, it will be removed or replaced.
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lblRotationType=Rotation Type
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ttRotationType=If set to 0, old drafts disappear, if set to 1, they are replaced with another one using different sets.
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